Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 02:28:52 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (4674) 4674 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2430) 2430 TOTAL SCORE: 10504 Bonus ------- High Alert Combat Kills 553 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -23 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 127/150 System Corruption 2% Temperature Cool (9) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Relay Coupler [Sentry] (21) > --- WEAPON (3) ------- Heavy Ion Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Light Treads High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (27) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (18) Relay Coupler [Behemoth] (10) Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Improved Datajack Armageddon Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Improved Datajack Armageddon Trap Armageddon Trap [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 130 | 8 7 5 20 9 22 26 20 13 Power 10 | 1 2 1 2 . . 2 1 1 Engine 10 | 1 2 1 2 . . 2 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 3 1 7 2 3 4 6 4 Treads 24 | 2 3 1 7 2 3 . 2 4 Leg 7 | . . . . . . 3 4 . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 2 2 1 6 3 7 6 9 5 Device 9 | 1 1 1 1 . 2 1 2 . Storage 7 | 1 1 . 1 1 2 1 . . Processor 2 | . . . . 1 . 1 . . Hackware 5 | . . . . . 2 1 2 . Protection 18 | . . . 4 1 1 2 5 5 Artifact . | . . . . . . . . . Weapon 47 | 3 . 2 5 4 12 14 4 3 Energy Gun 14 | 3 . . . 1 . 9 1 . Energy Cannon 3 | . . 1 . . . 1 . 1 Ballistic Gun 17 | . . . 4 3 6 1 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 1 1 . 1 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . 2 1 . . Special Melee Weapon 4 | . . . . . 3 1 . . Unidentified Prototypes 4 | . . . 1 1 . 2 . . Parts Lost 13 | . . . 2 . 1 1 8 1 Power 1 | . . . . . . . 1 . Propulsion 5 | . . . . . . 1 4 . Utility 6 | . . . 2 . 1 . 2 1 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 3 | . . . 1 . 1 1 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 95 99 99 99 96 99 Engine 10 | . 14 14 11 9 9 9 9 9 Treads 23 | . 28 28 31 27 27 18 2 26 Leg 3 | . . . . . . 8 23 . Device 9 | . 14 14 11 9 4 7 9 9 Storage 10 | . 14 14 11 9 9 9 9 9 Processor 4 | . . . . 8 9 9 1 . Hackware 3 | . . . . . 4 2 9 9 Protection 6 | . . . 8 9 9 8 7 8 Energy Gun 8 | . 28 1 . 3 4 14 23 1 Energy Cannon 3 | . . 13 4 . . 1 . 8 Ballistic Gun 11 | . . . 16 23 20 9 . 17 Launcher 2 | . . 13 1 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 15 30 31 43 47 46 48 45 50 Greatest Support 60 | 40 40 40 60 60 60 60 45 60 Greatest Overweight (x) 4 | . . . . . . 4 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 14 | 4 12 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 Class Distribution -------------------- 34% | Mutant 31% | Gunner 14% | Bothacker-Tank 11% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Matter Collected 2992 | 280 50 250 480 302 456 524 302 348 Remotely . | . . . . . . . . . Salvage Created 4817 | 74 311 56 1028 397 545 1156 627 623 Parts 285 | 16 14 11 66 25 32 53 38 30 Haulers Intercepted 4 | . 1 . 2 . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 119 | . 7 13 19 6 14 21 27 12 Guns 79 | . 7 . 16 6 10 18 17 5 Cannons 14 | . . 4 2 . . 1 . 7 AOE 24 | . . 9 1 . 4 . 10 . Classes Destroyed 15 | 1 2 3 5 1 1 2 . . Worker 4 | . . . 3 1 . . . . Builder 1 | . . . 1 . . . . . Tunneler 5 | 4 . . 1 . . . . . Hauler 4 | . 1 . 2 . . 1 . . Recycler 5 | . . . 3 1 . . . 1 Mechanic 2 | . . . . . . 2 . . Operator 2 | . . . . . . 2 . . Swarmer 32 | . . 5 3 . 6 2 14 2 Cutter 2 | . . . . . 2 . . . Grunt 56 | . 7 . 12 3 4 13 10 7 Brawler 2 | . . . 1 . . . 1 . Sentry 18 | . . . 3 2 2 6 2 3 Demolisher 2 | . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . Assembled 6 | . . 6 . . . . . . Best Kill Streak 11 | 2 3 3 10 5 4 4 11 3 Combat Bots Only 11 | . 3 3 5 4 4 3 11 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 2 3 1 Gunslinging 1 | . . . 1 . 1 1 . . Exploded 3 | . . 2 1 . 2 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Damage Taken 5747 | . 407 379 1263 182 547 1147 1220 602 Core 764 | . 23 35 145 31 52 193 197 88 Absorbed by Shields 71 | . . . . . . . 71 . Core Remaining (%) 79 | 100 . 76 63 . . . . . Volleys Fired 311 | 8 26 20 64 16 28 67 43 39 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 190 | 100 100 98 91 109 109 190 183 142 Shots Fired 761 | 16 52 36 124 48 77 197 93 118 Gun 653 | 16 52 . 116 48 74 182 84 81 Cannon 73 | . . 18 5 . . 13 . 37 Launcher 35 | . . 18 3 . 3 2 9 . Special . | . . . . . . . . . Kinetic 364 | . . . 116 39 57 75 . 77 Thermal 362 | 16 52 18 5 9 17 120 84 41 Explosive 35 | . . 18 3 . 3 2 9 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 3 8 5 14 6 15 12 11 14 Robot Miss Streak 5 | 3 2 3 3 4 2 5 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 1 . 5 . 3 5 3 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . Shots Hit Robots 481 | 8 34 20 79 25 43 138 55 79 Core Hits 242 | 5 18 23 43 14 22 47 41 29 Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 19 | . 4 . 2 1 2 4 6 . Burn 15 | . 4 . . 1 . 4 6 . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . 1 . 1 . . . Impale 1 | . . . . . 1 . . . Melee Attacks 28 | . . . . . 19 9 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 18 | . . . . . 16 2 . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11126 | 97 428 777 1747 421 1235 2627 2316 1478 Guns 7018 | 97 427 . 1312 421 839 2346 988 588 Cannons 1280 | . . 202 84 . . 120 . 874 Explosions 2479 | . . 572 341 . 238 . 1328 . Melee 255 | . . . . . 158 97 . . Ramming 94 | . 1 3 10 . . 64 . 16 Kinetic 3665 | . . . 1312 295 567 981 . 510 Thermal 4664 | 97 427 233 84 126 272 1485 988 952 Explosive 2448 | . . 541 341 . 238 . 1328 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 255 | . . . . . 158 97 . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 2 | . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . 6 9 10 Message Errors 3 | . . . . . . 1 2 . Matter Fused 8 | . . . . . . 1 1 6 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 1 1 Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 171 | . . 50 . . 40 6 67 8 Projectiles 24 | . . 11 . . . 5 . 8 Explosions 106 | . . 39 . . . . 67 . Melee 41 | . . . . . 40 1 . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . . 123 . . 3 3 105 . Shots 14 | . . 8 . . 1 . 5 . Rammed 14 | . 1 1 2 . . 7 . 3 Targets Rammed 15 | . 1 1 3 . . 7 . 3 Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 276 | 78 276 84 2 3 144 258 240 167 Average Temperature 63 | 34 104 26 2 3 45 73 78 19 Received Heat Transfer 2458 | . 225 40 528 63 180 630 450 342 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 3 | . . . 1 . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 22 | . 5 . 1 . 5 5 4 2 Heat Transferred 10058 | 296 1554 420 148 296 481 3145 2386 1332 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Peak Influence 1056 | 20 196 327 482 203 686 587 1056 749 Initial 509 | . 13 76 35 139 128 334 381 509 Average 324 | 12 56 127 168 139 385 375 734 614 Maximum Alert Level 3 | . . 1 2 1 2 2 3 3 Low Security (%) 35 | 100 100 88 63 71 5 . . . Level 1 33 | . . 11 30 28 66 69 8 . Level 2 25 | . . . 6 . 27 30 29 97 Level 3 4 | . . . . . . . 62 2 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 1 7 1 . 6 . 1 Investigation 12 | . 2 1 5 1 . 3 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 2 . . 3 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Distress Signals 10 | . 2 . 2 . . 2 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 200 | . 13 21 36 8 19 44 31 28 Peak Tracking Total 9 | . 5 9 6 2 4 5 9 6 Tactical Retreats 6 | . . 1 . . . 2 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Traps Triggered 7 | . . . 1 . 4 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Machines Disabled 13 | . . 4 . . 6 1 1 1 Max in Single Turn 2 | . . 2 . . 1 1 1 1 Garrison Relay 3 | . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Machines Accessed 35 | . 5 2 6 5 1 10 2 4 Terminals 23 | . 3 1 3 2 1 7 2 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 1 1 . 2 . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 85 | . 15 6 14 10 1 27 4 8 Successful 39 | . 7 2 7 5 . 12 2 4 Failed 46 | . 8 4 7 5 1 15 2 4 Catastrophic 14 | . 2 2 2 1 1 3 1 2 Database Lockouts . | . . . . . . . . . Manual 39 | . 3 5 9 2 . 14 3 3 Terminals 66 | . 13 5 8 5 1 22 4 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 2 . 2 2 . 4 . . Scanalyzers 6 | . . . 4 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 23 | . 5 2 1 1 . 9 2 3 Part Schematic 2 | . 1 1 . . . . . . Robot Analysis 3 | . 1 . 1 . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 2 | . . . . 1 . 1 . . Registered Components 2 | . 1 . . . . 1 . . Zone Layout 4 | . . . . . . 3 . 1 Garrison Registry 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 9 | . 2 . 2 2 . 2 . 1 Terminals 3 | . . . 1 1 . . . 1 Botnet 2 | . . . . 1 . . . 1 Search 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 1 1 . 2 . . Tunnel 6 | . 2 . 1 1 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 3 1 5 4 1 8 2 4 Full Trace Events 7 | . 2 1 2 . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 1 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Used RIF Installer 3 | . . . . . 2 . 1 . Command Fork 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . Robots Hacked 3 | . . . . . 3 . . . Non-combat . | . . . . . . . . . Combat 3 | . . . . . 3 . . . Robot Hacks Applied 3 | . . . . . 3 . . . overwrite_iff 1 | . . . . . 1 . . . formatsys_high 2 | . . . . . 2 . . . Relay Couplers Released 15 | . . . . . 10 . 5 . Machine Destruction 15 | . . . . . 10 . 5 . Attached 4 | . . . . . 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Total Allies 4 | . . 1 . . 3 . . . Largest Group 2 | . . 1 . . 2 . . . Highest-Rated Group 32 | . . 31 . . 32 . . . Highest-Rated Ally 31 | . . 31 . . 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . Total Damage 122 | . . . . . 122 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Robot Analysis Total 3 | . 1 . 1 . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Turns Passed 8235 | 210 704 1159 803 580 1369 1809 612 989 Spaces Moved 4427 | 107 361 681 352 318 745 1023 339 501 Core 5 | 5 . . . . . . . . Treads 3709 | 102 361 681 352 318 745 606 43 501 Legs 668 | . . . . . . 372 296 . Wheels 45 | . . . . . . 45 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 160 Average Speed 154 | 154 160 160 160 160 160 146 127 160 Slowest Speed 260 | 160 160 160 160 160 160 260 260 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 58 99 36 29 65 85 48 56 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 6 | . 2 . 1 1 . 2 . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 16 | . . . 9 . 2 . 5 . Terrain Destroyed 216 | . . 125 16 . 13 32 26 4 Melee 2 | . . . . . 2 . . . Projectile 10 | . . 5 . . . . 1 4 AOE 204 | . . 120 16 . 11 32 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Total 5208 | 132 440 716 476 357 850 1189 437 611 Wait 127 | . 12 . 10 6 17 26 18 38 Move 4420 | 106 360 680 351 318 743 1023 338 501 Hop . | . . . . . . . . . Pick Up 71 | 9 19 4 9 2 8 10 5 5 Fast Attach 30 | 7 . . 4 1 1 9 6 2 Attach 13 | . . . 1 2 . . 7 3 Detach 1 | . . . . . . . 1 . Swap 87 | 1 7 5 15 6 21 17 7 8 Drop 97 | 1 15 6 19 6 11 21 6 12 Fire 311 | 8 26 20 64 16 28 67 43 39 Melee 28 | . . . . . 19 9 . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush 14 | . 1 1 3 . . 6 . 3 Escape Stasis 6 | . . . . . . . 6 . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 211 | -11/Junkyard | Entered Materials 248 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Entered Mines 950 | -10/Mines | Assembled infested the area 968 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1022 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1105 | -10/Mines | Discovered new exit (range 9) 1180 | -10/Mines | Identified exit to Materials 1277 | -10/Mines | Received a Mining Laser from a helpful Derelict 1989 | -10/Mines | Met a Derelict shopkeep closing up shop 2074 | -10/Mines | Entered Materials 2074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -9/Materials | Discovered new exit (range 10) 2877 | -9/Materials | Entered another Materials area 2877 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3164 | -8/Materials | Build established: Gunner 3457 | -8/Materials | Identified exit to Garrison 3457 | -8/Materials | Entered Garrison 3530 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Garrison Relay disabled 3677 | -8/Garrison | Installed Relay Interface Framework 4060 | -8/Garrison | Triggered checkpoint 4109 | -8/Garrison | Discovered new exit (range 12) 4126 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Expanded RIF knowledge: Command Fork 4197 | -8/Garrison | Garrison Relay disabled 4430 | -8/Garrison | Triggered checkpoint 4691 | -8/Garrison | Discovered new exit (range 11) 4800 | -8/Garrison | Build established: Bothacker-Mutant 4826 | -8/Garrison | Entered Materials 5521 | -8/Materials | Build established: Gunner 6267 | -8/Materials | Discovered new exit (range 4) 6455 | -8/Materials | Discovered new exit (range 11) 6533 | -8/Materials | Core integrity fell below 50% 6635 | -8/Materials | Identified exit to Garrison 6635 | -8/Materials | Entered Garrison 6684 | -8/Garrison | Triggered checkpoint 6745 | -8/Garrison | Discovered new exit (range 62) 6745 | -8/Garrison | Discovered new exit (range 70) 6745 | -8/Garrison | Discovered new exit (range 35) 6745 | -8/Garrison | Discovered new exit (range 35) 6750 | -8/Garrison | Garrison Relay disabled 6840 | -8/Garrison | Triggered checkpoint 6861 | -8/Garrison | Triggered checkpoint 6903 | -8/Garrison | Destroyed 11 combat bots 6906 | -8/Garrison | Lost 3 parts (3n) 6975 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7108 | -8/Garrison | Triggered checkpoint 7139 | -8/Garrison | Core integrity fell below 20% 7218 | -8/Garrison | Triggered checkpoint 7247 | -8/Garrison | Entered Materials 7598 | -8/Materials | Build established: Bothacker-Tank 8236 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08098_ R-06 Scavenger collects Flight Unit. 08099_ U-05 Engineer builds a Door. 08106_ R-06 Scavenger collects Heat Sink. 08110_ System corrupted: Matter fused (-6). 08167_ K-01 Serf collects debris. 08176_ T-07 Excavator is excavating. 08179_ K-01 Serf collects debris. 08180_ T-07 Excavator is excavating. 08190_ U-05 Engineer lays Concrete. 08193_ T-07 Excavator is excavating. 08194_ U-05 Engineer lays Concrete. 08197_ T-07 Excavator is excavating. 08197_ W-25 Informer sends out distress signal. 08198_ U-05 Engineer lays Concrete. 08206_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 08206_ System corrupted: Lgt. Assault Rifle misfires. 08208_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 08210_ Slammed into K-01 Serf. 08210_ K-01 Serf knocked back. 08215_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????? ??? | | #??????????????????????????? ???????? ?? | | #######??????????????????????????# ???????? ?? | | #??????????????????????????????# ???????? ?? | | #??????????????????????????????# ???????? ?? | | #??????????????????????????????# ???????? ?? | | #????########????????########### #???????? ?? | | ###### = ????????# """ # #????????? ?? | | # #?????# """ # ####?????? ## | | # """ ]! #?????# """ # ??????? | | ##### # """ ]! #?????# gg ???????? | | ????# # """ #?????#"" # ????????? | | ????# + #?????#"T ! # #??######## | | #####= # #?????#"" # #??# # | | !![# #?????# @ g # #??# # | | #####+############?????########+## #??# + | | # =%[ #???????????????????# #### # | | # """! =[#???????????????????# / # | | # """ = #???????????????????# #### # | | # """ #???????????????????# #??######## | | # #???????????????????# #??"" """ # | | # ! #???????????????????# #??"" """ # | | #???????????????????# #??"" """ + | | # #??????????????????# # # | | ?##########??????????????????# # # | | ?????????????????????????????# # ?# | | ?????????????????????????????+ # ] ?# | | ?????????????????????????????# # ??# | | ?????????????????????????????# ########??# | | ######???????????????????????# ^########### | | #####+#####?????????????# | | ?????????????# | | T #????????????????# %% | | #???????????????????""" """ #######+ | | ##### ##???????????????????""" """ # ! | | # ######+#?????????????????#? """ """ # % | | # # #?????????????????# """ # ""T"" | | # # #?????????????????# # """"" | | + + #?????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Mines | Hacked Launcher Guidance Computer | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRestorationFlamer Manual? 0 Play Time 01:03:26 Cumulative 337.9 hours Start 2023.03.29 @ 01:26:06 End 2023.03.29 @ 02:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 194 Adventurer 6 Explorer 17 Win Type - Total 25 Types 17/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 95 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38e84cf4-ccb1-4286-b401-83c463fb4de2