Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 16:37:48 Player: Waste Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (142) 710 Value Destroyed (3652) 3652 Prototype IDs (33) 660 Alien Tech Used (8) 1600 Bonus (471) 471 TOTAL SCORE: 15393 Bonus ------- High Alert Combat Kills 171 Met Architect 300 Cogmind --------- Core Integrity 0/1600 Matter 334/425 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Microwarp Drive > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Power Amplifier Structural Scanner Improved Transmission Jammer Improved Cloaking Device Centrium Medium Armor Plating AEGIS Remote Shield Supercharged TR Matter Neutralizer [Rating: 162] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Spear Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 . . . . . Utility 12 | . . . 2 2 . . 2 . . 2 . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 1 3 27 29 15 2 6 15 . 11 9 8 25 13 11 15 12 12 11 6 Power 19 | . . 3 1 1 1 . . . 2 . 1 2 1 1 2 . 3 1 . Engine 6 | . . 3 1 . . . . . 1 . . . . . . . . 1 . Core 5 | . . . . 1 1 . . . 1 . 1 . . 1 . . . . . Reactor 8 | . . . . . . . . . . . . 2 1 . 2 . 3 . . Propulsion 49 | . 2 14 11 4 . 1 1 . 1 2 1 . 3 3 2 . 1 2 1 Treads 25 | . 2 13 10 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 1 1 4 . 1 1 . 1 2 1 . 3 3 2 . 1 2 1 Utility 102 | . 1 4 3 9 1 5 12 . 6 5 2 7 8 6 8 10 6 6 3 Device 64 | . . 1 2 4 . 2 9 . 4 2 1 6 5 2 8 8 5 4 1 Storage 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Processor 8 | . . . . 1 . 1 1 . 1 . 1 . 1 1 . . 1 . . Hackware 11 | . . . . 2 1 1 1 . 1 1 . 1 1 2 . . . . . Protection 14 | . . 2 1 2 . . 1 . . 2 . . 1 1 . . . 2 2 Artifact 2 | . . . . . . . . . . . . . . . . 2 . . . Weapon 61 | 1 . 6 14 1 . . 2 . 2 2 4 16 1 1 3 2 2 2 2 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 20 | . . 3 7 . . . 1 . . 1 2 5 . . . 1 . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 3 . . . . . 1 . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 30 | . . . 4 1 . . 1 . 1 1 2 9 1 1 3 1 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 4 1 . . 1 1 . 2 2 1 2 4 1 1 4 . 1 1 Parts Lost 38 | . . 1 8 . 1 . 2 . . . . 2 . . . . 4 . 20 Power 6 | . . . 1 . . . . . . . . . . . . . 2 . 3 Propulsion 11 | . . . 4 . . . . . . . . . . . . . 1 . 6 Utility 17 | . . . 2 . 1 . 2 . . . . 2 . . . . 1 . 9 Weapon 4 | . . 1 1 . . . . . . . . . . . . . . . 2 Highest Loss Streak 20 | . . 1 4 . 1 . 2 . . . . 1 . . . . 2 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 99 87 97 92 98 99 100 100 98 100 98 98 97 99 99 92 88 63 Engine 4 | . 14 11 8 . . . . . . . . . . . . . . 1 2 Core 2 | . . . . 7 7 7 6 6 6 5 10 4 . 2 4 4 1 . . Reactor 2 | . . . . . . . . . . . . 4 9 8 8 8 9 8 5 Treads 17 | . 8 44 35 . . . . . . . . . . . . . . . . Flight 12 | . . . . 29 30 30 25 26 26 23 26 23 23 24 26 26 22 20 12 Device 11 | . . 3 7 20 11 7 15 20 19 11 10 17 18 17 16 16 22 21 14 Storage 6 | . 14 11 9 . . 1 6 6 6 5 5 4 4 4 4 4 4 2 . Processor 4 | . . . . 6 7 13 10 6 6 11 10 9 9 8 8 8 8 8 8 Hackware 8 | . . . . 7 15 21 13 13 13 21 21 18 17 17 17 17 16 16 12 Protection 5 | . . 7 9 6 3 . 6 6 5 4 5 4 4 4 4 4 4 5 4 Energy Cannon 4 | . . 9 12 . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | . 28 8 . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . 5 14 15 15 12 13 12 11 9 7 9 8 8 7 5 5 2 Peak Build Rating 162 | 6 7 22 32 43 43 50 58 57 65 76 86 110 122 135 142 162 154 157 143 Average Rating 60 | 6 6 15 27 40 42 48 55 57 59 71 82 98 110 128 138 142 145 143 102 On Entrance 73 | 6 6 7 22 29 43 43 49 57 57 65 73 84 99 117 135 139 145 142 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 17 104 108 18 16 16 25 20 20 20 25 34 31 38 46 46 57 56 51 Greatest Support 80 | 20 40 80 80 20 20 20 29 20 29 20 25 37 40 47 53 61 51 51 51 Greatest Overweight (x) 1 | . . 1 1 . . . 1 . . 1 . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 14 | 8 9 20 25 6 5 5 8 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 25 | 6 9 25 25 25 5 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 13 | 6 7 13 24 5 4 5 7 8 7 7 6 7 7 7 7 8 7 6 2 Final Capacity 25 | 8 10 25 25 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 25 | 6 9 25 25 5 4 8 8 8 8 8 8 8 8 8 8 8 7 3 . Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Mutant 20% | Hacker-Scout 16% | Wizard-Ninja 4% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Hacker-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3205 | 200 162 584 377 150 . 80 171 . 101 118 90 25 260 . 369 48 437 33 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5027 | . 213 1399 1987 184 . 26 88 . . 26 41 200 . . 549 48 247 19 . Parts 305 | . 12 97 92 10 . 5 8 . . 1 3 16 . . 35 1 21 4 . Haulers Intercepted 11 | . . 5 6 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 67 | . 5 26 24 . . . 1 . . . . 8 . . 3 . . . . Melee 4 | . . . . . . . 1 . . . . . . . 3 . . . . Guns 25 | . 5 20 . . . . . . . . . . . . . . . . . Cannons 19 | . . 4 15 . . . . . . . . . . . . . . . . AOE 19 | . . 2 9 . . . . . . . . 8 . . . . . . . Classes Destroyed 14 | . 3 6 2 1 . . 1 . . . . . . . 1 . . . . Worker 18 | . . 7 7 2 . . . . . . . . . . . . 1 1 . Builder 12 | . . . 9 . . 1 . . . . . . . . 1 . 1 . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . . 5 6 . . . . . . . . . . . . . . . . Recycler 11 | . 1 1 7 1 . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . . . . . . Watcher 19 | . . . 4 1 . . 2 . . 1 1 1 . . 3 1 5 . . Swarmer 20 | . 2 5 5 . . . . . . . . 8 . . . . . . . Grunt 30 | . 3 14 13 . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . Sentry 10 | . . 5 5 . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . . . 3 . . . . Best Kill Streak 9 | . 2 5 9 1 . 1 2 . . 1 1 5 . . 3 1 2 1 . Combat Bots Only 5 | . 2 4 5 . . . 1 . . . . 5 . . 3 . . . . Max Kills in Single Turn 3 | . 1 2 3 1 . 1 1 . . 1 1 3 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 635 | . 30 116 158 3 1 . 14 . 9 . 6 37 4 5 22 6 38 2 184 Missed 254 | . 5 31 40 3 . . 12 . 7 . 5 23 3 3 10 3 21 2 86 Damage Taken 7862 | . 289 1002 1855 . 46 . 395 . 56 130 . 319 17 53 282 76 348 . 2994 Core 1907 | . 69 67 154 . . . 157 . 6 58 . 22 17 25 . . 40 . 1292 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 111 | . . . . . . . . . . . . . . . . . 12 . 99 Regen/Repaired (Parts) 234 | . . . . . . . 54 . . 144 . . 29 7 . . . . . Core Remaining (%) 89 | 100 72 83 72 . . 100 . . 80 94 100 . 97 . . 92 . . . Volleys Fired 267 | . 23 99 103 . . . 15 . 1 3 3 16 . . . 1 3 . . Largest 2 | . 2 2 2 . . . 1 . 1 1 1 1 . . . 1 1 . . Hottest 136 | . 40 136 136 . . . 90 . 39 90 105 105 . . . 105 80 . . Shots Fired 468 | . 46 192 188 . . . 15 . 1 3 3 16 . . . 1 3 . . Gun 199 | . 46 153 . . . . . . . . . . . . . . . . . Cannon 248 | . . 36 178 . . . 15 . . 3 3 12 . . . 1 . . . Launcher 21 | . . 3 10 . . . . . 1 . . 4 . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 145 | . 46 99 . . . . . . . . . . . . . . . . . Thermal 302 | . . 90 178 . . . 15 . . 3 3 12 . . . 1 . . . Explosive 17 | . . 3 10 . . . . . . . . 4 . . . . . . . Electromagnetic 4 | . . . . . . . . . 1 . . . . . . . 3 . . Robot Hit Streak 14 | . 8 14 13 . . . . . . . . 8 . . . . . . . Robot Miss Streak 4 | . 2 3 4 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 33 128 119 12 . 1 6 . . 1 3 4 1 . 14 4 11 1 5 Core Hits 178 | . 10 56 74 6 . 1 3 . . 1 1 10 1 . 6 2 4 1 2 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 5 1 . . . . . . . 1 . . . 2 . 1 1 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . 1 . . . 2 . 1 1 . Melee Attacks 310 | . . . 26 25 . 16 44 . 10 10 26 18 9 7 29 15 62 3 10 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 310 | . . . 26 25 . 16 44 . 10 10 26 18 9 7 29 15 62 3 10 Sneak Attacks 22 | . . . 9 4 . 1 . . . . . . . . 4 . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . 1 2 . . 2 . . . 1 1 1 . 2 2 1 . 1 Damage Inflicted 11438 | . 416 2356 4130 572 . 76 292 . . 38 139 948 29 . 1019 254 901 104 164 Guns 2051 | . 405 1646 . . . . . . . . . . . . . . . . . Cannons 2765 | . . 434 2331 . . . . . . . . . . . . . . . . Explosions 2312 | . . 257 1186 . . . . . . . . 869 . . . . . . . Melee 4198 | . . . 536 572 . 76 292 . . 38 139 79 29 . 1019 254 901 104 159 Ramming 112 | . 11 19 77 . . . . . . . . . . . . . . . 5 Kinetic 1421 | . 405 1016 . . . . . . . . . . . . . . . . . Thermal 3395 | . . 1064 2331 . . . . . . . . . . . . . . . . Explosive 2312 | . . 257 1186 . . . . . . . . 869 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 4198 | . . . 536 572 . 76 292 . . 38 139 79 29 . 1019 254 901 104 159 Highest Corruption 8 | . . . . . . . 7 7 7 3 . . 2 . 3 3 3 6 8 Average Corruption 3 | . . . . . . . 3 7 7 3 . . 2 . 2 3 2 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . 9 1 11 2 . . 4 . . 3 10 2 7 Message Errors 7 | . . . . . . . 1 1 2 . . . 1 . . . 1 . 1 Matter Fused 13 | . . . . . . . 5 . 2 1 . . . . . 1 2 1 1 Heat Flow Errors 9 | . . . . . . . 3 . 2 1 . . . . . . 2 1 . Energy Discharges 7 | . . . . . . . . . 2 . . . 1 . . 1 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 2 . . . . . . 1 2 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . 1 . . Alerts 2 | . . . . . . . . . 1 . . . . . . . 1 . . Overload Shots 2 | . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 1097 | . . 15 176 96 . . 35 . . . 12 73 . . 404 20 266 . . Projectiles 29 | . . 10 19 . . . . . . . . . . . . . . . . Explosions 145 | . . 5 67 . . . . . . . . 73 . . . . . . . Melee 923 | . . . 90 96 . . 35 . . . 12 . . . 404 20 266 . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . 176 . . . . . . . . . . . . . 32 . 2 Shots 9 | . . . 5 . . . . . . . . . . . . . 4 . . Rammed 15 | . 3 6 5 . . . . . . . . . . . . . . . 1 Targets Rammed 21 | . 5 7 8 . . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 3 . . . . . . . . . . . . . . . . Highest Temperature 402 | . 20 246 402 2 . . 181 . 256 267 116 224 2 193 299 356 229 197 . Average Temperature 88 | . 6 80 110 2 . . 74 . 100 119 9 67 1 51 110 157 99 102 . Received Heat Transfer 1377 | . 141 372 756 . . . 12 . . . . 69 . 9 . 9 9 . . Effects 4 | . . . 3 . . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 2 13 . . . . . . . . . . . . . . . . Heat Transferred 6401 | . . 2368 4033 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 621 | . 201 524 459 360 141 122 185 50 135 277 375 621 405 240 260 372 305 181 . Initial 343 | . . 6 185 196 126 81 25 35 35 65 135 196 343 187 77 16 . 134 . Average 231 | . 53 289 336 255 131 85 70 37 100 157 247 389 314 127 107 203 164 164 . Maximum Alert Level 2 | . 1 2 2 1 . . . . . 1 1 2 2 1 1 1 1 . . Low Security (%) 44 | 100 98 30 12 6 100 100 100 100 100 67 13 1 . 81 74 40 70 100 . Level 1 43 | . 1 37 67 93 . . . . . 32 86 67 95 18 25 59 29 . . Level 2 12 | . . 32 20 . . . . . . . . 31 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 3 2 2 . 1 4 . 3 1 2 1 1 2 1 2 4 . . Investigation 14 | . . 1 . 2 . 1 3 . 1 1 . . 1 1 . . 3 . . Extermination 5 | . . . . . . . 1 . 1 . . . . . 1 1 1 . . Reinforcement 10 | . 1 2 1 . . . . . 1 . 2 1 . 1 . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 13 | . 1 4 1 . . . 1 . . 1 . 1 1 . . 1 1 1 . Communications Jammed 22 | . . . . . . . . . . . . 8 2 4 . 2 6 . . Distress Signals 20 | . . . . . . . . . . . . 8 . 4 . 2 6 . . Times Spotted 237 | . 10 49 37 7 5 1 11 5 3 10 7 21 9 6 7 12 19 3 15 Peak Tracking Total 14 | . 3 8 6 4 5 1 6 4 1 10 4 7 6 7 3 6 6 4 14 Tactical Retreats 33 | . 3 3 3 1 . 1 2 . 1 2 1 4 2 2 . 3 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . . 1 . 1 . . 2 . 2 1 1 1 2 1 2 . 3 1 . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 15 | . . 1 1 . . . 1 . . . . 1 2 . 3 3 1 . 2 Max in Single Turn 1 | . . 1 1 . . . 1 . . . . 1 1 . 1 1 1 . 1 Garrison Access 8 | . . . . 1 . 1 1 . 1 . . 1 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 111 | . 3 6 8 5 . 7 13 . 4 12 6 2 6 7 9 10 12 1 . Terminals 86 | . 3 6 7 4 . 3 10 . 3 9 6 1 3 5 6 10 9 1 . Fabricators 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . Repair Stations 6 | . . . . . . . 1 . . 1 . . 2 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . 1 . . . . 2 . . . . Garrison Access 11 | . . . . 1 . 2 2 . 1 . . 1 1 . 1 . 2 . . Total Hacks 280 | . 7 16 26 14 . 17 26 . 8 48 20 4 11 19 15 20 26 3 . Successful 165 | . 2 10 15 6 . 10 10 . 6 24 11 4 8 13 14 17 14 1 . Failed 114 | . 5 6 11 8 . 7 16 . 2 23 9 . 3 6 1 3 12 2 . Catastrophic 17 | . . 1 . 2 . 1 4 . . 3 1 . 1 1 . . 3 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 196 | . 7 13 22 13 . 9 19 . 7 33 20 1 7 7 12 12 12 2 . Terminals 237 | . 7 16 23 13 . 9 21 . 7 42 20 3 7 13 12 20 21 3 . Fabricators 7 | . . . . . . 3 . . . 3 . . . . . . 1 . . Repair Stations 13 | . . . . . . . 2 . . 2 . . 3 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . 2 . . . 1 . . . . 2 . . . . Garrison Access 15 | . . . . 1 . 3 3 . 1 . . 1 1 . 1 . 4 . . Terminal Hacks 62 | . 2 2 4 1 . 1 4 . 1 8 3 3 3 5 4 12 8 1 . Part Schematic 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 1 . . . . . . 2 . 1 . . . . 1 . . Open Door 9 | . . . . . . . 1 . . . . . . . . 5 3 . . Level Access Points 3 | . . . . . . . . . . 1 1 . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 5 | . . . . . . . 1 . 1 1 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . . . . 1 1 1 . . . . Unreport Threat 10 | . . . . . . . . . . . . . 1 2 3 4 . . . Locate Traps 2 | . . . . . . . . . . 1 . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . 1 . . . . . . 1 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 2 . . 2 . . 2 4 . . . . . Scan Component 6 | . . . . . . . 1 . . 1 . . 1 3 . . . . . Repair 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . . 2 . . . 1 . . . . 2 . . . . Insert Component 5 | . . . 1 . . 1 . . . 1 . . . . 2 . . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 1 . 1 . . 1 1 . 1 . 1 . . Seal Access 8 | . . . . 1 . 1 1 . 1 . . 1 1 . 1 . 1 . . Unauthorized Hacks 73 | . . 8 8 4 . 4 3 . 4 12 8 . 2 4 7 5 4 . . Terminals 71 | . . 8 8 4 . 4 3 . 4 11 8 . 1 4 7 5 4 . . Track 2 | . . . . . . . . . . . . . . . 2 . . . . Assimilate 8 | . . . . 1 . . 1 . 2 . . . . 1 1 2 . . . Botnet 39 | . . 4 3 1 . 3 2 . 2 5 4 . 1 3 4 3 4 . . Skim 22 | . . 4 5 2 . 1 . . . 6 4 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 3 6 6 4 . 5 12 . 3 10 5 1 3 7 5 5 8 1 . Full Trace Events 12 | . . . . 2 . 1 3 . 1 1 . . . 1 . . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 1 . 1 . . . 1 . . . . . . 1 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 17 | . . . . . . 17 . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . . Time 108 | . . . . . . . 35 . . 19 . . 25 29 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 5 | . . . . 1 1 . 1 . . . . . . 1 1 . . . . Largest Group 2 | . . . . 1 2 . 1 . . . . . . 1 1 . . . . Highest-Rated Group 45 | . . . . 10 41 . 26 . . . . . . 45 26 . . . . Highest-Rated Ally 45 | . . . . 10 31 . 26 . . . . . . 45 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . . . . . . . Total Damage 105 | . . . . . 105 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 11055 | 2 488 1617 3224 373 40 559 600 22 340 364 377 368 221 278 464 345 1042 106 225 Spaces Moved 17626 | 1 281 580 862 1067 139 1159 1438 83 1079 1137 1110 1052 651 800 1196 1080 3055 221 635 Core . | . . . . . . . . . . . . . . . . . . . . Treads 1524 | . 82 580 862 . . . . . . . . . . . . . . . . Legs 200 | 1 199 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15902 | . . . . 1067 139 1159 1438 83 1079 1137 1110 1052 651 800 1196 1080 3055 221 635 Fastest Speed 5 | 120 120 160 240 26 26 26 26 26 26 26 23 23 23 20 5 5 14 25 25 Average Speed 42 | 120 131 210 242 26 26 26 26 26 26 26 23 23 23 23 20 19 21 26 29 Slowest Speed 246 | 120 160 240 246 26 26 26 94 26 26 95 23 23 23 94 23 90 96 96 109 Overloaded Moves 164 | . . . . . . . . . . . . . . . 18 21 6 . 119 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 112 | . . . . 7 . 3 7 . 7 2 4 14 2 6 . 7 40 3 10 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 46 | 2 58 61 56 26 83 23 41 73 18 47 34 29 90 27 91 62 57 11 36 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 188 | . . . 19 8 . 12 30 . 7 11 19 21 3 6 5 4 42 . 1 Terrain Destroyed 330 | . . 19 81 8 . 12 31 . 7 12 20 70 3 6 5 4 51 . 1 Melee 165 | . . . 10 8 . 12 27 . 7 9 17 15 3 6 5 3 42 . 1 Projectile 25 | . . 1 3 . . . 4 . . 3 3 10 . . . 1 . . . AOE 140 | . . 18 68 . . . . . . . . 45 . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Tes Res Qua Sec Acc Com Ac0 Total 20134 | 1 352 775 1769 1131 141 1389 1579 82 1119 1183 1188 1117 711 875 1367 1173 3275 262 645 Wait 1570 | . 31 29 710 10 1 208 71 . 14 19 28 7 30 48 118 67 162 17 . Move 17399 | . 280 579 861 1053 138 1152 1424 82 1064 1132 1101 1024 646 787 1195 1067 2982 214 618 Hop 98 | . . . . 7 . 3 7 . 7 2 4 13 2 6 . 5 32 3 7 Pick Up 85 | . 5 17 17 3 . 4 6 . 3 2 2 5 2 2 4 . 10 3 . Fast Attach 77 | . 2 7 4 2 . 4 3 . 7 6 2 4 9 6 6 9 2 1 3 Attach 59 | . 1 3 8 11 1 . 4 . . 1 2 7 . 1 1 . 6 8 5 Detach 12 | . 1 . . . . . . . . 1 . 2 . . . . 3 3 2 Swap 103 | 1 . 17 17 2 1 2 8 . 4 2 4 14 4 4 10 6 4 3 . Drop 149 | . 4 17 20 21 . 2 4 . 12 5 3 8 12 7 8 6 13 7 . Fire 267 | . 23 99 103 . . . 15 . 1 3 3 16 . . . 1 3 . . Melee 268 | . . . 21 22 . 14 37 . 7 10 21 17 6 6 25 12 58 3 9 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush 19 | . 4 7 8 . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 18 . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x3 / Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command -1/Access_0 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 994 | -9/Materials | Discovered new exit (range 16) 1269 | -9/Materials | Discovered new exit (range 5) 1349 | -9/Materials | Build established: Scavenger-Mutant 2030 | -9/Materials | Discovered new exit (range 15) 2108 | -9/Materials | Entered another Materials area 2108 | -8/Materials | Evolved 2 slots: Utility x2 2490 | -8/Materials | Discovered new exit (range 8) 2932 | -8/Materials | Discovered new exit (range 10) 3149 | -8/Materials | Learned 2 Lower Caves zone layouts 3192 | -8/Materials | Learned 4 Recycling zone layouts 3198 | -8/Materials | Learned location of 3 exits from Factory 3199 | -8/Materials | Learned Factory garrison access intel 3200 | -8/Materials | Identified exit to Factory 3201 | -8/Materials | Learned Factory trap positions 3203 | -8/Materials | Learned Factory trap positions 3214 | -8/Materials | Learned location of Storage (-8) 3312 | -8/Materials | Lost 4 parts (1p2u1w) 3703 | -8/Materials | Build established: Mutant 5308 | -8/Materials | First assault squad dispatched 5332 | -8/Materials | Entered Factory 5332 | -7/Factory | Evolved 2 slots: Utility x2 5333 | -7/Factory | Identified exit to Lower Caves 5334 | -7/Factory | Identified exit to Factory 5335 | -7/Factory | Loaded intel: 96 trap records 5336 | -7/Factory | Loaded intel: 4 garrison access locations 5705 | -7/Factory | Manually triggered Chute Trap 5705 | -7/Factory | Sucked down chute 5705 | -7/Factory | Entered Waste 5706 | -7/Waste | Met a frightened Derelict 5713 | -7/Waste | Spotted C-40 Crusher 5715 | -7/Waste | 1 allies followed down the chute 5716 | -7/Waste | Spotted C-40 Crusher 5717 | -7/Waste | Spotted C-40 Crusher 5717 | -7/Waste | Spotted C-40 Crusher 5719 | -7/Waste | Spotted C-40 Crusher 5724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5729 | -7/Waste | Spotted C-40 Crusher 5734 | -7/Waste | Discovered new exit (range 16) 5745 | -7/Waste | Identified exit to Factory 5745 | -7/Waste | Entered Factory 5746 | -7/Factory | Loaded intel: 90 trap records 5867 | -7/Factory | Fabricated Sml. Storage Unit (x1) 6164 | -7/Factory | Build established: Hacker-Scout 6224 | -7/Factory | Discovered exit to Lower Caves (range 15) 6277 | -7/Factory | Discovered exit to Factory (range 20) 6304 | -7/Factory | Entered another Factory area 6304 | -6/Factory | Evolved 2 slots: Utility x2 6402 | -6/Factory | Spotted B-75 Beast 6548 | -6/Factory | Discovered new exit (range 9) 6550 | -6/Factory | Identified exit to Extension 6695 | -6/Factory | Crushed by falling debris 6817 | -6/Factory | Repaired Cld. VTOL Module 6904 | -6/Factory | Sucked down chute 6904 | -6/Factory | Entered Waste 6908 | -6/Waste | Spotted C-40 Crusher 6914 | -6/Waste | Spotted C-40 Crusher 6918 | -6/Waste | Spotted C-40 Crusher 6918 | -6/Waste | Spotted C-40 Crusher 6922 | -6/Waste | Spotted C-40 Crusher 6923 | -6/Waste | Discovered new exit (range 10) 6923 | -6/Waste | Spotted C-40 Crusher 6926 | -6/Waste | Identified exit to Factory 6926 | -6/Waste | Entered Factory 6995 | -6/Factory | Discovered new exit (range 16) 6999 | -6/Factory | Identified exit to Lower Caves 7070 | -6/Factory | Discovered new exit (range 9) 7072 | -6/Factory | Identified exit to Factory 7266 | -6/Factory | Entered another Factory area 7266 | -5/Factory | Evolved 2 slots: Utility x2 7278 | -5/Factory | Discovered new exit (range 21) 7324 | -5/Factory | Identified exit to Factory 7584 | -5/Factory | Learned 4 Extension zone layouts 7594 | -5/Factory | Repaired Imp. Light Armor Plating 7610 | -5/Factory | Central database locked down 7617 | -5/Factory | Learned location of 1 exit from Research 7630 | -5/Factory | Entered another Factory area 7630 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7773 | -4/Factory | Found Prototype Processor 7773 | -4/Factory | Identified Exp. Melee Analysis Suite 7952 | -4/Factory | Spotted B-86 Titan 7986 | -4/Factory | Identified exit to Research 8007 | -4/Factory | Entered Research 8007 | -3/Research | Evolved 2 slots: Utility x2 8008 | -3/Research | Identified exit to Testing 8159 | -3/Research | Identified exit to Armory 8236 | -3/Research | Discovered new exit (range 16) 8250 | -3/Research | Found Prototype Device 8256 | -3/Research | Identified exit to Research 8257 | -3/Research | Search patrols dispatched 8291 | -3/Research | Identified Adv. Kinecellerator 8375 | -3/Research | Entered Testing 8375 | -3/Testing | Spotted PP-XAPUK2TCNO 8405 | -3/Testing | Discovered exit to Research (range 21) 8422 | -3/Testing | Found Prototype Hackware 8422 | -3/Testing | Identified System Mapper 8470 | -3/Testing | Spotted Striker 8471 | -3/Testing | Spotted Striker 8478 | -3/Testing | Found Prototype Device 8478 | -3/Testing | Identified AEGIS Remote Shield 8558 | -3/Testing | Repaired Adv. Sensor Array 8584 | -3/Testing | Found Prototype Processor 8584 | -3/Testing | Identified Exp. Targeting Computer 8596 | -3/Testing | Entered Research 8596 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8606 | -2/Research | Found Prototype Processor 8606 | -2/Research | Identified Exp. Core Analyzer 8674 | -2/Research | Identified exit to Quarantine 8798 | -2/Research | Repaired Broken Cld. VTOL Module 8874 | -2/Research | Entered Quarantine 8989 | -2/Quarantine | Cryocooling Duct disabled 9001 | -2/Quarantine | Found Alien Artifact 9004 | -2/Quarantine | Ambient heat levels rising (+20) 9004 | -2/Quarantine | Non-combat units ordered to evacuate 9018 | -2/Quarantine | Identified Subatomic Replicator 9036 | -2/Quarantine | Build established: Wizard-Ninja 9150 | -2/Quarantine | Found Alien Artifact 9161 | -2/Quarantine | Identified Core Reset Matrix 9186 | -2/Quarantine | Discovered new exit (range 13) 9265 | -2/Quarantine | Found Alien Artifact 9265 | -2/Quarantine | Identified Transdimensional Reconstructor 9265 | -2/Quarantine | Warped through subspace 9280 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 9307 | -2/Quarantine | Spotted Fortress 9318 | -2/Quarantine | Discovered new exit (range 6) 9318 | -2/Quarantine | Identified exit to Section 7 9338 | -2/Quarantine | Entered Section 7 9343 | -2/Section 7 | Spotted S7 Guard 9347 | -2/Section 7 | Discovered new exit (range 22) 9399 | -2/Section 7 | Spotted S7 Guard 9401 | -2/Section 7 | Spotted S7 Guard 9428 | -2/Section 7 | Found Alien Artifact 9428 | -2/Section 7 | Identified Integrated Reactor 9428 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9433 | -2/Section 7 | Spotted B-90 Cyclops 9480 | -2/Section 7 | Spotted Executioner 9480 | -2/Section 7 | Spotted Executioner 9515 | -2/Section 7 | Spotted B-99 Colossus 9529 | -2/Section 7 | Found Alien Artifact 9529 | -2/Section 7 | Identified LRC Matter Compressor 9529 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9531 | -2/Section 7 | Found Alien Artifact 9531 | -2/Section 7 | Identified LRC Insulator 9531 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9628 | -2/Section 7 | Spotted Executioner 9628 | -2/Section 7 | Spotted Executioner 9629 | -2/Section 7 | Spotted Striker 9672 | -2/Section 7 | Found Alien Artifact 9672 | -2/Section 7 | Identified Microwarp Drive 9683 | -2/Section 7 | Identified exit to Access 9683 | -2/Section 7 | Entered Access 9683 | -1/Access | Evolved 2 slots: Utility x2 9951 | -1/Access | Identified exit to Surface 10193 | -1/Access | Spotted B-99 Colossus 10435 | -1/Access | Found Gamma Bomb Array 10649 | -1/Access | Discovered new exit (range 8) 10725 | -1/Access | Identified exit to Command 10725 | -1/Access | Entered Command 10785 | -1/Command | Identified Supercharged TR 10785 | -1/Command | Warped through subspace to slip node 10785 | -1/Command | Discovered new exit (range 3) 10787 | -1/Command | Identified exit to Access_0 10831 | -1/Command | Entered Access_0 10832 | -1/Access_0 | Met Architect 10861 | -1/Access_0 | A6 warped into view 10901 | -1/Access_0 | Found Alien Artifact 10901 | -1/Access_0 | Identified Integrated Dissipator 10901 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10982 | -1/Access_0 | A5 warped into view 10994 | -1/Access_0 | Found Integrated Reactor 10994 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 11005 | -1/Access_0 | Subspace Access Node disabled 11041 | -1/Access_0 | Core integrity fell below 50% 11053 | -1/Access_0 | Core integrity fell below 20% 11056 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 11036_ A6 follow-up attacks with Enh. Force Lance. 11037_ Penetrated by Quantum Shear. 11040_ Mic. Antimatter Reactor destroyed. 11041_ Enh. Force Lance follow-up attack on A6. 11042_ A6 follow-up attacks with Enh. Force Lance. 11042_ Penetrated by Quantum Shear. 11044_ A6 follow-up attacks with Enh. Force Lance. 11044_ Gravity Neutralizer destroyed. 11044_ Penetrated by Quantum Shear. 11048_ A6 follow-up attacks with Enh. Force Lance. 11049_ Centrium Medium Armor Plating destroyed. 11049_ Penetrated by Quantum Shear. 11049_ Enh. Force Lance destroyed. 11049_ Imp. System Shield destroyed. 11052_ Penetrated by Quantum Shear. 11055_ A6 follow-up attacks with Enh. Force Lance. 11055_ Enh. Force Lance destroyed. 11056_ Slammed into A6. 11056_ Quantum Shear penetrates A6. 11056_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????####?????????????????? | | ????????????????????????????## #?????????????????? | | ????????????????????????????# ##?????????????????? | | ???????????????????????????## #??????????????????? | | ???????????????????????????## #??????????????????? | | ???????????????????????????# ##??????????????????? | | ???????????????????????????#"##??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????##"#????????????????????? | | ?????????????????????????## #????????????????????? | | ?????????????????????###?# ##????????????????????? | | ????????????????????###### ####??????????????????? | | ????????????????????###;## ####??????????????????? | | ????????????????????## #;#; ##??????????????????? | | ????????????????????## ;###??????????????????? | | ????????????????????### p@p###???????????????????? | | ????????????????????###p ####???????????????????? | | ?????????????????????## 0 #####??????????????????? | | ?????????????????????## "####?????????????????? | | ?????????????????????#### ####????? ?????????? | | ?????????????????????#### ###???? ??????????? | | ????????????????????##### ##?? ???????????? | | ???????????????????#### ### ##???????????? | | ??????????????????#### ### ###???????????? | | ????????????????##### ##????????????? | | ????????????????#### ##????????????? | | ????????????????## ;###h ##????????????? | | ????????????????## #### ##????????????? | | ????????????????## "### ##????????????? | | ????????????????## ### ###????????????? | | ????????????????## ## #########????????????? | | ????????????????##### #########??????????#### | | ????????????????#### #####?????????????? ### | | ??????????????????### #################?? | | ??????????????????##### ###"############ | | ???????????????????#### | | ?????????????????????## ##""""" ####### ### | | ?????????????????????## ####### ####### ### | | ?????????????????????## ####### ##????????## | | ???????????????######## ##???## ##??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 57 Energy Capacity 280 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 25 Phase Shifting 5 Evasion (%) 82 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Sml. Storage Unit | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Plasma Cutter | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Subatomic Replicator Integrated Reactor LRC Matter Compressor LRC Insulator Microwarp Drive Supercharged TR Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSpectralExpander Manual? 0 Play Time 02:32:13 Cumulative 300.8 hours Start 2024.08.27 @ 19:29:14 End 2024.08.31 @ 16:37:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/1/5/1/1/0/0/1/1 Lore% 80 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d7eb4d3-fff0-4969-bce3-ce475a13ebde