Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 18:26:48 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1571) 1571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3450 Bonus ------- High Alert Combat Kills 94 Friendly Fire -40 Cogmind --------- Core Integrity 114/400 Matter 290/300 Energy 44/280 System Corruption 0% Temperature Cool (8) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Improved EM Shotgun Battle Cannon > --- INVENTORY (15) --- Reinforced Ion Engine Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Trap Extractor (4/4 Shock) Trap Extractor (4/4 Explosive) Trap Extractor (0/4) Trap Extractor (2/4 Blade) Improved EM Shotgun Shotgun Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Trap Extractor Trap Extractor Trap Extractor Trap Extractor Improved EM Shotgun Shotgun Battle Cannon Mini Grenade Launcher Plasma Cutter Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 105 | . 25 6 69 5 Power 6 | . 2 . 4 . Engine 6 | . 2 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 3 2 6 . Treads 11 | . 3 2 6 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | . 7 2 15 1 Device 16 | . 6 . 9 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . 2 6 . Artifact . | . . . . . Weapon 63 | . 13 2 44 4 Energy Gun 7 | . . . 5 2 Energy Cannon 11 | . 3 2 6 . Ballistic Gun 15 | . 4 . 11 . Ballistic Cannon 10 | . . . 9 1 Launcher 10 | . 3 . 6 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . 1 . 7 . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 4 | . 1 . 2 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 Engine 12 | . 14 14 11 11 Treads 24 | . 28 28 22 22 Device 14 | . 13 . 16 22 Storage 12 | . 14 14 11 11 Protection 10 | . . 13 15 11 Energy Gun 2 | . . . 3 9 Energy Cannon 5 | . 2 20 4 . Ballistic Gun 8 | . 15 7 5 3 Ballistic Cannon 2 | . . . 5 1 Launcher 2 | . 2 . 1 7 Slashing Weapon 1 | . 2 . 1 . Special Melee Weapon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 46 | 11 34 41 46 45 Greatest Support 42 | 20 40 42 42 42 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 15 | . 15 15 15 15 Average Carried 13 | . 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 14 14 15 Class Distribution -------------------- 76% | Trapper-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Mutant | -9/Materials Trapper-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2059 | 200 298 255 1228 78 Remotely 1043 | . . . 995 48 Salvage Created 1967 | . 321 208 1356 82 Parts 179 | . 43 24 102 10 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 60 | . 10 9 32 9 Guns 13 | . 5 . 7 1 Cannons 20 | . . 6 14 . AOE 26 | . 5 3 10 8 Classes Destroyed 11 | . 6 1 3 1 Worker 4 | . 1 2 . 1 Builder 4 | . 3 . 1 . Hauler 6 | . 2 . 4 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 8 | . 3 . 5 . Swarmer 29 | . 9 9 7 4 Grunt 17 | . 1 . 16 . Sentry 9 | . . . 9 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 3 3 6 5 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 4 | . 3 2 2 4 Gunslinging . | . . . . . Exploded 4 | . 3 2 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2341 | . 317 209 1210 605 Core 397 | . 56 55 160 126 Absorbed by Shields 257 | . . . 237 20 Regen/Repaired (Parts) 153 | . 45 . 108 . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 187 | . 47 18 112 10 Largest 2 | . 2 2 2 2 Hottest 124 | . 76 112 124 90 Shots Fired 269 | . 60 22 174 13 Gun 114 | . 39 . 66 9 Cannon 130 | . 8 22 99 1 Launcher 25 | . 13 . 9 3 Special . | . . . . . Kinetic 149 | . 39 . 107 3 Thermal 2 | . . . 2 . Explosive 25 | . 13 . 9 3 Electromagnetic 93 | . 8 22 56 7 Robot Hit Streak 11 | . 5 10 11 9 Robot Miss Streak 7 | . 3 2 7 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 34 15 123 7 Core Hits 113 | . 25 12 65 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 1 1 5 . Destroy 2 | . 1 . 1 . Blast 3 | . . . 3 . Corrupt 2 | . . 1 1 . Melee Attacks 17 | . 1 . 16 . Impact . | . . . . . Slashing 17 | . 1 . 16 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5121 | . 838 445 3295 543 Guns 1240 | . 291 . 865 84 Cannons 1941 | . 176 298 1448 19 Explosions 1936 | . 371 147 978 440 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 1781 | . 291 . 1437 53 Thermal 557 | . 39 147 371 . Explosive 1400 | . 332 . 628 440 Electromagnetic 1379 | . 176 298 855 50 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 242 | . 103 . 90 49 Projectiles 41 | . . . 41 . Explosions 201 | . 103 . 49 49 Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 416 | . 142 63 154 57 Shots 13 | . 4 2 5 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | . 48 262 241 60 Average Temperature 78 | . 15 110 79 25 Received Heat Transfer 476 | . 18 . 446 12 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . 2 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 587 | . 100 150 337 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 1 2 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 652 | . 297 165 652 413 Initial 243 | . . 31 5 243 Average 198 | . 109 97 285 189 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 63 | . 86 100 42 46 Level 1 14 | . 13 . 14 31 Level 2 22 | . . . 42 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 5 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 18 7 43 11 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 103 | . 103 . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 10 | . 10 . . . Reused . | . . . . . Traps Extracted 10 | . 10 . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 10 | . 10 10 10 10 Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 3 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 29 | . 11 2 15 1 Terminals 21 | . 8 1 11 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 104 | . 39 4 56 5 Successful 60 | . 23 1 34 2 Failed 44 | . 16 3 22 3 Catastrophic 5 | . . 2 1 2 Database Lockouts . | . . . . . Manual 62 | . 23 3 32 4 Terminals 76 | . 27 3 41 5 Fabricators . | . . . . . Repair Stations 7 | . 5 . 2 . Recycling Units 9 | . 7 . 2 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 20 | . 8 1 9 2 Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 3 | . 3 . . . Unreport Threat 4 | . 1 . 2 1 Locate Traps 1 | . . . 1 . Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 9 | . . . 9 . Insert Component 5 | . . . 5 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 9 . 14 . Terminals 17 | . 7 . 10 . Track 1 | . . . 1 . Assimilate 8 | . 3 . 5 . Botnet 6 | . 3 . 3 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Recyclers 2 | . 1 . 1 . Mask 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Extract 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 27 | . 11 1 14 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . . 10 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 66 | . 13 . 53 . Parts Recycled . | . . . . . Recycled Matter 27 | . 27 . . . Retrieved Matter 27 | . 27 . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . 1 . 1 3 Largest Group 3 | . 1 . 1 3 Highest-Rated Group 40 | . 10 . 10 40 Highest-Rated Ally 16 | . 10 . 10 16 Total Orders 6 | . 4 . . 2 STAY 3 | . 2 . . 1 FOLLOW 3 | . 2 . . 1 Ally Attacks 8 | . . . . 8 Total Damage 82 | . . . . 82 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 7155 | . 1951 1006 3284 914 Spaces Moved 3250 | 1 981 580 1310 378 Core . | . . . . . Treads 3249 | . 981 580 1310 378 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 152 152 232 Average Speed 186 | 120 160 156 205 232 Slowest Speed 240 | 120 160 160 240 232 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 2 97 97 90 87 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 2 . 1 Spaces Dug 23 | . 4 . 7 12 Terrain Destroyed 268 | . 129 7 94 38 Melee 8 | . 1 . 7 . Projectile 4 | . . . 4 . AOE 256 | . 128 7 83 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 4031 | . 1298 657 1676 400 Wait 276 | . 111 41 122 2 Move 3246 | . 980 579 1309 378 Hop . | . . . . . Pick Up 48 | . 19 5 21 3 Fast Attach 4 | . 1 1 2 . Attach 6 | . 2 . 4 . Detach . | . . . . . Swap 95 | . 22 5 63 5 Drop 48 | . 12 8 26 2 Fire 187 | . 47 18 112 10 Melee 17 | . 1 . 16 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 103 | . 103 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 6) 504 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Repaired Grenade Launcher? 1952 | -10/Materials | Entered Mines 1952 | -10/Mines | Accompanied by 1 ally 1961 | -10/Mines | Met a Derelict bent on vengeance 2014 | -10/Mines | Build established: Trapper-Mutant 2183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2270 | -10/Mines | Discovered new exit (range 7) 2462 | -10/Mines | Learned Materials trap positions 2597 | -10/Mines | Met a Derelict shopkeep closing up shop 2873 | -10/Mines | Discovered new exit (range 7) 2958 | -10/Mines | Entered Materials 2958 | -9/Materials | Evolved 2 slots: Utility x2 2959 | -9/Materials | Loaded intel: 8 trap records 3211 | -9/Materials | Identified exit to Mines 3414 | -9/Materials | Discovered new exit (range 4) 4376 | -9/Materials | Discovered new exit (range 10) 5486 | -9/Materials | Discovered new exit (range 10) 5943 | -9/Materials | Repaired Broken Adv. Treads 6242 | -9/Materials | Entered Mines 6242 | -9/Mines | Accompanied by 1 ally 6296 | -9/Mines | Learned 8 Materials zone layouts 6343 | -9/Mines | Assembled infested the area 6348 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6545 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6550 | -9/Mines | Found Prototype Device 6551 | -9/Mines | Identified Exp. Sensor Array 6718 | -9/Mines | Discovered new exit (range 7) 6732 | -9/Mines | Discovered new exit (range 10) 6776 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6805 | -9/Mines | Learned location of Storage (-7) 7148 | -9/Mines | Core integrity fell below 50% 7156 | -9/Mines | Self-destructed Last Messages --------------- World map updated: -7/Storage. 06807_ BJ-WVH(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 06807_ BJ-WVH(g) slips back into the shadows. 06985_ Extracted 26 matter. 06988_ K-01 Serf destroyed. 06991_ Acquired 4 matter. 07138_ K-01 Serf destroyed. 07138_ Mercenary 2a destroyed. 07140_ Trooper 2a destroyed. 07140_ Trooper 2b destroyed. 07142_ The unstable cave ceiling collapses. 07142_ Imp. Heat Sink crushed. 07146_ D-53 Grenadier IFF system glitched. 07146_ K-01 Serf destroyed. 07147_ T-07 Excavator destroyed. 07151_ The unstable cave ceiling collapses. 07151_ U-05 Engineer destroyed. 07155_ The unstable cave ceiling collapses. 07155_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#############?????????????????????????????????? | | ??? #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# """ """ ####??????????????????????????????? | | ??# """ """ #??????????????????????????????? | | ??# ## #??????????????????????????????? | | ??# ## #??????????????????????????????# | | ??# ## #????????#####?????????????????# | | ??###############!#???####? # ?????????????????## | | ????????????????#=#??## ## # #####?? ##???### | | ????????????????#%#?## # ??## | | ???????????????##!### # ?# | | ???????????????#==%* d ?# | | ????????????#### ### d =% " | | ????????????# #?##| = < " | | ????????????# ####??# @ % ######## # " | | ????????????# #?????# #??????#?## | | ??????????### #?????# ### ##?????????# | | ########??# #?????# # ##???????????# | | #??# ###?????#[ ##?#????????????#### | | "" """ #??# #??????##% #####????????????????# | | "" """ #??# #??????# % % #????????????????# | | "" """ #### ######## ## #????????????????## | | % ### #?????????????????## | | ############### ##?# #??????????????????? | | #?????????????#####??# #??????????????????? | | ##### ##????????????????????# #??????????????????? | | ?#### #?????????????????????# ###????????????????? | | ?# #?????????????????????# #????????????????? | | ## ####?????????????????????## #????????????????? | | #?????????????????????????# #???????????????## | | #?????????????????????????# ?#??????????????## | | #?????????????????????????#? ##????????????## | | #?????????????????????????# #????????##### | | ##????????????????????????## ??????#### | | ##????????????????????????## ????### | | #??????????????????#####?## #???## | | #?????????????????## ## ##?## ## | | #????????????????## ### ##### | | #????????????????# ##??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Battle Cannon | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Wheel | -9/Materials | Extracted Maul | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Hvy. Assault Cannon | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartScanCoupler Manual? 0 Play Time 01:26:22 Cumulative 131.6 hours Start 2022.06.12 @ 02:37:00 End 2022.06.18 @ 18:26:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be44dddb-6d57-4c25-b3be-d8566db79089