Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 18:23:25 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (157) 785 Value Destroyed (6477) 6477 Prototype IDs (91) 1820 Alien Tech Used (12) 2400 Bonus (25298) 25298 TOTAL SCORE: 47680 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 1883 Network Hubs Disabled 200 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -60 Cogmind --------- Core Integrity 76/1600 Matter 213/300 Energy 285/290 System Corruption 54% Temperature Cool (10) Movement Hovering (56) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System (fused) Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Quantum Router Spacefold Activator > --- WEAPON (4) ------- Thermal Lance Thermal Lance > --- INVENTORY (15) --- Quantum Reactor Zero-point Reactor Zero-point Reactor Experimental Cooling System Experimental Coolant Injector Long-range Terrain Scanner Advanced Transmission Jammer AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Femtoactuators Advanced Transmission Jammer Advanced Powered Armor Advanced Hacking Suite Experimental Hacking Suite Quantum Router Spacefold Activator > --- WEAPON ----------- Sigix Broadsword Thermal Lance Thermal Lance > --- INVENTORY -------- Combat Linear Gravjet Experimental Sensor Array Long-range Terrain Scanner Improved Armor Integrity Analyzer Femtoactuators ECM Suite Graphene Brace AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Compact HERF Cannon Neutron Cannon [Rating: 240] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Medium Armored Exoskeleton Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . . 8 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Utility 9 | . . . . . . 5 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 442 | 8 10 3 23 3 13 14 8 1 13 2 31 2 23 1 7 4 2 15 1 40 21 2 9 3 14 42 4 32 5 34 10 42 Power 31 | 1 . . 2 . . 1 . . . . 4 . . . . . 1 1 . 1 1 1 1 . 2 2 . 7 . . 1 5 Engine 6 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Core 6 | . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 2 . 7 . . 1 5 Propulsion 53 | 2 . . 2 1 2 2 1 . . . 12 . . . . . . 1 . . 2 . . 1 3 13 . 9 . 1 . 1 Treads 7 | 2 . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 9 . 1 . 1 Flight 25 | . . . . . . . . . . . 11 . . . . . . 1 . . 2 . . 1 3 7 . . . . . . Utility 252 | 2 1 3 9 1 6 8 5 . 8 2 13 2 21 1 3 4 1 5 1 22 10 1 7 . 9 24 4 16 4 20 7 32 Device 158 | 1 . 2 4 1 . 4 5 . 2 1 2 2 15 1 3 2 1 4 . 19 8 . 4 . 4 14 2 8 4 16 6 23 Storage 6 | 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Processor 21 | . . . . . . 2 . . 5 . 3 . . . . . . . . . 1 . . . 2 . . 2 . 1 1 4 Hackware 17 | . . . . . 1 . . . . . 5 . 1 . . . . 1 1 . . . 2 . . 5 1 . . . . . Protection 47 | . . 1 5 . 3 2 . . 1 1 2 . 5 . . 2 . . . 3 1 1 1 . 2 5 1 6 . 2 . 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon 106 | 3 9 . 10 1 5 3 2 1 5 . 2 . 2 . 4 . . 8 . 17 8 . 1 2 . 3 . . 1 13 2 4 Energy Gun 8 | 1 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 25 | . . . . . . . . . 1 . . . . . 2 . . 4 . 7 4 . . 1 . . . . . 5 . 1 Ballistic Gun 9 | 2 4 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . 4 . 3 . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 6 . . Piercing Weapon 26 | . . . . . . . . 1 1 . 1 . 2 . 2 . . . . 7 4 . . 1 . 1 . . . 2 2 2 Special Melee Weapon 11 | . . . . . 1 . . . . . 1 . . . . . . 4 . 3 . . 1 . . 1 . . . . . . Unidentified Prototypes 21 | . . . . . . . . . 4 . 2 . 1 . . 3 . . . . . 1 . . 1 1 4 . 1 . . 3 Corrupted Parts 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 System Corruption 32 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 27 Parts Lost 37 | . . . 5 . . 2 1 . . 1 . . . . . . . 1 . 1 3 1 . . 1 3 . . . . . 18 Power 9 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 Propulsion 11 | . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . 4 Utility 13 | . . . . . . 1 1 . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . 7 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Highest Loss Streak 4 | . . . 2 . . 1 1 . . 1 . . . . . . . 1 . 1 2 1 . . 1 2 . . . . . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 95 99 98 90 97 100 99 99 97 94 93 94 94 92 94 94 94 94 91 89 88 92 89 86 89 91 94 94 88 89 Engine 5 | . 14 14 11 14 14 5 6 6 6 6 . . . . . . . . . . . . . 5 4 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 3 4 4 . . 2 9 7 8 8 7 6 Treads 15 | . 28 28 22 . 22 26 31 33 33 33 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 3 27 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 26 33 33 30 29 Flight 6 | . . . . . . . . . . . 26 23 23 23 23 23 23 26 26 26 25 21 21 24 27 22 . . . . . . Device 8 | . 14 13 10 5 2 6 11 13 6 5 10 11 11 11 11 10 11 10 10 11 10 10 12 15 9 7 9 12 11 11 10 8 Storage 7 | . 14 14 14 14 11 6 6 6 6 6 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 8 | . . . . . . 13 13 13 15 16 12 11 11 11 11 11 11 10 10 10 10 15 13 10 9 9 9 11 12 13 15 13 Hackware 7 | . . . . . . . . . . . 17 17 17 17 17 17 17 21 21 21 18 15 16 21 19 21 21 16 16 14 11 11 Protection 8 | . . . 3 8 13 18 13 13 16 17 5 5 4 5 5 4 5 5 5 3 5 4 2 . 4 1 . 3 4 3 3 1 Energy Gun 3 | . 13 14 24 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 14 1 12 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 7 5 6 6 5 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 4 . 1 . . 1 5 4 . . . . . . . . . . . . . . . . . 1 4 4 4 3 3 1 Piercing Weapon 2 | . . . . . . . . 1 4 . 4 5 5 5 5 5 5 5 5 4 4 5 5 4 4 2 . . . . . 6 Special Melee Weapon 2 | . . . . . 3 . . . . . 4 5 5 5 5 5 5 4 5 5 5 5 5 5 4 3 4 2 . . . . Peak Build Rating 240 | 7 9 10 13 14 23 58 67 67 76 75 86 91 92 91 92 96 93 112 107 117 117 107 115 114 144 156 176 183 211 216 218 240 Average Rating 78 | 4 7 9 10 12 18 54 63 66 66 73 78 88 88 90 91 92 92 106 107 111 110 106 112 112 134 141 155 175 200 207 211 207 On Entrance 93 | . 7 9 9 13 12 22 54 67 67 75 74 84 91 88 91 92 93 91 102 107 117 104 107 107 114 135 149 174 183 210 206 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 28 34 40 40 93 124 119 113 131 127 25 25 27 24 27 24 26 31 31 38 39 44 43 27 47 61 62 72 90 79 86 95 Greatest Support 126 | 40 40 40 40 32 40 82 102 102 102 102 32 31 31 31 31 31 31 38 38 38 38 35 28 35 52 84 84 116 102 112 112 126 Greatest Overweight (x) 6 | . . . 2 2 2 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . 3 . 1 . . . 6 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 14 15 15 15 17 25 25 25 25 25 8 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 Most Carried 25 | 4 15 15 15 14 24 23 25 25 25 25 25 10 10 10 10 10 10 9 7 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Carried 15 | 2 9 15 14 13 15 20 22 25 24 24 6 9 9 10 10 9 10 8 7 9 9 10 10 10 11 14 8 14 14 14 14 12 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 25 | 4 15 15 14 14 24 21 25 25 25 25 10 10 10 10 10 10 10 8 7 10 10 10 10 10 15 13 15 15 15 14 13 10 Class Distribution -------------------- 22% | Derelict-Mutant 22% | Mutant 13% | Hacker-Scout 9% | Derelict-Assassin 5% | Hacker-Sprinter 4% | Hacker-Gladiator 3% | Wizard-Ninja 3% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Mutant | -4/Cetus Hacker-Assassin | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Scout | -3/Research Wizard-Sprinter | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Matter Collected 5763 | 232 297 64 235 77 105 197 314 10 141 142 292 . 307 81 40 . 100 77 . 278 432 40 90 10 160 408 . 369 83 434 37 711 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9038 | 24 300 165 452 151 . 226 331 . 101 89 538 . 183 99 47 . . 231 . 610 688 . 203 114 355 373 . 514 126 568 352 2198 Parts 437 | 6 22 14 32 4 . 9 4 . 4 10 18 . 10 9 4 . . 14 . 24 36 . 20 4 17 21 . 31 5 32 15 72 Haulers Intercepted 13 | . 2 . . . . . . . . . . . 1 . . . . 1 . 4 . . . 1 2 . . . . . 2 . Recyclers Shooed 3 | 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 13 . . . 11 . . 10 . . . . 2 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 79 | . 9 2 14 . . 5 4 . 1 4 . . . . . . . . . . 3 . . . . 5 . 2 . 4 4 22 Melee 34 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . 2 . 4 4 17 Guns 26 | . 9 2 13 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . 3 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 4 2 2 1 . 1 . . 2 2 . . . 1 1 . . . . . . . 1 . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . . 1 . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . . . . . . . . . 1 . . . . 1 . 4 . . . 1 2 . . . . . 2 . Recycler 14 | . . . . 2 . . . . . . 4 . . . . . . . . . 3 . . . . . . 2 . 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 2 . . . . . . . . . 2 . 3 . . . . 3 . 5 2 . . . 3 1 . 3 3 2 . 3 Swarmer 30 | . 9 . 7 . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 4 5 Grunt 12 | . . 2 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Sentry 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Programmer 17 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 4 . 2 . 2 . 6 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 3 2 3 1 . 3 4 . 1 1 3 . 1 . 1 . . 2 . 3 3 . 3 1 2 2 . 2 2 2 4 5 Combat Bots Only 5 | . 3 2 3 . . 3 4 . 1 1 . . . . . . . . . . 2 . . . . 2 . 2 . 2 4 5 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 761 | . 33 4 73 . . 89 17 . . 29 4 . 10 . . . . 1 . 3 18 . . . 6 56 . 15 4 77 6 316 Missed 267 | . 9 1 17 . . 24 6 . . 7 3 . 4 . . . . . . 3 4 . . . 4 18 . 10 1 37 1 118 Damage Taken 14039 | . 206 34 835 . 178 710 169 . . 578 20 . 140 . . . . 14 . 85 551 46 . . 216 1010 . 121 78 1257 115 7676 Core 2656 | . 61 11 133 . . 64 . . . 174 . . 112 . . . . . . . 102 . . . . 185 . . . 335 . 1479 Absorbed by Shields 130 | . . . . . . 81 . . . . . . . . . . . . . . 20 . . . . . . . 29 . . . Ignored by Resistances 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Regen/Repaired (Parts) 4472 | . . . . . . . . . . . . 12 . . . . . . . . . . . . 79 . . . 48 1287 21 3025 Core Remaining (%) 63 | 100 . . . . 18 . . . . 72 . . . . . . 88 . . . . . . 91 . . 80 . . 58 . 4 Volleys Fired 249 | 6 47 8 53 3 . 23 5 . 5 11 . . . . 3 . . 4 . 16 28 . . 2 . . . . . 10 . 25 Largest 2 | 2 2 2 2 2 . 2 1 . 2 2 . . . . 1 . . 1 . 1 1 . . 1 . . . . . 1 . 2 Hottest 169 | 70 70 70 112 104 . 76 30 . 143 143 . . . . 90 . . 90 . 90 90 . . 90 . . . . . 90 . 169 Shots Fired 399 | 12 93 16 100 6 . 45 5 . 10 23 . . . . 3 . . 4 . 16 28 . . 2 . . . . . 10 . 26 Gun 243 | 12 93 16 93 5 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 151 | . . . 7 1 . 23 . . 10 23 . . . . 3 . . 4 . 16 28 . . 2 . . . . . 10 . 24 Launcher 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | 6 47 8 12 3 . 45 . . 5 12 . . . . . . . . . . . . . . . . . . . . . . Thermal 230 | 6 46 8 88 3 . . . . 5 11 . . . . 3 . . 4 . 16 28 . . 2 . . . . . 10 . . Explosive 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 26 | 4 4 8 26 3 . 13 2 . 4 6 . . . . . . . . . . . . . . . . . . . . . 9 Robot Miss Streak 8 | 1 7 1 3 1 . 4 2 . 2 8 . . . . . . . . . . 1 . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 454 | 8 46 11 63 4 . 29 10 . 7 12 10 . 7 2 2 . . 8 . 16 42 . 12 1 9 14 . 19 6 13 11 92 Core Hits 189 | 2 16 7 21 2 . 11 7 . 8 10 6 . 3 1 1 . . 5 . 8 11 . 7 1 5 9 . 6 3 7 4 28 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | 1 7 1 6 . . 2 . . . . 1 . 1 . 1 . . . . . 1 . . . 1 1 . 2 . . 1 5 Burn 15 | 1 7 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 Impale 6 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . 1 1 . . . . . . Melee Attacks 581 | . 12 . 16 . . 2 8 . 2 . 50 . 41 2 4 . . 27 . 67 53 . 12 6 27 40 6 37 15 27 21 106 Thermal 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . 12 . 16 . . 2 8 . . . . . . . . . . . . . . . . . . 7 6 37 15 27 21 42 Piercing 297 | . . . . . . . . . 2 . 50 . 41 2 4 . . 25 . 66 33 . 12 6 27 29 . . . . . . Sneak Attacks 74 | . 2 . . . . . . . . . 4 . 3 2 2 . . 2 . 5 27 . 8 1 5 1 . 3 . 1 3 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 20 Damage Inflicted 21206 | 108 698 134 909 87 . 749 851 . 179 319 459 . 389 222 179 . . 406 . 1147 1410 . 747 101 740 739 . 1209 473 1112 1189 6650 Guns 2112 | 108 597 134 909 51 . 290 . . . . . . . . . . . . . . . . . . . . . . . . . 23 Cannons 1373 | . . . . 36 . 459 . . 179 319 . . . . . . . . . . 39 . . . . . . . . . . 341 Explosions 319 | . . . . . . . 319 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 17399 | . 98 . . . . . 532 . . . 459 . 389 222 179 . . 406 . 1147 1371 . 747 101 740 739 . 1209 473 1112 1189 6286 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1554 | 71 339 69 25 73 . 749 . . 51 177 . . . . . . . . . . . . . . . . . . . . . . Thermal 5247 | 37 258 65 884 14 . . . . 128 142 . . . . . . . . . . 39 . . . . 288 . . . . . 3392 Explosive 319 | . . . . . . . 319 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 364 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7507 | . 98 . . . . . 532 . . . . . . . . . . . . . . . . . . . . 1209 473 1112 1189 2894 Piercing 6212 | . . . . . . . . . . . 459 . 389 222 179 . . 406 . 1147 1371 . 747 101 740 451 . . . . . . Highest Corruption 54 | . . . . . 1 . . . . 7 4 4 4 . . . . . 10 10 4 . . . . 5 5 . . 3 . 54 Average Corruption 6 | . . . . . 1 . . . . 6 4 4 3 . . . . . 10 7 4 . . . . 4 5 . . 1 . 29 Corruption Purged 18 | . . . . . . . . . . . . . 4 . . . . . . 10 . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . 1 . . . . 18 13 3 7 . . . . . . 15 4 . . . . 9 15 . . 12 . 40 Message Errors 21 | . . . . . . . . . . 5 2 . 1 . . . . . . 3 2 . . . . 1 2 . . 2 . 3 Matter Fused 36 | . . . . . 1 . . . . 4 3 . 2 . . . . . . 4 1 . . . . 3 5 . . 4 . 9 Heat Flow Errors 21 | . . . . . . . . . . 2 3 1 3 . . . . . . 2 1 . . . . . 3 . . 2 . 4 Energy Discharges 15 | . . . . . . . . . . 1 1 . 1 . . . . . . 3 . . . . . 3 . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 16 | . . . . . . . . . . 4 4 1 . . . . . . . 1 . . . . . 1 1 . . 2 . 2 Data Loss (major) 9 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . 2 . . 1 . 2 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2836 | . 7 . . . . . 256 . . 3 68 . 56 92 158 . . 40 . 238 282 . 175 . . 33 . 168 112 142 175 831 Projectiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2833 | . 7 . . . . . 256 . . . 68 . 56 92 158 . . 40 . 238 282 . 175 . . 33 . 168 112 142 175 831 Knockbacks 12 | . . . . . . 7 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 7 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 782 | 36 54 90 24 51 . 293 . . 192 533 216 250 242 . 65 . . 44 . 288 306 . . 28 62 269 186 66 6 249 3 782 Average Temperature 90 | 15 18 30 16 19 . 114 . . 84 190 96 110 111 . 30 . . 26 . 81 105 . . 21 4 68 78 21 6 25 3 185 Received Heat Transfer 982 | . . 18 72 . . 228 . . . . . . 27 . . . . . . . 37 . . . 9 63 . . . 36 . 492 Effects 38 | . . . . . . . . . . 6 . . 4 . . . . . . . . . . . . . . . . . . 28 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 6 Matter Decay 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Parts Melted 18 | . 3 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Heat Transferred 8890 | 185 1258 259 2701 37 . . . . 200 200 . . . . . . . . . . . . . . . 360 . . . . . 3690 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Peak Influence 608 | 10 270 130 . 125 . 107 . . . . 451 145 210 . . . . 135 14 190 400 526 403 403 350 210 . 117 189 208 218 608 Initial 300 | . 6 78 . 67 . . . . . . 300 15 101 . . . . . 14 9 27 224 210 81 164 . . . 36 . 58 132 Average 119 | 3 82 44 . 81 . 51 . . . . 215 114 88 . . . . 51 14 75 178 370 326 185 178 80 . 45 64 61 94 293 Maximum Alert Level 2 | . 1 . . . . . . . . . 2 . 1 . . . . . . . 2 2 2 2 1 1 . . . 1 1 2 Low Security (%) 78 | 100 91 100 . 100 . 100 . . . . 38 100 92 . . . . 100 100 100 52 . . 56 46 98 . 100 100 99 86 26 Level 1 17 | . 8 . . . . . . . . . 57 . 7 . . . . . . . 36 75 51 40 53 1 . . . . 13 63 Level 2 3 | . . . . . . . . . . . 3 . . . . . . . . . 10 23 48 2 . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . . . . . . . 3 . 1 . . . . . . 3 1 . . 4 6 7 . 2 3 4 1 3 Investigation 13 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 2 3 3 . . 1 . . 1 Extermination 13 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . 1 1 3 1 2 Reinforcement 13 | . 2 . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . 3 1 . 1 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Distress Signals 24 | . 1 . . . . . . . . . . . 4 . . . . 1 . 2 3 2 . . 6 3 . . . 2 . . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . . 25 . 3 Distress Signals 31 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . . 20 . 3 Times Spotted 301 | . 19 3 19 . . 9 4 . 1 4 13 8 23 . 1 . 2 11 3 23 15 5 6 10 12 11 . 8 6 28 6 51 Peak Tracking Total 20 | . 5 2 4 . . 4 4 . 1 2 4 6 8 . 1 . 2 7 3 6 6 5 1 10 5 3 . 2 2 8 4 20 Tactical Retreats 56 | . 1 1 3 . . 1 . . . . 3 2 8 . . . . 1 . 9 5 . . . 3 3 . 2 1 6 2 5 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Traps Triggered 21 | . . . . . 1 2 . . . . 1 . 1 . . . . 1 . 2 3 . . . 1 2 . 6 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 71 | . . . . . . . . . . . . . 62 . . . . . . 9 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Traps Extracted 11 | . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . Installed 11 | . . . . . 1 . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . 1 . . . . . . . 6 2 6 6 6 6 6 6 5 5 5 5 5 5 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Disabled 20 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . 3 1 . 5 5 . 2 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . 1 1 . . Garrison Access 14 | . . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 3 . . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Accessed 155 | . 7 . . 11 2 3 2 . . . 16 . 14 1 1 4 . 7 . 15 7 . . 5 18 8 . 3 7 9 8 7 Terminals 111 | . 6 . . 6 . 2 . . . . 11 . 11 . 1 . . 5 . 11 7 . . 5 12 5 . 2 6 8 7 6 Fabricators 12 | . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 3 3 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 7 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 14 | . . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 2 . . 1 . 1 . . Total Hacks 464 | . 16 . . 21 8 3 2 . . . 63 . 44 1 7 17 . 18 . 36 12 . . 15 72 33 . 6 20 22 25 23 Successful 316 | . 6 . . 15 8 . 2 . . . 38 . 29 1 7 17 . 13 . 30 7 . . 15 52 26 . 4 11 13 14 8 Failed 146 | . 10 . . 6 . 3 . . . . 24 . 15 . . . . 5 . 6 5 . . . 19 7 . 2 9 9 11 15 Catastrophic 24 | . . . . . . 3 . . . . 2 . 4 . . . . . . . . . . . 1 2 . 1 3 1 2 5 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Manual 256 | . 15 . . 21 . 1 . . . . 43 . 28 . . . . 13 . 18 . 1 . 13 41 16 . 3 14 9 5 15 Terminals 354 | . 15 . . 16 . 2 . . . . 46 . 37 . 7 . . 15 . 29 12 . . 15 59 15 . 5 19 18 23 21 Fabricators 48 | . . . . . . 1 . . . . 11 . 5 . . . . . . 3 . . . . 8 18 . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 8 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 23 | . . . . . . . . . . . 6 . 2 . . . . 3 . 4 . . . . 3 . . 1 . 4 . . Terminal Hacks 169 | . 5 . . 2 8 . 2 . . . 13 . 10 1 7 17 . 5 . 15 7 . . 7 28 8 . 2 8 9 11 4 Record 13 | . . . . . . . . . . . . . . . 7 5 . . . 1 . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . . . . 2 . 2 . . 4 . . . 2 . . . . 6 1 . . 1 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 18 | . 2 . . 1 7 . . . . . 1 . . . . 4 . . . . . . . . 1 . . . 1 . 1 . Prototype ID Bank 23 | . . . . . . . . . . . 3 . 1 . . 4 . 1 . 3 . . . . 7 . . 1 . 2 1 . Open Door 19 | . . . . . . . 2 . . . . . . 1 . . . . . 1 7 . . . . 1 . 1 . 2 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 7 | . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . Terminal Index 8 | . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . 1 1 . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Unreport Threat 15 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 2 4 . . . 2 1 2 1 Locate Traps 17 | . 1 . . . . . . . . . 2 . 1 . . . . 2 . 3 . . . 1 5 1 . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Zone Layout 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 26 | . . . . . . . . . . . 5 . 3 . . . . . . 2 . . . . 3 13 . . . . . . Network Status 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Load Schematic 13 | . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 7 . . . . . . Build 9 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 5 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 2 . . 1 . . . . Seal Access 13 | . . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 2 . . 1 . . . . Unauthorized Hacks 106 | . 1 . . 13 . . . . . . 17 . 14 . . . . 6 . 10 . . . 8 17 5 . 1 3 4 3 4 Terminals 85 | . . . . 8 . . . . . . 14 . 12 . . . . 6 . 9 . . . 8 14 1 . 1 2 4 3 3 Track 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Assimilate 14 | . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . 2 . . 1 2 1 1 . Botnet 29 | . . . . 3 . . . . . . 4 . 5 . . . . 2 . 4 . . . 1 6 1 . . . 1 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . Skim 33 | . . . . 5 . . . . . . 8 . 3 . . . . 3 . 3 . . . 5 5 . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 13 | . . . . . . . . . . . 3 . 2 . . . . . . 1 . . . . 3 4 . . . . . . Prioritize 6 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 2 . . . . . . Haulers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 5 . . 5 . 3 . . . . 11 . 9 . . . . 4 . 10 3 . . 4 12 7 . 1 6 5 5 3 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 14 . 2 . 2 . . 4 . . . 2 . . . . 6 1 . . 1 1 . . Parts Built 14 | . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 8 . . . . . . Authchips 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . Time 353 | . . . . . . . . . . . 22 . 53 . . . . . . 53 . . . . 31 194 . . . . . . Total Part Build Rating 107 | . . . . . . . . . . . 4 . 12 . . . . . . 12 . . . . 7 72 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total Allies 126 | . . 2 . . . . . . . . 2 19 4 . . . . . . 1 22 5 . . 2 . . 1 1 1 1 65 Largest Group 24 | . . 2 . . . . . . . . 1 19 2 . . . . . . 1 9 10 9 8 1 . . 1 2 1 1 24 Highest-Rated Group 999 | . . 46 . . . . . . . . 26 684 36 . . . . . . 26 472 793 656 597 45 . . 10 55 10 45 999 Highest-Rated Ally 234 | . . 31 . . . . . . . . 26 50 26 . . . . . . 26 159 124 96 96 45 . . 10 45 10 45 234 Total Orders 12 | . . . . . . . . . . . . . 2 . . . . . . . 3 2 . 1 2 . . 2 . . . . STAY 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . 1 . . . . Ally Attacks 665 | . . 5 . . . . . . . . . 151 . . . . . . . . 91 53 42 38 . . . . . . . 285 Total Damage 19143 | . . 83 . . . . . . . . . 5595 . . . . . . . . 2102 1349 1531 1384 . . . . . . . 7099 Kills 67 | . . . . . . . . . . . . 7 . . . . . . . . 16 10 4 11 . . . . . . . 19 Allies Corrupted 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 18 | . 2 . . 1 7 . . . . . 1 . . . . 4 . . . . . . . . 1 . . . 1 . 1 . Derelict Logs Recovered 10 | . . 1 2 . 1 . 2 . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Turns Passed 29949 | 110 1156 1045 1640 922 4331 825 1265 1006 4140 966 916 184 1296 189 305 54 174 534 23 1260 729 379 535 142 703 1018 669 679 428 1037 312 977 Spaces Moved 26756 | 47 582 629 894 662 2243 294 499 413 1223 343 1770 374 2567 594 454 141 397 944 78 2159 859 184 167 286 1639 1362 497 1023 584 1199 416 1233 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 6113 | 45 582 629 638 . 1447 294 499 413 1223 343 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1714 | . . . 256 662 796 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5002 | . . . . . . . . . . . . . . . . . . . . . . . . . . 94 497 1023 584 1179 416 1209 Flight 13881 | . . . . . . . . . . . 1770 374 2567 594 454 141 397 944 78 2159 859 184 167 286 1639 1268 . . . . . . Fastest Speed 16 | 50 160 160 115 100 100 243 243 243 243 243 24 29 29 29 29 29 29 28 28 28 26 26 27 25 16 16 45 40 47 47 47 44 Average Speed 80 | 155 160 160 150 110 189 243 243 243 243 243 28 29 29 29 29 29 29 28 28 28 29 95 85 25 23 29 45 46 47 47 47 47 Slowest Speed 360 | 160 160 160 240 130 330 243 243 243 243 243 109 29 29 29 29 29 29 28 28 28 102 100 100 27 25 360 45 154 47 47 47 350 Overloaded Moves 16 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 11 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . 10 . 17 . . . . 5 . 9 . . . 1 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Spacefolds 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 8 Exploration Rate (%) 59 | 4 83 94 56 94 85 13 63 67 85 49 47 91 66 81 63 61 61 24 70 71 67 68 73 29 54 44 95 26 62 69 16 36 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 15 | . 1 . 1 6 . . 1 . 1 . 1 . . . . 3 . . . . . . . . 1 . . . . . . . Known Exits Taken 24 | . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 3 . 7 . 3 3 4 2 . . . 1 2 . 2 . . . . . . . . . . . . . . . Spaces Dug 226 | . 5 . 2 . . 3 . . . . 30 . 20 . 4 . . 19 . 50 9 . . 6 17 17 . 17 2 13 7 5 Terrain Destroyed 313 | . 5 . 4 . . 7 41 . . 7 30 . 20 . 4 . . 19 . 58 31 . . 6 17 17 . 17 2 16 7 5 Melee 199 | . 5 . . . . 2 . . . . 30 . 20 . 2 . . 15 . 42 4 . . 4 17 17 . 17 2 10 7 5 Projectile 73 | . . . 4 . . 5 . . . 7 . . . . 2 . . 4 . 16 27 . . 2 . . . . . 6 . . AOE 41 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total 33974 | 68 686 651 1052 846 2342 358 533 416 2382 458 2135 448 3055 606 612 153 454 1159 78 2670 1255 387 539 339 1915 1921 937 1174 710 1611 498 1526 Wait 5495 | 4 20 11 60 170 20 10 3 2 1119 94 239 69 350 10 145 . 55 173 . 373 285 200 346 44 226 411 401 69 98 314 46 128 Move 26612 | 46 581 628 893 661 2242 293 498 412 1222 342 1752 373 2533 593 453 140 396 935 77 2142 857 183 166 283 1632 1361 496 1022 583 1185 415 1217 Hop 39 | . . . . . . . . . . . 8 . 16 . . . . 4 . 7 . . . 1 3 . . . . . . . Pick Up 184 | 4 12 . 4 4 33 8 7 . 9 5 10 2 11 . . 2 . . . 6 2 . . . 6 17 16 4 2 10 1 9 Fast Attach 141 | 7 . . 1 1 8 1 1 1 5 . 13 . 3 . . 5 1 . . 2 5 1 5 1 5 12 2 21 3 14 3 20 Attach 83 | . 1 . 3 1 1 7 3 . 3 1 14 . 2 . . . . 2 1 2 1 . . . . 7 3 3 1 12 2 13 Detach 64 | . 1 . . 1 4 . 1 . 4 . 11 . 2 . . . . . . . 1 . 3 . 1 8 1 3 1 9 1 12 Swap 233 | 1 9 3 19 1 4 6 4 . 5 1 4 2 18 1 7 . 1 13 . 36 15 1 4 2 9 24 1 8 3 13 6 12 Drop 211 | . 2 1 3 4 29 4 3 1 8 4 34 2 13 . . 6 1 1 . 4 2 2 3 . 6 24 11 7 4 17 3 12 Fire 249 | 6 47 8 53 3 . 23 5 . 5 11 . . . . 3 . . 4 . 16 28 . . 2 . . . . . 10 . 25 Melee 552 | . 12 . 16 . . 2 8 . 2 . 50 . 41 2 4 . . 27 . 67 53 . 12 6 27 39 6 37 15 27 21 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 4 . . . . . . . . . . . . . . 6 . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 82 | . . . . . 1 . . . . . . . 66 . . . . . . 15 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 5) 1025 | -10/Materials | Discovered new exit (range 11) 1066 | -10/Materials | Identified exit to Mines 1267 | -10/Materials | Entered Mines 1410 | -10/Mines | Learned Materials garrison access intel 1511 | -10/Mines | Discovered new exit (range 5) 1661 | -10/Mines | Discovered new exit (range 11) 2031 | -10/Mines | Discovered new exit (range 15) 2312 | -10/Mines | Entered Subcaves 2434 | -10/Subcaves | Learned Materials garrison access intel 2528 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2719 | -10/Subcaves | Discovered new exit (range 14) 2733 | -10/Subcaves | Learned location of Zion (-6) 2733 | -10/Subcaves | Met a Zionite searching for "candidates" 3025 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3043 | -10/Subcaves | Core integrity fell below 50% 3314 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3327 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3490 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3785 | -10/Subcaves | Learned Materials trap positions 3931 | -10/Subcaves | Core integrity fell below 20% 3947 | -10/Subcaves | Discovered new exit (range 3) 3952 | -10/Subcaves | Entered Recycling 4198 | -8/Recycling | Discovered new exit (range 5) 4362 | -8/Recycling | Learned Storage stockpile data 4438 | -8/Recycling | Learned location of 2 exits from Factory 4505 | -8/Recycling | Learned location of 1 exit from Extension 4613 | -8/Recycling | Learned Factory security intel 4651 | -8/Recycling | Learned Factory scanalyzer intel 4697 | -8/Recycling | Learned Factory security intel 4792 | -8/Recycling | Build established: Scavenger-Mutant 4819 | -8/Recycling | Learned Factory stockpile data 4849 | -8/Recycling | Scanned before Scraplab entrance 4863 | -8/Recycling | Entered Scraplab 4871 | -8/Recycling | Discovered new exit (range 3) 4874 | -8/Recycling | Entered Scraptown 4875 | -8/Scraptown | Identified exit to Factory 4999 | -8/Scraptown | Visited UFD Registry 4999 | -8/Scraptown | Registered with UFD as "Carboncircuit" 5012 | -8/Scraptown | Visited Junk Repository 5024 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5061 | -8/Scraptown | Visited Awakened 5070 | -8/Scraptown | Visited Observation Area 5091 | -8/Scraptown | Visited TADAMA 5111 | -8/Scraptown | Visited SPCMW 5120 | -8/Scraptown | Visited Symbiants 5129 | -8/Scraptown | Visited Cave Peace 5387 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5421 | -8/Scraptown | Guru changed UFD alias to "Flexiglider" 5530 | -8/Scraptown | Visited Junk Cannon Lab 5544 | -8/Scraptown | Visited Analyses Database 5566 | -8/Scraptown | Visited Science Guys 5583 | -8/Scraptown | Visited Chapter 10 5608 | -8/Scraptown | Visited Junk Repository 5627 | -8/Scraptown | Visited Scrap Suit Storage 5659 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5664 | -8/Scraptown | Found DCF Scrap (27 items) 5930 | -8/Scraptown | Warned about trapping Scraptown 6024 | -8/Scraptown | Build established: Derelict-Mutant 6342 | -8/Scraptown | Found Thermal Lance 6361 | -8/Scraptown | Lost 6 allies 6671 | -8/Scraptown | System corruption cleaned by C-Scrubber 6779 | -8/Scraptown | Visited Infowarlord's Domain 6794 | -8/Scraptown | Found Exp. Sensor Array 7601 | -8/Scraptown | Build established: Mutant 9205 | -8/Scraptown | Entered Factory 9205 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9206 | -6/Factory | Identified exit to Lower Caves 9206 | -6/Factory | Identified exit to Factory 9209 | -6/Factory | Loaded intel: 4 scanalyzer locations 9584 | -6/Factory | Build established: Derelict-Mutant 10030 | -6/Factory | Entered Lower Caves 10318 | -6/Lower Caves | Build established: Derelict-Assassin 10478 | -6/Lower Caves | Learned 8 Factory zone layouts 10751 | -6/Lower Caves | Encountered a Warlord checkpoint 10907 | -6/Lower Caves | Discovered new exit (range 14) 10964 | -6/Lower Caves | Found Prototype Device 11293 | -6/Lower Caves | Identified exit to Lower Caves 11295 | -6/Lower Caves | Entered another Lower Caves area 11295 | -6/Lower Caves | Discovered exit to Factory (range 13) 11680 | -6/Lower Caves | Encountered a Warlord checkpoint 12157 | -6/Lower Caves | Discovered new exit (range 7) 12172 | -6/Lower Caves | Identified exit to Zion 12301 | -6/Lower Caves | Entered Zion 12428 | -6/Zion | Discovered new exit (range 10) 12527 | -6/Zion | Learned location of Warlord (-4) 12782 | -6/Zion | Found Prototype Launcher 12782 | -6/Zion | Identified Rocket Array 13055 | -6/Zion | Build established: Derelict-Mutant 13517 | -6/Zion | Turned away by Imprinter 14989 | -6/Zion | Found Prototype Processor 14989 | -6/Zion | Identified Exp. Core Analyzer 14993 | -6/Zion | Found Prototype Processor 14993 | -6/Zion | Identified Exp. Target Analyzer 15007 | -6/Zion | Found Prototype Hackware 15083 | -6/Zion | Attacked by Zionites 16439 | -6/Zion | Identified exit to Proximity Caves 16441 | -6/Zion | Entered Proximity Caves 16443 | -5/Proximity Caves | Spotter reported a threat 16444 | -5/Proximity Caves | Spotter reported a threat 17379 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17407 | -5/Proximity Caves | Entered Factory 17407 | -5/Factory | Evolved 2 slots: Utility x2 17408 | -5/Factory | Identified exit to Upper Caves 17635 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17675 | -5/Factory | Central database locked down 17707 | -5/Factory | Search patrols dispatched 18044 | -5/Factory | Discovered new exit (range 10) 18183 | -5/Factory | Learned 12 Research zone layouts 18246 | -5/Factory | Learned Extension emergency access door positions 18300 | -5/Factory | Learned location of Upper Caves (-4) 18323 | -5/Factory | Manually triggered Chute Trap 18323 | -5/Factory | Sucked down chute 18323 | -5/Factory | Entered Waste 18324 | -5/Waste | Identified exit to Factory 18326 | -5/Waste | Spotted C-40 Crusher 18326 | -5/Waste | Spotted C-40 Crusher 18332 | -5/Waste | Spotted C-40 Crusher 18335 | -5/Waste | Spotted C-40 Crusher 18346 | -5/Waste | Spotted C-40 Crusher 18349 | -5/Waste | Spotted C-40 Crusher 18357 | -5/Waste | Warlord forces began an assault 18368 | -5/Waste | Allies destroyed C-40 Crusher 18373 | -5/Waste | Allies destroyed C-40 Crusher 18395 | -5/Waste | Allies destroyed C-40 Crusher 18420 | -5/Waste | Identified Exp. Hacking Suite 18507 | -5/Waste | Entered Factory 18508 | -5/Factory | Identified exit to Factory 18652 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 19707 | -5/Factory | Cargo convoy interrupted 19799 | -5/Factory | Build established: Hacker-Sprinter 19803 | -5/Factory | Entered Upper Caves 19864 | -5/Upper Caves | Learned Factory interactive machine intel 19875 | -5/Upper Caves | Learned location of 1 exit from Factory 19961 | -5/Upper Caves | Discovered new exit (range 8) 19963 | -5/Upper Caves | Identified exit to Upper Caves 19992 | -5/Upper Caves | Entered another Upper Caves area 19995 | -5/Upper Caves | Discovered exit to Factory (range 17) 20115 | -5/Upper Caves | Encountered a Warlord checkpoint 20119 | -5/Upper Caves | Build established: Hacker-Scout 20216 | -5/Upper Caves | Discovered new exit (range 13) 20219 | -5/Upper Caves | Identified exit to Zhirov 20291 | -5/Upper Caves | Learned Armory terminal intel 20291 | -5/Upper Caves | Learned location of 1 exit from Factory 20291 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20297 | -5/Upper Caves | Entered Zhirov 20297 | -5/Zhirov | Discovered new exit (range 3) 20303 | -5/Zhirov | Met Zhirov 20309 | -5/Zhirov | Learned location of Quarantine (-2) 20309 | -5/Zhirov | Learned location of Testing (-3) 20313 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20318 | -5/Zhirov | Found Alien Artifact 20318 | -5/Zhirov | Identified Integrated Reactor 20318 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20325 | -5/Zhirov | Found Alien Artifact 20350 | -5/Zhirov | Identified exit to Proximity Caves 20351 | -5/Zhirov | Entered Proximity Caves 20514 | -4/Proximity Caves | Learned Research emergency access door positions 20515 | -4/Proximity Caves | Learned location of 2 exits from Research 20525 | -4/Proximity Caves | Entered Factory 20525 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20526 | -4/Factory | Identified exit to Upper Caves 20527 | -4/Factory | Identified exit to Research 20528 | -4/Factory | Loaded intel: 54 interactive machine locations 20545 | -4/Factory | Discovered exit to Research (range 7) 20797 | -4/Factory | Identified exit to Extension 21001 | -4/Factory | Discovered exit to Research (range 14) 21059 | -4/Factory | Manually triggered Chute Trap 21059 | -4/Factory | Sucked down chute 21059 | -4/Factory | Entered Waste 21069 | -4/Waste | Spotted C-40 Crusher 21073 | -4/Waste | Spotted C-40 Crusher 21073 | -4/Waste | Spotted C-40 Crusher 21074 | -4/Waste | EMP discharged 21074 | -4/Waste | System corruption reached 10% 21077 | -4/Waste | Spotted C-40 Crusher 21078 | -4/Waste | Discovered new exit (range 12) 21082 | -4/Waste | Identified exit to Factory 21082 | -4/Waste | Entered Factory 21198 | -4/Factory | Discovered exit to Research (range 15) 21209 | -4/Factory | Discovered exit to Research (range 4) 21235 | -4/Factory | Found Quantum Capacitor 21297 | -4/Factory | Fabricated Adv. System Restoration Module? 21679 | -4/Factory | Discovered exit to Research (range 14) 22342 | -4/Factory | Entered Extension 22343 | -4/Extension | Identified exit to Cetus 22487 | -4/Extension | Rescued a captive Derelict 22487 | -4/Extension | Rescued a captive Derelict 22506 | -4/Extension | Rescued a captive Derelict 22507 | -4/Extension | Rescued a captive Derelict 22575 | -4/Extension | Rescued A7 22637 | -4/Extension | Rescued a captive Derelict 22640 | -4/Extension | Rescued a captive Derelict 22640 | -4/Extension | Rescued a captive Derelict 22765 | -4/Extension | Crushed by falling debris 22857 | -4/Extension | Lost 7 allies 22873 | -4/Extension | Rescued a captive Derelict 22874 | -4/Extension | Rescued a captive Derelict 22883 | -4/Extension | Rescued a captive Derelict 23017 | -4/Extension | Discovered exit to Research (range 10) 23071 | -4/Extension | Entered Cetus 23071 | -4/Cetus | Accompanied by 8 allies (A7) 23076 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23080 | -4/Cetus | Spotted Cetus Guard 23080 | -4/Cetus | Spotted Cetus Guard 23098 | -4/Cetus | Allies destroyed Cetus Guard 23128 | -4/Cetus | Lost 3 allies 23183 | -4/Cetus | Started Cetus Manufacturing Module 23197 | -4/Cetus | Discovered new exit (range 15) 23208 | -4/Cetus | Manufactured an Enhanced Grunt 23233 | -4/Cetus | Manufactured an Enhanced Grunt 23258 | -4/Cetus | Manufactured an Enhanced Grunt 23283 | -4/Cetus | Manufactured an Enhanced Grunt 23308 | -4/Cetus | Manufactured an Enhanced Grunt 23356 | -4/Cetus | Spotted Cetus Guard 23361 | -4/Cetus | Spotted Cetus Guard 23367 | -4/Cetus | Allies destroyed Cetus Guard 23374 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23396 | -4/Cetus | Discovered exit to Research (range 16) 23401 | -4/Cetus | Met Revision 17 23437 | -4/Cetus | Identified exit to Archives 23450 | -4/Cetus | Entered Archives 23450 | -4/Archives | Accompanied by 9 allies 23532 | -4/Archives | Discovered exit to Research (range 20) 23551 | -4/Archives | Discovered new exit (range 23) 23847 | -4/Archives | Build established: Hacker-Assassin 23865 | -4/Archives | Discovered new exit (range 24) 23969 | -4/Archives | Identified exit to Hub_04(d) 23985 | -4/Archives | Entered Hub_04(d) 23985 | -4/Hub_04(d) | Accompanied by 8 allies 24009 | -4/Hub_04(d) | Garrison activated, responded to threat 24092 | -4/Hub_04(d) | Learned Quarantine stockpile data 24107 | -4/Hub_04(d) | Network Hub disabled 24110 | -4/Hub_04(d) | Spotted Lightning 24110 | -4/Hub_04(d) | Spotted Lightning 24110 | -4/Hub_04(d) | Spotted Lightning 24127 | -4/Hub_04(d) | Entered Research 24127 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24128 | -3/Research | Identified exit to Research 24129 | -3/Research | Identified exit to Testing 24141 | -3/Research | Identified exit to Armory 24148 | -3/Research | Lost 6 allies 24206 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 24293 | -3/Research | Found Exp. Terrain Scan Processor 24327 | -3/Research | Revision forces began assault on 0b10 24332 | -3/Research | Central database locked down 24450 | -3/Research | Lost 3 allies 24480 | -3/Research | Met up with Revision 17++ 24535 | -3/Research | Learned Access scanalyzer intel 24544 | -3/Research | Build established: Hacker-Scout 24565 | -3/Research | Found Prototype Device 24565 | -3/Research | Identified Imp. Particle Accelerator 24671 | -3/Research | Repaired Nuclear Pulse Array 24679 | -3/Research | Learned Research emergency access door positions 24736 | -3/Research | Learned location of 2 exits from Research 24753 | -3/Research | Found Prototype Device 24781 | -3/Research | Learned 8 Research zone layouts 24827 | -3/Research | Research terminal network offline 24830 | -3/Research | Entered Armory 24831 | -3/Armory | Met VL-GR5, who suggested a friendly competition 24832 | -3/Armory | Identified Exp. Thermal Shield 24832 | -3/Armory | Loaded intel: 15 terminal locations 25081 | -3/Armory | Lost the competition with VL-GR5 25097 | -3/Armory | Fabricated Femtoactuators? 25113 | -3/Armory | Build established: Wizard-Sprinter 25393 | -3/Armory | Fabricated Femtoactuators? 25393 | -3/Armory | Found Prototype Launcher 25424 | -3/Armory | Found Prototype Processor 25527 | -3/Armory | Identified Exp. Targeting Computer 25699 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 25734 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 25768 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 25846 | -3/Armory | Identified Transdimensional Reconstructor 25846 | -3/Armory | Warped through subspace to slip node 25846 | -3/Armory | Discovered new exit (range 1) 25846 | -3/Armory | Identified exit to Lab 25848 | -3/Armory | Entered Lab 25850 | -3/Lab | Discovered exit to Research (range 9) 25861 | -3/Lab | Hidden lab's door opened automatically 25861 | -3/Lab | Sensor layout match revealed 25862 | -3/Lab | Gained access to the hidden lab's interior 25947 | -3/Lab | Found Alien Artifact 25952 | -3/Lab | Build established: Hacker-Mutant 25953 | -3/Lab | Found Transdimensional Reconstructor 25960 | -3/Lab | Found Alien Artifact 25960 | -3/Lab | Identified Integrated Dissipator 25960 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25968 | -3/Lab | Found Alien Artifact 25968 | -3/Lab | Identified Core Expander 25968 | -3/Lab | Installed Core Expander, added new Utility slot 26027 | -3/Lab | Found Prototype Hackware 26028 | -3/Lab | Identified Quantum Router 26049 | -3/Lab | Found Prototype Special Weapon 26254 | -3/Lab | Found Prototype Energy Cannon 26256 | -3/Lab | Found Prototype Energy Cannon 26258 | -3/Lab | Found Prototype Device 26334 | -3/Lab | Build established: Wizard-Mutant 26499 | -3/Lab | Identified AEGIS Remote Shield 26502 | -3/Lab | Identified Potential Cannon (x2) 26517 | -3/Lab | Entered Research 26517 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26518 | -2/Research | Identified exit to Quarantine 26669 | -2/Research | Found Adv. Powered Armor 26672 | -2/Research | Found Adv. Powered Armor 27098 | -2/Research | Discovered new exit (range 9) 27101 | -2/Research | Identified exit to Access 27196 | -2/Research | Entered Quarantine 27196 | -2/Quarantine | Accompanied by 1 ally 27205 | -2/Quarantine | Identified Core Reset Matrix 27205 | -2/Quarantine | Used Core Reset Matrix 27209 | -2/Quarantine | Detected hypermatrix surge 27209 | -2/Quarantine | Sensed 16 artifacts in vicinity 27274 | -2/Quarantine | Found Core Stripper 27289 | -2/Quarantine | Found Dimensional Node Initializer 27289 | -2/Quarantine | Initialized slip node 27305 | -2/Quarantine | Cryocooling Duct disabled 27320 | -2/Quarantine | Ambient heat levels rising (+20) 27320 | -2/Quarantine | Non-combat units ordered to evacuate 27372 | -2/Quarantine | Discovered exit to Access (range 19) 27384 | -2/Quarantine | Found Sigix Broadsword 27431 | -2/Quarantine | Found Subatomic Replicator 27489 | -2/Quarantine | Build established: Wizard-Ninja 27506 | -2/Quarantine | Spotted Fortress 27538 | -2/Quarantine | Discovered new exit (range 6) 27540 | -2/Quarantine | Identified exit to Section 7 27624 | -2/Quarantine | Entered Section 7 27625 | -2/Section 7 | Sensed 22 artifacts in vicinity 27638 | -2/Section 7 | Warped through subspace 27726 | -2/Section 7 | Spotted S7 Guard 27740 | -2/Section 7 | Found Core Regenerator 27814 | -2/Section 7 | Discovered exit to Access (range 22) 27851 | -2/Section 7 | Found Integrated Reactor 27851 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27911 | -2/Section 7 | Found Integrity Redistributor 27911 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-96) 28162 | -2/Section 7 | Spotted Alpha 7 28239 | -2/Section 7 | Found Spacefold Activator 28381 | -2/Section 7 | Spotted B-99 Colossus 28496 | -2/Section 7 | Found LRC Inertial Stabilizer 28496 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28529 | -2/Section 7 | Found Integrity Redistributor 28531 | -2/Section 7 | Found Integrity Redistributor 28533 | -2/Section 7 | Found Integrity Redistributor 28579 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 28582 | -2/Section 7 | Found Transdimensional Reconstructor 28602 | -2/Section 7 | Build established: Hacker-Gladiator 28625 | -2/Section 7 | Spotted Alpha 7 28659 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-63) 28661 | -2/Section 7 | Entered Access 28661 | -1/Access | Evolved 2 slots: Weapon x2 28687 | -1/Access | Identified exit to Command 28967 | -1/Access | Used Subatomic Replicator to replicate Thermal Lance 28973 | -1/Access | Entered Command 29115 | -1/Command | Spotted B-99 Colossus 29360 | -1/Command | Spotted M Guard 29360 | -1/Command | Spotted M Guard 29360 | -1/Command | Spotted Combat Programmer 29381 | -1/Command | Spotted Combat Programmer 29390 | -1/Command | Destroyed Combat Programmer 29401 | -1/Command | Destroyed Combat Programmer 29428 | -1/Command | System corruption reached 10% 29461 | -1/Command | Lost 4 parts (1p2u1w) 29477 | -1/Command | Scrapoids reinforcements arrived? 29511 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-152) 29518 | -1/Command | Lost 5 allies 29527 | -1/Command | Lost 3 parts (2p1u) 29594 | -1/Command | Destroyed M Guard 29625 | -1/Command | Found Corrupted Prototype Reactor 29625 | -1/Command | Identified Zero-point Reactor 29650 | -1/Command | Found Corrupted Zero-point Reactor 29651 | -1/Command | System corruption reached 30% 29668 | -1/Command | Disengaged cave seal 29676 | -1/Command | Disengaged cave seal 29714 | -1/Command | Lost 4 allies 29716 | -1/Command | Destroyed M Guard 29716 | -1/Command | All MAIN.C guards destroyed 29726 | -1/Command | Found Corrupted Prototype Protection 29726 | -1/Command | Identified Hvy. Regenerative Plating 29729 | -1/Command | Found Corrupted Zero-point Reactor 29733 | -1/Command | Found Corrupted Zero-point Reactor 29761 | -1/Command | Met MAIN.C 29764 | -1/Command | 0b10 Conduit disabled 29827 | -1/Command | Destroyed MAIN.C Shell 29828 | -1/Command | Emitted hypermatrix ping 29828 | -1/Command | Core integrity fell below 50% 29828 | -1/Command | MAIN.C activated Command garrisons 29828 | -1/Command | Used Core Regenerator, restored core integrity (+400) 29830 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-293) 29833 | -1/Command | Assembled emerged from beneath the floor 29853 | -1/Command | Lost 4 parts (1p1n2w) 29909 | -1/Command | Spotted B-99 Colossus 29910 | -1/Command | Lost 19 allies 29917 | -1/Command | Core integrity fell below 20% 29945 | -1/Command | Discovered new exit (range 9) 29950 | *** | Heading to fleet! Last Messages --------------- 29907_ System corrupted: IFF burst signal emitted. 29909_ Spacefolded through Wall. 29909_ Slug penetrates W-44 Eye. 29910_ Spacefolded through Wall. 29913_ Slug penetrates Wall. 29915_ Knocked back. 29916_ Spacefolded through Wall. 29917_ K-01 Serf cleans the Operations Mainframe. 29925_ System corrupted: Matter fused (-5). 29929_ Acquired 3 matter. 29932_ Cmb. Linear Gravjet destroyed. 29932_ Knocked back. 29932_ Operations Mainframe disabled. 29935_ Cmb. Linear Gravjet destroyed. 29939_ Spacefolded through Wall. 29940_ System corrupted: Matter fused (-8). 29941_ Spacefolded through Wall. 29945_ Slug penetrates Wall. 29945_ Penetrated by Slug. 29945_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????# #?????????#"" | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | | ???????????????????????##""" """## ########### | | ????????????????????????#"""T"""## | | ????????????????????????########## | | ??????????????????????????######## | | ?????????????????????????#"""T"""# %##### | | ?????????????????????#####""" """# #???# | | ???????????????????? #???# | | ???????????????????? #???### | | ???????????????????? #?????? | | ???????????????????? """" """" #?????? | | ????????????????????? """" """ #?????? | | ?????????????????????? """" """" #?????? | | ????????????????????? """" """" #?????? | | ?????????????????????# = #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????################# #?????? | | ?????????????????????????????######### #?????? | | ?????????????????????????????# # % #?????? | | ?????????????????????????????# # #?????? | | ???????????????????????####### "" # #?????? | | ???????????????????????# ## """ # #?????? | | ???????????????????????# @ ## "R # ####### | | ???????????????????????# ## """ + | | ???????????????????????### ## """ # | | ?????????????????????????# ## " #######""" | | ?????????????????????????# ## #H ##???????? | | ?????????????????????????# ##! " "#???????? | | ????????????????????###### ## # ##???????? | | ????????????????????+ ########## #????????? | | ????????????????????# ######### ????????? | | ????????????????????# h #???????? | | ????????????????????# #???????? | | ????????????????????# ######### #???????? | | ????????????????? #???????##+###???????? | | ?????????????? #???????? ?????????? | | ??????????????? ######???????? ?????????? | | ??????????????# ?????????????? ?????????? | | ??????????????? ??????????????? ?????????? | | ??????????????? ??????????????? ?????????? | | ???????????????? ???????????????" ""?????????? | | ????????????????####????????????????"T""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 81 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Corruption Containment 12 Armor Coverage 600 Resistance: KI 10 Resistance: TH 30 Resistance: EX 50 Melee Speed Boost 50 Evasion (%) 65 Melee Accuracy 16 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 56 Defensive Hacking 37 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Cloaking Device | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Femtoactuators | x1 | -3/Armory | Authchip Femtoactuators | x1 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory | Authchip Cmb. Linear Gravjet | x2 | -3/Armory | Authchip Cmb. Linear Gravjet | x2 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Core Reset Matrix Dimensional Node Initializer Sigix Broadsword Integrity Redistributor Spacefold Activator LRC Inertial Stabilizer Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberAntimissileMeganuke Manual? 0 Play Time 04:47:18 Cumulative 651.2 hours Start 2024.10.26 @ 12:49:40 End 2024.10.26 @ 18:23:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 698 Rogue 611 Adventurer 87 Explorer 0 Win Type 2 Total 40 Types 8/0/26/1/1/1/3/0/0 Lore% 96 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59bfe2b7-a5c9-4c3d-9638-aa058c1666e7