Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.18 @ 21:05:43 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (329) 1645 Value Destroyed (13203) 13203 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5937) 5937 TOTAL SCORE: 29305 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4743 Follower Combat Kills 760 Entered Garrisons 200 Friendly Fire -266 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier YI-UF0's Bottomless Matter Pit (1454) Compact Mass Driver Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Cloaking Device Heavy Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Railgun Compact Mass Driver > --- INVENTORY -------- Medium Treads Medium Treads Biometal Heavy Treads Myomer Leg Experimental Power Amplifier Experimental Coolant Injector YI-UF0's Bottomless Matter Pit Advanced Weapon Cycler Advanced Hardlight Generator Improved Shield Generator Advanced Component Analysis Suite Long-range Tractor Beam Advanced Field Recycling Unit Nova Cannon Railgun Gamma Bomb Array Tiamat Missile Launcher [Rating: 183] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 . . . . 4 . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . 1 1 . . . Utility 11 | . . . 1 . 2 . . . . 1 . . 2 1 1 . 1 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 339 | 2 12 12 29 7 17 27 17 18 8 21 5 26 20 4 8 17 21 68 Power 25 | . . 1 1 . . 1 . 3 . 3 . 3 1 . 2 3 2 5 Engine 10 | . . 1 1 . . 1 . 3 . 2 . 2 . . . . . . Core 3 | . . . . . . . . . . 1 . 1 1 . . . . . Reactor 12 | . . . . . . . . . . . . . . . 2 3 2 5 Propulsion 72 | 2 2 1 6 2 4 7 3 5 3 1 3 6 2 . 2 5 6 12 Treads 44 | 2 2 1 6 2 4 7 3 5 3 1 3 1 . . . . 1 3 Leg 24 | . . . . . . . . . . . . 5 2 . 2 1 5 9 Wheel 4 | . . . . . . . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 121 | . 2 2 9 3 5 5 9 4 3 11 1 10 6 4 4 6 10 27 Device 67 | . 1 1 . . 3 2 4 2 . 9 . 3 5 3 3 3 7 21 Storage 9 | . 1 1 . 2 . 1 1 . . . . . . 1 . 1 1 . Processor 13 | . . . 2 1 . . 1 2 1 2 . 1 . . 1 . 1 1 Hackware 5 | . . . 1 . . . . . 1 . . 1 . . . . . 2 Protection 27 | . . . 6 . 2 2 3 . 1 . 1 5 1 . . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 121 | . 8 8 13 2 8 14 5 6 2 6 1 7 11 . . 3 3 24 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 19 | . . . . . . . . . . 1 . 1 3 . . 1 2 11 Ballistic Gun 51 | . 6 5 8 1 5 8 3 4 1 4 . 3 2 . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . 2 . . . . . 2 Launcher 27 | . 2 1 2 1 2 1 2 2 . . 1 . 2 . . 1 1 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 2 . . 1 . . . . . . . 1 . . 1 . 1 Slashing Weapon 4 | . . . . . . 3 . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . . . . . Special Melee Weapon 7 | . . . 3 . . 2 . . 1 . . 1 . . . . . . Unidentified Prototypes 17 | . . 2 2 . 1 . . . . 1 . . 2 . 2 3 1 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 2 . 2 System Corruption 23 | . . . . . . . . . . . . . . . . 10 . 13 Parts Lost 72 | . . . 2 . 2 5 1 2 . . 7 . . . 1 3 6 43 Power 10 | . . . . . . 1 . 1 . . . . . . . . 1 7 Propulsion 25 | . . . . . 1 1 . . . . 4 . . . 1 2 3 13 Utility 28 | . . . 2 . 1 1 1 1 . . 2 . . . . 1 1 18 Weapon 9 | . . . . . . 2 . . . . 1 . . . . . 1 5 Highest Loss Streak 11 | . . . 1 . 2 4 1 1 . . 4 . . . 1 2 2 11 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . . 3 Average Slot Usage (%) 93 | . 98 99 98 100 100 99 99 99 99 96 80 82 96 84 85 82 88 75 Engine 8 | . 14 14 11 11 9 9 9 8 9 10 11 7 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 8 12 7 Treads 18 | . 27 28 31 33 27 27 27 27 26 26 20 1 . . . . . . Leg 6 | . . . . . . . . . . . . 20 23 21 25 13 16 20 Device 10 | . 13 13 . . 17 8 8 6 . 10 12 7 16 12 12 13 16 19 Storage 7 | . 14 14 11 11 9 9 9 9 9 6 3 . . 2 4 4 4 3 Processor 8 | . . . 3 11 9 9 9 18 18 13 13 13 11 10 9 9 9 7 Hackware 1 | . . . 1 . . . . . 6 1 . 2 5 5 4 4 4 6 Protection 8 | . . . 17 11 9 18 18 10 10 6 3 14 7 5 4 5 7 2 Energy Cannon 1 | . . . . . . . . . . . . 3 8 10 9 4 4 3 Ballistic Gun 14 | . 27 27 21 21 17 16 17 17 17 19 12 4 2 . . . . 1 Naked Turns 30 | . . . . . . . . . . . . . . . . . . 30 Heaviest Build 180 | 13 33 33 38 57 48 78 81 80 94 103 102 60 81 155 156 161 180 161 Greatest Support 175 | 40 40 40 60 60 60 60 60 60 60 80 80 74 74 74 102 84 171 175 Greatest Overweight (x) 5 | . . . . . . 1 1 1 1 1 1 1 1 2 2 5 5 3 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . 1 1 2 2 . Largest Inventory Capacity 25 | 8 15 15 15 20 15 20 20 20 20 20 20 5 5 25 25 25 25 20 Average Capacity 16 | 8 9 15 15 16 15 16 20 20 20 20 13 5 5 13 25 25 23 18 Most Carried 25 | 6 10 15 15 19 15 20 20 20 20 20 20 5 5 6 6 20 25 20 Average Carried 13 | 6 8 12 14 15 13 16 19 19 19 19 13 4 4 5 5 12 22 14 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 25 25 25 20 5 Final Carried 20 | 6 10 15 15 15 15 20 20 20 20 20 5 5 5 6 5 18 20 3 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Matter Collected 11956 | 200 479 1087 1271 483 581 1050 700 482 287 285 466 403 532 . 200 493 392 2565 Remotely 220 | . . . . . . . 220 . . . . . . . . . . . Salvage Created 14056 | . 643 237 1027 245 998 806 1082 822 479 130 155 178 654 . 260 524 1171 4645 Parts 601 | . 54 10 79 19 54 46 60 43 32 11 . 14 13 . 10 22 34 100 Haulers Intercepted 16 | . 1 . 5 . 2 . 3 3 . . . . 1 . . . . 1 Recyclers Shooed 15 | . 1 . . . . . 1 . 1 . . 1 2 . 2 4 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 254 | . 17 5 21 12 22 27 19 13 7 2 1 5 10 . 2 7 17 67 Melee 2 | . . . . . 1 . . . . . . . . . . . . 1 Guns 120 | . 14 5 17 9 16 18 13 10 7 2 . 4 4 . . . . 1 Cannons 33 | . . . . . . . . . . . . 1 3 . 2 2 6 19 AOE 75 | . 3 . 4 3 5 9 6 3 . . 1 . 2 . . 4 6 29 Classes Destroyed 22 | . 7 1 2 1 1 2 2 1 1 . 1 1 . . . 1 . 1 Worker 14 | . 4 1 3 . . . 1 . . . . . . . 1 . . 4 Builder 10 | . . . 1 . 1 . 2 2 . . . . . . . 1 . 3 Tunneler 3 | . . 2 . . . . 1 . . . . . . . . . . . Hauler 16 | . 1 . 5 . 2 . 3 3 . . . . 1 . . . . 1 Recycler 13 | . 1 . 1 . 1 . 1 1 2 . . . 1 . . 2 . 3 Mechanic 6 | . . . . . . . 2 . . . . . . . . . . 4 Operator 7 | . 3 . 1 . . . 1 . . . . . . . . . 1 1 Watcher 17 | . 1 . 4 . 1 . 1 1 . . . . . . 2 . 3 4 Swarmer 39 | . 6 . 6 6 6 10 . . . . . . . . . 5 . . Cutter 4 | . . . . . . 1 . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 123 | . 11 5 13 5 11 9 11 10 . 1 . . 4 . . . 10 33 Brawler 14 | . . . . 1 1 4 1 . . . . . . . . . . 7 Duelist 11 | . . . . . 2 1 3 . 1 . . . . . . . . 4 Protector 5 | . . . . . . . 1 . 2 1 . . . . . . . 1 Sentry 24 | . . . 2 . 2 2 3 2 2 . . 1 4 . 1 . 1 4 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . Hunter 14 | . . . . . . . . 1 1 . . . . . . . 2 10 Programmer 16 | . . . . . . 1 . . . 1 . . 2 . 1 1 4 6 Compactor 1 | . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 5 3 8 3 7 11 14 8 5 1 1 3 3 . 2 5 6 12 Combat Bots Only 11 | . 4 2 7 3 7 11 9 5 5 1 1 3 3 . 1 5 4 10 Max Kills in Single Turn 5 | . 2 2 3 1 2 2 5 3 2 1 1 1 1 . 1 3 4 4 Gunslinging 1 | . . . . . . 1 . 1 1 . . . . . . . . . Exploded 4 | . 1 . 2 1 2 2 3 2 . . 1 . 1 . . 3 2 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Damage Taken 18128 | . 314 194 564 175 757 1089 621 1002 396 88 363 376 876 . 229 711 1142 9231 Core 2411 | . 62 30 87 20 80 18 97 101 . 4 24 62 47 . . 68 95 1616 Absorbed by Shields 2067 | . . . . . . 4 . 92 12 8 122 . 312 . . . 236 1281 Redirected to Shielding 216 | . . . 8 . . . . . . . . . . . . . 60 148 Regen/Repaired (Parts) 293 | . 149 . 53 . . . . . . . . . . . . 91 . . Core Remaining (%) 83 | 100 . 63 . 73 . . . . 46 . . 89 95 100 . 94 93 . Volleys Fired 840 | . 38 12 57 24 59 72 59 51 19 21 13 19 37 2 28 56 108 165 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 3 3 3 1 1 1 1 3 Hottest 241 | . 46 46 70 70 70 70 70 70 46 90 70 173 241 90 90 98 113 221 Shots Fired 1354 | . 73 24 111 44 113 129 112 95 38 53 15 39 90 2 28 56 108 224 Gun 834 | . 70 24 108 40 108 122 107 92 38 52 3 19 20 . . . . 31 Cannon 428 | . . . . . . . . . . 1 . 20 68 2 28 54 102 153 Launcher 92 | . 3 . 3 4 5 7 5 3 . . 12 . 2 . . 2 6 40 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 900 | . 70 24 108 40 108 122 107 92 38 52 3 29 43 . . . . 64 Thermal 350 | . . . . . . . . . . 1 . 10 45 2 28 54 102 108 Explosive 83 | . 3 . 3 4 5 7 5 3 . . 12 . 2 . . 2 6 31 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 24 | . 9 5 20 8 15 20 21 16 18 14 22 9 24 . 7 14 12 18 Robot Miss Streak 9 | . 5 2 4 2 2 4 3 4 1 2 1 9 4 . 2 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 13 | . . 1 2 1 1 2 2 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 1 . . . . . . . . . Capacitor 256 | . . . . . . . . . . . . . . 2 28 54 102 70 Shots Hit Robots 978 | . 50 23 71 30 87 101 84 73 39 42 14 25 67 . 20 38 58 156 Core Hits 718 | . 47 12 50 18 53 55 75 45 17 10 4 16 41 . 10 16 42 207 Critical Kills 10 | . 1 . . . . . . . . . . . . . 1 . 6 2 Critical Parts Destroyed 16 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . 11 Critical Strikes 27 | . 2 . 1 . 1 . . . 1 . . . . . 1 1 6 14 Meltdown 8 | . . . . . . . . . . . . . . . 1 . 6 1 Destroy 6 | . 2 . 1 . 1 . . . 1 . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . 1 Smash 12 | . . . . . . . . . . . . . . . . 1 . 11 Melee Attacks 78 | . . 5 . . 1 27 . . 7 1 . 3 3 . . 2 . 29 Impact 39 | . . 5 . . 1 . . . . . . . 2 . . 2 . 29 Slashing 5 | . . . . . . 4 . . . 1 . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 38 | . . 1 . . . 23 . . 7 . . 2 1 . . . . 4 Combat Hostiles 8 | . . . . . . . . . 7 . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 39993 | . 1102 385 1721 640 1960 1915 2467 1615 495 713 1564 570 2512 . 779 1769 3909 15877 Guns 9915 | . 722 319 1145 414 1311 1180 1281 1077 490 696 52 272 365 . . . . 591 Cannons 9769 | . . . . . . . . . . . . 293 1654 . 779 1267 2119 3657 Explosions 18453 | . 358 . 551 224 637 735 1136 518 . . 1512 . 337 . . 456 1737 10252 Melee 1429 | . . 43 . . . . . . . . . . 92 . . 46 . 1248 Ramming 427 | . 22 23 25 2 12 . 50 20 5 17 . 5 64 . . . 53 129 Kinetic 11656 | . 722 319 1145 414 1311 1180 1281 1077 490 696 52 436 1000 . . . . 1533 Thermal 8419 | . 64 . . . . . . . . . . 129 1019 . 779 1267 2119 3042 Explosive 16088 | . 294 . 551 224 637 735 1136 518 . . 1512 . 337 . . 456 1737 7951 Electromagnetic 1974 | . . . . . . . . . . . . . . . . . . 1974 Impact 1337 | . . 43 . . . . . . . . . . . . . 46 . 1248 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . 92 . . . . . Highest Corruption 25 | . . . . . . 12 12 12 12 . . . 1 . . 10 2 25 Average Corruption 11 | . . . . . . 11 12 12 12 . . . 1 . . 7 1 12 Corruption Purged 23 | . . . . . . . . . . . . . 1 . . . 2 20 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . . 38 37 27 15 . . . . . . . 4 67 Message Errors 39 | . . . . . . 7 8 9 2 . . . . . . . 1 12 Matter Fused 44 | . . . . . . 10 9 2 8 . . . . . . . 1 14 Heat Flow Errors 27 | . . . . . . 5 8 3 . . . . . . . . . 11 Energy Discharges 20 | . . . . . . 8 2 3 1 . . . . . . . 1 5 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . 3 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . 6 8 2 1 . . . . . . . 1 7 Data Loss (major) 7 | . . . . . . 1 . 3 1 . . . . . . . . 2 Misfires 2 | . . . . . . . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 7 Weapon Failures 10 | . . . . . . . 1 4 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1640 | . . 6 . . . 1 14 8 . . . . 106 . 60 190 91 1164 Projectiles 467 | . . . . . . . . . . . . . 93 . 60 93 67 154 Explosions 310 | . . . . . . 1 14 8 . . . . 13 . . 51 . 223 Melee 863 | . . 6 . . . . . . . . . . . . . 46 24 787 Knockbacks 24 | . . 1 . . 1 . . . . . . 7 . . . . . 15 Impact 11 | . . 1 . . 1 . . . . . . . . . . . . 9 Kinetic 12 | . . . . . . . . . . . . 7 . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 941 | . 31 . 48 14 . 71 . 69 . . 219 . . . . 35 . 454 Shots 40 | . 1 . 2 1 . 3 . 4 . . 8 . . . . 1 . 20 Rammed 35 | . 4 6 3 1 3 . 4 3 1 3 . . . . . . . 7 Targets Rammed 58 | . 4 7 6 1 4 . 7 3 1 3 . 1 5 . . . 2 14 Kicked 14 | . . . . . . . . . . . . 1 5 . . . 2 6 Crushed 9 | . . 1 3 . 1 . 3 . . . . . . . . . . 1 Highest Temperature 309 | . . . 76 126 30 282 249 252 4 58 309 190 303 150 196 190 198 219 Average Temperature 86 | . . . 15 36 14 95 79 60 3 21 170 57 119 76 89 81 98 91 Received Heat Transfer 3210 | . 111 102 162 30 288 378 270 454 29 6 . 42 154 . . 54 175 955 Effects 7 | . . . . . . . . . . . 3 . 3 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . 3 . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 7 Parts Fried 35 | . . 3 . . . . . . . . . . . . . 2 . 30 Impact Corruptions 24 | . . 2 . . . . . . . . . . . . . 1 1 20 Robots Melted 11 | . . . . . . . . . . . . . 1 . 1 . 6 3 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . . 5 3 Parts Melted 33 | . . . . . . . . . . . . . . . 7 . 16 10 Heat Transferred 9576 | . 50 . . . . . . . . . . 200 1422 . 814 1497 2848 2745 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Peak Influence 2920 | . 389 345 589 150 599 1384 1099 458 329 241 17 151 234 96 98 286 730 2920 Initial 674 | . . 151 . 45 . 278 674 213 156 137 16 . 73 84 4 . 96 394 Average 411 | . 231 127 300 39 304 901 820 349 272 84 8 50 130 48 40 168 441 1298 Maximum Alert Level 5 | . 1 1 2 . 2 4 3 2 1 1 . . 1 . . 1 3 5 Low Security (%) 42 | 100 37 76 22 100 23 . . . 7 77 100 100 75 100 100 60 17 . Level 1 24 | . 62 23 59 . 48 4 . 61 92 22 . . 24 . . 39 24 3 Level 2 10 | . . . 18 . 28 12 29 38 . . . . . . . . 53 12 Level 3 12 | . . . . . . 48 70 . . . . . . . . . 4 32 Level 4 6 | . . . . . . 34 . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . 3 High Security 2 | . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 7 2 5 1 5 . 2 5 . 3 . 3 3 1 . 2 4 32 Investigation 18 | . 4 2 3 1 1 . . 1 . . . . 2 . . . 2 2 Extermination 9 | . . . . . . . . . . 2 . . 1 1 . 1 1 3 Reinforcement 21 | . 3 . 2 . 2 . . 1 . 1 . 3 . . . 1 1 7 Assault 22 | . . . . . . . 2 . . . . . . . . . . 20 Garrison 5 | . . . . . 2 . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Distress Signals 15 | . . . 2 . 1 . . 3 . . . . 1 . 1 . 1 6 Communications Jammed 18 | . . . . . . . . . . . . . 9 . . . 7 2 Distress Signals 18 | . . . . . . . . . . . . . 9 . . . 7 2 Times Spotted 473 | . 31 12 32 10 24 38 36 16 10 9 6 12 15 . 6 14 36 166 Peak Tracking Total 32 | . 5 3 7 3 5 6 7 5 8 2 5 3 4 1 4 5 6 32 Tactical Retreats 23 | . 1 . 3 . . 1 1 . . 1 . 1 . . . 1 2 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Traps Triggered 19 | . 1 . 3 . . 7 . . . 2 . . 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 93 | . . . 64 . . . . . . . . 29 . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . 4 . 6 . . . . . . . . 3 . . . . . . Reused 4 | . 1 . . 1 . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . Triggered 4 | . 1 . . 1 . . . . . . . 2 . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Machines Disabled 20 | . 2 1 . . . 1 1 . . . . . . . . 3 5 7 Max in Single Turn 2 | . 2 . . . . 1 1 . . . . . . . . 1 2 1 Garrison Access 4 | . . . . . . . . . . . . 1 1 . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Machines Accessed 67 | . 8 2 8 1 1 2 5 5 . . . 5 8 3 1 7 5 6 Terminals 40 | . 5 1 4 1 . 2 4 4 . . . 2 6 2 . 5 2 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 Repair Stations 7 | . 1 . 2 . . . 1 . . . . . . . . 1 2 . Recycling Units 7 | . 2 . 1 . . . . 1 . . . 2 . 1 . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . 1 1 . Garrison Access 6 | . . . . . 1 . . . . . . 1 1 . 1 . . 2 Total Hacks 180 | . 28 4 26 3 3 5 19 10 . . . 10 23 8 1 13 13 14 Successful 79 | . 16 1 13 . 1 2 10 4 . . . 4 7 5 1 7 5 3 Failed 101 | . 12 3 13 3 2 3 9 6 . . . 6 16 3 . 6 8 11 Catastrophic 21 | . 4 1 3 . . 1 4 1 . . . . 5 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 63 | . 10 3 8 3 1 1 9 7 . . . 2 8 3 . 6 1 1 Terminals 109 | . 18 3 10 3 . 5 16 8 . . . 4 17 6 . 9 6 4 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 5 Repair Stations 21 | . 4 . 7 . . . 3 . . . . . . . . 2 5 . Recycling Units 20 | . 6 . 5 . . . . 2 . . . 5 . 2 . . . . Scanalyzers 8 | . . . 4 . . . . . . . . . . . . 2 2 . Garrison Access 15 | . . . . . 3 . . . . . . 1 5 . 1 . . 5 Terminal Hacks 37 | . 9 1 4 . . 2 7 2 . . . 1 3 3 . 3 2 . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . 1 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . . . 2 . . . 3 . . . . . . 2 . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . 1 1 . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . 4 . 3 . . . 2 . . . . . . . . 2 1 . Scan Component 7 | . 2 . 2 . . . 1 . . . . . . . . 1 1 . Repair 5 | . 2 . 1 . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . . . 1 . 1 . . . . Retrieve Components 5 | . 1 . 2 . . . . . . . . 1 . 1 . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . 1 . Insert Component 3 | . . . 2 . . . . . . . . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 1 . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 15 | . 2 . 1 . . . 1 2 . . . 1 3 1 . 2 1 1 Terminals 10 | . 1 . . . . . 1 1 . . . 1 2 1 . 1 1 1 Botnet 9 | . . . . . . . 1 1 . . . 1 2 1 . 1 1 1 Search 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 1 8 1 1 2 5 4 . . . 3 8 2 . 5 5 6 Full Trace Events 14 | . 1 1 1 1 1 2 . 1 . . . . 2 . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . . . . . . . . . . 1 . . Time 150 | . 52 . 13 . . . 51 . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . . . . . . . 2 . 1 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . 3 . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 1 1 . . Robots Rewired 17 | . . . . . . 12 . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Total Allies 22 | . . 4 . . . 12 . . 5 . 1 . . . . . . . Largest Group 9 | . . 3 1 . . 9 . . 5 5 1 . . . . . . . Highest-Rated Group 117 | . . 40 31 . . 117 . . 97 97 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 24 . . 27 27 31 . . . . . . . Total Orders 13 | . . 7 . . . . . . . 6 . . . . . . . . STAY 9 | . . 6 . . . . . . . 3 . . . . . . . . FOLLOW 4 | . . 1 . . . . . . . 3 . . . . . . . . Ally Attacks 104 | . . 21 15 . . 44 . . 8 12 4 . . . . . . . Total Damage 2089 | . . 269 234 . . 978 . . 157 365 86 . . . . . . . Kills 34 | . . 8 4 . . 17 . . 2 3 . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Turns Passed 16939 | 3 1063 1600 1717 1266 416 1842 946 750 355 1083 192 708 1114 359 402 704 619 1800 Spaces Moved 7999 | 1 476 921 795 563 111 796 293 227 111 421 80 481 595 161 169 355 309 1134 Core 439 | . . . . . . . . . . . 3 52 . . . . . 384 Treads 4792 | 1 476 921 795 563 111 796 293 227 111 421 77 . . . . . . . Legs 2288 | . . . . . . . . . . . . 429 595 161 169 65 119 750 Wheels 480 | . . . . . . . . . . . . . . . . 290 190 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 240 240 240 160 50 50 122 192 190 138 114 50 Average Speed 160 | 160 160 160 160 160 160 184 240 240 240 213 183 114 152 218 204 154 141 99 Slowest Speed 262 | 160 160 160 160 160 160 240 240 240 240 240 240 190 192 262 262 260 184 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 70 96 71 99 15 69 31 41 31 11 68 13 23 4 8 49 10 44 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . 1 1 . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 110 | . 5 2 8 . 1 4 . . . 2 9 . 6 2 1 4 21 45 Terrain Destroyed 680 | . 33 2 14 53 56 20 32 27 . 2 44 8 28 2 5 33 70 251 Melee 6 | . . 2 . . 1 . . . . 1 . . 2 . . . . . Projectile 127 | . . . . . . . . . . 1 . 8 12 2 5 12 33 54 AOE 547 | . 33 . 14 53 55 20 32 27 . . 44 . 14 . . 21 37 197 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Rec Fac Was Fac Fac Fac Res Qua Res Acc Total 10887 | 2 705 1010 1124 885 243 1028 416 330 159 560 110 597 723 171 227 501 480 1616 Wait 1142 | . 149 36 149 273 40 70 24 17 7 67 7 16 43 . 16 51 20 157 Move 7979 | . 475 920 794 562 110 793 292 226 110 421 79 480 594 160 168 354 308 1133 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 129 | . 13 9 9 6 4 14 5 2 2 8 2 10 4 1 . 12 7 21 Fast Attach 133 | . 5 3 7 . 3 2 3 8 2 11 2 19 14 3 5 10 10 26 Attach 58 | . . . 4 . 4 4 3 1 1 3 2 3 2 . 2 3 3 23 Detach 46 | . 2 1 1 . 1 . 2 5 1 4 . 1 . . 4 6 4 14 Swap 148 | 2 7 9 18 7 10 21 11 9 5 7 1 4 4 1 1 4 8 19 Drop 163 | . 12 8 15 8 7 12 10 8 4 12 4 12 17 4 3 3 10 14 Fire 840 | . 38 12 57 24 59 72 59 51 19 21 13 19 37 2 28 56 108 165 Melee 78 | . . 5 . . 1 27 . . 7 1 . 3 3 . . 2 . 29 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . . . . . 1 5 . . . 2 6 Crush 43 | . 4 7 6 1 4 . 7 3 1 3 . . . . . . . 7 Escape Stasis 16 | . . . . . . 13 . . . 2 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 97 | . . . 64 4 . . . . . . . 29 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 359 | -10/Materials | Identified exit to Mines 785 | -10/Materials | Repaired Lgt. Treads 812 | -10/Materials | Repaired Lgt. Treads 918 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Entered Mines 1211 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -10/Mines | Assembled infested the area 1670 | -10/Mines | Discovered new exit (range 14) 1778 | -10/Mines | Learned location of Storage (-8) 1789 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Met a Derelict shopkeep closing up shop 2054 | -10/Mines | Discovered new exit (range 10) 2055 | -10/Mines | Escorted by a lone wolf Derelict 2196 | -10/Mines | Found Prototype Storage 2196 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2205 | -10/Mines | Found Prototype Launcher 2206 | -10/Mines | Identified YI-UF0's Doublenader 2667 | -10/Mines | Entered Materials 2667 | -9/Materials | Accompanied by 1 ally 2667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3073 | -9/Materials | Destroyed 7 combat bots 3419 | -9/Materials | Discovered new exit (range 14) 3604 | -9/Materials | Discovered new exit (range 15) 3782 | -9/Materials | Discovered new exit (range 6) 3827 | -9/Materials | Repaired Lgt. Treads 4384 | -9/Materials | Entered Mines 4764 | -9/Mines | Found a hidden stash of uninstalled traps 5441 | -9/Mines | Discovered new exit (range 4) 5568 | -9/Mines | Identified exit to Materials 5650 | -9/Mines | Entered Materials 5650 | -8/Materials | Evolved 2 slots: Utility x2 5901 | -8/Materials | Garrison activated, responded to threat 5949 | -8/Materials | Build established: Scavenger-Mutant 5989 | -8/Materials | Destroyed 7 combat bots 6048 | -8/Materials | Identified exit to Garrison 6066 | -8/Materials | Entered Garrison 6134 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Triggered checkpoint 6180 | -8/Garrison | Destroyed 11 combat bots 6246 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Triggered checkpoint 6573 | -8/Garrison | Discovered new exit (range 11) 6598 | -8/Garrison | Triggered checkpoint 6861 | -8/Garrison | System corruption reached 10% 6893 | -8/Garrison | Lost 4 parts (1p1n1u1w) 7144 | -8/Garrison | Triggered checkpoint 7150 | -8/Garrison | Triggered checkpoint 7175 | -8/Garrison | Discovered new exit (range 14) 7176 | -8/Garrison | Triggered checkpoint 7363 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7588 | -8/Garrison | Discovered new exit (range 12) 7614 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7908 | -8/Garrison | Entered Materials 8308 | -8/Materials | First assault squad dispatched 8379 | -8/Materials | Destroyed 9 combat bots 8428 | -8/Materials | Discovered new exit (range 15) 8641 | -8/Materials | Identified exit to Storage 8854 | -8/Materials | Entered Storage 9037 | -8/Storage | Core integrity fell below 50% 9390 | -8/Storage | Garrison activated, responded to threat 9599 | -8/Storage | Used back door to open Recycling access 9599 | -8/Storage | Discovered new exit (range 3) 9602 | -8/Storage | Identified exit to Recycling 9604 | -8/Storage | Entered Recycling 9907 | -8/Recycling | Discovered new exit (range 11) 9939 | -8/Recycling | Identified exit to Factory 9959 | -8/Recycling | Entered Factory 9959 | -6/Factory | Accompanied by 5 allies 9959 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10537 | -6/Factory | Build established: Scavenger-Gunner 11042 | -6/Factory | Sucked down chute 11042 | -6/Factory | Entered Waste 11043 | -6/Waste | Met a frightened Derelict 11104 | -6/Waste | Spotted C-40 Crusher 11113 | -6/Waste | Spotted C-40 Crusher 11123 | -6/Waste | Spotted C-40 Crusher 11126 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11127 | -6/Waste | Destroyed C-40 Crusher 11141 | -6/Waste | Spotted C-40 Crusher 11146 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11151 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11152 | -6/Waste | Spotted C-40 Crusher 11182 | -6/Waste | Lost 3 parts (2n1w) 11207 | -6/Waste | Discovered new exit (range 14) 11207 | -6/Waste | Spotted C-40 Crusher 11208 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11221 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11232 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11234 | -6/Waste | Entered Factory 11263 | -6/Factory | Lost 4 parts (2n2u) 11422 | -6/Factory | Build established: Mutant 11750 | -6/Factory | Discovered new exit (range 13) 11791 | -6/Factory | Identified exit to Factory 11942 | -6/Factory | Entered another Factory area 11942 | -5/Factory | Evolved 2 slots: Utility x2 12296 | -5/Factory | Build established: Tank 12811 | -5/Factory | Build established: Mutant 13010 | -5/Factory | Spotted B-75 Beast 13043 | -5/Factory | Discovered new exit (range 7) 13054 | -5/Factory | Identified exit to Factory 13056 | -5/Factory | Entered another Factory area 13056 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13120 | -4/Factory | Found Quantum Capacitor 13246 | -4/Factory | Identified exit to Research 13415 | -4/Factory | Entered Research 13415 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13559 | -3/Research | Found Prototype Processor 13559 | -3/Research | Identified Exp. Signal Interpreter 13716 | -3/Research | Discovered new exit (range 15) 13815 | -3/Research | Identified exit to Quarantine 13817 | -3/Research | Entered Quarantine 14179 | -3/Quarantine | Spotted Alpha 7 14200 | -3/Quarantine | Destroyed Alpha 7 14225 | -3/Quarantine | Found Alien Launcher 14286 | -3/Quarantine | Identified exit to Research 14314 | -3/Quarantine | Build established: Scavenger-Mutant 14381 | -3/Quarantine | Repaired Particle Reactor 14521 | -3/Quarantine | System corruption reached 10% 14521 | -3/Quarantine | Entered Research 14521 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14779 | -2/Research | Identified exit to Access 15140 | -2/Research | Entered Access 15140 | -1/Access | Evolved 2 slots: Utility x2 15272 | -1/Access | Spotted B-99 Colossus 15309 | -1/Access | Lost 3 parts (1p1u1w) 15416 | -1/Access | First assault squad dispatched 15495 | -1/Access | Lost 3 parts (1p2n) 15571 | -1/Access | Energy Cycler disabled 15670 | -1/Access | Lost 5 parts (1p2u2w) 15727 | -1/Access | System corruption reached 10% 15833 | -1/Access | Crushed by falling debris 15864 | -1/Access | Lost 3 parts (2u1w) 16183 | -1/Access | Found Gamma Bomb Array 16348 | -1/Access | Destroyed 8 combat bots 16511 | -1/Access | Destroyed 10 combat bots 16518 | -1/Access | Lost 4 parts (1p1n2u) 16534 | -1/Access | High security lockdown imminent 16575 | -1/Access | Build established: Scavenger-Tank 16614 | -1/Access | High security lockdown engaged 16696 | -1/Access | Destroyed 9 combat bots 16766 | -1/Access | Lost 11 parts (3p5n2u1w) 16786 | -1/Access | Spotted B-99 Colossus 16833 | -1/Access | Spotted B-99 Colossus 16836 | -1/Access | Core integrity fell below 50% 16849 | -1/Access | Lost 3 parts (2n1u) 16858 | -1/Access | Core integrity fell below 20% 16936 | -1/Access | Spotted Executioner 16940 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16901_ R%8&AYLCXMLUEPDHU&LGAQICD/DFK 16901_ Knocked back. 16902_ Acquired 9 matter. 16908_ Penetrated by Slug. 16917_ System corrupted: Substantial component data lost. 16932_ System corrupted: Energy discharge (-22). 16932_ Crushed K-01 Serf. 16932_ K-01 Serf destroyed. 16933_ Acquired 9 matter. 16936_ C-30 ARC bursts open, deploying its payload. 16936_ Executioner unfolds itself. 16936_ P-80 Master unfolds itself. 16936_ E-15 Imp unfolds itself. 16936_ Penetrated by Slug. 16936_ Slammed into P-80 Master. 16938_ Slammed into Executioner. 16939_ Penetrated by Slug. 16939_ Biometal Heavy Treads destroyed. 16939_ Kicked Executioner out of the way. 16940_ Acquired 86 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ###?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | +?????????????????????????????? | | #?????????????????????????????? | | #????????????????????????????#? | | ################ ?????? ?? | | + ?????? ?? | | ############???????????H ??? | | #??????????????????????? ??? | | #?????????????????????? #??? | | #?????????????????????? #??? | | ####################### #??? | | / * #??? | | #################### #??? | | #??????????????????# #??? | | #??????????????????# #??? | | #??????????????????# ####??? | | #??????????????????#p#?????? | | ######??????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????#@#?????? | | ???????????????????????# E #????? | | ?????????????????????? +????? | | ?????????????????????### ! #????? | | ???????????????????????#####????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 86 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageImpactCore Manual? 0 Play Time 02:01:19 Cumulative 1301.3 hours Start 2023.06.18 @ 19:01:26 End 2023.06.18 @ 21:05:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 935 Rogue 931 Adventurer 4 Explorer 0 Win Type - Total 149 Types 111/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa1baf56-c62a-4156-bb31-c65d1a48b012