Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:28:56 Player: MarKhan Result: Destroyed by Y3-3U7(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (585) 585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 232/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Armored Wheel Armored Wheel Hover Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (40) Terrain Scan Processor Seismic Detector ECM Suite Scrap Shield EM Shotgun EM Shotgun Medium Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Armored Wheel Armored Wheel Hover Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Terrain Scan Processor Seismic Detector Seismic Detector ECM Suite Scrap Shield EM Shotgun EM Shotgun Medium Laser Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Heavy Hammer Heavy Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 45 | 7 34 4 Power 8 | 2 5 1 Engine 8 | 2 5 1 Core . | . . . Reactor . | . . . Propulsion 16 | 2 12 2 Treads . | . . . Leg 2 | . 2 . Wheel 10 | 2 6 2 Hover 3 | . 3 . Flight 1 | . 1 . Utility 7 | 1 5 1 Device 4 | . 3 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 12 . Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 8 | . 8 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 95 Engine 13 | . 13 12 Leg 1 | . 1 . Wheel 18 | . 17 28 Hover 5 | . 6 . Device 10 | . 9 11 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Impact Weapon 23 | . 22 28 Naked Turns . | . . . Heaviest Build 92 | 14 92 92 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 28 | . 28 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 16 | 6 15 25 Most Carried 25 | 6 25 24 Average Carried 14 | 4 13 22 Final Capacity 25 | 8 25 25 Final Carried 23 | 6 22 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 840 | 175 623 42 Remotely . | . . . Salvage Created 668 | . 613 55 Parts 22 | . 21 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented 1 | . . 1 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 15 4 Melee 9 | . 8 1 Guns 2 | . 2 . Cannons 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 7 | . 3 4 Grunt 12 | . 12 . Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 110 39 Missed 39 | . 26 13 Damage Taken 1160 | . 947 213 Core 250 | . 183 67 Absorbed by Shields . | . . . Regen/Repaired (Parts) 55 | . 55 . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 23 . Largest 2 | . 2 . Hottest 110 | . 110 . Shots Fired 40 | . 40 . Gun 34 | . 34 . Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 16 | . 16 . Thermal 24 | . 24 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 59 7 Core Hits 14 | . 14 . Critical Kills . | . . . Critical Parts Destroyed 6 | . 4 2 Critical Strikes 7 | . 5 2 Burn 1 | . 1 . Smash 6 | . 4 2 Melee Attacks 73 | . 63 10 Impact 73 | . 63 10 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles 4 | . 4 . Follow-up Attacks 7 | . 5 2 Damage Inflicted 2145 | . 1877 268 Guns 277 | . 277 . Cannons 87 | . 87 . Explosions . | . . . Melee 1781 | . 1513 268 Ramming . | . . . Kinetic 167 | . 167 . Thermal 197 | . 197 . Explosive . | . . . Electromagnetic . | . . . Impact 1781 | . 1513 268 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 628 | . 463 165 Projectiles 15 | . 15 . Explosions . | . . . Melee 613 | . 448 165 Knockbacks 8 | . 8 . Impact 7 | . 7 . Kinetic . | . . . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 396 | . 396 . Average Temperature 154 | . 154 . Received Heat Transfer 426 | . 414 12 Effects 4 | . 4 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 16 | . 14 2 Impact Corruptions 27 | . 20 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 580 | . 580 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 171 | . 171 . Initial . | . . . Average 100 | . 103 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 12 | . 12 . Failed 16 | . 16 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1861 | 52 1599 210 Spaces Moved 1395 | 49 1215 131 Core 14 | 13 1 . Treads . | . . . Legs 27 | . 27 . Wheels 849 | 36 682 131 Hover 475 | . 475 . Flight 30 | . 30 . Fastest Speed 50 | 50 56 135 Average Speed 103 | 72 101 135 Slowest Speed 1450 | 80 1450 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 36 | 3 93 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 9 | . 9 . Melee 9 | . 9 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1666 | 62 1456 148 Wait 77 | . 74 3 Move 1393 | 48 1214 131 Hop . | . . . Pick Up 40 | 7 31 2 Fast Attach 16 | 4 12 . Attach 12 | 2 8 2 Detach 5 | . 5 . Swap 17 | 1 14 2 Drop 22 | . 22 . Fire 23 | . 23 . Melee 61 | . 53 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 453 | -10/Materials | Crushed by falling debris 568 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Core integrity fell below 50% 896 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Repaired Hvy. Hammer 1141 | -10/Materials | Discovered new exit (range 6) 1388 | -10/Materials | Discovered new exit (range 5) 1484 | -10/Materials | Discovered new exit (range 8) 1652 | -10/Materials | Entered Subcaves 1677 | -10/Subcaves | Learned Materials trap positions 1723 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1727 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1789 | -10/Subcaves | Core integrity fell below 20% 1862 | -10/Subcaves | Destroyed by Y3-3U7(R) with Subdweller Machine Gun Last Messages --------------- 01801_ Destroyed Flight Unit. 01801_ S-10 Pest system corrupted by crushing effect. 01802_ S-10 Pest system terminally corrupted. 01804_ Subatomizers dissect the Corrupted Lgt. Assault Rifle. 01805_ Acquired 16 matter. 01806_ Corrupted Lgt. Assault Rifle self-destruct mechanism malfunctions. 01811_ S-10 Pest suffers critical hit (Smash). 01811_ Destroyed Flight Unit. 01811_ S-10 Pest system corrupted by crushing effect. 01814_ Destroyed Flight Unit. 01814_ S-10 Pest system corrupted by crushing effect. 01815_ S-10 Pest system terminally corrupted. 01817_ Acquired 14 matter. 01826_ Acquired Corrupted Lgt. Assault Rifle. 01827_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | # # # ###????????# ####??????????? | | ## #########??????????# ###?????????????? | | # ?##^ #?????????????????## ##???????????????? | | ?## ???## ^?????????????????# #???????????????? | | ??# ????# #????????????????## ##???????????????? | | ??#????? #????????????????# #???????????????? | | ????????# ##????????????????# ##???????????????? | | ?????????##?????????????????## ##???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????## #???????????????? | | ?????????????????????????????# ##???????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????????????## ##???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????## ##???????????????? | | ?????????????????????????????# ##???????????????? | | ????????????????????????????## ##??####????????? | | ????????????????????????????# # ### #????????? | | ????????????????????????????# #????????? | | ??????????????????###???????# ### ""#????????? | | ?????????????????#? ##?????## #### ###????????? | | ???????????????### ? ##????# "* # ##?????????? | | ???????????????# # #????# "" "#?????????? | | ???????????????? # ##?##### "" ""#?????????? | | ????????????????## #R ### # """ # "#?????????? | | ????????????????# # @ " "" #?????????? | | ???????????????# # ##### "" #?????????? | | ????????????? ####???##### ## "" #?????????? | | ?????????? "" #??????????## ######"##?????????? | | ?????????# "" #???????????# ###?###??????????? | | ?????????## ""#????????????## ## ##?????????????? | | ??????????#####?????????????# #?????????????? | | ????????????????????????????# # # ##????????????? | | ????????????????????????????##### #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????## ##????????????? | | ??????????????????????????????# % #?????????????? | | ??????????????????????????????# ##????????????? | | ?????????????????????????????## #????????????? | | ?????????????????????????????# #????????????? | | ???????????????????????? #????????????? | | ??????????????????? ####????????????? | | ??????????????????" ##???????????????? | | ?????????????????? ##### ?????????????????? | | ??????????????????? ??????# ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????## ??????????????????? | | ???????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSpacefoldCalibrator Manual? 0 Play Time 00:24:43 Cumulative 14.8 hours Start 2024.04.29 @ 23:06:02 End 2024.04.29 @ 23:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a74fc22-db2d-4751-be7d-946e68498c9f