Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 18:22:08 Player: egg Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (42) 210 Value Destroyed (1634) 1634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6764 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Weapon Cycler Relay Coupler [Duelist] (22) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Improved Sensor Array Shock Absorption System Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Weapon Cycler Relay Coupler [Duelist] [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Shock Absorption System Storage Compact Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 Power 3 | . . . 1 . 1 . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 2 | . . . . . . 1 . . . . . 1 Weapon 3 | . . . . . 1 1 . . . . . 1 Parts Attached 64 | 5 2 7 12 7 5 7 1 1 5 . 6 6 Power 9 | 1 . 1 1 2 2 . . . . . 1 1 Engine 7 | 1 . 1 1 1 2 . . . . . 1 . Core 2 | . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 2 6 3 . 2 . . 2 . 3 1 Treads 4 | . . . . . . 1 . . . . 2 1 Leg 12 | 2 . . 5 3 . . . . 2 . . . Wheel 1 | . . . . . . 1 . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 3 | . . 2 . . . . . . . . 1 . Utility 14 | . 2 1 2 1 1 4 . . 1 . 1 1 Device 7 | . 1 . 1 1 1 2 . . . . 1 . Storage 2 | . . . . . . 2 . . . . . . Processor 2 | . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 2 | . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 3 3 1 2 1 1 1 2 . 1 3 Energy Gun 5 | . . 1 2 1 . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | 2 . 1 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . 1 1 . . 1 1 Launcher 3 | . . 1 . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 44 | . 2 1 11 . . 9 1 . 6 2 . 12 Power 8 | . 1 . 2 . . 2 1 . . . . 2 Propulsion 14 | . 1 . 4 . . 3 . . 2 1 . 3 Utility 8 | . . . 1 . . 2 . . 1 1 . 3 Weapon 14 | . . 1 4 . . 2 . . 3 . . 4 Highest Loss Streak 9 | . 2 1 5 . . 9 1 . 3 2 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 4 3 3 4 4 3 4 4 3 3 1 2 Power . | . 1 . . . . . . . . . . . Propulsion . | . . . . . . 1 1 1 1 1 . 1 Utility 1 | . 1 . 1 . 3 2 3 3 2 2 . 1 Weapon . | . 1 1 . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 4 . 2 3 1 1 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . Utility 6 | . . 1 . . 2 . 1 . . . . 2 Weapon 3 | . . 2 . 1 . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 64 | . 94 89 75 72 99 57 54 51 46 20 38 52 Engine 7 | . 12 13 6 3 22 10 6 . . . 4 3 Core 1 | . . . . 2 4 . . . . . . 3 Treads 2 | . . . . . . 4 . . . . 11 13 Leg 9 | . 26 8 15 28 27 5 . . 4 4 . . Wheel 1 | . . . . . . . 7 7 5 . . . Flight 1 | . . 10 9 . . . . . . . . . Device 11 | . 13 14 6 4 9 12 15 15 8 . 14 13 Processor 5 | . . . 10 11 9 7 7 7 10 10 . . Protection 2 | . 13 14 5 . . . . . . . . . Energy Gun 7 | . . 12 9 21 10 5 7 7 4 . . . Ballistic Gun 3 | . 28 14 6 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 5 5 . 5 8 Launcher 1 | . . . 3 . 7 . . . 3 . . . Slashing Weapon 2 | . . . . . 8 7 7 7 2 . . . Peak Build Rating 44 | 5 9 10 13 21 25 26 27 25 36 15 24 44 Average Rating 19 | 3 8 9 10 13 23 18 24 23 26 11 19 36 On Entrance 14 | . 5 7 10 10 21 23 24 24 25 15 . 24 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . 10 . . . Naked Turns 36 | . . . . . . . . . . 17 19 . Heaviest Build 36 | 6 19 23 23 19 29 30 20 17 24 3 23 36 Greatest Support 67 | 20 20 10 30 30 30 30 28 28 36 16 40 67 Greatest Overweight (x) 5 | . 1 5 3 . . 2 . . . . 1 3 Average Overweight (x) . | . . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 25 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 3 4 5 Average Carried 3 | . 4 3 3 4 4 3 4 4 3 3 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 2 5 5 5 4 4 4 3 3 3 3 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 1066 | 258 102 56 202 60 76 79 54 25 . . 77 77 Remotely . | . . . . . . . . . . . . . Salvage Created 1262 | 37 185 94 275 360 120 . . . . . 63 128 Parts 81 | 3 14 12 23 15 5 . . . . . 4 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 38 | 1 6 6 8 6 4 . . . . . 2 5 Melee 1 | . . . . . . . . . . . . 1 Guns 28 | 1 6 6 8 6 1 . . . . . . . Cannons 4 | . . . . . . . . . . . 2 2 AOE 5 | . . . . . 3 . . . . . . 2 Classes Destroyed 8 | 1 2 . 3 1 . . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 12 | . 3 6 2 . . . . . . . . 1 Grunt 19 | 1 3 . 4 5 3 . . . . . . 3 Duelist 2 | . . . 1 1 . . . . . . . . Sentry 4 | . . . 1 . 1 . . . . . 1 1 Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 3 | 1 3 3 2 3 3 . . . . . 1 2 Combat Bots Only 3 | 1 3 3 2 2 3 . . . . . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 805 | 2 64 33 182 14 16 72 4 3 181 4 49 181 Missed 325 | 1 17 7 72 6 6 33 2 . 94 1 21 65 Hits 480 | 1 47 26 110 8 10 39 2 3 87 3 28 116 Melee 10 | . . . 4 . . . . 3 . 3 . . Projectile 470 | 1 47 26 106 8 10 39 2 . 87 . 28 116 AOE 8 | . . . . . . 3 . . 4 . . 1 Critical Strikes 16 | . . . . . . 1 . . 6 2 1 6 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7314 | 12 526 196 1279 100 247 698 33 28 1401 113 310 2371 Core 2349 | . 57 57 254 36 16 277 15 . 424 113 84 1016 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . 57 . . . . . . . . . Core Remaining (%) 60 | 100 . 54 . 27 97 . . 58 . . 26 . Volleys Fired 127 | 2 26 11 31 11 8 7 4 . 6 . 10 11 Largest 3 | 2 2 2 2 2 2 1 2 . 3 . 1 3 Hottest 129 | 40 40 76 121 106 92 56 87 . 129 . 44 118 Shots Fired 215 | 4 52 17 46 22 16 7 8 . 8 . 9 26 Gun 167 | 4 52 17 43 22 8 7 4 . 5 . . 5 Cannon 35 | . . . . . . . 4 . 1 . 9 21 Launcher 12 | . . . 3 . 8 . . . 1 . . . Special 1 | . . . . . . . . . 1 . . . Kinetic 123 | 4 52 13 15 . . . 4 . 1 . 9 25 Thermal 54 | . . 4 24 11 8 7 . . . . . . Explosive 11 | . . . 3 . 8 . . . . . . . Electromagnetic 26 | . . . 4 11 . . 4 . 6 . . 1 Robot Hit Streak 13 | 3 7 4 9 10 5 8 5 . 3 . 5 13 Robot Miss Streak 6 | . 2 2 6 3 1 1 4 . 2 . 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 135 | 3 30 9 29 13 11 6 4 3 4 . 7 16 Core Hits 82 | 2 12 8 18 11 14 2 2 . 3 . 3 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . 2 . . . . . . . 1 Burn 2 | . . . . 2 . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . 1 . . 4 . . . . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . 1 . . 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3237 | 36 304 97 506 236 491 74 131 106 57 . 242 957 Guns 1330 | 36 301 97 351 215 86 74 54 . 31 . . 85 Cannons 752 | . . . . . . . 77 . . . 239 436 Explosions 1015 | . . . 146 21 405 . . . 12 . . 431 Melee 106 | . . . . . . . . 106 . . . . Ramming 34 | . 3 . 9 . . . . . 14 . 3 5 Kinetic 1359 | 36 301 69 116 . . . 77 . . . 239 521 Thermal 908 | . . 28 195 94 86 74 . . . . . 431 Explosive 551 | . . . 146 . 405 . . . . . . . Electromagnetic 279 | . . . 40 142 . . 54 . 43 . . . Impact . | . . . . . . . . . . . . . Slashing 106 | . . . . . . . . 106 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 7 13 14 5 Average Corruption 8 | . . . . . . . . . 3 11 13 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 5 2 16 4 Message Errors 7 | . . . . . . . . . 1 . 6 . Matter Fused 4 | . . . . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 . Energy Discharges 7 | . . . . . . . . . 1 2 3 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 73 | . . . 19 . 3 . . . . . 27 24 Projectiles 27 | . . . . . . . . . . . 27 . Explosions 46 | . . . 19 . 3 . . . . . . 24 Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 2 . . . 2 2 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 2 . . . 2 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . 94 . 84 . . . 2 . . 158 Shots 8 | . . . 3 . 3 . . . . . . 2 Rammed 9 | . . . 2 . . . . . 1 . 4 2 Targets Rammed 18 | . 2 . 2 . . . . . 7 . 4 3 Kicked 8 | . 2 . . . . . . . 6 . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 237 | . 235 214 114 231 64 20 21 . 236 . 237 91 Average Temperature 65 | . 81 84 28 79 31 11 12 . 96 . 131 46 Received Heat Transfer 1305 | 6 225 . 318 54 81 183 18 . 282 . 36 102 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1549 | . . 74 435 383 222 185 . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 . . 100 100 100 71 Level 1 3 | . . . . . . . . . . . . 28 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 278 | 20 60 60 40 61 121 51 . . 30 . 186 278 Initial 53 | . 6 . . . 13 51 . . . . . 53 Average 27 | 4 29 16 10 17 12 6 . . 3 . 65 85 Influence Increases 1628 | 20 151 145 235 191 188 18 . . 76 . 226 378 Destroy 0b10 Robot/C 760 | 20 120 120 160 120 80 . . . . . 40 100 Destroy 0b10 Robot/NC 20 | . 5 . 5 5 5 . . . . . . . Destroy Leader 154 | . 22 20 20 30 22 . . . . . 20 20 Successful Hack 27 | . 4 5 . . . 18 . . . . . . Disable Machine 270 | . . . 45 . 30 . . . 15 . 15 165 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . Destroy Structure 142 | . . . 5 6 51 . . . 1 . 1 78 Lose Combat Pursuer 105 | . . . . 30 . . . . 60 . . 15 Influence Decreases 1442 | 10 161 145 235 157 109 131 . . 76 . 116 302 Entered New Map 144 | . 4 . . . 21 62 . . . . . 57 Time Decay 1035 | 10 126 135 158 157 88 49 . . 61 . 116 135 Lost Part 252 | . 20 10 77 . . 20 . . 15 . . 110 Purge Threat 11 | . 11 . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . . . 3 . 3 3 Investigation 2 | . 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 2 . 1 1 Reinforcement 4 | . . . 2 . . . . . 1 . . 1 Assault 2 | . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 6 | . 1 . 3 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | 1 10 6 27 8 7 6 4 4 12 6 4 22 Peak Tracking Total 13 | 1 5 3 8 2 3 5 4 3 5 6 4 13 Tactical Retreats 7 | . . . . 2 . . 1 . 3 . . 1 ECM-based Alert Blocks 4 | . . . . . . . 4 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 2 | . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled 19 | . . . 3 . 2 . . . 1 . 2 11 Max in Single Turn 11 | . . . 1 . 1 . . . 1 . 1 11 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 17 | . 4 1 3 . 2 2 . . . . 3 2 Terminals 11 | . 3 1 1 . 2 2 . . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 37 | . 8 2 5 . 12 2 . . . . 4 4 Successful 20 | . 3 2 3 . 9 2 . . . . 1 . Failed 17 | . 5 . 2 . 3 . . . . . 3 4 Catastrophic 3 | . 1 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 Terminals 26 | . 6 2 1 . 12 2 . . . . 1 2 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 15 | . 2 2 . . 9 2 . . . . . . Record 8 | . . 1 . . 6 1 . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 1 . 1 2 . . . . 2 3 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . . Total Damage 145 | . . . . . . . . . . 145 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Active Infowar (turns) 4659 | . . . 609 559 429 430 1042 182 460 62 357 529 Optics 3773 | . . . 609 559 429 430 1042 182 460 62 . . Sensors 940 | . . . . . . 54 . . . . 357 529 ECM 1216 | . . . . . . 269 931 . 16 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 5753 | 81 327 489 638 559 429 430 1042 182 460 79 432 605 Spaces Moved 4093 | 65 166 188 412 389 310 273 1019 171 395 86 223 396 Core 189 | 19 . . 9 . . 6 . . . 35 35 85 Treads 673 | . . . . . . 183 . . . . 179 311 Legs 1450 | 46 166 100 211 389 310 64 . . 113 51 . . Wheels 1492 | . . . . . . 20 1019 171 282 . . . Hover 10 | . . . 10 . . . . . . . . . Flight 279 | . . 88 182 . . . . . . . 9 . Fastest Speed 50 | 50 120 190 117 120 120 100 100 100 100 50 50 50 Average Speed 122 | 99 129 232 124 120 120 146 100 100 105 91 141 140 Slowest Speed 440 | 120 190 440 280 120 120 260 100 100 120 120 160 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 29 60 30 80 23 8 92 25 10 74 6 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 1 . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 112 | . . . 5 6 57 . . . 1 . 1 42 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 1 . 1 2 AOE 108 | . . . 5 6 57 . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Total 4609 | 77 231 229 491 460 350 296 1034 176 430 85 328 422 Wait 198 | . 30 10 13 38 13 1 8 . 11 . 74 . Move 4082 | 64 165 187 411 388 309 272 1018 170 395 85 222 396 Hop . | . . . . . . . . . . . . . Pick Up 79 | 6 6 7 16 10 8 5 2 1 4 . 8 6 Fast Attach . | . . . . . . . . . . . . . Attach 56 | 5 2 4 11 4 3 7 1 1 4 . 8 6 Detach 2 | . . . . . . 2 . . . . . . Swap 15 | . . 3 4 3 2 1 . . 1 . 1 . Drop 27 | . . 7 3 6 6 1 1 . 2 . 1 . Fire 127 | 2 26 11 31 11 8 7 4 . 6 . 10 11 Melee 5 | . . . . . 1 . . 4 . . . . Ram 3 | . . . 2 . . . . . 1 . . . Kick 8 | . 2 . . . . . . . 6 . . . Crush 7 | . . . . . . . . . . . 4 3 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Entered Mines 424 | -10/Mines | Discovered new exit (range 15) 860 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -10/Mines | Learned location of Zion (-7) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1007 | -9/Materials | Build established: Scavenger-Mutant 1179 | -9/Materials | Lost 5 parts (1p1n3w) 1351 | -9/Materials | Core integrity fell below 50% 1387 | -9/Materials | Lost 3 parts (2n1w) 1448 | -9/Materials | Repaired Beam Rifle 1507 | -9/Materials | Discovered new exit (range 18) 1536 | -9/Materials | Entered Mines 1565 | -9/Mines | Lost 3 parts (1p1n1u) 1595 | -9/Mines | Assembled infested the area 1819 | -9/Mines | Build established: Mutant 2065 | -9/Mines | Discovered new exit (range 7) 2090 | -9/Mines | Discovered new exit (range 4) 2095 | -9/Mines | Entered Materials 2095 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2182 | -8/Materials | Build established: Scavenger-Mutant 2486 | -8/Materials | Discovered new exit (range 11) 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2650 | -7/Factory | Lost 9 parts (2p3n2u2w) 2868 | -7/Factory | Discovered new exit (range 6) 2954 | -7/Factory | Entered Lower Caves 3122 | -7/Lower Caves | Learned location of Extension (-5) 3225 | -7/Lower Caves | Build established: Mutant 3638 | -7/Lower Caves | Discovered new exit (range 9) 3733 | -7/Lower Caves | Encountered a Warlord checkpoint 3996 | -7/Lower Caves | Entered another Lower Caves area 4114 | -7/Lower Caves | Discovered new exit (range 11) 4178 | -7/Lower Caves | Entered Factory 4178 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4603 | -6/Factory | Lost 3 parts (1n2w) 4638 | -6/Factory | Sucked down chute 4638 | -6/Factory | Entered Waste 4639 | -6/Waste | Met a frightened Derelict 4653 | -6/Waste | EMP discharged 4653 | -6/Waste | System corruption reached 10% 4673 | -6/Waste | Spotted C-40 Crusher 4674 | -6/Waste | Spotted C-40 Crusher 4683 | -6/Waste | Spotted C-40 Crusher 4689 | -6/Waste | Spotted C-40 Crusher 4691 | -6/Waste | Spotted C-40 Crusher 4696 | -6/Waste | Spotted C-40 Crusher 4699 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4700 | -6/Waste | Core integrity fell below 50% 4700 | -6/Waste | Crushed by Compactor (1 part destroyed) 4711 | -6/Waste | Discovered new exit (range 13) 4717 | -6/Waste | Entered Factory 5028 | -6/Factory | Build established: Scavenger-Mutant 5121 | -6/Factory | Discovered new exit (range 15) 5149 | -6/Factory | Entered another Factory area 5149 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5599 | -5/Factory | Lost 3 parts (1p1n1u) 5726 | -5/Factory | Core integrity fell below 50% 5743 | -5/Factory | Lost 9 parts (1p2n2u4w) 5747 | -5/Factory | Spotted B-75 Beast 5750 | -5/Factory | Core integrity fell below 20% 5754 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- S-27 Virus destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. Fusion Modulator explodes. P-70 Sage destroyed. S-27 Virus destroyed. A-15 Conveyor destroyed. Terminal disabled. O-24 Administrator destroyed. Slug penetrates Wall. System corrupted: Component data lost. K-01 Serf destroyed. Knocked back. Acquired 11 matter. Knocked back. U-05 Engineer destroyed. Extracted 6 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????##############????????????????? | | ??????? ????????# #????????????????? | | ??????? ?????????# #????????????????? | | ??????? ?????????# #????????????????? | | ??????? ?????????# #????????????????? | | ??????# ?????????# #????????????????? | | ??????# ????????# #????????????????? | | ??????# #???????# #????????????????? | | ??????# #???????# #????????????????? | | ????###+##/#######?# #????????????????? | | ????# #?# [#????????????????? | | ????# """ """ #?# @ ! ##???????????????? | | ????# """ """ #?# h Y u ????????? | | ##### """ """ #########k####### #?????????? | | !# # %!! ###???????????????? | | # """ """ / *=| #???????????????? | | # """ """ #% """ %"""" #???????????????? | | " """ """ # "Y """" ###???????????????? | | " # """ """" #?????????????????? | | " ""T"" # """" #?????????????????? | | " """"" # """" #?????????????????? | | " # """"? #?????????????????? | | % "######/###### ????#?????????????????? | | /[/""#????# #????# """ ""??????????????????????? | | [%/! #????? #????# """ ""??????????????????????? | | /% #????? ?????# """ "???????????????????????? | | T #???????????# ?" ""??????????????????????? | | * #???????????? ?" "???????????????????????? | | #???????????? ? ????????????????????????? | | ## ####??????????? ?? ????????????????????????? | | #??????????? "?? ????????????????????????? | | ###????????????????????????????????????????? | | ###??????????????????????????????????????? | | % #?#????????????????????????????????????? | | = """ # ###??????????????????????????????????? | | """ # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 150 Resistance: EX 25 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 24% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% Everything Is Under Control It Was An Accident, I Swear Leap Before You Look Novice Programmer One Hack Too Far Resistances Are Futile Spot Them First System Compromised Universal Adapter Challenges ------------ None Game ------ Seed WeightTeleporterFlakker Manual? 0 Play Time 01:15:01 Cumulative 2.5 hours Start 2026.10.17 @ 16:07:05 End 2026.10.17 @ 18:22:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3672a6b6-09e4-4ca6-9ed7-177bda34e88e