Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 08:52:42 Player: Fedop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3276) 3276 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7596 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 145/300 Energy 53/150 System Corruption 16% Temperature Hot (222) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler System Shield > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Improved Sensor Array Melee Analysis Suite Advanced Melee Analysis Suite Disruptor Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Remote Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Flexi-carbon Leg Thunder Leg Energy Well Advanced Melee Analysis Suite ECM Suite Core Shielding Reactive Plating Improved Focal Shield Improved Focal Shield Hacking Suite Missile Launcher Improved Plasma Cutter Greatsword [Rating: 81] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Greatsword Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 1 . . . Utility 7 | . . 1 1 2 2 1 Weapon . | . . . . . . . Parts Attached 92 | 7 7 13 18 6 7 34 Power 10 | 1 1 1 1 . 1 5 Engine 3 | 1 . 1 . . . 1 Core 6 | . 1 . 1 . 1 3 Reactor 1 | . . . . . . 1 Propulsion 25 | 2 2 4 7 1 . 9 Treads 8 | 2 1 3 2 . . . Leg 14 | . 1 . 5 1 . 7 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight 1 | . . 1 . . . . Utility 38 | 2 2 3 7 5 6 13 Device 13 | 1 1 . 2 . 2 7 Storage 3 | 1 . 1 1 . . . Processor 11 | . 1 . 3 2 3 2 Hackware 3 | . . . . 2 . 1 Protection 8 | . . 2 1 1 1 3 Artifact . | . . . . . . . Weapon 19 | 2 2 5 3 . . 7 Energy Gun 5 | 1 1 1 . . . 2 Energy Cannon 7 | . . 4 1 . . 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 1 . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 40 | . 2 7 1 1 . 29 Power 6 | . . 1 . . . 5 Propulsion 14 | . 1 2 1 . . 10 Utility 11 | . 1 . . 1 . 9 Weapon 9 | . . 4 . . . 5 Highest Loss Streak 12 | . 1 3 1 1 . 12 To Critical Strikes . | . . . . . . . Average Backups 10 | . 4 6 11 13 13 12 Power 1 | . 1 . 1 2 2 1 Propulsion 1 | . . . . 2 2 1 Utility 5 | . 1 3 4 4 5 7 Weapon 2 | . 1 1 4 4 3 1 Tool/Special . | . . . . . . . Unused Backups 25 | . . 3 3 2 6 11 Power 4 | . . . 1 1 1 1 Propulsion 4 | . . . 1 1 1 1 Utility 16 | . . 3 1 . 3 9 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 99 82 94 90 92 88 Engine 3 | . 11 6 5 . . . Core 5 | . 2 1 3 7 6 8 Treads 7 | . 26 24 11 . . . Leg 18 | . 1 . 22 30 26 20 Device 6 | . 5 6 9 3 6 8 Storage 7 | . 14 7 9 7 6 4 Processor 14 | . 8 11 10 14 18 16 Hackware 7 | . . . . 12 13 10 Protection 5 | . . 3 6 5 6 6 Energy Gun 3 | . 19 9 . . . . Energy Cannon 2 | . . 9 12 . . . Slashing Weapon 3 | . . . 2 7 5 3 Peak Build Rating 81 | 7 11 17 41 49 62 81 Average Rating 46 | 5 8 12 31 46 58 72 On Entrance 26 | . 7 11 17 41 49 59 Avg Prop Armor Cover (%) 15 | . 7 27 6 . . 13 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 16 28 52 53 43 61 Greatest Support 84 | 40 40 60 80 72 72 84 Greatest Overweight (x) 18 | . . 1 1 . . 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 12 | 7 8 7 12 15 15 14 Most Carried 15 | 1 8 10 15 15 15 15 Average Carried 11 | . 4 6 11 14 14 12 Final Capacity 15 | 8 8 10 15 15 15 5 Final Carried 15 | 1 8 10 15 15 15 5 Class Distribution -------------------- 54% | Hacker-Gladiator 28% | Mutant 7% | Scavenger-Mutant 5% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1587 | 278 207 419 245 75 105 258 Remotely . | . . . . . . . Salvage Created 4559 | 162 426 666 893 271 395 1746 Parts 236 | 5 30 33 58 11 28 71 Haulers Intercepted 6 | . 1 1 1 1 1 1 Recyclers Shooed 12 | 1 1 1 1 . . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 69 | . 11 14 13 3 5 23 Melee 28 | . . . 2 3 5 18 Guns 13 | . 8 4 . . . 1 Cannons 23 | . . 8 11 . . 4 AOE 4 | . 2 2 . . . . Classes Destroyed 15 | 2 4 3 3 . 1 2 Worker 3 | . . . 2 . . 1 Builder 4 | . . 1 1 . 2 . Tunneler 5 | 3 1 1 . . . . Hauler 6 | . 1 1 1 1 1 1 Recycler 8 | 1 . . 2 1 . 4 Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 2 . 1 . Swarmer 13 | . 2 . 3 . . 8 Grunt 28 | . 9 9 3 2 . 5 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 12 | . . 4 6 . 1 1 Specialist 1 | . . . . . . 1 Hunter 5 | . . . 1 1 . 3 Programmer 8 | . . . . . 4 4 Best Kill Streak 7 | 2 2 5 7 2 1 5 Combat Bots Only 5 | . 2 5 3 1 1 5 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 632 | . 49 84 52 18 49 380 Missed 188 | . 13 31 18 4 17 105 Hits 444 | . 36 53 34 14 32 275 Melee 5 | . . 2 . . . 3 Projectile 439 | . 36 51 34 14 32 272 AOE 3 | . . . . . . 3 Critical Strikes 19 | . 1 2 2 1 . 13 Actively Blocked 1 | . . . . . . 1 Part Disruptions 2 | . . . . . . 2 Damage Taken 6326 | . 517 704 476 201 351 4077 Core 1422 | . 148 159 79 15 13 1008 Absorbed by Shields 666 | . . . . . . 666 Redirected to Shielding 96 | . . . . . 3 93 Ignored by Resistances 332 | . . . 17 . 14 301 Regen/Repaired (Parts) 167 | . . . 71 . 96 . Core Remaining (%) 80 | 100 40 60 85 97 98 . Volleys Fired 168 | 8 44 39 33 . . 44 Largest 2 | 2 2 2 2 . . 2 Hottest 162 | 70 115 150 143 . . 162 Shots Fired 303 | 16 88 75 66 . . 58 Gun 144 | 16 82 31 . . . 15 Cannon 146 | . . 40 66 . . 40 Launcher 11 | . 6 4 . . . 1 Special 2 | . . . . . . 2 Kinetic 25 | 8 17 . . . . . Thermal 254 | 8 65 71 66 . . 44 Explosive 10 | . 6 4 . . . . Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 28 | 8 6 28 10 . . 15 Robot Miss Streak 5 | 2 4 5 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 296 | 12 57 50 53 9 19 96 Core Hits 128 | 7 26 23 24 4 8 36 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . 6 . 1 2 2 11 Burn 6 | . 6 . . . . . Meltdown 1 | . . . 1 . . . Corrupt 1 | . . . . . . 1 Sever 14 | . . . . 2 2 10 Melee Attacks 148 | . . . 9 12 39 88 Impact . | . . . . . . . Slashing 148 | . . . 9 12 39 88 Piercing . | . . . . . . . Sneak Attacks 17 | . . . 1 2 6 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10729 | 119 921 1383 1732 575 1363 4636 Guns 1422 | 118 663 387 . . . 254 Cannons 2845 | . . 680 1135 . . 1030 Explosions 763 | . 258 316 . . . 189 Melee 5669 | . . . 597 575 1363 3134 Ramming 13 | 1 . . . . . 12 Kinetic 124 | 44 80 . . . . . Thermal 4061 | 74 583 1067 1135 . . 1202 Explosive 574 | . 258 316 . . . . Electromagnetic 288 | . . . . . . 288 Impact . | . . . . . . . Slashing 5669 | . . . 597 575 1363 3134 Piercing . | . . . . . . . Highest Corruption 16 | . . 1 . . 1 16 Average Corruption 3 | . . 1 . . 1 6 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 29 | . . 3 . . 4 22 Message Errors 5 | . . . . . 1 4 Matter Fused 9 | . . 3 . . 2 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 4 | . . . . . . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 995 | . 15 . 135 57 349 439 Projectiles 42 | . . . 16 . . 26 Explosions 15 | . 15 . . . . . Melee 938 | . . . 119 57 349 413 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 165 | . 127 . . . . 38 Shots 7 | . 5 . . . . 2 Rammed 2 | 1 . . . . . 1 Targets Rammed 3 | 1 . . . . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 498 | 80 426 378 315 6 . 498 Average Temperature 113 | 43 106 90 80 6 . 171 Received Heat Transfer 1043 | . 213 336 225 45 36 188 Effects 9 | . 1 . . . . 8 Shutdowns 2 | . 1 . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 17 | . 5 5 3 . 1 3 Heat Transferred 7439 | 222 1998 1887 1813 . . 1519 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 92 | 100 100 81 100 100 100 76 Level 1 7 | . . 18 . . . 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 289 | 10 118 239 150 48 38 289 Initial 87 | . . 18 87 46 9 12 Average 54 | 2 49 112 78 14 5 94 Influence Increases 2480 | 20 364 513 446 101 290 746 Destroy 0b10 Robot/C 1380 | . 220 280 260 60 100 460 Destroy 0b10 Robot/NC 155 | 20 15 15 45 10 20 30 Destroy Leader 398 | . 64 72 96 20 54 92 Successful Hack 106 | . . 6 6 11 83 . Disable Machine 60 | . 15 15 15 . 15 . Destroy Structure 156 | . 20 35 9 . 18 74 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 210 | . 30 90 15 . . 75 Influence Decreases 2333 | 20 318 352 550 183 285 625 Entered New Map 231 | . . 28 120 57 12 14 Time Decay 1722 | 20 308 254 420 126 273 321 Lost Part 380 | . 10 70 10 . . 290 Squads Dispatched 24 | . 3 1 1 3 7 9 Investigation 8 | . 2 1 . 1 3 1 Extermination 7 | . . . . 1 3 3 Reinforcement 9 | . 1 . 1 1 1 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 2 3 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 19 23 21 6 8 50 Peak Tracking Total 7 | . 3 6 3 2 2 7 Tactical Retreats 10 | . 2 2 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 2 1 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . 1 1 1 . 1 . Max in Single Turn 1 | . 1 1 1 . 1 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 23 | . 2 2 4 4 8 3 Terminals 12 | . 2 1 3 2 4 . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . . 1 . 2 . Recycling Units 2 | . . . . 1 1 . Scanalyzers 3 | . . 1 . . 1 1 Garrison Access 2 | . . . . . . 2 Total Hacks 87 | . 6 5 12 14 34 16 Successful 46 | . 1 2 4 7 19 13 Failed 39 | . 5 2 8 7 14 3 Catastrophic 7 | . 1 . 1 2 2 1 Database Lockouts 2 | . . 1 . . 1 . Manual 25 | . 7 4 4 7 3 . Terminals 40 | . 6 4 9 8 13 . Fabricators 1 | . . . . 1 . . Repair Stations 11 | . . . 3 . 8 . Recycling Units 8 | . . . . 5 3 . Scanalyzers 23 | . . 1 . . 10 12 Garrison Access 4 | . . . . . . 4 Terminal Hacks 12 | . 1 2 2 3 4 . Part Schematic 2 | . . . . 1 1 . Robot Analysis 5 | . 1 2 2 . . . Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Registered Components 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 7 | . . . 2 . 5 . Scan Component 4 | . . . 1 . 3 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 2 | . . . . 1 1 . Report Inventory 2 | . . . . 1 1 . Scanalyzer 20 | . . . . . 8 12 Insert Component 6 | . . . . . 1 5 Analyze 5 | . . . . . 1 4 Retrieve Study 9 | . . . . . 6 3 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . . 2 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 2 1 . Reject 1 | . . . . 1 . . Mask 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 1 3 2 7 2 Full Trace Events 5 | . . . . 1 3 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 1 2 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 9 | . . . . . 6 3 Parts Repaired 3 | . . . 1 . 2 . Time 96 | . . . 44 . 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 1 4 Part Schematics Acquired 5 | . . . . . 1 4 Parts Damaged 2 | . . . . . 1 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4677 | 22 238 . 352 562 2048 1455 Optics 3107 | . . . . 561 2048 498 Sensors 3953 | . . . 352 353 1793 1455 Seismic 260 | 22 238 . . . . . Robot Analysis Total 5 | . 1 2 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7182 | 102 950 551 1031 611 2048 1889 Spaces Moved 4074 | 47 488 275 449 448 1262 1105 Core 211 | 7 . 90 . . . 114 Treads 874 | 40 488 185 161 . . . Legs 2967 | . . . 288 448 1262 969 Wheels 19 | . . . . . . 19 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 120 120 105 50 Average Speed 123 | 143 160 126 134 120 117 110 Slowest Speed 950 | 160 160 240 190 120 120 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 88 19 43 13 30 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 48 | . . . . . 18 30 Terrain Destroyed 122 | . 24 35 8 . 18 37 Melee 48 | . . . . . 18 30 Projectile 27 | . . 14 8 . . 5 AOE 47 | . 24 21 . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5612 | 63 570 403 792 498 1750 1536 Wait 967 | . 19 53 244 19 421 211 Move 4069 | 47 487 274 448 447 1261 1105 Hop . | . . . . . . . Pick Up 61 | 1 6 9 12 7 10 16 Fast Attach 57 | 7 4 8 16 . 2 20 Attach 32 | . . 8 1 3 2 18 Detach 18 | . 1 5 2 . 1 9 Swap 31 | . 5 3 9 4 5 5 Drop 57 | . 3 4 18 5 9 18 Fire 168 | 8 44 39 33 . . 44 Melee 148 | . . . 9 12 39 88 Ram 1 | . . . . . . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 1 | . . . . 1 . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 7) 801 | -10/Materials | Discovered new exit (range 14) 894 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Central database locked down 1321 | -9/Materials | Lost 3 parts (3w) 1348 | -9/Materials | Discovered new exit (range 15) 1604 | -9/Materials | Entered another Materials area 1604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -8/Materials | Discovered new exit (range 15) 2618 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2635 | -8/Materials | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Utility x2 2674 | -7/Factory | Build established: Gladiator 3029 | -7/Factory | Build established: Hacker-Gladiator 3170 | -7/Factory | Identified exit to Factory 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Utility x2 3651 | -6/Factory | Identified exit to Lower Caves 4659 | -6/Factory | Repaired Greatsword 4717 | -6/Factory | Discovered new exit (range 12) 4792 | -6/Factory | Central database locked down 4800 | -6/Factory | Identified exit to Factory 4963 | -6/Factory | Repaired Broken Greatsword+? 5118 | -6/Factory | Cargo convoy interrupted 5294 | -6/Factory | Entered another Factory area 5294 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6813 | -5/Factory | Lost 9 parts (2p5n1u1w) 7042 | -5/Factory | System corruption reached 10% 7047 | -5/Factory | Lost 4 parts (1p3u) 7138 | -5/Factory | Core integrity fell below 50% 7165 | -5/Factory | Core integrity fell below 20% 7168 | -5/Factory | Lost 12 parts (1p5n4u2w) 7183 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07143_ U-05 Engineer lays Concrete. 07143_ K-01 Serf collects debris. 07144_ U-05 Engineer lays Concrete. 07146_ K-01 Serf collects debris. 07147_ U-05 Engineer lays Concrete. 07147_ K-01 Serf collects debris. 07149_ U-05 Engineer lays Concrete. 07149_ K-01 Serf collects debris. 07149_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 07151_ System corrupted: Matter fused (-7). 07151_ U-05 Engineer lays Concrete. 07153_ K-01 Serf collects debris. 07156_ Acquired Wave Gun. 07162_ Acquired Imp. Weapon Cycler. 07164_ Acquired Disruptor Cannon. 07176_ Knocked back. 07178_ System corrupted: Heat flow error (+217). 07178_ Acquired Proton Missile Launcher. 07179_ Wave Gun destroyed. 07180_ Door malfunctions. 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"????? | | ????????????????????# # #?? """""? | | ????????????????????# + #?? """""" | | ????????????????????# # ### | | ????????????????????########## # """""""" | | ?????????????????????????????# # "" | | ?????????????????????????????# || | | ?????????????????????????????# | | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | #####????????????????????????# | | "??????????????????# | | #####????????????????????????#### | | ????????????????????????????????# | | ????????????????????????????????# #### "" | | ????????????????????????????????# #??? "" | | ????????????????????????????????# #???### ## | | ????????????????????????????????# #??????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 25 Core Shielding 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Hacked Shield Leg | -6/Factory | Hacked Greatsword | -6/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Imp. Plasma Cutter | -5/Factory | Scanalyzed Imp. Core Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 43% | -8/Materials Greatsword | 31% | -6/Factory Greatsword | 99% | -6/Factory | Broken Studied --------- Greatsword | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombPulsarHoverbase Manual? 0 Play Time 01:15:19 Cumulative 124.6 hours Start 2026.08.31 @ 12:20:14 End 2026.09.01 @ 08:52:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fb30b43-1faa-465b-ba6c-14aaeb7d4024