Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 00:31:49 Player: 4R-ZE3 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (469) 2345 Value Destroyed (20836) 20836 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (9388) 9388 TOTAL SCORE: 43849 Bonus ------- High Alert Combat Kills 3817 Follower Combat Kills 631 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1508 Met Warlord at Research 2000 Friendly Fire -468 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Armored Heavy Treads Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Advanced Transmission Jammer Experimental Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Spiked Heavy Treads Spiked Heavy Treads Spiked Heavy Treads Myomer Leg Advanced Heat Sink Small Matter Pod Matter Compressor Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 Weapon 4 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 305 | 7 3 5 24 23 4 30 4 . 2 11 11 5 5 . 4 7 13 3 4 15 13 4 4 13 4 17 39 31 Power 26 | 1 1 1 3 2 . 3 1 . . . . 1 . . . 1 1 . 1 . . . . 1 . 2 3 4 Engine 11 | 1 1 . 3 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 3 4 Propulsion 94 | 2 1 2 8 8 3 7 . . . 4 . 2 1 . 2 1 4 1 1 5 6 . 1 4 1 5 15 10 Treads 62 | 2 . . 8 8 3 7 . . . 4 . 2 1 . 1 . 4 1 1 1 2 . . . . . 13 4 Leg 22 | . 1 . . . . . . . . . . . . . . . . . . 4 4 . 1 4 1 5 2 . Wheel 4 | . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 96 | 1 1 2 3 2 1 11 1 . . 6 8 2 1 . 1 4 5 1 2 4 5 3 2 6 1 7 4 12 Device 41 | . . 1 1 1 1 2 . . . 1 2 . 1 . 1 3 2 1 . 3 . 1 1 3 1 5 3 7 Storage 9 | 1 1 . 1 . . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . 2 Processor 17 | . . . 1 . . 3 . . . 4 3 . . . . 1 . . . 1 1 1 . 1 . . . 1 Hackware 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . Protection 25 | . . 1 . 1 . 5 1 . . . . 2 . . . . 2 . 1 . 3 1 1 2 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 3 . . 10 11 . 9 2 . 2 1 3 . 3 . 1 1 3 1 . 6 2 1 1 2 2 3 17 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 71 | 2 . . 9 9 . 9 2 . 2 1 3 . 2 . 1 1 3 1 . 5 2 1 1 2 2 2 11 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Launcher 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 2 . . . . . . 1 . . . . . . . 3 . . . . 4 . 2 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Parts Lost 115 | . 2 . 4 . . 6 2 . . 7 4 3 3 . 8 2 . 2 . 11 1 1 1 4 4 4 9 37 Power 8 | . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 3 Propulsion 32 | . 1 . 1 . . . . . . 2 1 2 . . 5 . . 1 . 4 . . . . . 1 2 12 Utility 28 | . . . . . . 3 1 . . 3 . . 2 . 1 . . . . 2 . . . 1 2 . 2 11 Weapon 47 | . . . 2 . . 2 1 . . 2 3 1 1 . 2 2 . 1 . 4 1 1 1 3 2 3 4 11 Highest Loss Streak 15 | . 1 . 2 . . 3 2 . . 7 1 3 2 . 4 2 . 2 . 11 1 1 1 3 4 1 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 6 9 13 14 15 14 14 15 15 13 12 14 14 13 12 13 15 20 24 20 24 24 24 23 23 23 22 18 Power 1 | . . 1 . . . . . 1 1 1 2 2 2 2 2 1 1 1 2 1 1 1 1 1 2 2 3 1 Propulsion 3 | . 2 . 3 4 4 3 5 5 5 4 2 1 2 3 1 . . . . . 2 5 6 6 9 7 6 3 Utility 5 | . . . 2 4 4 2 2 2 2 2 3 6 5 4 4 7 7 9 8 7 7 5 6 6 5 6 5 2 Weapon 7 | . 3 7 6 5 7 8 7 7 7 5 4 4 4 4 5 4 5 9 12 9 10 10 8 7 4 4 5 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . . 1 4 7 . 5 . . . . . . . . . 3 2 . 1 . 5 1 . 4 . 7 8 10 Power 8 | . . . . 1 . . . . . . . . . . . 1 . . 1 . 3 . . . . 1 . 1 Propulsion 19 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 4 . 5 4 3 Utility 15 | . . . . 1 . 2 . . . . . . . . . 2 2 . . . 2 1 . . . 1 2 2 Weapon 15 | . . 1 4 4 . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 95 98 99 99 100 98 98 100 95 87 93 99 99 96 88 93 99 99 99 88 98 99 99 97 94 99 87 79 Engine 3 | . 13 1 10 10 11 6 7 7 7 7 6 6 6 6 6 5 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 8 7 7 Treads 14 | . 27 3 20 22 22 23 22 23 23 22 25 25 26 26 20 11 19 22 22 6 5 . . . . . 9 11 Leg 6 | . . 3 . . . . . . . . . . . . . . . . . 6 20 26 26 26 26 27 9 . Device 9 | . . . 8 7 . 3 7 7 7 3 6 5 7 9 7 11 5 11 11 16 15 15 14 11 19 14 14 15 Storage 6 | . 24 17 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . . . . . 8 15 15 15 10 13 11 6 6 6 10 11 11 11 16 15 10 10 12 15 14 13 13 Hackware 2 | . . . . . . . . . . . 6 13 13 13 13 11 10 5 5 . . . . . . . . . Protection 5 | . . 9 1 3 11 16 6 7 7 3 . 1 4 . . . 4 4 4 . 4 10 10 9 . 4 4 5 Ballistic Gun 27 | . 28 28 43 42 44 29 29 30 26 30 25 25 25 26 25 28 29 28 29 28 24 25 26 25 21 18 20 18 Peak Build Rating 214 | 6 7 18 17 30 30 48 39 38 43 44 51 51 54 53 53 58 68 77 86 103 114 116 117 135 138 162 194 214 Average Rating 82 | 4 6 11 15 25 29 42 37 38 39 33 45 49 49 51 44 52 60 69 78 83 107 114 114 123 132 149 174 191 On Entrance 64 | . 6 7 12 17 30 30 39 38 38 41 26 51 49 49 53 41 58 68 77 82 103 113 113 117 133 131 153 194 Avg Prop Armor Cover (%) 7 | . 12 8 8 . . . . . . . . . . . . 10 8 . . 6 6 . . . . . . 8 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 189 | 11 22 22 39 48 48 62 55 55 57 57 57 60 63 51 51 56 120 121 121 121 134 137 139 145 132 160 183 189 Greatest Support 235 | 40 40 26 40 40 40 66 64 64 66 66 87 85 90 90 90 40 99 107 109 109 110 110 115 135 138 166 230 235 Greatest Overweight (x) 6 | . 2 1 3 1 1 1 . . . . . . . . 1 2 5 1 1 4 6 1 1 1 . 1 1 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . 1 . 1 1 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 16 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 9 10 15 15 15 15 15 15 15 15 15 15 15 14 14 15 17 25 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 2 6 9 13 14 14 14 14 15 15 13 12 14 14 13 12 13 15 20 24 20 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 9 10 15 15 15 15 15 15 15 13 15 15 14 13 14 15 16 24 25 24 24 24 25 24 23 24 25 5 Class Distribution -------------------- 39% | Scavenger-Gunner 25% | Scavenger-Skirmisher 12% | Scavenger-Executioner 9% | Gunner 3% | Tank 3% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 20500 | 147 228 115 1042 1181 169 1515 332 . 126 765 574 619 506 . 422 220 791 272 126 822 691 657 187 844 498 920 2681 4050 Remotely 758 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 758 . Salvage Created 24770 | . 542 160 1775 1935 166 1748 339 . . 963 582 561 312 . 347 326 999 230 126 997 1035 732 408 755 636 1174 2894 5028 Parts 1329 | . 34 7 126 106 9 111 20 . . 36 21 27 14 . 22 12 45 14 7 44 60 50 11 28 28 106 117 274 Haulers Intercepted 15 | . . . 5 6 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 15 | . . . . 3 . 4 . . . . 3 . . . . . . . . . 1 . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 251 | . . . . . . . 21 . 1 38 . 23 7 . 20 . 38 8 5 38 . 23 6 . 23 . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 398 | . 19 5 41 32 3 37 8 . . 12 8 9 16 . 10 2 11 3 . 13 8 8 3 13 8 18 39 72 Guns 359 | . 19 5 33 32 3 37 8 . . 12 8 9 6 . 10 2 11 3 . 13 8 8 3 13 8 18 36 54 Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 AOE 26 | . . . 8 . . . . . . . . . 10 . . . . . . . . . . . . . 1 7 Classes Destroyed 25 | . 2 . 10 1 . 2 . . . . . 1 1 . 1 . 2 . . . . . . 1 1 . 2 1 Worker 9 | . . . 3 1 . . . . . . . . . . . . . . . . 2 . . . . . . 3 Builder 17 | . . . 3 . . 3 . . . . . . . . . . . . . . 1 . . . . 2 . 8 Hauler 15 | . . . 5 6 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Recycler 9 | . . . 2 . . 3 . . . . 1 . . . . . . . . . 2 . . . . . . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . Watcher 12 | . . . 4 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . 2 Swarmer 118 | . 9 3 14 . . 22 4 . . 1 . 3 10 . 5 . 5 . . 5 . 5 . 6 . 7 9 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 116 | . 10 2 17 24 . 4 1 . . 5 4 1 . . . 1 4 . . 3 2 . . 3 . . 15 20 Brawler 10 | . . . 1 2 . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 3 Duelist 14 | . . . 2 . . . 2 . . 5 . . . . . . . . . . . . . 1 . . 1 3 Protector 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 38 | . . . 7 5 3 3 . . . 1 1 1 1 . 1 1 . . . 1 2 1 1 . 4 2 . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 20 | . . . . . . 2 . . . . 1 3 . . 2 . . 2 . . 1 . 2 1 . 1 1 4 Programmer 52 | . . . . . . 5 . . . . 2 . . . . . 1 . . 1 4 2 . . 1 8 3 25 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 21 | . 5 3 8 7 2 6 5 . . 4 2 5 4 . 5 3 5 2 . 9 4 5 2 3 2 5 21 15 Combat Bots Only 21 | . 5 3 7 5 2 6 5 . . 4 2 5 4 . 5 1 5 2 . 9 3 5 2 3 2 5 21 11 Max Kills in Single Turn 5 | . 1 1 3 3 2 2 2 . . 1 1 1 3 . 2 2 2 1 . 1 2 2 1 2 1 1 3 5 Gunslinging 2 | . . . 1 1 1 1 1 . . . . . 1 . 1 . 1 . . . . 1 . . . . 2 1 Exploded 3 | . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2485 | . 68 27 123 104 14 276 19 . . 90 54 47 55 . 77 10 42 31 . 111 47 29 8 103 53 182 244 671 Missed 773 | . 18 5 40 30 3 79 3 . . 22 12 11 17 . 14 3 9 9 . 31 17 5 3 31 23 111 69 208 Hits 1712 | . 50 22 83 74 11 197 16 . . 68 42 36 38 . 63 7 33 22 . 80 30 24 5 72 30 71 175 463 Melee 88 | . . . 2 . . 3 5 . . 39 . 1 4 . . . . . . 1 . . . . . . 20 13 Projectile 1624 | . 50 22 81 74 11 194 11 . . 29 42 35 34 . 63 7 33 22 . 79 30 24 5 72 30 71 155 450 AOE 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 82 | . . . 1 3 . 3 1 . . 9 . 3 3 . 1 1 1 . . 2 3 2 . 2 3 2 9 33 Part Disruptions 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 3 Damage Taken 34181 | . 504 221 1209 996 167 2497 362 . . 1798 545 427 658 . 831 153 552 365 . 1347 658 402 74 1505 656 1642 5047 11565 Core 3716 | . 104 56 123 112 15 112 59 . . 180 26 30 55 . 104 18 84 18 . 161 59 45 25 252 28 47 367 1636 Absorbed by Shields 306 | . . . . . . . . . . . . 204 102 . . . . . . . . . . . . . . . Reduced by Siege Mode 1259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 726 Ignored by Resistances 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1146 | . . . . . 47 76 . . 807 . . . . . . . . . . . . . . 3 . . 213 . Core Remaining (%) 65 | 100 . 36 . . 37 . . . . 49 . . . . 74 . . . . 71 . . . . 64 96 66 . Volleys Fired 943 | . 52 18 83 67 6 85 14 . . 39 24 20 30 . 20 8 30 13 15 44 34 24 7 33 19 57 61 140 Largest 6 | . 2 2 4 4 4 4 4 . . 4 4 4 4 . 4 5 5 5 1 5 5 5 5 5 4 4 6 6 Hottest 356 | . 40 40 86 92 92 92 92 . . 99 96 89 89 . 89 112 135 135 23 156 156 163 158 158 140 140 241 356 Shots Fired 3543 | . 104 36 305 273 19 327 56 1 . 155 87 80 74 . 80 40 135 56 15 140 126 118 35 157 76 169 315 564 Gun 3362 | . 104 36 297 273 19 327 56 1 . 155 87 80 63 . 80 40 135 56 15 140 126 118 35 157 76 150 298 438 Cannon 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 17 117 Launcher 28 | . . . 8 . . . . . . . . . 11 . . . . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3474 | . 104 36 297 273 19 327 56 1 . 155 87 80 63 . 80 40 135 56 15 140 126 118 35 157 76 150 315 533 Thermal 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 22 Explosive 28 | . . . 8 . . . . . . . . . 11 . . . . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | . 15 18 18 27 15 16 15 . . 33 26 8 23 . 24 9 18 15 30 17 14 21 6 14 11 11 56 46 Robot Miss Streak 12 | . 4 3 8 4 1 4 2 . . 2 2 2 5 . 2 5 4 4 . 12 6 3 2 6 3 3 6 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 1 3 2 Secondary Targets 84 | . 1 2 4 9 1 8 3 . . 5 1 4 1 . 1 . 3 . . 4 3 4 . 1 1 4 11 13 Max Gunslinging Chain 2 | . 1 1 1 1 1 2 2 . . 1 1 1 1 . 1 . 1 . . 1 1 2 . 1 1 1 2 1 Shots Hit Robots 2281 | . 65 21 190 194 15 193 38 . . 115 69 53 48 . 48 25 83 34 15 80 67 74 23 97 46 93 237 358 Core Hits 1055 | . 40 10 100 73 6 94 17 . . 41 31 24 34 . 18 22 33 12 4 35 32 30 12 36 18 47 94 192 Critical Kills 101 | . . . . . . 6 . . . . . 1 . . 1 . 1 . . 3 3 1 . 6 7 15 25 32 Critical Parts Destroyed 143 | . 2 . 1 . . 3 . . . 3 . 3 1 . . . 1 1 . 7 4 1 . 10 6 19 45 36 Critical Strikes 273 | . 2 . 1 . . 9 1 . . 3 . 4 1 . 1 . 2 1 . 10 7 2 . 17 20 36 82 74 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 265 | . 2 . 1 . . 9 1 . . 3 . 4 1 . 1 . 2 1 . 10 7 2 . 17 20 36 79 69 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Melee Attacks 33 | . . . . 2 . . . . . . . . . . . . . . . 2 7 . . . 3 19 . . Impact 33 | . . . . 2 . . . . . . . . . . . . . . . 2 7 . . . 3 19 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50216 | . 565 220 3451 3102 219 3133 574 . . 2016 1271 872 2083 . 610 545 1733 508 215 1558 1560 1716 476 2304 541 1444 5207 14293 Guns 41159 | . 565 220 2190 3008 219 3133 574 . . 2016 1271 872 729 . 610 545 1733 508 215 1558 1560 1716 476 2304 541 1276 4550 8770 Cannons 3612 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 516 3059 Explosions 5140 | . . . 1261 . . . . . . . . . 1354 . . . . . . . . . . . . . 141 2384 Melee 94 | . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . 80 Kinetic 44004 | . 565 220 2190 3008 219 3133 574 . . 2016 1271 872 729 . 610 545 1733 508 215 1558 1560 1716 476 2304 541 1276 5066 11099 Thermal 880 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 843 Explosive 5018 | . . . 1261 . . . . . . . . . 1354 . . . . . . . . . . . . . 141 2262 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact 94 | . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 3 3 4 6 6 7 7 7 7 . . . . . . . . . . 1 . . . 1 2 13 17 29 Average Corruption 5 | . 2 3 3 4 6 3 7 7 7 . . . . . . . . . . 1 . . . 1 1 6 3 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 353 | . . 8 18 51 41 39 15 12 6 . . . . . . . . . . 11 . . . 1 16 21 34 80 Message Errors 64 | . . 2 4 10 12 7 1 3 1 . . . . . . . . . . . . . . . 2 4 5 13 Matter Fused 88 | . . 1 4 12 10 8 4 3 . . . . . . . . . . . 4 . . . . 6 4 9 23 Heat Flow Errors 48 | . . 2 3 8 5 9 1 2 1 . . . . . . . . . . . . . . . . 6 6 5 Energy Discharges 41 | . . 1 2 8 5 3 4 . 1 . . . . . . . . . . 1 . . . . 2 1 5 8 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 8 | . . . 1 1 1 . . . 1 . . . . . . . . . . 2 . . . . . 1 . 1 Data Loss (minor) 36 | . . 1 2 2 2 6 1 2 2 . . . . . . . . . . 1 . . . . 2 1 5 9 Data Loss (major) 20 | . . . 1 3 2 1 2 1 . . . . . . . . . . . 1 . . . . 2 1 1 5 Misfires 17 | . . . . 7 2 2 1 1 . . . . . . . . . . . . . . . 1 1 . . 2 Alerts 7 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 19 | . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . 1 1 2 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 338 | . . . 117 . . . . . . . . . 58 . . . . . . . . . . . . 29 7 127 Projectiles 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 74 Explosions 228 | . . . 117 . . . . . . . . . 58 . . . . . . . . . . . . . . 53 Melee 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Knockbacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 18 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 811 | . . . 206 . . . . . . . . . 52 . . . . . . . . . . . . . . 553 Shots 17 | . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . 10 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 24 149 252 254 188 316 158 223 196 178 122 121 54 . 103 108 376 42 . 42 162 120 96 48 5 231 336 288 Average Temperature 65 | . 8 30 85 77 72 74 38 102 110 45 44 44 18 . 43 46 121 31 . 13 62 39 39 11 2 44 98 96 Received Heat Transfer 4199 | . 186 75 261 513 45 342 36 . . 177 174 38 89 . 54 72 129 . . 99 91 9 . 57 72 78 315 1287 Effects 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 Total Turns 353 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 198 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . 1 Heat Transferred 716 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 679 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . 1 . 3 3 1 2 . . . . . . . . . . . . . . 2 . . . . 1 3 5 Low Security (%) 38 | 100 56 100 23 . 80 5 . . . . 100 . . . . 100 . . . . 54 . . . . 97 41 . Level 1 20 | . 43 . 15 3 19 72 . . . . . . . . . . . . . . 28 . . . . 2 2 19 Level 2 16 | . . . 51 30 . 22 . . . . . . . . . . . . . . 17 . . . . . 13 14 Level 3 20 | . . . 9 66 . . . . . . . . . . . . . . . . . . . . . . 42 43 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1761 | . 360 176 747 860 304 660 . . . . 106 . . . . 150 . . . . 607 . . . . 269 864 1761 Initial 600 | . . 136 25 270 304 423 . . . . . . . . . 150 . . . . 600 . . . . 150 143 444 Average 401 | . 168 125 402 712 96 333 . . . . 33 . . . . 73 . . . . 268 . . . . 90 427 856 Influence Increases 13529 | . 556 120 1343 1597 309 1433 231 . . 332 261 180 270 . 190 219 287 50 5 270 886 185 75 320 155 781 1163 2311 Destroy 0b10 Robot/C 8120 | . 380 100 820 1020 60 740 200 . . 260 160 160 240 . 160 40 220 40 . 220 160 160 60 260 120 360 780 1400 Destroy 0b10 Robot/NC 435 | . . . 95 65 . 50 . . . 10 5 . . . 10 15 15 . 5 20 25 5 5 . 10 15 . 85 Destroy Leader 1484 | . 80 20 218 226 . 168 10 . . 30 50 20 30 . 20 14 30 10 . 30 30 20 10 . 10 62 120 276 Allied During Kill 202 | . . . . 157 . . 6 . . 32 . . . . . . 7 . . . . . . . . . . . Successful Hack 181 | . 21 . 33 21 8 42 . . . . . . . . . . . . . . . . . . . 35 5 16 Select Force Hacks 390 | . 30 . 60 60 240 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . 75 45 . . . . . . 15 . . . . . . . . . 30 . . . . 15 75 60 Destroy Structure 547 | . . . 42 3 1 3 . . . . 1 . . . . . . . . . 26 . . . . 84 123 264 Advance Influence 1300 | . . . . . . 400 . . . . . . . . . 150 . . . . 600 . . . . 150 . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 525 | . 45 . . . . 30 15 . . . 30 . . . . . 15 . . . 15 . . 60 15 60 60 180 Influence Decreases 11832 | . 204 406 769 1454 1035 842 507 278 94 332 231 210 248 22 190 199 258 99 5 270 724 253 169 172 303 526 676 1356 Entered New Map 2237 | . . 216 41 370 479 34 241 72 94 . . 12 . 22 . . 8 10 . . . 61 19 . 148 . 112 298 Time Decay 7352 | . 184 190 538 604 406 648 246 206 . 182 201 148 228 . 158 180 210 89 5 160 514 182 150 132 123 496 484 688 Search Patrol Dispatched 300 | . . . . . . 100 . . . . . . . . . . . . . . 200 . . . . . . . Lost Part 1021 | . 20 . 40 . . 60 20 . . 70 30 30 20 . 32 19 . . . 110 10 10 . 40 30 30 80 370 Lost Ally 322 | . . . . 180 . . . . . 80 . 20 . . . . 40 . . . . . . . 2 . . . Purge Threat 600 | . . . 150 300 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 5 1 8 12 . 5 . . . 1 2 . . . . 1 . . . . 4 . . . . 8 . 26 Investigation 15 | . 3 1 4 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 21 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 3 . . . . 4 . 8 Reinforcement 18 | . 2 . 3 1 . 1 . . . . . . . . . . . . . . 1 . . . . 4 . 6 Assault 13 | . . . 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . 6 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 24 | . 2 . 2 5 . . . . . . . . . . . . . . . . 1 . . 1 1 3 5 4 Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 30 1 . 76 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 1 . 73 Times Spotted 587 | . 25 5 48 58 3 46 11 . . 15 12 8 14 . 13 3 14 3 . 15 10 8 3 47 14 32 59 121 Peak Tracking Total 12 | . 6 3 7 9 2 4 7 . . 5 4 5 4 . 5 1 5 2 . 7 4 5 2 12 6 7 7 10 Tactical Retreats 26 | . 2 . . . . 2 1 . . . 1 . . . . . 1 . . . 1 . . 3 1 3 3 8 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 15 | . 3 . 4 4 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 26 | . . . 6 3 . . . . . . 1 . . . . . 2 1 . 1 2 . . . . 1 5 4 Max in Single Turn 1 | . . . 1 1 . . . . . . 1 . . . . . 1 1 . 1 1 . . . . 1 1 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 91 | . 3 1 9 15 14 8 1 . . . 4 . . 4 . 2 . 1 8 1 2 1 . 5 1 3 2 6 Terminals 43 | . 2 . 6 12 6 4 . . . . 2 . . . . 2 . . . . . 1 . . 1 2 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . 2 2 8 2 . . . . 2 . . . . . . . . . 2 . . . . . . 1 Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 225 | . 8 1 22 29 26 16 1 . . . 9 . . 25 . 8 . 1 46 1 3 1 . 5 2 6 5 10 Successful 143 | . 6 1 12 13 15 6 1 . . . 3 . . 25 . . . 1 46 1 1 1 . 5 1 2 2 1 Failed 81 | . 2 . 9 16 11 10 . . . . 6 . . . . 8 . . . . 2 . . . 1 4 3 9 Catastrophic 16 | . . . 4 4 2 3 . . . . . . . . . . . . . . . . . . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 6 . 14 16 24 5 . . . . 5 . . . . 8 . . . . . . . 1 . 2 3 7 Terminals 103 | . 7 . 16 25 16 8 . . . . 5 . . . . 8 . . . . . 1 . . 2 4 3 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 1 . 2 2 10 4 . . . . 4 . . . . . . . . . 3 . . . . . . 1 Scanalyzers 7 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 1 Terminal Hacks 102 | . 3 1 4 8 4 1 1 . . . . . . 25 . . . 1 46 1 . 1 . 5 1 . . . Record 54 | . . . . . 1 . . . . . . . . 11 . . . . 35 1 . 1 . 5 . . . . Part Schematic 11 | . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 9 | . . 1 . 5 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 30 | . 3 . 5 4 11 3 . . . . 1 . . . . . . . . . . . . . . 1 1 1 Terminals 17 | . 2 . 3 2 3 3 . . . . 1 . . . . . . . . . . . . . . 1 1 1 Botnet 17 | . 2 . 3 2 3 3 . . . . 1 . . . . . . . . . . . . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 2 8 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 13 | . 1 . 2 2 8 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . 7 9 6 6 . . . . 4 . . . . 2 . . . . 2 1 . . 1 3 1 6 Full Trace Events 7 | . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 11 . . . . 8 . . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 3 . . . . 4 . . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 2 . . 1 . 1 . . . . 4 . . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 28 | . . . . 12 . . 2 . 2 1 . 1 . . . . 4 . . . 1 . . . 5 . . . Largest Group 10 | . . . . 10 . . 2 2 4 4 . 1 . . . . 4 . . . 1 . . . 5 . . . Highest-Rated Group 117 | . . . . 88 . . 46 46 85 85 . 20 . . . . 117 . . . 49 . . . 70 . . . Highest-Rated Ally 49 | . . . . 31 . . 30 30 30 30 . 20 . . . . 30 . . . 49 . . . 14 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 180 | . . . . 114 . . 12 . . 33 . . . . . . 16 . . . . . . . 5 . . . Total Damage 2224 | . . . . 1144 . . 184 . . 619 . . . . . . 277 . . . . . . . . . . . Kills 28 | . . . . 23 . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 26085 | . . . . . . 1090 521 422 1295 155 929 1250 1158 69 1004 389 2121 1528 466 1473 1419 1556 1264 690 1219 1528 2203 2336 Optics 2937 | . . . . . . 544 521 422 1295 155 . . . . . . . . . . . . . . . . . . Sensors 20586 | . . . . . . 546 . . . . 929 1250 1158 69 1004 389 2121 1528 466 1161 1419 1556 1264 690 1057 161 2200 1618 Traps 423 | . . . . . . . . . . . . . . . . 129 292 2 . . . . . . . . . . Seismic 1344 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1344 . . Triangulation 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Jamming 4023 | . . . . . . . . . . . . . . . . . . . . 921 . . . . 751 40 24 2287 Robot Analysis Total 10 | . 3 . 1 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 1 . . 3 2 . 1 . 1 2 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 35281 | 72 444 397 1531 1949 1243 2379 521 422 1295 859 931 1389 1249 128 1004 389 2447 1574 473 1531 1419 1556 1266 1075 1239 1533 2203 2763 Spaces Moved 17355 | 38 172 336 733 764 607 1190 303 274 871 469 518 792 702 79 384 209 867 608 175 441 609 758 616 517 934 957 1073 1359 Core 51 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 11329 | 36 167 22 680 764 607 1190 303 274 871 469 518 792 702 79 384 96 714 608 175 171 76 . . . . . 578 1053 Legs 5085 | . 5 . . . . . . . . . . . . . . . . . . 270 533 758 616 517 934 957 495 . Wheels 633 | . . 314 53 . . . . . . . . . . . . 113 153 . . . . . . . . . . . Hover 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 Flight 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Fastest Speed 40 | 50 160 90 90 160 200 145 153 153 145 145 152 158 162 162 160 110 110 230 240 190 190 190 190 112 110 106 106 40 Average Speed 165 | 154 163 99 156 195 200 155 153 153 146 150 155 160 162 162 167 151 165 230 240 309 196 190 190 174 111 112 169 145 Slowest Speed 540 | 160 260 240 160 200 200 200 153 153 153 155 158 163 162 162 200 200 230 240 240 480 540 190 190 190 112 180 265 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 4 29 77 72 88 91 39 55 50 83 63 17 90 77 69 59 7 73 66 62 65 9 86 68 60 70 26 32 38 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 23 | . 1 1 2 2 8 . . . 3 . . . . 1 . . . 1 3 . . . 1 . . . . . Known Exits Taken 19 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . . . . . . 2 3 . 3 3 . 3 . 2 3 . 3 . 1 2 . 2 . . . Spaces Dug 51 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 32 . 10 Terrain Destroyed 529 | . . . 45 . . . . . . . . . 130 . . . 8 9 . 16 16 31 6 18 8 43 44 155 Melee 23 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 14 . . Projectile 201 | . . . . . . . . . . . . . 2 . . . 8 9 . 15 9 31 6 18 2 19 14 68 AOE 277 | . . . 45 . . . . . . . . . 128 . . . . . . . . . . . . . 20 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 21872 | 49 251 369 958 1052 627 1522 337 277 888 552 600 866 761 79 705 268 1820 757 215 538 777 828 698 612 1079 1269 1299 1819 Wait 2442 | . 18 1 82 132 3 164 4 4 4 15 31 29 12 . 290 18 858 118 . 10 53 33 68 13 31 173 47 231 Move 17328 | 37 171 335 732 763 606 1189 302 273 870 468 517 791 701 78 383 208 866 607 174 440 608 757 615 516 933 957 1072 1359 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 4 7 4 15 17 1 16 1 . . 4 8 3 1 . 5 10 5 10 6 7 15 3 2 11 1 13 26 17 Fast Attach 154 | 6 2 2 5 4 1 14 3 . 4 10 6 3 2 . 1 6 5 2 5 5 4 2 1 7 1 10 24 19 Attach 122 | 1 1 1 7 1 1 9 1 . . 6 6 4 2 1 4 6 1 2 2 12 4 2 1 6 3 5 14 19 Detach 21 | . . . . . 1 2 . . . 1 1 . . . . 2 . . . 5 . . . 1 . 2 5 1 Swap 182 | . . 2 15 21 3 14 2 . 6 2 3 10 12 . 2 1 16 3 3 9 18 2 2 5 7 10 9 5 Drop 281 | 1 . 6 19 33 5 27 3 . 4 6 4 4 1 . . 9 14 2 9 2 21 5 2 20 . 22 41 21 Fire 943 | . 52 18 83 67 6 85 14 . . 39 24 20 30 . 20 8 30 13 15 44 34 24 7 33 19 57 61 140 Melee 33 | . . . . 2 . . . . . . . . . . . . . . . 2 7 . . . 3 19 . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Rewire 132 | . . . . . . . 7 . . 1 . 2 . . . . 25 . 1 2 13 . . . 81 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Entered Mines 524 | -10/Mines | Core integrity fell below 50% 585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 593 | -10/Mines | Found Prototype Device 593 | -10/Mines | Identified Exp. Sensor Array 614 | -10/Mines | Met a Derelict shopkeep closing up shop 810 | -10/Mines | Learned Materials terminal intel 825 | -10/Mines | Learned location of Storage (-9) 851 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 903 | -10/Mines | Discovered new exit (range 12) 914 | -10/Mines | Entered Materials 914 | -9/Materials | Evolved 2 slots: Weapon x2 915 | -9/Materials | Loaded intel: 12 terminal locations 1218 | -9/Materials | Discovered new exit (range 11) 1295 | -9/Materials | Destroyed 7 combat bots 1378 | -9/Materials | Discovered new exit (range 14) 1497 | -9/Materials | Build established: Scavenger-Gunner 1520 | -9/Materials | Discovered new exit (range 16) 1713 | -9/Materials | Discovered new exit (range 10) 1714 | -9/Materials | First assault squad dispatched 1867 | -9/Materials | Central database locked down 2224 | -9/Materials | Discovered new exit (range 15) 2237 | -9/Materials | Identified exit to Mines 2237 | -9/Materials | Identified exit to Storage 2445 | -9/Materials | Entered Storage 2460 | -9/Storage | Met a pair of Derelict thieves 2629 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2845 | -9/Storage | First assault squad dispatched 2868 | -9/Storage | Lost 4 allies 2878 | -9/Storage | Core integrity fell below 50% 2961 | -9/Storage | Lost 4 allies 3472 | -9/Storage | Discovered new exit (range 16) 3489 | -9/Storage | Build established: Gunner 3853 | -9/Storage | Found Prototype Protection 3853 | -9/Storage | Identified Lgt. Regenerative Plating 4384 | -9/Storage | Used back door to open Recycling access 4384 | -9/Storage | Discovered new exit (range 5) 4394 | -9/Storage | Entered Recycling 4803 | -9/Recycling | Discovered new exit (range 14) 5637 | -9/Recycling | Entered Factory 5637 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6037 | -7/Factory | Search patrols dispatched 6561 | -7/Factory | Build established: Scavenger-Tank 6689 | -7/Factory | Discovered new exit (range 3) 6866 | -7/Factory | Build established: Tank 7500 | -7/Factory | Identified exit to Lower Caves 7862 | -7/Factory | Lost 3 parts (1u2w) 7966 | -7/Factory | Discovered new exit (range 11) 8016 | -7/Factory | Entered Lower Caves 8142 | -7/Lower Caves | Build established: Scavenger-Gunner 8202 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8519 | -7/Lower Caves | Discovered new exit (range 8) 8537 | -7/Lower Caves | Entered another Lower Caves area 8537 | -7/Lower Caves | Accompanied by 2 allies 8931 | -7/Lower Caves | Discovered new exit (range 15) 8959 | -7/Lower Caves | Entered Zion 8959 | -7/Zion | Accompanied by 2 allies 9104 | -7/Zion | System corruption cleaned by Quarantine Array 9194 | -7/Zion | Visited the Megawrench Repair Shop 9200 | -7/Zion | Megawrench repaired 11 parts 9748 | -7/Zion | Met Imprinter 9944 | -7/Zion | Learned Factory emergency access door positions 10045 | -7/Zion | Gained Derelict followers 10240 | -7/Zion | Discovered new exit (range 7) 10254 | -7/Zion | Entered Proximity Caves 10254 | -6/Proximity Caves | Accompanied by 4 allies 10567 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10687 | -6/Proximity Caves | Core integrity fell below 50% 10730 | -6/Proximity Caves | Lost 7 parts (2n3u2w) 10912 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11080 | -6/Proximity Caves | Discovered new exit (range 14) 11113 | -6/Proximity Caves | Entered Factory 11113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11868 | -6/Factory | Discovered new exit (range 7) 11876 | -6/Factory | Identified exit to Lower Caves 12044 | -6/Factory | Entered Lower Caves 12091 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12470 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12521 | -6/Lower Caves | Lost 3 parts (2n1w) 12720 | -6/Lower Caves | Identified exit to Lower Caves 12739 | -6/Lower Caves | Learned 12 Factory zone layouts 13109 | -6/Lower Caves | Learned Factory emergency access door positions 13433 | -6/Lower Caves | Entered another Lower Caves area 13541 | -6/Lower Caves | Encountered a Warlord checkpoint 13607 | -6/Lower Caves | Discovered new exit (range 9) 13873 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14113 | -6/Lower Caves | Learned 8 Factory zone layouts 14367 | -6/Lower Caves | Ambushed by wild Derelicts 14610 | -6/Lower Caves | Spotted B-75 Beast 14637 | -6/Lower Caves | Destroyed B-75 Beast 14643 | -6/Lower Caves | Discovered new exit (range 14) 14677 | -6/Lower Caves | Identified exit to Data Miner 14682 | -6/Lower Caves | Entered Data Miner 14682 | -6/Data Miner | Discovered new exit (range 6) 14713 | -6/Data Miner | Met Data Miner 14745 | -6/Data Miner | Learned location of Section 7 (-2) 14745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14773 | -6/Data Miner | Received God Mode back door access code from Data Miner 14808 | -6/Data Miner | Identified exit to Proximity Caves 14810 | -6/Data Miner | Entered Proximity Caves 14813 | -5/Proximity Caves | Spotter reported a threat 14839 | -5/Proximity Caves | Learned Factory terminal intel 15000 | -5/Proximity Caves | Lost 4 parts (3n1u) 15163 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15733 | -5/Proximity Caves | Discovered new exit (range 6) 15812 | -5/Proximity Caves | Identified exit to Factory 15814 | -5/Proximity Caves | Entered Factory 15814 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15815 | -5/Factory | Identified exit to Factory 15817 | -5/Factory | Loaded intel: 26 terminal locations 16129 | -5/Factory | Discovered new exit (range 10) 16159 | -5/Factory | Identified exit to Upper Caves 16203 | -5/Factory | Entered Upper Caves 16480 | -5/Upper Caves | Learned Factory terminal intel 16489 | -5/Upper Caves | Entered a destroyed Warlord outpost 17629 | -5/Upper Caves | Encountered a Warlord checkpoint 17882 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18084 | -5/Upper Caves | Lost 4 allies 18253 | -5/Upper Caves | Discovered new exit (range 11) 18269 | -5/Upper Caves | Identified exit to Upper Caves 18650 | -5/Upper Caves | Entered another Upper Caves area 20125 | -5/Upper Caves | Discovered new exit (range 11) 20148 | -5/Upper Caves | Identified exit to Zhirov 20176 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20224 | -5/Upper Caves | Entered Zhirov 20224 | -5/Zhirov | Discovered new exit (range 3) 20268 | -5/Zhirov | Met Zhirov 20311 | -5/Zhirov | Learned location of Testing (-2) 20364 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20400 | -5/Zhirov | Found Alien Artifact 20400 | -5/Zhirov | Identified Integrated Dissipator 20400 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20440 | -5/Zhirov | Found Alien Artifact 20694 | -5/Zhirov | Identified exit to Proximity Caves 20697 | -5/Zhirov | Entered Proximity Caves 20770 | -4/Proximity Caves | Lost 11 parts (1p4n2u4w) 20771 | -4/Proximity Caves | Destroyed 9 combat bots 20916 | -4/Proximity Caves | Spotter reported a threat 21039 | -4/Proximity Caves | Found Alien Artifact 21069 | -4/Proximity Caves | Spotter reported a threat 21224 | -4/Proximity Caves | Spotter reported a threat 21350 | -4/Proximity Caves | Spotter reported a threat 21617 | -4/Proximity Caves | Build established: Skirmisher 21805 | -4/Proximity Caves | Learned Research security intel 21831 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22095 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22175 | -4/Proximity Caves | Build established: Scavenger-Gunner 22228 | -4/Proximity Caves | Entered Factory 22228 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22229 | -4/Factory | Loaded intel: 27 terminal locations 22306 | -4/Factory | Watched by a mysterious "MATRIX" hacker 22436 | -4/Factory | Discovered new exit (range 16) 22466 | -4/Factory | Identified exit to Upper Caves 22478 | -4/Factory | Search patrols dispatched 22728 | -4/Factory | Search patrols dispatched 23647 | -4/Factory | Entered Upper Caves 23942 | -4/Upper Caves | Build established: Scavenger-Tank 24190 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24312 | -4/Upper Caves | Build established: Scavenger-Gunner 25141 | -4/Upper Caves | Discovered new exit (range 14) 25163 | -4/Upper Caves | Identified exit to Upper Caves 25203 | -4/Upper Caves | Entered another Upper Caves area 25203 | -4/Upper Caves | Discovered new exit (range 12) 25222 | -4/Upper Caves | Identified exit to Research 25249 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25757 | -4/Upper Caves | Learned 8 Research zone layouts 26348 | -4/Upper Caves | Discovered new exit (range 5) 26365 | -4/Upper Caves | Identified exit to Warlord 26469 | -4/Upper Caves | Entered Warlord 26743 | -4/Warlord | Met Warlord 26768 | -4/Warlord | Warlord's base attacked by MAIN.C 26914 | -4/Warlord | Opened Warlord's prototype stash 26924 | -4/Warlord | Found Prototype Device 26924 | -4/Warlord | Identified Exp. Phase Shifter 26932 | -4/Warlord | Found Prototype Reactor 26961 | -4/Warlord | Found Prototype Processor 26961 | -4/Warlord | Identified Exp. Target Analyzer 27118 | -4/Warlord | Warlord forces counterattacked 27148 | -4/Warlord | Spotted Striker 27182 | -4/Warlord | Spotted Striker 27197 | -4/Warlord | Destroyed Striker 27270 | -4/Warlord | Spotted B-90 Cyclops 27288 | -4/Warlord | Spotted Executioner 27291 | -4/Warlord | Spotted Executioner 27358 | -4/Warlord | Lost 33 allies 27368 | -4/Warlord | Lost 3 parts (3w) 27424 | -4/Warlord | Spotted Striker 27443 | -4/Warlord | Warlord base infiltrated, sounded retreat 27469 | -4/Warlord | Spotted Striker 27470 | -4/Warlord | Destroyed Striker 27520 | -4/Warlord | Lost 3 allies 27528 | -4/Warlord | Discovered new exit (range 15) 27543 | -4/Warlord | Identified exit to Proximity Caves 27544 | -4/Warlord | Entered Proximity Caves 27549 | -3/Proximity Caves | Spotter reported a threat 27579 | -3/Proximity Caves | Spotted B-86 Titan 28059 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28555 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 28659 | -3/Proximity Caves | Lost 4 parts (2u2w) 28781 | -3/Proximity Caves | Discovered exit to Research (range 3) 28783 | -3/Proximity Caves | Entered Research 28783 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28799 | -3/Research | Lost 5 allies 29532 | -3/Research | Found Prototype Protection 29532 | -3/Research | Identified Centrium Heavy Armor Plating 30253 | -3/Research | System corruption reached 10% 30304 | -3/Research | Discovered new exit (range 12) 30315 | -3/Research | Identified exit to Research 30316 | -3/Research | Entered another Research area 30316 | -2/Research | Warlord forces began assault on 0b10 30316 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30426 | -2/Research | Research machine network offline 30527 | -2/Research | Met up with Warlord 30609 | -2/Research | Borebot progress halted 30882 | -2/Research | Borebot progress halted 30909 | -2/Research | Borebot progress halted 31004 | -2/Research | Spotted Striker 31024 | -2/Research | Spotted Striker 31057 | -2/Research | Build established: Scavenger-Executioner 31067 | -2/Research | Lost 14 allies 31138 | -2/Research | Spotted Striker 31188 | -2/Research | Spotted Striker 31193 | -2/Research | Identified Transdimensional Reconstructor 31193 | -2/Research | Warped through subspace 31193 | -2/Research | Spotted Striker 31202 | -2/Research | Destroyed Striker 31253 | -2/Research | Spotted Executioner 31254 | -2/Research | Destroyed Executioner 31272 | -2/Research | Spotted Executioner 31282 | -2/Research | Destroyed Executioner 31314 | -2/Research | Destroyed 21 combat bots 31379 | -2/Research | Spotted Striker 31397 | -2/Research | Destroyed Striker 31543 | -2/Research | Spotted Striker 31565 | -2/Research | Destroyed Striker 31581 | -2/Research | Lost 4 allies 31612 | -2/Research | Spotted Executioner 31615 | -2/Research | Destroyed Executioner 31642 | -2/Research | Spotted Striker 31644 | -2/Research | Spotted Striker 31653 | -2/Research | Destroyed Striker 31664 | -2/Research | Destroyed Striker 31823 | -2/Research | Given Cave Seal Controls access code 32477 | -2/Research | Discovered new exit (range 15) 32503 | -2/Research | Identified exit to Access 32506 | -2/Research | System corruption reached 10% 32519 | -2/Research | Entered Access 32519 | -1/Access | Evolved 2 slots: Utility x2 33029 | -1/Access | Lost 3 allies 33215 | -1/Access | Destroyed 11 combat bots 33320 | -1/Access | Garrison activated, responded to threat 33519 | -1/Access | First assault squad dispatched 33525 | -1/Access | Found Prototype Device 33525 | -1/Access | Identified Exp. Transmission Jammer 33540 | -1/Access | Incoming assault squad redirected 33848 | -1/Access | System corruption reached 10% 34296 | -1/Access | Incoming assault squad redirected 34663 | -1/Access | Incoming assault squad redirected 34706 | -1/Access | Destroyed 7 combat bots 34799 | -1/Access | Spotted B-99 Colossus 34829 | -1/Access | Destroyed B-99 Colossus 34857 | -1/Access | Lost 5 parts (2u3w) 34956 | -1/Access | Garrison activated, responded to threat 34982 | -1/Access | Lost 4 parts (2n1u1w) 35046 | -1/Access | Incoming assault squad redirected 35088 | -1/Access | Destroyed 8 combat bots 35112 | -1/Access | Released all parts (7) 35119 | -1/Access | Core integrity fell below 50% 35143 | -1/Access | Lost 15 parts (2p4n3u6w) 35275 | -1/Access | Core integrity fell below 20% 35282 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 35263_ Slammed into U-05 Engineer. 35264_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 35267_ C-30 ARC bursts open, deploying its payload. 35267_ S-43 Plague unfolds itself. 35267_ Imp. Antigrav System destroyed. 35267_ Impulse Thruster destroyed. 35267_ Imp. Antigrav System destroyed. 35267_ Critical hit (Blast). 35267_ Knocked back. 35267_ Dropped Quantum Reactor. 35269_ Imp. Antigrav System destroyed. 35269_ Critical hit (Blast). 35269_ K-01 Serf destroyed. 35270_ Adv. Sensor Array severed. 35270_ Acquired 39 matter. 35270_ Triangulator severed. 35271_ Extracted 12 matter. 35275_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????? | | ??????????????????????????# | | ??????????????????????????# | | ????????????????? ????????# | | ##?????????????? ???????# | | # ??????????????? ???????# | | # ??????????????? ??????# | | # ???????????????? ?????# | | # ???????????????? ??### | | #= ??????####+######+###!% | | # ###### " | | # % # s | | # @ | | # #c H= | | ?######/### s s %% ! | | ?# ! c # s #####/"##!!=! | | ?# c # #?? ###### | | ?# !! # ## #????? | | ?# !! + ## #????? | | ?# !! # ## = #????? | | ?# ! !# ## #????? | | ?# # ## [ =#????? | | ?# # ## #????? | | ?# # ## ! #????? | | ?#####+#### ## #????? | | ?????# ??? ## #????? | | ?????#???? ## !!! #????? | | ????????? ## !! #????? | | ????????? ## !! #????? | | ????????/## ############## | | ??????????# #??????# | | ??????????# #??????# | | ??????????? #??????# ! | | ??????????? ????????# ? | | ???????????????????????# ? | | ???????????????????????# ?? | | ???????????????????????#####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 45 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 1500 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 14 Core Analysis 6 Recoil Reduction 9 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Machine Gun | -7/Factory | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DamperRingMantle Manual? 0 Play Time 04:12:24 Cumulative 221.3 hours Start 2026.08.10 @ 18:45:29 End 2026.08.11 @ 00:31:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 171 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2160c00e-627f-4525-a3d9-57503250eb0a