Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 09:03:34 Player: souux Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1222) 1222 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 3067 Bonus ------- Follower Combat Kills 280 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Treads Cooling System Huge Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Hacking Suite Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Cooling System Huge Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Shield Generator Hacking Suite Hacking Suite Tractor Beam Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 38 | 6 9 5 10 8 Power 8 | 1 2 1 2 2 Engine 6 | 1 2 . 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 12 | 2 2 . 3 5 Treads 8 | . 2 . 3 3 Leg . | . . . . . Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 1 . Device . | . . . . . Storage 4 | 1 1 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 3 4 1 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 2 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 2 . 1 14 Power 2 | . . . . 2 Propulsion 6 | . 1 . 1 4 Utility . | . . . . . Weapon 9 | . 1 . . 8 Highest Loss Streak 13 | . 1 . 1 13 To Critical Strikes . | . . . . . Average Backups 11 | 4 7 9 16 14 Power 1 | . . 1 1 . Propulsion 3 | 3 4 2 3 2 Utility 4 | . 1 2 7 9 Weapon 2 | . 2 3 3 1 Tool/Special . | . . . . . Unused Backups 18 | . 3 1 5 9 Power 1 | . . . 1 . Propulsion 3 | . 1 . 2 . Utility 11 | . 1 1 1 8 Weapon 2 | . 1 . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 98 100 99 73 Engine 4 | . 14 2 . 8 Core 8 | . . 11 10 . Treads 21 | . 13 28 21 11 Wheel 3 | . 14 . . 9 Storage 12 | . 14 14 11 11 Processor 12 | . 13 14 11 11 Ballistic Gun 29 | . 26 18 43 14 Launcher 3 | . . 9 . 3 Peak Build Rating 16 | 6 8 10 16 15 Average Rating 10 | 4 6 9 14 10 On Entrance 7 | . 6 8 10 15 Naked Turns . | . . . . . Heaviest Build 93 | 13 93 50 59 59 Greatest Support 40 | 32 40 40 40 40 Greatest Overweight (x) 2 | 1 2 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 25 25 20 20 Average Capacity 16 | 7 8 16 20 20 Most Carried 20 | 8 9 11 20 20 Average Carried 11 | 5 7 9 16 14 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 8 8 11 20 13 Class Distribution -------------------- 60% | Mutant 26% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1638 | 263 254 212 694 215 Remotely . | . . . . . Salvage Created 1842 | 81 345 154 1161 101 Parts 106 | 2 21 11 67 5 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 2 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 8 7 22 10 Guns 35 | . 8 2 19 6 AOE 12 | . . 5 3 4 Classes Destroyed 9 | 1 3 . 3 2 Worker 3 | . . . 2 1 Builder 1 | . . . . 1 Recycler 5 | 1 1 . 3 . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 12 | . 3 3 6 . Grunt 21 | . 5 4 12 . Sentry 4 | . . . 4 . Assembled 10 | . . . . 10 Best Kill Streak 9 | 1 3 3 6 9 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 271 | . 80 28 51 112 Missed 72 | . 21 10 18 23 Hits 199 | . 59 18 33 89 Melee 7 | . . . . 7 Projectile 192 | . 59 18 33 82 AOE 11 | . . . . 11 Critical Strikes 2 | . 1 . . 1 Part Disruptions 3 | . . . . 3 Damage Taken 2996 | . 537 214 469 1776 Core 606 | . 154 39 57 356 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 22 . . Volleys Fired 148 | 3 51 14 48 32 Largest 4 | 2 2 2 4 4 Hottest 128 | 70 70 50 89 128 Shots Fired 360 | 6 101 18 174 61 Gun 347 | 6 101 9 173 58 Cannon . | . . . . . Launcher 13 | . . 9 1 3 Special . | . . . . . Kinetic 316 | 3 91 9 173 40 Thermal 31 | 3 10 . . 18 Explosive 13 | . . 9 1 3 Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 9 3 14 4 Robot Miss Streak 12 | . 12 2 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 198 | 6 54 5 101 32 Core Hits 100 | 2 17 14 44 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . . . 2 Burn 3 | 1 . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3359 | 60 578 367 1507 847 Guns 2597 | 60 578 57 1395 507 Cannons . | . . . . . Explosions 739 | . . 303 112 324 Melee . | . . . . . Ramming 23 | . . 7 . 16 Kinetic 2301 | 22 505 57 1395 322 Thermal 392 | 38 73 . . 281 Explosive 643 | . . 303 112 228 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 68 | . . . 35 33 Projectiles . | . . . . . Explosions 68 | . . . 35 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 21 . 124 Shots 5 | . . 2 . 3 Rammed 4 | . . 1 . 3 Targets Rammed 4 | . . 1 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 194 | 70 150 10 81 194 Average Temperature 40 | 40 45 5 27 66 Received Heat Transfer 670 | . 114 72 192 292 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1099 | 185 222 . . 692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 76 99 Level 1 8 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 371 | 5 53 83 371 201 Initial 142 | . . 7 . 142 Average 51 | . 14 16 102 71 Influence Increases 1649 | 5 250 310 895 189 Destroy 0b10 Robot/C 980 | . 160 200 580 40 Destroy 0b10 Robot/NC 80 | 5 10 . 55 10 Destroy Leader 236 | . 40 40 146 10 Allied During Kill 48 | . . 17 25 6 Successful Hack 46 | . 9 . 37 . Disable Machine 105 | . . 15 30 60 Destroy Structure 79 | . 1 38 7 33 Lose Combat Pursuer 75 | . 30 . 15 30 Influence Decreases 1648 | 5 230 330 530 553 Entered New Map 236 | . . 13 . 223 Time Decay 1142 | 5 210 297 480 150 Lost Part 170 | . 20 . 10 140 Lost Ally 100 | . . 20 40 40 Squads Dispatched 6 | . 3 . 3 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 15 10 40 31 Peak Tracking Total 12 | . 5 3 4 12 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . . 1 2 4 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 2 1 8 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 8 1 22 . Successful 16 | . 3 1 12 . Failed 15 | . 5 . 10 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 8 . 15 . Terminals 23 | . 8 . 15 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Botnet 7 | . 2 . 5 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 6 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 45 | . . 40 32 45 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 67 | . . 15 47 5 Total Damage 806 | . . 129 595 82 Kills 16 | . . 3 11 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4886 | 74 862 1825 1819 306 Spaces Moved 1904 | 43 274 841 611 135 Core 8 | 8 . . . . Treads 1671 | . 190 841 611 29 Legs . | . . . . . Wheels 225 | 35 84 . . 106 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 240 115 Average Speed 201 | 93 141 208 240 145 Slowest Speed 320 | 100 160 240 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 44 96 46 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 48 4 43 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . 48 4 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2678 | 71 663 895 855 194 Wait 488 | 7 310 21 140 10 Move 1900 | 42 273 840 610 135 Hop . | . . . . . Pick Up 53 | 13 9 5 23 3 Fast Attach 2 | 1 1 . . . Attach 21 | 5 2 . 4 10 Detach . | . . . . . Swap 34 | . 8 10 15 1 Drop 28 | . 9 4 15 . Fire 148 | 3 51 14 48 32 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Entered Mines 1110 | -10/Mines | Discovered new exit (range 8) 1127 | -10/Mines | Found the Drone Emporium 1133 | -10/Mines | Found Prototype Device 1146 | -10/Mines | Identified exit to Materials 1388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1551 | -10/Mines | Discovered exit to Materials (range 8) 2345 | -10/Mines | Discovered new exit (range 9) 2762 | -10/Mines | Entered Materials 2762 | -9/Materials | Accompanied by 2 allies 2762 | -9/Materials | Evolved 2 slots: Weapon x2 3084 | -9/Materials | Build established: Gunner 3671 | -9/Materials | Discovered new exit (range 16) 3712 | -9/Materials | Identified exit to Materials 4198 | -9/Materials | Discovered exit to Materials (range 13) 4408 | -9/Materials | Build established: Scavenger-Gunner 4563 | -9/Materials | Discovered new exit (range 7) 4575 | -9/Materials | Identified exit to Mines 4581 | -9/Materials | Entered Mines 4607 | -9/Mines | Assembled infested the area 4681 | -9/Mines | Core integrity fell below 50% 4758 | -9/Mines | Lost 13 parts (2p4n7w) 4867 | -9/Mines | Core integrity fell below 20% 4887 | -9/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04806_ K-01 Serf collects debris. 04829_ U-05 Engineer builds a Wall. 04830_ U-05 Engineer lays Concrete. 04832_ U-05 Engineer builds a Wall. 04833_ K-01 Serf collects debris. 04833_ U-05 Engineer lays Concrete. 04835_ U-05 Engineer builds a Wall. 04841_ U-05 Engineer lays Concrete. 04849_ U-05 Engineer builds a Wall. 04852_ U-05 Engineer lays Concrete. 04853_ U-05 Engineer builds a Wall. 04857_ U-05 Engineer lays Concrete. 04866_ Slammed into T-07 Excavator. 04866_ Destabilizing: Core damaged (-12). 04866_ T-07 Excavator sends out distress signal. 04870_ Slammed into G-34 Mercenary. 04870_ Destabilizing: System interference. 04870_ Signal Interpreter temporarily disabled. 04871_ Slammed into G-34 Mercenary. 04886_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????######?????????????????????? | | ??????????????##"/@"##????????????????????? | | ??????????????#""!!""#???##???????????????? | | ??????????????# Y l #??# ##??????????????? | | ??????????????## Y#### #??????????????? | | ??????????????###++## #??????????????? | | ??????????????# #???????????????? | | ??????????????# ###???????????????? | | ??????????????# ##?????????????????? | | ??????????????## #??????????????????? | | ???????????????## ##??????????????????? | | ????????????????#### ##???????????????????? | | ???????????????##### ##### #??????????? | | ???????????????# % #???????????? | | ?????????????### ###%#### #???????????? | | ?????????????# #?# #????????????????????? | | ?????????????# ###?# ######???????????????? | | ?????????????# #####%# ##??????????????? | | ?????????????# # ### #####"##?????????????? | | ?????????????# # # #?????????????? | | ??????## # ### ### #?????????????? | | ??????# % % % #??#######????? | | ?????# # ### ### #### #????? | | ??????# # ### #????? | | ??????# % ## = # ## #????? | | ??????# ##### = # ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingSmartRefractor Manual? 0 Play Time 00:39:42 Cumulative 21.8 hours Start 2025.09.28 @ 08:21:43 End 2025.09.28 @ 09:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473a4479-6855-4c87-9f0c-08d19ed591b2