Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 18:14:55 Player: the Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3265) 3265 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6464 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 100/100 System Corruption 3% Temperature Warning (375) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON ----------- Flak Gun Gauss Cannon Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Angular Momentum Engine Improved Light Armor Plating Layered Light Armor Plating Recalibrator Arc Projector Heavy Laser Gatling Laser Plasma Cannon [Rating: 51] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 140 | 7 16 34 35 48 Power 20 | 1 . 5 4 10 Engine 17 | 1 . 5 2 9 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 26 | 2 4 6 6 8 Treads 20 | . 2 6 4 8 Leg . | . . . . . Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 47 | 2 6 11 10 18 Device 21 | 1 3 4 4 9 Storage 6 | 1 1 1 2 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 17 | . 2 5 3 7 Artifact . | . . . . . Weapon 47 | 2 6 12 15 12 Energy Gun 14 | . 3 3 2 6 Energy Cannon 6 | . 1 2 2 1 Ballistic Gun 19 | 2 2 6 8 1 Ballistic Cannon 3 | . . . 1 2 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 32 | . 1 5 2 24 Power 4 | . . . . 4 Propulsion 6 | . 1 1 . 4 Utility 13 | . . 3 2 8 Weapon 9 | . . 1 . 8 Highest Loss Streak 20 | . 1 2 1 20 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 97 98 93 Engine 10 | . 14 11 2 13 Core 1 | . . . 5 . Treads 16 | . 4 20 12 19 Wheel 3 | . 22 . 5 . Device 17 | . 13 15 23 16 Storage 10 | . 14 10 9 9 Processor 7 | . . 9 9 7 Protection 4 | . . 7 3 2 Energy Gun 7 | . 10 8 1 7 Energy Cannon 1 | . 4 1 2 . Ballistic Gun 10 | . 13 11 16 3 Ballistic Cannon 1 | . . . . 5 Launcher 2 | . . . 4 4 Peak Build Rating 51 | 9 12 21 31 51 Average Rating 25 | 6 9 17 27 43 On Entrance 14 | . 9 11 21 29 Naked Turns . | . . . . . Heaviest Build 74 | 15 22 28 38 74 Greatest Support 84 | 32 40 40 40 84 Greatest Overweight (x) 9 | . 1 1 2 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 9 10 9 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 8 10 10 2 Class Distribution -------------------- 49% | Mutant 21% | Skirmisher 16% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2798 | 303 206 1009 768 512 Remotely . | . . . . . Salvage Created 3275 | 103 295 1332 803 742 Parts 191 | 7 12 93 40 39 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled 14 | . . . . 14 Retrieved Matter 58 | . . . . 58 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 8 30 14 24 Melee 1 | . . 1 . . Guns 46 | . 8 19 11 8 Cannons 9 | . . 2 2 5 AOE 20 | . . 8 1 11 Classes Destroyed 16 | 2 4 6 . 4 Worker 2 | . . 2 . . Builder 5 | . 1 2 . 2 Tunneler 3 | 1 . 1 . 1 Hauler 2 | . . 1 1 . Recycler 5 | 1 . 1 3 . Mechanic 1 | . . 1 . . Watcher 9 | . 1 5 3 . Swarmer 16 | . 2 8 6 . Grunt 36 | . 6 11 6 13 Brawler 1 | . . 1 . . Duelist 2 | . . 2 . . Protector 1 | . . . . 1 Sentry 13 | . . 8 2 3 Specialist 1 | . . . . 1 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 9 | 2 2 6 4 9 Combat Bots Only 8 | . 2 6 4 8 Max Kills in Single Turn 4 | 1 1 4 2 2 Gunslinging 1 | . . 1 . . Exploded 4 | . . 4 1 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 672 | . 45 139 79 409 Missed 180 | . 8 45 16 111 Damage Taken 6723 | . 553 1405 785 3980 Core 1075 | . 75 217 79 704 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 51 . Regen/Repaired (Parts) 258 | . . 138 120 . Core Remaining (%) 75 | 100 70 45 85 . Volleys Fired 263 | 6 34 90 66 67 Largest 3 | 2 2 2 3 3 Hottest 229 | 40 125 125 158 229 Shots Fired 587 | 12 68 173 155 179 Gun 461 | 12 64 150 129 106 Cannon 107 | . 4 21 25 57 Launcher 19 | . . 2 1 16 Special . | . . . . . Kinetic 316 | 12 42 75 115 72 Thermal 212 | . 26 66 39 81 Explosive 19 | . . 2 1 16 Electromagnetic 40 | . . 30 . 10 Robot Hit Streak 13 | 3 9 13 5 6 Robot Miss Streak 11 | 3 5 6 5 11 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 1 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 345 | 6 47 104 85 103 Core Hits 183 | 2 19 57 32 73 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 17 | . 3 9 1 4 Burn 9 | . 2 4 1 2 Destroy 3 | . 1 2 . . Blast 2 | . . . . 2 Corrupt 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8382 | 80 668 2373 1616 3645 Guns 4771 | 80 661 1571 1204 1255 Cannons 1407 | . . 181 375 851 Explosions 2176 | . . 600 37 1539 Melee . | . . . . . Ramming 28 | . 7 21 . . Kinetic 3575 | 80 480 881 1064 1070 Thermal 2687 | . 181 830 515 1161 Explosive 1755 | . . 344 37 1374 Electromagnetic 337 | . . 297 . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 3 Average Corruption 3 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 40 . 11 Message Errors 9 | . . 5 . 4 Matter Fused 13 | . . 11 . 2 Heat Flow Errors 8 | . . 5 . 3 Energy Discharges 13 | . . 12 . 1 Data Loss (minor) 6 | . . 5 . 1 Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 50 | . . 14 . 36 Projectiles . | . . . . . Explosions 50 | . . 14 . 36 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 322 | . 3 213 . 106 Shots 6 | . . 4 . 2 Rammed 11 | . 1 10 . . Targets Rammed 13 | . 1 12 . . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 803 | . 132 535 489 803 Average Temperature 133 | . 46 125 100 179 Received Heat Transfer 2412 | . 219 459 342 1392 Effects 40 | . . 10 3 27 Shutdowns 5 | . . . 1 4 Energy Bleed 8 | . . 2 1 5 Interference 11 | . . 5 . 6 Matter Decay 4 | . . 1 . 3 Short Circuit 4 | . . 1 1 2 Damage (minor) 3 | . . 1 . 2 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 3 1 1 Heat Transferred 5571 | . 666 1915 888 2102 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 539 | 10 189 539 408 520 Initial 220 | . 6 20 220 185 Average 256 | 2 57 277 283 302 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 33 | 100 100 38 3 20 Level 1 46 | . . 28 95 56 Level 2 19 | . . 33 1 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 2 1 5 Investigation 4 | . 2 . 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 . 3 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 13 40 23 35 Peak Tracking Total 11 | . 3 8 4 11 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 4 2 6 Max in Single Turn 3 | . . 3 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 31 | . 7 12 8 4 Terminals 22 | . 5 9 7 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 87 | . 19 38 21 9 Successful 37 | . 10 16 9 2 Failed 50 | . 9 22 12 7 Catastrophic 8 | . 2 3 1 2 Database Lockouts . | . . . . . Manual 6 | . 1 2 3 . Terminals 57 | . 12 27 17 1 Fabricators 2 | . . . . 2 Repair Stations 14 | . . 6 4 4 Recycling Units 8 | . 7 1 . . Scanalyzers 6 | . . 4 . 2 Garrison Access . | . . . . . Terminal Hacks 17 | . 3 7 7 . Record 1 | . . . 1 . Robot Analysis 2 | . . 2 . . Prototype ID Bank 3 | . . 1 2 . Branch Access Points 1 | . . 1 . . Repair Station Index 1 | . . . 1 . Alert Level 3 | . 1 1 1 . Dispatch Records 2 | . 1 . 1 . Zone Layout 4 | . 1 2 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 7 | . 6 1 . . Process 1 | . 1 . . . Report Inventory 3 | . 2 1 . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 30 | . 7 12 8 3 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 51 | . . . . 51 Total Part Build Rating 2 | . . . . 2 Parts Repaired 3 | . . 2 1 . Time 112 | . . 52 60 . Parts Recycled . | . . . . . Recycled Matter 7 | . 7 . . . Retrieved Matter 7 | . 7 . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5416 | 105 575 2120 1196 1420 Spaces Moved 2580 | 68 381 968 601 562 Core 2 | 1 . . . 1 Treads 1964 | . 43 968 392 561 Legs . | . . . . . Wheels 614 | 67 338 . 209 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 105 160 Average Speed 154 | 99 106 168 141 185 Slowest Speed 500 | 100 160 240 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 81 69 49 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 216 | . . 54 19 143 Melee . | . . . . . Projectile 18 | . . 1 9 8 AOE 198 | . . 53 10 135 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3538 | 90 482 1314 851 801 Wait 393 | 2 36 160 116 79 Move 2576 | 67 380 967 600 562 Hop . | . . . . . Pick Up 74 | 8 7 26 17 16 Fast Attach 25 | 7 . 6 9 3 Attach 32 | . 2 8 6 16 Detach 2 | . . . . 2 Swap 83 | . 14 20 20 29 Drop 77 | . 8 25 17 27 Fire 263 | 6 34 90 66 67 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 12 | . . 12 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x2 969 | -9/Materials | Identified exit to Mines 1172 | -9/Materials | Discovered new exit (range 5) 1758 | -9/Materials | Repaired Lgt. Treads 1785 | -9/Materials | Repaired Med. Storage Unit 2240 | -9/Materials | Core integrity fell below 50% 2681 | -9/Materials | First assault squad dispatched 2801 | -9/Materials | Entered another Materials area 2801 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2994 | -8/Materials | Repaired Enh. Autogun 3053 | -8/Materials | Build established: Scavenger-Skirmisher 3241 | -8/Materials | Discovered new exit (range 8) 3369 | -8/Materials | Build established: Skirmisher 3817 | -8/Materials | Discovered new exit (range 15) 3870 | -8/Materials | Build established: Scavenger-Skirmisher 3997 | -8/Materials | Entered Factory 3997 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4068 | -7/Factory | Fabricated Lgt. Treads (x2) 4822 | -7/Factory | Build established: Skirmisher 4883 | -7/Factory | Cargo convoy interrupted 5194 | -7/Factory | Build established: Gunner 5392 | -7/Factory | Destroyed 8 combat bots 5392 | -7/Factory | Core integrity fell below 50% 5413 | -7/Factory | Core integrity fell below 20% 5417 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-1). Critical hit (Burn: +37). G-47 Trooper heat damages Imp. Heat Sink. The unstable cave ceiling collapses. Med. Storage Unit destroyed. Overheating: Matter decay (-4). Penetrated by Slug. Hvy. Ion Engine destroyed. Hvy. Ion Engine broken. Overheating: Short circuit. Recalibrator destroyed. Critical hit (Burn: +37). Overheating: Energy bleed (-13). Imp. Light Armor Plating destroyed. Broken Hvy. Ion Engine destroyed. Penetrated by Slug. Overheating: Adv. Terrain Scan Processor damaged (-3). G-47 Trooper heat damages Lgt. Nuclear Core. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##############+####### ""?#? ???????????????? | | +?""" ?F" ##? ????????????? | | ############## ####### """ ?? ## ?? ??????????? | | ############## ###?### """? "" #? ??? ???????????? | | ############# ####### ? ? ###???????????????? | | #??########## ###############?####? ????????????? | | ############# ### / ######?# ? ???????????? | | ########### # [ "" ##??##?# ?????????????? | | ############ # "" """####?##???????????????? | | + "" S"#####???? ????????????? | | ?########## """ """#####?????????????????? | | ?########### """ """######?#+?????????????? | | ############# ## """ ###?###???? ??????????? | | ############# ## #####??# ????????????? | | # ############ ##### ??"??????????? | | """ """ """ # ###################??"???????????? | | """ """ """ # # t # ?"??? # ?????? | | """ """ """ # # #? ???????????? | | # # # ???? ?????? | | """ """ + + h""??? ???????? | | """ """ # # g ""?"???#??#??? | | """ """ """# # # " "? #??#???? | | T # # ???##?#??? | | """# o######## # # #?###?##?? | | # g %%[ # #####??#?? | | ############# g @ ==% ? ?? | | ?############ % ## ######?#?? | | ####?#########+######## ## ###?#?????#? | | ####?#### # ###?#???#?#?? | | ######### ; ### ############?# | | #?####### """ """ # """""" ### # ?????? | | ####??### """ """ # """""" ### # """" # ? ? | | ######### """ """ # """""" ### # """" #???? | | #####?### # """""" ### # """" #? ? | | ?##?##### """ """ # ### + """" # ? ? | | ?#####?## """ """ # ### [!# """" #???? | | ####??### """ """ # ### %#! """" # ?? | | ###?####? ############ =!# """" #? | | ###??#??# ? ############ # ? ""? | | #######?? ?? # ? ## ## ####### "?? | | ###?#?#?#?############ ## #######??# ""? | | ? ? ????####?######## ## ##?####### ?? | | #######? # ? # ############? | | ?# + ? # ? # | | # # ?? # + | | # #? # # % | | # + ? ? # # #######+###?? | | ? + # ? ? # ? ?? ### ####? ? ? | | # ^^^^#? ? ?# ? ### #?###? ? ? ?? | | +#####^^ # # ### ##### ?"" ""??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 41 Recoil Reduction 6 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionCoolingCloak Manual? 0 Play Time 01:08:21 Cumulative 30.7 hours Start 2025.03.23 @ 14:03:37 End 2025.03.23 @ 18:14:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7eb6f35-81f0-4417-a916-f536fcd0138f