Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 15:37:16 Player: jackerran Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1518) 1518 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3548 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 180/265 System Corruption 0% Temperature Cool (36) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Cooling System Small Storage Unit Huge Storage Unit Particle Charger Particle Charger Particle Gun Heavy Particle Gun Heavy Assault Rifle Gauss Rifle Welding Torch Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Small Storage Unit Huge Storage Unit Heavy Particle Gun Assault Rifle Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 69 | 6 11 11 31 10 Power 16 | 1 1 3 10 1 Engine 9 | 1 1 1 5 1 Core 7 | . . 2 5 . Reactor . | . . . . . Propulsion 24 | 2 3 6 8 5 Treads 18 | . 3 6 8 1 Leg 6 | 2 . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 1 1 Device 1 | 1 . . . . Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | 2 6 1 12 3 Energy Gun 9 | . 1 . 7 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 4 1 2 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 3 . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . 2 . 19 11 Power 9 | . 1 . 6 2 Propulsion 11 | . . . 6 5 Utility 2 | . . . . 2 Weapon 10 | . 1 . 7 2 Highest Loss Streak 11 | . 1 . 11 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 98 82 84 Engine 6 | . 13 5 4 . Core 6 | . . 4 9 15 Treads 27 | . 27 32 26 23 Device 4 | . 14 . . . Storage 10 | . 13 11 9 9 Processor 7 | . . 11 14 6 Protection 1 | . . . . 5 Energy Gun 6 | . 2 . 14 9 Ballistic Gun 15 | . 24 33 3 . Special Weapon 1 | . . . . 7 Impact Weapon 1 | . . . . 7 Peak Build Rating 25 | 6 8 17 25 23 Average Rating 12 | 5 7 14 20 20 On Entrance 10 | . 6 8 17 20 Naked Turns . | . . . . . Heaviest Build 63 | 6 50 51 63 59 Greatest Support 69 | 20 40 69 69 66 Greatest Overweight (x) 14 | . 1 . 14 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 16 | 5 19 20 20 20 Most Carried 20 | 5 11 20 20 16 Average Carried 10 | 4 8 15 14 13 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | 5 10 20 14 12 Class Distribution -------------------- 64% | Mutant 25% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1166 | 264 151 311 362 78 Remotely . | . . . . . Salvage Created 1602 | 30 290 233 778 271 Parts 76 | 4 15 19 28 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | 1 9 8 15 6 Melee 2 | . . . . 2 Guns 25 | 1 6 8 10 . AOE 8 | . 3 . 5 . Classes Destroyed 6 | 1 2 1 2 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Swarmer 7 | . 3 4 . . Grunt 24 | 1 6 3 12 2 Sentry 5 | . . 1 2 2 Hunter 3 | . . . 1 2 Best Kill Streak 8 | 1 4 4 8 3 Combat Bots Only 6 | 1 3 4 6 3 Max Kills in Single Turn 4 | 1 2 1 4 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 405 | 3 98 29 176 99 Missed 105 | 1 41 10 32 21 Damage Taken 4413 | 22 682 203 2386 1120 Core 722 | 22 133 9 393 165 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Regen/Repaired (Parts) 46 | . . 46 . . Core Remaining (%) 75 | 91 38 97 . . Volleys Fired 127 | 2 53 17 51 4 Largest 3 | 2 2 3 3 1 Hottest 166 | 40 60 60 166 65 Shots Fired 253 | 4 102 51 92 4 Gun 241 | 4 98 51 84 4 Cannon . | . . . . . Launcher 12 | . 4 . 8 . Special . | . . . . . Kinetic 148 | 4 74 51 19 . Thermal 62 | . . . 58 4 Explosive 7 | . 4 . 3 . Electromagnetic 36 | . 24 . 12 . Robot Hit Streak 14 | 4 6 12 14 7 Robot Miss Streak 4 | . 3 4 4 . Penetration Max . | . . . . . Secondary Targets 8 | . 3 3 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 194 | 4 64 32 64 30 Core Hits 82 | 2 20 13 44 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . 1 1 1 3 Critical Strikes 10 | . 1 1 4 4 Burn 3 | . . . 3 . Destroy 3 | . 1 1 1 . Smash 4 | . . . . 4 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3729 | 37 783 399 1592 918 Guns 2065 | 37 610 399 956 63 Cannons . | . . . . . Explosions 809 | . 173 . 636 . Melee 855 | . . . . 855 Ramming . | . . . . . Kinetic 1009 | 37 387 399 186 . Thermal 734 | . . . 671 63 Explosive 409 | . 173 . 236 . Electromagnetic 722 | . 223 . 499 . Impact 855 | . . . . 855 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 144 | . . . 10 134 Projectiles . | . . . . . Explosions 10 | . . . 10 . Melee 134 | . . . . 134 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 23 . 63 . Shots 6 | . 1 . 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 542 | 6 18 12 542 113 Average Temperature 213 | 6 9 5 267 52 Received Heat Transfer 2133 | 12 324 78 1179 540 Effects 21 | . . . 21 . Shutdowns 6 | . . . 6 . Energy Bleed 4 | . . . 4 . Interference 4 | . . . 4 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 11 | . 3 . 5 3 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1924 | . . . 1776 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 259 | 20 235 227 259 116 Initial 41 | . . 35 31 41 Average 65 | 7 71 126 80 61 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 91 | 100 85 76 92 100 Level 1 8 | . 14 23 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 16 11 22 10 Peak Tracking Total 9 | 1 4 5 9 4 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 2 3 3 Terminals 6 | . 1 1 2 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 6 4 4 Successful 14 | . 2 6 3 3 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 1 1 Terminals 10 | . 2 2 3 3 Fabricators . | . . . . . Repair Stations 6 | . . 4 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 3 2 Record 9 | . 2 2 3 2 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 4 . 1 Scan Component 3 | . . 2 . 1 Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 70 | . . 70 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3474 | 802 841 558 702 571 Spaces Moved 1563 | 575 273 180 300 235 Core 19 | 17 . . 2 . Treads 965 | . 252 180 298 235 Legs 579 | 558 21 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 159 | 117 228 160 163 174 Slowest Speed 750 | 120 240 160 750 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 20 45 18 12 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 38 | . 27 . 11 . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . 27 . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2278 | 693 403 412 433 337 Wait 414 | 104 47 186 24 53 Move 1559 | 574 272 179 299 235 Hop . | . . . . . Pick Up 51 | 7 11 12 17 4 Fast Attach 13 | 4 1 2 4 2 Attach 32 | 2 2 4 18 6 Detach 4 | . . 2 2 . Swap 24 | . 8 5 9 2 Drop 20 | . 6 5 9 . Fire 127 | 2 53 17 51 4 Melee 31 | . . . . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . 3 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 803 | -11/Scrapyard | Entered Materials 804 | -10/Materials | Build established: Mutant 1121 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Core integrity fell below 50% 1535 | -10/Materials | Discovered new exit (range 16) 1644 | -10/Materials | Entered another Materials area 1644 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1957 | -9/Materials | Build established: Gunner 2074 | -9/Materials | Discovered new exit (range 12) 2074 | -9/Materials | Discovered new exit (range 4) 2139 | -9/Materials | Repaired Imp. Treads 2178 | -9/Materials | Repaired Lgt. Nuclear Core 2202 | -9/Materials | Entered another Materials area 2202 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2450 | -8/Materials | Discovered new exit (range 6) 2623 | -8/Materials | Lost 11 parts (3p3n5w) 2724 | -8/Materials | Core integrity fell below 50% 2770 | -8/Materials | Lost 6 parts (1p3n2w) 2825 | -8/Materials | Build established: Mutant 2904 | -8/Materials | Entered Storage 3283 | -8/Storage | Build established: Scavenger-Mutant 3311 | -8/Storage | Core integrity fell below 20% 3475 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Critical hit (Burn: +37). Y-45 Defender IFF system glitched. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Imp. Weapon Shielding destroyed. Destroyed Lgt. Nuclear Core. H-55 Commando system corrupted by crushing effect. H-55 Commando system terminally corrupted. Targeting Computer fried. Acquired 38 matter. Critical hit (Burn: +37). R-06 Scavenger collects Corrupted Gauss Rifle. Carbon-fiber Leg destroyed. R-06 Scavenger collects Corrupted Carbon-fiber Leg. Particle Gun destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ???????##"""#??????? #??????????????????????????? | | ???????#T #??????? #??????????????????????????? | | ???????####+#########+###????????????????????????? | | ?????????# + "????????????????????????? | | ??????#### ######## #T#????????????????????????? | | ??????" # # # ###????????????????????????? | | ??????" # # + #??????????????????????????? | | ??????" + # """ # #??????????????????????????? | | ??????#T## # """ # ####???????????????????????? | | ??????#### # """ + #???????????????????????? | | ?????????# # ####%#???????????????????????? | | ?????????# ####+###??# #???????????????????????? | | ?????????# #??? ????## ##??????????????????????? | | ?????????# #??# ##### #######????????????????? | | ?????????# #??# ?????????? | | ?????????# #??#^#####gr #######????????????????? | | ?????????# #??# #?####/######??????????????????? | | ?????????# #??# #? ??#Y@ #??????????????????? | | ????##"### #??# # ??# g " #??????????????????? | | ????#T + #??# # ???# ""a #??????????????????? | | ????## # #??# +????# "" #??????????????????? | | ?????##### #??# #?? # """ #??????????????????? | | ?????????# #### # *# #??????????????????? | | ###??????# + ##" "###??????????????????? | | #T######?# ###### ##"R"#????????????????????? | | #?# #??????? !##"""#????????????????????? | | #?# #?????????######????????????????????? | | "" """ #?# ####????????????????????????????????? | | "" """ #?# ## ########?????????????????????????? | | "" """ #?# ## #?????????????????????????? | | #?# ## """ #?????????????????????????? | | T" #?# ## """ ####??????????????????????? | | ### ## """ "" #??????????????????????? | | ####+#### #%! 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"" #??????????????????????? | | + !!! ####??????????????????????? | | # !!! #?????????????????????????? | | ######### # #?????????????????????????? | | ????????################?????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Part-time Mechanic Power Corrupts Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed ColdDeliveryDrive Manual? 0 Play Time 00:55:36 Cumulative 0.9 hours Start 2025.03.20 @ 14:33:44 End 2025.03.20 @ 15:37:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 56x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b81c6591-34ab-41d5-a7b9-c936075bcd0d