Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 13:22:45 Player: ILikeMonsters1890 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1577) 1577 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4926 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Seismic Detector Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Improved Sensor Array Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Minigun Minigun Minigun [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 65 | 1 5 8 . 2 30 14 5 Power 9 | . 1 3 . . 4 . 1 Engine 7 | . 1 3 . . 2 . 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 22 | . 2 3 . . 11 4 2 Treads . | . . . . . . . . Leg 22 | . 2 3 . . 11 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . . 1 8 6 1 Device 11 | 1 1 . . . 5 4 . Storage 3 | . 1 . . 1 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . 2 2 1 Artifact . | . . . . . . . . Weapon 15 | . . 2 . 1 7 4 1 Energy Gun 7 | . . 2 . . 5 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | . . . . 1 2 3 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 20 | . . 5 . . 7 . 8 Power 4 | . . 2 . . 1 . 1 Propulsion 8 | . . 2 . . 3 . 3 Utility 5 | . . . . . 2 . 3 Weapon 3 | . . 1 . . 1 . 1 Highest Loss Streak 8 | . . 5 . . 4 . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 100 98 100 100 92 91 64 Engine 9 | . 14 13 14 14 6 7 4 Leg 32 | . 28 27 28 28 35 38 25 Device 14 | . 14 14 14 14 14 15 12 Storage 10 | . 14 14 14 14 9 7 4 Protection 3 | . . . . . 6 6 5 Energy Gun 11 | . 14 24 28 26 5 . . Ballistic Gun 10 | . 14 3 . 1 12 14 10 Naked Turns 24 | . . . . . . . 24 Heaviest Build 56 | 13 20 20 19 31 50 56 56 Greatest Support 60 | 20 20 20 20 20 50 60 60 Greatest Overweight (x) 1 | . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 12 | 8 9 10 10 10 15 15 10 Most Carried 15 | 7 10 10 9 10 15 15 15 Average Carried 11 | 4 9 8 9 9 13 14 10 Final Capacity 15 | 8 10 10 10 15 15 15 5 Final Carried 15 | 6 10 9 9 10 15 15 2 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1412 | 255 135 93 . 20 628 281 . Remotely . | . . . . . . . . Salvage Created 2381 | 218 247 129 . 59 1365 363 . Parts 126 | 16 16 7 . 4 58 25 . Haulers Intercepted 5 | . 1 . . . 3 1 . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 45 | . 8 5 . 4 23 5 . Guns 44 | . 8 5 . 4 22 5 . Classes Destroyed 13 | 3 4 1 . . 2 3 . Worker 3 | 2 . . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 6 | 5 . . . . . 1 . Hauler 5 | . 1 . . . 3 1 . Recycler 3 | 1 . . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 15 | . 6 1 . 4 4 . . Grunt 21 | . 2 2 . . 14 3 . Sentry 5 | . . . . . 5 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | 4 4 1 . 4 6 4 . Combat Bots Only 5 | . 4 1 . 4 5 2 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 254 | . 48 28 . 12 124 20 22 Missed 59 | . 16 6 . 2 32 3 . Damage Taken 3441 | . 290 413 . 79 1424 258 977 Core 1108 | . 90 68 . 18 223 31 678 Absorbed by Shields 115 | . . . . . . 94 21 Regen/Repaired (Parts) 262 | . . . . . . 262 . Core Remaining (%) 62 | 100 . . . 29 59 . . Volleys Fired 187 | 15 36 18 . 7 86 18 7 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 138 | 70 70 90 . 90 138 56 56 Shots Fired 359 | 30 67 36 . 14 167 36 9 Gun 359 | 30 67 36 . 14 167 36 9 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 197 | 15 36 10 . . 91 36 9 Thermal 162 | 15 31 26 . 14 76 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 8 13 4 . 5 14 10 8 Robot Miss Streak 3 | 1 3 2 . 3 3 2 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 8 | . 2 1 . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 257 | 19 45 23 . 8 129 25 8 Core Hits 113 | 9 15 10 . 4 57 14 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . Critical Strikes 10 | 2 3 . . 1 4 . . Burn 7 | 2 2 . . 1 2 . . Destroy 3 | . 1 . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4366 | 236 593 297 . 104 2291 593 252 Guns 4211 | 236 584 290 . 104 2228 574 195 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 155 | . 9 7 . . 63 19 57 Kinetic 2357 | 98 317 81 . . 1092 574 195 Thermal 1854 | 138 267 209 . 104 1136 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . . . 10 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 10 | . . . . . 10 . . Knockbacks 2 | . . . . . 1 1 . Impact 2 | . . . . . 1 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . 21 Shots . | . . . . . . . . Rammed 22 | . . . . . . . 22 Targets Rammed 44 | . 5 2 . . 11 2 24 Kicked 22 | . 5 2 . . 11 2 2 Crushed . | . . . . . . . . Highest Temperature 210 | 47 72 185 . 210 147 2 . Average Temperature 43 | 16 22 67 . 106 42 2 . Received Heat Transfer 1078 | . 48 235 . . 765 30 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 8 | 2 . . . 1 5 . . Heat Transferred 4751 | 555 888 569 . 334 2405 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 367 | 40 203 150 . 90 367 242 84 Initial 84 | . 26 65 . . . 3 84 Average 106 | 20 88 68 . 63 184 64 59 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 80 | 100 98 100 . 100 44 94 100 Level 1 19 | . 1 . . . 55 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . . 4 2 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 7 | . . 1 . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 18 8 . 4 49 13 5 Peak Tracking Total 8 | . 5 3 . 4 8 6 5 Tactical Retreats 5 | . 1 1 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 21 | . 8 1 1 1 8 2 . Terminals 15 | . 7 . . 1 6 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 71 | . 25 1 4 3 33 5 . Successful 39 | . 10 1 4 1 20 3 . Failed 32 | . 15 . . 2 13 2 . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 28 | . 15 . . 4 9 . . Terminals 52 | . 19 . . 3 27 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 6 | . 6 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 27 | . 7 1 4 1 13 1 . Record 4 | . . . 4 . . . . Robot Analysis 7 | . 3 . . 1 3 . . Prototype ID Bank 3 | . 2 . . . 1 . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . 1 . . . . 1 . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 3 . . . 2 . . Terminals 2 | . . . . . 2 . . Assimilate 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Reject 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 17 | . 8 . . 1 7 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 3 1 . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 26 | . . . . 16 26 . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . 14 . . Total Damage 176 | . . . . . 176 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total 7 | . 3 . . 1 3 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 4417 | 157 775 659 172 403 1395 745 111 Spaces Moved 2880 | 69 521 469 144 300 813 517 47 Core 2 | . . . . . . . 2 Treads . | . . . . . . . . Legs 2878 | 69 521 469 144 300 813 517 45 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 50 Average Speed 120 | 120 120 120 120 125 120 120 120 Slowest Speed 190 | 120 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 71 79 54 79 51 14 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3487 | 115 606 530 143 311 1084 606 92 Wait 221 | 21 25 24 . 1 98 43 9 Move 2874 | 68 520 468 143 299 812 517 47 Hop . | . . . . . . . . Pick Up 44 | 5 7 6 . 1 21 4 . Fast Attach 11 | 1 . . . 1 5 4 . Attach 21 | . . 5 . . 9 2 5 Detach 2 | . . . . . 2 . . Swap 33 | . 5 3 . 1 16 8 . Drop 50 | 5 8 4 . 1 24 8 . Fire 187 | 15 36 18 . 7 86 18 7 Melee . | . . . . . . . . Ram 22 | . . . . . . . 22 Kick 22 | . 5 2 . . 11 2 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 158 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Derelicts attacked the area 708 | -10/Materials | Discovered new exit (range 13) 933 | -10/Materials | Entered Mines 1097 | -10/Mines | Excavation squad dispatched 1097 | -10/Mines | A large section of the Mines collapsed 1119 | -10/Mines | Core integrity fell below 50% 1149 | -10/Mines | Lost 5 parts (2p2n1w) 1150 | -10/Mines | Learned location of Mines (-9) 1347 | -10/Mines | Excavation squad dispatched 1416 | -10/Mines | Found a hidden stash of uninstalled traps 1527 | -10/Mines | Discovered new exit (range 7) 1556 | -10/Mines | Found the Drone Emporium 1587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1587 | -10/Mines | Discovered new exit (range 5) 1592 | -10/Mines | Entered Exiles 1593 | -10/Exiles | Identified exit to Mines 1625 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1686 | -10/Exiles | Met EX-DEC 1708 | -10/Exiles | Learned location of Zion (-6) 1764 | -10/Exiles | Entered Mines 1972 | -9/Mines | Discovered new exit (range 7) 1984 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2053 | -9/Mines | Discovered new exit (range 14) 2167 | -9/Mines | Entered Materials 2167 | -8/Materials | Accompanied by 3 allies 2167 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2237 | -8/Materials | Garrison activated, responded to threat 2276 | -8/Materials | Lost 3 allies 2522 | -8/Materials | Lost 4 parts (1p1n1u1w) 3314 | -8/Materials | Discovered new exit (range 14) 3443 | -8/Materials | Identified exit to Factory 3562 | -8/Materials | Entered Factory 3562 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3729 | -7/Factory | Repaired Hvy. Armor Plating 3855 | -7/Factory | Build established: Scavenger-Mutant 4227 | -7/Factory | Build established: Mutant 4307 | -7/Factory | Sucked down chute 4307 | -7/Factory | Entered Waste 4320 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Spotted C-40 Crusher 4351 | -7/Waste | Spotted C-40 Crusher 4355 | -7/Waste | Spotted C-40 Crusher 4358 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4360 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4373 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4376 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4379 | -7/Waste | Crushed by Compactor (1 part destroyed) 4385 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4388 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4391 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4396 | -7/Waste | Spotted C-40 Crusher 4401 | -7/Waste | Core integrity fell below 50% 4412 | -7/Waste | Core integrity fell below 20% 4418 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04391_ Gauss Rifle crushed. 04391_ Imp. Medium Armor Plating crushed. 04391_ Carbon-fiber Leg crushed. 04391_ Minigun crushed. 04391_ Critical hit (Destroy). 04391_ Imp. Shield Generator destroyed. 04393_ Kicked C-40 Crusher out of the way. 04394_ Carbon-fiber Leg crushed. 04394_ Minigun crushed. 04394_ Aluminum Leg crushed. 04394_ Seismic Detector crushed. 04396_ Slammed into C-40 Crusher. 04397_ Seismic Detector crushed. 04398_ Slammed into C-40 Crusher. 04404_ Destabilizing: Core damaged (-14). 04405_ Slammed into C-40 Crusher. 04415_ Destabilizing: Core damaged (-7). 04416_ Slammed into C-40 Crusher. 04418_ 6 Matter crushed. 04418_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@!CC#???????????????????? | | ??????????############??#CCCC#???????????????????? | | ??????????# #??#CCCC#???????????????????? | | ??????????# #??#CCCC#???????????????????? | | ??????????# ####CC #???????????????????? | | ??????????# CC #???????????????????? | | ??????????# CC #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# [ #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# #####???????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 59 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSigixCharge Manual? 0 Play Time 00:51:55 Cumulative 258.7 hours Start 2024.05.07 @ 22:07:47 End 2024.05.08 @ 13:22:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/0/3/2/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a6c45c-46c3-4152-941c-e2c19d990cdf