Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 19:48:42 Player: Bowster Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2875) 2875 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7715 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 77/190 System Corruption 6% Temperature Critical (756) Movement Rolling (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Fission Core > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Structural Scanner (fused) Core Analyzer Drone Bay (0/2) > --- WEAPON (5) ------- High-powered Shock Rifle Heavy Laser Wave Gun Heavy Phase Cannon Spear > --- INVENTORY (15) --- Wheel Compact Wheel Advanced Cooling System Visual Processing Unit Tesla Rifle Heavy Flak Cannon Smartbomb Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Core Analyzer Transmission Jammer EM Disruption Field > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Fusion Compressor Armored Wheel Armored Wheel Armored Huge Wheel Triangulator Phase Shifter Hardened Medium Armor Plating Improved Heavy Armor Plating Dynamic Insulation System Grenade Launcher Spear [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 1 1 1 1 . 1 Weapon 3 | . . 1 . . 1 . 1 Parts Attached 82 | 6 1 13 17 7 4 8 26 Power 13 | 1 . 1 4 2 1 1 3 Engine 9 | 1 . 1 4 1 1 . 1 Core 4 | . . . . 1 . 1 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . 2 5 2 . 2 2 Treads 7 | 2 . 2 3 . . . . Leg . | . . . . . . . . Wheel 8 | . . . 2 2 . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 4 4 2 2 3 7 Device 12 | . . 1 3 1 1 2 4 Storage 4 | 1 1 1 . . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 7 | . . 2 1 1 1 . 2 Artifact . | . . . . . . . . Weapon 30 | 2 . 6 4 1 1 2 14 Energy Gun 12 | . . 2 1 . 1 2 6 Energy Cannon 4 | . . 1 . . . . 3 Ballistic Gun 8 | 2 . 3 2 1 . . . Ballistic Cannon 3 | . . . . . . . 3 Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 42 | . . 1 9 2 . 7 23 Power 5 | . . . 2 . . . 3 Propulsion 7 | . . . 1 1 . 3 2 Utility 16 | . . 1 3 1 . 3 8 Weapon 14 | . . . 3 . . 1 10 Highest Loss Streak 17 | . . 1 6 2 . 5 17 To Critical Strikes . | . . . . . . . . Average Backups 11 | . 4 11 13 14 11 12 9 Power 1 | . . 1 1 2 2 2 1 Propulsion 3 | . 3 4 5 4 2 2 2 Utility 2 | . . 1 2 2 2 3 3 Weapon 3 | . . 3 4 5 5 3 2 Tool/Special . | . . . . . . . . Unused Backups 24 | . 1 1 1 3 . 3 15 Power 3 | . . . . 2 . 1 . Propulsion 6 | . 1 1 . . . 1 3 Utility 7 | . . . . . . . 7 Weapon 8 | . . . 1 1 . 1 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 98 99 93 97 98 91 75 Engine 10 | . 14 11 17 13 10 11 3 Core 1 | . . . . 1 2 1 3 Treads 11 | . 28 22 15 4 . . . Wheel 6 | . . . . 15 20 14 10 Device 14 | . . 3 15 23 25 25 20 Storage 10 | . 26 18 9 7 6 6 4 Processor 1 | . . . . . . 2 5 Protection 5 | . . 10 8 6 6 2 . Energy Gun 7 | . . . 12 7 12 13 11 Energy Cannon 1 | . . 2 . . . . 1 Ballistic Gun 15 | . 27 29 13 15 13 12 . Ballistic Cannon 1 | . . . . . . . 5 Peak Build Rating 76 | 6 7 16 22 29 38 56 76 Average Rating 29 | 4 6 12 19 24 37 46 57 On Entrance 21 | . 6 7 16 21 28 38 56 Avg Prop Armor Cover (%) 8 | . . 8 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 85 | 12 13 39 52 57 67 67 85 Greatest Support 60 | 40 40 46 46 60 44 44 40 Greatest Overweight (x) 10 | . . . 2 1 1 5 10 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 6 8 13 15 15 15 15 13 Most Carried 15 | 2 6 15 15 15 13 15 15 Average Carried 11 | . 4 11 13 14 11 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 2 6 15 15 14 12 15 10 Class Distribution -------------------- 48% | Scavenger-Tank 18% | Mutant 15% | Infiltrator-Skirmisher 9% | Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Infiltrator-Skirmisher | -6/DSF Infiltrator-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2414 | 167 34 601 361 191 . 291 769 Remotely . | . . . . . . . . Salvage Created 2811 | . 80 880 463 116 . 203 1069 Parts 177 | . 8 58 31 8 . 13 59 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 67 | . 4 21 15 3 . 4 20 Melee 4 | . . . . . . . 4 Guns 43 | . 4 19 8 3 . 4 5 Cannons 12 | . . 2 1 . . . 9 AOE 8 | . . . 6 . . . 2 Classes Destroyed 14 | . 2 4 1 1 . 2 4 Worker 1 | . . . . . . . 1 Builder 2 | . . . . . . . 2 Hauler 1 | . . 1 . . . . . Recycler 3 | . . 1 . . . . 2 Operator 1 | . . . . . . . 1 Watcher 5 | . . 3 1 . . . 1 Swarmer 22 | . 3 8 4 . . . 7 Grunt 19 | . 1 8 5 . . . 5 Duelist 1 | . . . 1 . . . . Sentry 11 | . . 5 5 1 . . . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . . 2 Programmer 8 | . . . . 2 . 1 5 Heavy 2 | . . . . . . 1 1 Best Kill Streak 9 | . 3 5 9 1 . 2 6 Combat Bots Only 9 | . 3 4 9 1 . 2 5 Max Kills in Single Turn 3 | . 1 2 3 1 . 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 3 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 475 | . 21 79 108 33 . 32 202 Missed 123 | . 6 19 28 8 . 4 58 Hits 352 | . 15 60 80 25 . 28 144 Melee 3 | . . . 3 . . . . Projectile 349 | . 15 60 77 25 . 28 144 Critical Strikes 16 | . . 1 5 1 . 3 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7439 | . 131 698 1274 317 . 831 4188 Core 1456 | . 51 87 181 38 . 70 1029 Absorbed by Shields 168 | . . . 64 56 . 48 . Core Remaining (%) 84 | 100 79 78 67 94 . 91 . Volleys Fired 174 | . 16 58 28 12 . 12 48 Largest 5 | . 2 3 3 3 . 4 5 Hottest 327 | . 40 100 190 107 . 187 327 Shots Fired 497 | . 32 172 84 36 . 47 126 Gun 413 | . 32 155 78 36 . 47 65 Cannon 71 | . . 17 3 . . . 51 Launcher 13 | . . . 3 . . . 10 Special . | . . . . . . . . Kinetic 298 | . 32 155 39 24 . 24 24 Thermal 176 | . . 17 42 12 . 23 82 Explosive 13 | . . . 3 . . . 10 Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 13 | . 9 12 13 8 . 8 13 Robot Miss Streak 7 | . 2 7 4 6 . 4 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 330 | . 19 99 50 27 . 33 102 Core Hits 185 | . 7 43 47 15 . 17 56 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 1 . . . 2 Critical Strikes 9 | . . 1 3 . . . 5 Burn 2 | . . . 2 . . . . Destroy 5 | . . 1 1 . . . 3 Blast 1 | . . . . . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 33 | . . . . . . . 33 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 33 | . . . . . . . 33 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6900 | . 166 1283 1462 493 . 582 2914 Guns 3734 | . 166 1054 752 493 . 582 687 Cannons 949 | . . 209 17 . . . 723 Explosions 1409 | . . . 681 . . . 728 Melee 776 | . . . . . . . 776 Ramming 32 | . . 20 12 . . . . Kinetic 2327 | . 166 1054 316 348 . 296 147 Thermal 3117 | . . 209 737 145 . 286 1740 Explosive 586 | . . . 397 . . . 189 Electromagnetic 62 | . . . . . . . 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 776 | . . . . . . . 776 Highest Corruption 6 | . . 1 . 2 . . 6 Average Corruption 3 | . . 1 . 1 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . 1 . 2 . . 10 Message Errors 4 | . . . . 1 . . 3 Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 326 | . . . 105 65 . . 156 Projectiles . | . . . . . . . . Explosions 268 | . . . 105 65 . . 98 Melee 58 | . . . . . . . 58 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 456 | . . . 144 98 . . 214 Shots 7 | . . . 3 1 . . 3 Rammed 7 | . . 6 1 . . . . Targets Rammed 7 | . . 6 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 756 | . 6 446 695 75 . 154 756 Average Temperature 134 | . 6 77 191 32 . 49 198 Received Heat Transfer 1113 | . 18 219 420 21 . 66 369 Effects 32 | . . 3 10 . . . 19 Shutdowns 10 | . . 1 3 . . . 6 Energy Bleed 6 | . . . 2 . . . 4 Interference 5 | . . . 2 . . . 3 Matter Decay 1 | . . . 1 . . . . Short Circuit 3 | . . 1 1 . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 5 | . . 1 1 . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . . 4 1 . 1 5 Heat Transferred 4863 | . . 444 1087 333 . 657 2342 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 93 | 100 100 100 90 100 100 100 81 Level 1 6 | . . . 9 . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 303 | . 75 156 244 55 10 50 303 Initial 55 | . . 3 47 55 10 . 25 Average 72 | . 27 62 121 11 2 22 111 Influence Increases 2208 | . 120 555 510 122 4 115 782 Destroy 0b10 Robot/C 1340 | . 80 420 300 60 . 80 400 Destroy 0b10 Robot/NC 65 | . . 25 5 . . . 35 Destroy Leader 332 | . 10 108 82 30 . 20 82 Successful Hack 15 | . . 2 9 . 4 . . Disable Machine 150 | . . . 45 15 . . 90 Destroy Structure 216 | . . . 39 17 . . 160 Lose Combat Pursuer 90 | . 30 . 30 . . 15 15 Influence Decreases 1973 | . 110 452 500 223 26 65 597 Entered New Map 178 | . . 7 66 68 12 . 25 Time Decay 1400 | . 110 435 364 135 14 . 342 Lost Part 385 | . . 10 70 20 . 65 220 Lost Ally 10 | . . . . . . . 10 Squads Dispatched 14 | . . 3 4 1 . 1 5 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 7 | . . 2 1 . . 1 3 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 5 | . 3 . 1 . . . 1 Communications Jammed 10 | . . . . . . 5 5 Distress Signals . | . . . . . . . . Times Spotted 108 | . 12 29 20 4 . 11 32 Peak Tracking Total 10 | . 4 4 8 1 . 6 10 Tactical Retreats 6 | . 2 . 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 5 | . 1 1 . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 10 | . . . 3 1 . . 6 Max in Single Turn 2 | . . . 2 1 . . 2 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 18 | . 2 3 4 2 3 . 4 Terminals 7 | . 2 1 1 . 2 . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 5 | . . 2 2 . 1 . . Garrison Access 3 | . . . 1 . . . 2 Total Hacks 56 | . 5 17 11 3 12 . 8 Successful 33 | . 1 12 7 3 6 . 4 Failed 21 | . 4 4 4 . 5 . 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts 2 | . . 1 . . 1 . . Manual 1 | . . . . . 1 . . Terminals 19 | . 5 5 3 . 4 . 2 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 1 . . 3 Scanalyzers 26 | . . 12 6 . 8 . . Garrison Access 5 | . . . 2 . . . 3 Terminal Hacks 7 | . 1 2 2 . 1 . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 Report Inventory 2 | . . . . 1 . . 1 Scanalyzer 19 | . . 10 4 . 5 . . Insert Component 7 | . . 5 1 . 1 . . Analyze 6 | . . 4 1 . 1 . . Retrieve Study 6 | . . 1 2 . 3 . . Garrison Access Hacks 3 | . . . 1 . . . 2 Unlock Access 1 | . . . 1 . . . . Seal Access 2 | . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 13 | . 2 2 4 1 3 . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 3 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 1 2 . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 4 1 . 1 . . Part Schematics Acquired 4 | . . 3 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 2032 | . . . . 673 81 310 968 Sensors 1187 | . . . . . 80 310 797 Structural 1983 | . . . . 673 81 310 919 Jamming 1077 | . . . . . . 242 835 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 4998 | 85 387 1211 940 673 81 310 1311 Spaces Moved 2603 | 51 175 533 346 440 71 173 814 Core 16 | 6 . . . . . . 10 Treads 1160 | 45 175 533 326 81 . . . Legs . | . . . . . . . . Wheels 1427 | . . . 20 359 71 173 804 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 105 105 50 Average Speed 141 | 147 160 160 214 129 105 114 111 Slowest Speed 550 | 160 160 160 330 240 105 165 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 28 45 23 13 1 69 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 158 | . . . 43 15 . . 100 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 146 | . . . 43 15 . . 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 3484 | 58 255 773 479 523 77 254 1065 Wait 458 | . 55 142 66 39 3 30 123 Move 2596 | 50 174 532 345 439 70 172 814 Hop . | . . . . . . . . Pick Up 61 | 2 5 11 11 10 . 9 13 Fast Attach 43 | 6 4 5 3 1 . 5 19 Attach 33 | . . 1 11 6 3 3 9 Detach 5 | . . 1 1 2 . . 1 Swap 19 | . . 7 7 3 1 1 . Drop 39 | . 1 10 6 11 . 6 5 Fire 174 | . 16 58 28 12 . 12 48 Melee 33 | . . . . . . . 33 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 6 1 . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Build established: Tank 948 | -9/Materials | Central database locked down 1217 | -9/Materials | Build established: Scavenger-Tank 1542 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1852 | -8/Materials | Identified exit to Garrison 1926 | -8/Materials | Garrison activated, responded to threat 1979 | -8/Materials | Lost 6 parts (2p1n3u) 1987 | -8/Materials | Destroyed 9 combat bots 2070 | -8/Materials | Lost 3 parts (3w) 2507 | -8/Materials | Discovered new exit (range 4) 2624 | -8/Materials | Entered Factory 2624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -7/Factory | Discovered new exit (range 15) 3285 | -7/Factory | Discovered new exit (range 12) 3297 | -7/Factory | Entered another Factory area 3297 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3324 | -6/Factory | Central database locked down 3378 | -6/Factory | Identified exit to DSF 3378 | -6/Factory | Entered DSF 3398 | -6/DSF | Additional patrols routed to DSF 3524 | -6/DSF | Lost 5 parts (2n2u1w) 3646 | -6/DSF | Discovered new exit (range 15) 3688 | -6/DSF | Entered Factory 3688 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4072 | -5/Factory | Build established: Infiltrator-Skirmisher 4524 | -5/Factory | Core integrity fell below 50% 4554 | -5/Factory | Lost 17 parts (3p2n6u6w) 4659 | -5/Factory | Lost 3 parts (2u1w) 4749 | -5/Factory | Build established: Mutant 4926 | -5/Factory | Discovered new exit (range 29) 4967 | -5/Factory | Core integrity fell below 20% 5000 | -5/Factory | Core destroyed Last Messages --------------- 04991_ Power failure, Lgt. Deuterium Engine+ shutdown. 04991_ K-01 Serf collects debris. 04992_ Acquired Hpw. Shock Rifle. 04992_ R-10 Processor collects Antigrav System. 04993_ K-01 Serf collects debris. 04994_ S-27 Virus destroyed. 04994_ K-01 Serf collects debris. 04995_ Acquired 24 matter. 04996_ K-01 Serf collects debris. 04997_ S-27 Virus destroyed. 04998_ Overheating: Mic. Fission Core damaged (-24). 04998_ Overheating: Lgt. Deuterium Engine+ damaged (-17). 04998_ Overheating: Drone Bay damaged (-50). 04998_ Acquired 26 matter. 04998_ K-01 Serf collects debris. 04999_ Power failure, Mic. Fission Core shutdown. 04999_ Overheating: Energy bleed (-17). 04999_ K-01 Serf collects debris. 05000_ Power failure, Lgt. Deuterium Engine+ shutdown. 05000_ Overheating: Core damaged (-200). 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Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Angular Momentum Engine | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed CatalystMassMembrane Manual? 0 Play Time 00:55:09 Cumulative 30.9 hours Start 2026.01.27 @ 18:52:42 End 2026.01.27 @ 19:48:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3caf1322-29e3-419a-a7e6-cd9dbde38b8e