Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 09:42:39 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1536 Bonus ------- None Cogmind --------- Core Integrity 212/400 Matter 225/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (10) --- Sensor Array Assault Rifle Assault Rifle Datajack Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Compact Wheel EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Plasma Cutter Plasma Cutter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Mace Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 6 5 3 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 4 | . 2 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 6 | . 1 . 5 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 98 72 Engine 12 | . 12 12 8 Wheel 26 | . 28 28 19 Device 4 | . . 10 11 Storage 13 | . 14 14 11 Processor 6 | . 10 3 . Ballistic Gun 4 | . 7 . . Launcher 2 | . . 13 1 Impact Weapon 19 | . 21 14 20 Naked Turns . | . . . . Heaviest Build 20 | 12 17 19 20 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 9 | 5 9 9 8 Average Carried 7 | 2 7 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 1 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 420 | 257 83 43 37 Remotely . | . . . . Salvage Created 375 | . 170 10 195 Parts 21 | . 10 2 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 9 3 5 Melee 5 | . 3 . 2 Guns 3 | . 3 . . AOE 5 | . . 3 2 Classes Destroyed 6 | . 4 . 2 Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 13 | . 8 3 2 Grunt 3 | . 1 . 2 Sentry 1 | . . . 1 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 725 | . 232 65 428 Core 258 | . 60 10 188 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 14 | . 5 2 7 Largest 2 | . 2 1 1 Hottest 40 | . 40 30 30 Shots Fired 19 | . 10 2 7 Gun 10 | . 10 . . Cannon . | . . . . Launcher 9 | . . 2 7 Special . | . . . . Kinetic 10 | . 10 . . Thermal . | . . . . Explosive 9 | . . 2 7 Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 1 5 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 18 1 21 Core Hits 18 | . 5 3 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed 7 | . 4 . 3 Critical Strikes 8 | . 5 . 3 Smash 8 | . 5 . 3 Melee Attacks 43 | . 22 . 21 Impact 43 | . 22 . 21 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 4 . 3 Combat Hostiles 1 | . 1 . . Follow-up Attacks 8 | . 3 . 5 Damage Inflicted 1759 | . 583 225 951 Guns 60 | . 60 . . Cannons . | . . . . Explosions 593 | . . 225 368 Melee 1106 | . 523 . 583 Ramming . | . . . . Kinetic 60 | . 60 . . Thermal . | . . . . Explosive 593 | . . 225 368 Electromagnetic . | . . . . Impact 1106 | . 523 . 583 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 356 | . 196 . 160 Projectiles . | . . . . Explosions 18 | . . . 18 Melee 338 | . 196 . 142 Knockbacks 2 | . 1 . 1 Impact 2 | . 1 . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . . 31 15 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 7 | . . . 7 Average Temperature 4 | . . . 4 Received Heat Transfer 153 | . . . 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . 5 . 2 Impact Corruptions 16 | . 12 . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 292 | . 280 188 292 Initial 72 | . . 64 72 Average 119 | . 107 177 123 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 81 100 81 Level 1 14 | . 18 . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 17 3 9 Peak Tracking Total 7 | . 7 3 5 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 933 | 35 559 175 164 Spaces Moved 786 | 35 486 184 81 Core 20 | 20 . . . Treads . | . . . . Legs . | . . . . Wheels 766 | 15 486 184 81 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 89 | 67 90 90 97 Slowest Speed 100 | 90 90 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 69 48 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 23 28 Melee . | . . . . Projectile . | . . . . AOE 51 | . . 23 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 926 | 45 562 191 128 Wait 54 | . 36 . 18 Move 783 | 34 485 183 81 Hop . | . . . . Pick Up 17 | 5 9 2 1 Fast Attach 3 | 2 1 . . Attach 9 | 4 . 2 3 Detach . | . . . . Swap 7 | . 4 1 2 Drop 4 | . 3 1 . Fire 14 | . 5 2 7 Melee 35 | . 19 . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Entered Mines 618 | -10/Mines | Discovered new exit (range 15) 740 | -10/Mines | Discovered new exit (range 10) 770 | -10/Mines | Entered Materials 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Self-destructed Last Messages --------------- 00892_ Imp. Ion Engine fried. 00893_ R-06 Scavenger collects Corrupted Lgt. Treads. 00894_ Acquired 10 matter. 00897_ W-16 Scout sends out distress signal. 00904_ S-10 Pest destroyed. 00904_ Destroyed Flight Unit. 00906_ W-16 Scout destroyed. 00906_ S-10 Pest destroyed. 00910_ R-06 Scavenger destroyed. 00918_ Grenade Launcher destroyed. 00919_ U-05 Engineer builds a Wall. 00922_ The unstable cave ceiling collapses. 00923_ U-05 Engineer lays Concrete. 00924_ Com. Wheel destroyed. 00924_ U-05 Engineer builds a Wall. 00925_ The unstable cave ceiling collapses. 00930_ Ion Engine destroyed. 00932_ The unstable cave ceiling collapses. 00933_ R-06 Scavenger collects Corrupted Lgt. Treads. 00934_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????#?#??????????????????????? | | ??????????? ??? #????????????????? | | ??????????? " """"" #????????????????? | | ????????????"""""""" #????????????????? | | ????????????""" 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""# #####?????????? | | ????? ?# % +?????????? | | ????#######??# ### #?????????? | | ?????????????###### ! #?# #?????????? | | ??????????????????#######?# #?????????? | | ???????????????##########?# #?????????? | | ???????????????# ### #?????????? | | ???????????????# + #?????????? | | ???????????????# # !!#??????? | | ???????????????# # !#?????? | | ?????????"""???# ! # !#?????? | | ????????? ???# # !#?????? | | ?????????"""???# # !#?????? | | ?????????"""???# + !!##?????? | | ?????????"""???# # ####??????? | | ????????? ???#####+#### #?????????? | | ???????#+#+####### ## #?????????? | | ???????# #?????????? | | ???????+ % #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatUtilityBeam Manual? 0 Play Time 00:08:10 Cumulative 46.8 hours Start 2022.04.08 @ 09:35:47 End 2022.04.08 @ 09:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443db641-8aa0-439d-85b1-a9451b6d7c65