Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 15:40:38 // Winter2019/RPGLIKE Player: Minty Result: Destroyed self with 99-TNT's Nukerbomber Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (5446) 5446 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (7036) 7036 TOTAL SCORE: 20452 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2675 Follower Combat Kills 3124 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/2900 Matter 96/400 Energy 164/200 System Corruption 2% Temperature Cool (0) Movement Hovering (48) Location -2/Quarantine Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Improved Gravmag System Cooled Aerolev Unit Antigrav System > --- UTILITY (6) ------ Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Launcher Guidance Computer Advanced Transmission Jammer > --- WEAPON (5) ------- Enhanced Nova Cannon 99-TNT's Nukerbomber > --- INVENTORY (6) ---- Improved Matter Compressor (249) Gamma Rifle Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Antigrav System > --- UTILITY ---------- Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Launcher Guidance Computer Advanced Transmission Jammer > --- WEAPON ----------- Enhanced Nova Cannon 99-TNT's Nukerbomber Core Stripper > --- INVENTORY -------- Experimental Heat Sink Zionite Biocell Improved Matter Compressor Gamma Rifle Core Cannon [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Improved Matter Compressor Processor Advanced Signal Interpreter Protection Zionite Light Carapace Weapon Mini Grenade Launcher Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Slots Evolved 11 | 3 1 1 1 1 1 1 1 . . 1 . . Power . | . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . . . Utility 5 | 1 1 1 . . 1 . . . . 1 . . Weapon 4 | 1 . . 1 1 . . 1 . . . . . Parts Attached 98 | 2 7 5 1 10 3 23 25 . 3 9 . 10 Power 9 | . . . . 2 . 3 2 . . 2 . . Engine 5 | . . . . 2 . 2 1 . . . . . Core . | . . . . . . . . . . . . . Reactor 4 | . . . . . . 1 1 . . 2 . . Propulsion 14 | 1 1 1 1 1 . 6 2 . . 1 . . Treads . | . . . . . . . . . . . . . Leg 2 | 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 10 | . . . 1 1 . 5 2 . . 1 . . Flight 2 | . . 1 . . . 1 . . . . . . Utility 35 | . 4 1 . 3 2 7 14 . 1 2 . 1 Device 21 | . 2 1 . . 2 4 9 . 1 1 . 1 Storage 2 | . . . . . . . 2 . . . . . Processor 10 | . 2 . . 3 . 3 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 1 2 3 . 4 1 7 7 . 2 4 . 9 Energy Gun 11 | . 1 . . . . 4 2 . . 3 . 1 Energy Cannon 4 | . . . . 1 . . . . . . . 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . 1 . 1 . . . 1 . 1 Launcher 12 | . . 1 . 1 . 1 5 . 1 . . 3 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 3 | . . 2 . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . Unidentified Prototypes 15 | . . . . . . 5 6 . . 1 . 3 Parts Lost 1 | . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 88 76 91 95 99 95 100 100 93 93 86 Engine 5 | . 13 11 10 9 8 6 1 . . . . . Reactor 2 | . . . . . . . 5 7 7 6 6 6 Leg 4 | . 27 17 . . . . . . . . . . Hover 15 | . . . 6 15 16 22 21 21 21 20 20 20 Flight 1 | . . 4 10 4 . . . . . . . . Device 20 | . 8 14 20 19 20 20 19 28 28 26 26 26 Processor 13 | . 8 22 20 19 16 17 8 7 7 13 13 13 Energy Gun 7 | . 13 . . . . 2 11 14 14 12 13 9 Energy Cannon 1 | . . . . 8 4 . . . . . . 2 Ballistic Gun 1 | . 9 . . . . . . . . . . . Ballistic Cannon 6 | . 3 6 . 5 8 9 8 7 7 6 6 1 Launcher 6 | . . 6 10 6 8 6 9 14 14 6 6 5 Piercing Weapon 2 | . . . . 1 8 7 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 8 12 12 9 19 19 31 45 43 43 45 45 50 Greatest Support 50 | 25 25 25 9 19 19 33 43 43 43 45 50 50 Greatest Overweight (x) 1 | . . 1 . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 2 2 2 5 5 5 6 6 6 6 Average Capacity 3 | 1 1 1 1 2 2 4 5 5 5 6 6 6 Most Carried 6 | . 1 1 2 2 2 5 5 5 6 6 6 6 Average Carried 3 | . . . 1 1 2 3 4 4 5 5 6 5 Final Capacity 6 | 1 1 1 2 2 2 5 5 5 6 6 6 6 Final Carried 6 | . 1 1 2 2 2 5 5 5 6 6 6 6 Class Distribution -------------------- 26% | Scout 18% | Hacker-Scout 11% | Mutant 10% | Derelict-Bomber 9% | Derelict-Mutant 7% | Derelict-Scout 4% | Messiah-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Derelict-Bomber | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Scout | -6/Factory Messiah-Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Garrison Hacker-Scout | -2/Quarantine Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Matter Collected 4004 | 223 277 . 242 40 110 607 771 . 639 318 . 777 Remotely . | . . . . . . . . . . . . . Salvage Created 2989 | . 510 1 56 . 168 534 321 267 377 372 90 293 Parts 158 | . 28 3 3 . 6 36 22 11 14 22 5 8 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . 2 14 . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Combat Hostiles Destroyed 94 | . 12 4 20 . 2 16 11 6 5 8 5 5 Melee 2 | . . . . . . 2 . . . . . . Guns 14 | . 10 . . . . . 2 . 1 . 1 . Cannons 17 | . 2 . . . 1 3 3 1 2 4 1 . AOE 60 | . . 4 20 . 1 11 6 5 2 4 3 4 Classes Destroyed 18 | . 3 1 1 . 1 7 3 . . . . 2 Worker 15 | . 2 . 1 . . 7 . 1 2 2 . . Builder 4 | . . . . . . . 1 1 . 2 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 3 | . . . . . . 1 1 . 1 . . . Swarmer 12 | . . 4 . . . 3 4 . 1 . . . Cutter 1 | . . . . . . 1 . . . . . . Grunt 43 | . 12 . . . 2 10 3 5 1 4 3 3 Brawler 2 | . . . . . . 1 . . . 1 . . Sentry 5 | . . . . . . 1 . 1 2 1 . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . 2 . . 1 1 . Programmer 5 | . . . . . . . 2 . 1 1 1 . Assembled 20 | . . . 20 . . . . . . . . . Best Kill Streak 20 | . 5 4 20 . 1 10 5 6 2 4 4 3 Combat Bots Only 20 | . 3 4 20 . 1 4 5 4 1 3 4 3 Max Kills in Single Turn 10 | . 1 2 5 . 1 10 2 2 2 3 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 2 5 . 1 4 2 2 1 1 1 2 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Hostile Shots Fired 331 | . 87 6 14 . 10 97 36 12 13 21 12 23 Missed 104 | . 18 4 1 . 2 28 11 6 5 13 5 11 Damage Taken 4958 | . 880 64 253 . 129 1171 579 205 181 681 230 585 Core 3890 | . 721 50 209 . 103 954 302 159 146 575 190 481 Absorbed by Shields 141 | . . . 93 . 48 . . . . . . . Redirected to Core 3050 | . 531 50 145 . 91 796 256 159 127 379 144 372 Redirected to Shielding 139 | . . . . . . . 139 . . . . . Ignored by Resistances 499 | . . . . . . 40 54 48 40 165 37 115 Regen/Repaired (Parts) 192 | . . . . 172 . . 20 . . . . . Core Remaining (%) 33 | 100 14 . . . 28 33 18 22 19 . . . Volleys Fired 213 | 1 69 2 15 . 2 41 18 8 11 18 20 8 Largest 5 | 2 2 2 1 . 3 3 4 4 5 4 4 3 Hottest 247 | 60 100 65 30 . 125 149 185 207 237 247 247 195 Shots Fired 481 | 2 138 4 15 . 5 79 60 17 32 51 61 17 Gun 256 | 2 119 . . . . 12 30 8 16 27 36 6 Cannon 154 | . 19 2 . . 4 59 18 4 8 15 19 6 Launcher 70 | . . 2 15 . 1 8 12 5 7 9 6 5 Special 1 | . . . . . . . . . 1 . . . Kinetic 198 | 1 69 2 . . 2 59 18 4 8 15 19 1 Thermal 86 | 1 69 . . . . 11 . . . . . 5 Explosive 70 | . . 2 15 . 1 8 12 5 7 9 6 5 Electromagnetic 126 | . . . . . 2 1 30 8 16 27 36 6 Robot Hit Streak 15 | 1 11 1 2 . 4 10 10 15 9 8 11 15 Robot Miss Streak 4 | 1 3 3 2 . 2 4 4 2 3 3 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 275 | 1 71 1 6 . 6 56 28 12 19 27 38 10 Core Hits 242 | 1 27 5 29 . 8 45 24 20 25 25 19 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . 1 5 1 1 2 1 3 . Burn 1 | . 1 . . . . . . . . . . . Blast 10 | . . . . . . 5 1 1 1 1 1 . Corrupt 3 | . . . . . . . . . 1 . 2 . Impale 1 | . . . . . 1 . . . . . . . Melee Attacks 25 | . . . . . 9 15 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 24 | . . . . . 8 15 1 . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18003 | 11 1027 203 1321 . 349 4042 2078 1872 1142 2346 2027 1585 Guns 2682 | 11 867 . . . . 188 293 155 307 410 350 101 Cannons 2800 | . 155 16 . . 74 973 269 121 250 388 505 49 Explosions 12071 | . . 187 1321 . 128 2583 1516 1596 585 1548 1172 1435 Melee 445 | . . . . . 147 298 . . . . . . Ramming 5 | . 5 . . . . . . . . . . . Kinetic 3105 | . 531 16 . . 52 973 269 121 250 388 505 . Thermal 3328 | 11 491 . . . . 2190 462 . . 125 . 49 Explosive 9435 | . . 187 1321 . 128 576 1012 1596 585 1423 1172 1435 Electromagnetic 1685 | . . . . . 22 5 335 155 307 410 350 101 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 445 | . . . . . 147 298 . . . . . . Highest Corruption 8 | . . . . . . 1 8 . . . 1 2 Average Corruption 2 | . . . . . . 1 6 . . . 1 1 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked 12 | . . . . . . . . . . 12 . . Effects 10 | . . . . . . 5 4 . . . . 1 Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . 3 . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1254 | . . . 110 . 57 306 271 272 11 59 52 116 Projectiles 10 | . . . . . . . . . . 10 . . Explosions 1153 | . . . 110 . . 272 271 272 11 49 52 116 Melee 91 | . . . . . 57 34 . . . . . . Knockbacks 12 | . . 1 . . . 5 2 . 1 . 3 . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . 1 . . . 5 2 . 1 . 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 697 | . . 47 126 . . 30 144 . 38 . . 312 Shots 18 | . . 1 4 . . 2 4 . 1 . . 6 Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 373 | . 234 . . . 41 275 311 48 70 373 180 . Average Temperature 74 | . 51 . . . 15 100 102 14 31 65 40 . Received Heat Transfer 1564 | . 510 . 29 . 52 411 9 61 45 375 36 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 2 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . . . Heat Transferred 3310 | 25 1273 . . . . 1675 250 . . 50 . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Peak Influence 3256 | . 315 311 252 . . 2377 1964 1645 1476 2322 3256 2265 Initial 1831 | . . 101 121 . . 194 1159 905 863 830 1674 1831 Average 1055 | . 148 199 198 . . 1004 1460 1107 1068 1619 2447 1992 Maximum Alert Level 5 | . 1 1 1 . . 5 5 5 4 5 5 5 Low Security (%) 19 | 100 68 43 57 . . 2 . . . . . . Level 1 14 | . 31 56 42 . . 19 . . . . . . Level 2 3 | . . . . . . 20 . . . . . . Level 3 13 | . . . . . . 15 . 66 70 18 . . Level 4 18 | . . . . . . 21 64 18 30 20 . . Level 5 27 | . . . . . . 6 35 15 . 61 100 100 High Security 2 | . . . . . . 14 . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 3 3 . . . 8 6 1 1 5 . 2 Investigation 16 | . 3 3 . . . 3 3 1 1 . . 2 Extermination 2 | . . . . . . . 1 . . 1 . . Reinforcement 4 | . . . . . . 1 1 . . 2 . . Assault 5 | . . . . . . 2 1 . . 2 . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Distress Signals 3 | . 1 . . . . . . . . 2 . . Communications Jammed 3 | . . . . . . . . . 2 1 . . Distress Signals 2 | . . . . . . . . . 1 1 . . Times Spotted 148 | . 22 4 17 . 5 29 12 11 8 17 18 5 Peak Tracking Total 12 | . 5 3 8 . 3 6 5 5 2 6 12 3 Tactical Retreats 6 | . . . 1 . . 2 1 . . 2 . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Traps Triggered 4 | . . . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . 5 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Machines Disabled 85 | . 3 1 1 1 1 35 22 7 . 7 3 4 Max in Single Turn 19 | . 1 1 1 . 1 19 9 . . 1 1 1 Garrison Access 3 | . . . . . . 2 . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Machines Accessed 26 | . 7 3 . . 1 3 5 1 3 1 . 2 Terminals 10 | . 5 2 . . 1 . . . 1 . . 1 Fabricators 2 | . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . Scanalyzers 3 | . . 1 . . . . 1 . 1 . . . Garrison Access 6 | . . . . . . 2 1 . 1 1 . 1 Total Hacks 85 | . 25 12 . . 1 10 21 3 6 1 . 6 Successful 45 | . 17 9 . . 1 1 9 2 3 1 . 2 Failed 40 | . 8 3 . . . 9 12 1 3 . . 4 Catastrophic 7 | . 3 . . . . 2 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 77 | . 10 6 . 1 1 18 23 7 . 5 . 6 Terminals 34 | . 22 8 . . 1 . . . 1 . . 2 Fabricators 6 | . . . . . . 3 3 . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 9 | . 3 . . . . . 3 3 . . . . Scanalyzers 16 | . . 4 . . . . 9 . 3 . . . Garrison Access 17 | . . . . . . 7 3 . 2 1 . 4 Terminal Hacks 19 | . 12 3 . . 1 . . . 1 . . 2 Record 3 | . . . . . 1 . . . . . . 2 Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer 9 | . . 3 . . . . 5 . 1 . . . Insert Component 4 | . . 1 . . . . 2 . 1 . . . Analyze 5 | . . 2 . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 4 3 . . . 1 1 1 . . . . Terminals 4 | . 2 2 . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . Tunnel 3 | . 2 . . . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Redirect 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 6 3 . . 1 3 5 1 1 1 . 2 Full Trace Events 13 | . 4 1 . . . 3 3 . 1 . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 3 . 15 . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 32 | . . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . 2 . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . 1 . . . . 2 . Machine Destruction 3 | . . . . . . 1 . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Total Allies 20 | . . . . 11 . 4 . 1 . 4 . . Largest Group 11 | . . . . 11 10 8 4 1 1 5 1 1 Highest-Rated Group 541 | . . . . 491 471 477 320 135 135 541 135 126 Highest-Rated Ally 135 | . . . . 96 96 96 96 135 135 135 135 126 Zionite Dispatches 5 | . . . . . . 2 . 1 . 2 . . Heavy 1 | . . . . . . . . . . 1 . . Light 1 | . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . DROP 1 | . . . . . . 1 . . . . . . Ally Attacks 257 | . . . . 9 21 126 14 9 5 50 23 . Total Damage 22416 | . . . . 169 525 3311 379 2397 1209 6328 8098 . Kills 97 | . . . . 1 6 21 2 17 7 13 30 . Allies Corrupted 2 | . . . . . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . 2 3 . . . . 1 Main Access 1 | . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . 1 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Turns Passed 3792 | 18 515 160 212 468 311 559 424 146 200 417 168 194 Spaces Moved 4438 | 11 223 189 377 729 336 533 510 160 307 604 176 283 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 295 | 11 223 61 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3454 | . . . . 545 336 533 510 160 307 604 176 283 Flight 689 | . . 128 377 184 . . . . . . . . Fastest Speed 40 | 120 120 50 40 40 56 48 48 48 48 48 48 48 Average Speed 54 | 120 120 75 40 52 56 51 48 48 48 48 48 48 Slowest Speed 130 | 120 120 130 50 60 56 116 101 48 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . 1 7 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 2 54 19 54 89 54 16 16 8 10 15 36 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . 2 . . . 1 . . . . Known Exits Taken 9 | . 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . Scrap Searched 9 | . . . 2 3 4 . . . . . . . Spaces Dug 27 | . . . . . . 1 . . 6 19 1 . Terrain Destroyed 983 | . . 18 132 . 5 123 191 39 90 146 77 162 Melee 1 | . . . . . . 1 . . . . . . Projectile 31 | . . . . . . 5 7 1 3 6 6 3 AOE 951 | . . 18 132 . 5 117 184 38 87 140 71 159 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Total 5363 | 13 331 202 413 810 437 714 642 215 339 696 215 336 Wait 368 | . 17 . 23 62 78 37 62 7 9 47 20 6 Move 4410 | 10 222 186 362 728 335 532 509 159 306 603 175 283 Hop 8 | . . 1 7 . . . . . . . . . Pick Up 36 | . 2 1 2 4 1 6 5 1 4 3 . 7 Fast Attach 56 | 2 4 3 1 4 3 11 14 . 2 5 . 7 Attach 17 | . 2 1 . 3 . 2 4 . . 1 . 4 Detach 24 | . 2 2 1 3 . 6 6 . . . . 4 Swap 26 | . 1 1 . 3 . 10 7 . 1 3 . . Drop 82 | . 3 4 2 3 3 16 16 1 6 11 . 17 Fire 213 | 1 69 2 15 . 2 41 18 8 11 18 20 8 Melee 25 | . . . . . 9 15 1 . . . . . Ram . | . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . 2 5 . . . . . . Miscellaneous 47 | . 4 1 . . 4 33 . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / DSF) -2/Research -2/Garrison -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 19 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 13) 112 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Core integrity fell below 50% 256 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Reached level 2 427 | -10/Materials | Upgraded with Utility slot (x1) 437 | -10/Materials | Discovered new exit (range 4) 440 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Core integrity fell below 20% 534 | -10/Materials | Entered another Materials area 535 | -9/Materials | Core integrity fell below 50% 535 | -9/Materials | Core integrity fell below 20% 536 | -9/Materials | Reached level 3 539 | -9/Materials | Upgraded with Utility slot (x1) 685 | -9/Materials | Discovered new exit (range 17) 694 | -9/Materials | Identified exit to Mines 694 | -9/Materials | Entered Mines 696 | -9/Mines | Reached level 4 699 | -9/Mines | Upgraded with Weapon slot (x1) 706 | -9/Mines | Assembled infested the area 711 | -9/Mines | Assisted by a Guerilla fighting off Assembled 778 | -9/Mines | Destroyed 20 combat bots 902 | -9/Mines | Discovered new exit (range 6) 903 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 904 | -9/Mines | Identified exit to Materials 905 | -9/Mines | Identified exit to Zion 906 | -9/Mines | Entered Zion 937 | -7/Zion | Build established: Scout 943 | -7/Zion | Found CR-A16's Pointy Stick 983 | -7/Zion | Learned location of 1 exit from Proximity Caves 1007 | -7/Zion | Learned location of Quarantine (-2) 1009 | -7/Zion | Given A8's code to call for help 1037 | -7/Zion | Imprinted 1039 | -7/Zion | Declared Zion's savior 1112 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1116 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1176 | -7/Zion | Visited the Megawrench Repair Shop 1178 | -7/Zion | Megawrench repaired 10 parts 1202 | -7/Zion | Gained Derelict followers 1296 | -7/Zion | Found GAL Module 1302 | -7/Zion | Reached level 5 1306 | -7/Zion | Upgraded with Weapon slot (x1) 1318 | -7/Zion | Discovered new exit (range 15) 1374 | -7/Zion | Entered Proximity Caves 1374 | -6/Proximity Caves | Accompanied by 10 allies 1375 | -6/Proximity Caves | Identified exit to Factory 1382 | -6/Proximity Caves | Reached level 6 1385 | -6/Proximity Caves | Upgraded with Utility slot (x1) 1403 | -6/Proximity Caves | Learned Factory emergency access door positions 1424 | -6/Proximity Caves | Build established: Derelict-Bomber 1685 | -6/Proximity Caves | Entered Factory 1685 | -6/Factory | Accompanied by 5 allies 1686 | -6/Factory | Core integrity fell below 50% 1687 | -6/Factory | Reached level 7 1723 | -6/Factory | Reached level 8 1724 | -6/Factory | Zion Infowar Resupply teleported in 1728 | -6/Factory | Upgraded with Propulsion slot (x1) 1797 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 1911 | -6/Factory | Reached level 9 1966 | -6/Factory | Reached level 10 2057 | -6/Factory | Reached level 11 2084 | -6/Factory | Retrieved Zion intel report: Active Garrisons 2085 | -6/Factory | Zion Light squad teleported in 2090 | -6/Factory | Garrison activated, responded to threat 2116 | -6/Factory | Reached level 12 2145 | -6/Factory | Core integrity fell below 20% 2154 | -6/Factory | Reached level 13 2164 | -6/Factory | Reached level 14 2164 | -6/Factory | High security lockdown imminent 2168 | -6/Factory | Reached level 15 2211 | -6/Factory | Discovered new exit (range 12) 2216 | -6/Factory | Identified exit to Factory 2244 | -6/Factory | High security lockdown engaged 2244 | -6/Factory | Entered another Factory area 2244 | -5/Factory | Accompanied by 4 allies 2245 | -5/Factory | Core integrity fell below 50% 2246 | -5/Factory | Reached level 16 2247 | -5/Factory | Upgraded with Weapon slot (x1) 2288 | -5/Factory | Repaired Imp. Ion Engine 2360 | -5/Factory | Found Prototype Protection 2360 | -5/Factory | Identified Zio. Weapon Casing 2406 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 2430 | -5/Factory | Retrieved Zion intel report: Main Access 2430 | -5/Factory | Identified exit to Factory 2476 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 2492 | -5/Factory | Reached level 17 2544 | -5/Factory | First assault squad dispatched 2552 | -5/Factory | Reached level 18 2556 | -5/Factory | Core integrity fell below 20% 2600 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 2668 | -5/Factory | Entered another Factory area 2669 | -4/Factory | Core integrity fell below 50% 2669 | -4/Factory | Core integrity fell below 20% 2670 | -4/Factory | Reached level 19 2677 | -4/Factory | Zion hero teleported in (99-TNT) 2759 | -4/Factory | Reached level 20 2791 | -4/Factory | Reached level 21 2799 | -4/Factory | Discovered new exit (range 17) 2807 | -4/Factory | Identified exit to Research 2814 | -4/Factory | Entered Research 2814 | -3/Research | Accompanied by 1 ally (99-TNT) 2815 | -3/Research | Core integrity fell below 50% 2816 | -3/Research | Reached level 22 2828 | -3/Research | Identified exit to DSF 2899 | -3/Research | Build established: Scout 2900 | -3/Research | Reached level 23 2993 | -3/Research | Discovered new exit (range 20) 3006 | -3/Research | Core integrity fell below 20% 3013 | -3/Research | Identified exit to Research 3014 | -3/Research | Entered another Research area 3014 | -2/Research | Accompanied by 1 ally (99-TNT) 3015 | -2/Research | Core integrity fell below 50% 3015 | -2/Research | Core integrity fell below 20% 3016 | -2/Research | Reached level 24 3016 | -2/Research | Reached level 25 3016 | -2/Research | Upgraded with Utility slot (x1) 3155 | -2/Research | Reached level 26 3204 | -2/Research | Zion Heavy squad teleported in 3226 | -2/Research | Zion Hacker squad teleported in 3237 | -2/Research | Spotted B-90 Cyclops 3306 | -2/Research | Build established: Hacker-Scout 3307 | -2/Research | First assault squad dispatched 3362 | -2/Research | Reached level 27 3423 | -2/Research | Identified exit to Garrison 3431 | -2/Research | Entered Garrison 3431 | -2/Garrison | Accompanied by 1 ally (99-TNT) 3433 | -2/Garrison | Reached level 28 3434 | -2/Garrison | Triggered checkpoint 3442 | -2/Garrison | Triggered checkpoint 3463 | -2/Garrison | Garrison Relay disabled 3501 | -2/Garrison | Spotted B-90 Cyclops 3504 | -2/Garrison | Triggered checkpoint 3504 | -2/Garrison | Triggered checkpoint 3504 | -2/Garrison | Triggered checkpoint 3506 | -2/Garrison | Reached level 29 3508 | -2/Garrison | Triggered checkpoint 3525 | -2/Garrison | Reached level 30 3567 | -2/Garrison | Spotted B-90 Cyclops 3579 | -2/Garrison | Allies destroyed B-90 Cyclops 3583 | -2/Garrison | Discovered new exit (range 3) 3587 | -2/Garrison | Identified exit to Quarantine 3599 | -2/Garrison | Entered Quarantine 3599 | -2/Quarantine | Accompanied by 1 ally (99-TNT) 3601 | -2/Quarantine | Reached level 31 3628 | -2/Quarantine | Found Alien Energy Cannon 3628 | -2/Quarantine | Identified Core Cannon 3651 | -2/Quarantine | Found 99-TNT's Nukerbomber 3703 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 3710 | -2/Quarantine | Found Alien Artifact 3710 | -2/Quarantine | Identified Transdimensional Reconstructor 3710 | -2/Quarantine | Warped through subspace 3745 | -2/Quarantine | Found Alien Impact Weapon 3745 | -2/Quarantine | Identified Core Stripper 3793 | -2/Quarantine | Destroyed self with 99-TNT's Nukerbomber Last Messages --------------- 03765_ Dropped Gamma Rifle. 03766_ Dropped Zio. Biocell. 03766_ Acquired Gamma Rifle. 03770_ X-87 Electro destroyed. 03770_ Destroyed Adv. Power Amplifier. 03774_ Scanalyzer disabled. 03775_ The unstable cave ceiling collapses. 03777_ X-87 Electro destroyed. 03777_ Suspension Chamber breached. 03778_ The unstable cave ceiling collapses. 03780_ Dropped 99-TNT's Nukerbomber. 03782_ The unstable cave ceiling collapses. 03782_ Acquired 99-TNT's Nukerbomber. 03784_ The unstable cave ceiling collapses. 03789_ Terminal disabled. 03790_ Dropped Core Cannon. 03791_ Acquired Core Cannon. 03793_ Destroyed Imp. Hover Unit. 03793_ Destroyed Lgt. Deuterium Engine. 03793_ O-24 Administrator destroyed. 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" | | # ## # ######## # ########?### ? | | ### # ######## + ##############? | | #?# = # #############[ ##########?#?## | | ### # ############# #############?# | | ### # + ###########################?##? | | #### " # ########################?###?#? | | ?#### "" # ###################?#######?#?# | | #?########## ###########################? | | ???######### T#########?#############?### ? | | ???#####?###"""###################?######?# | | ????#####""? T""#####################?#??? ? | | ?????####"? ""################?########?"? | | ???????##?"" """########?##?#######??#?##?"? | | ???????#?""?""" ""###########?#######?#??#???? | | ????????????"&? ?"######?#?####?##???###?## ?? | | ????????????"?? ?"#??###??##?#?###???#?##????? | | ???????????? ? "?"#?######?#???##???#?#??????? | | ???????????????"?"#######??#?##??#???#??##???? | | ???????????????????####???#????#########?#???? | | ????????????????????##?#???#?#?##????????????? | | ???????????????????#?#???#???????#???????????? | | ????????????????????????##??#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 315 Matter Stores 400 Matter Capacity 600 Sight Range 21 Robot Scan Range 36 Terrain Scan Range 20 Terrain Scan Density 710 Jamming Range 16 Armor Coverage 400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 20 Resistance: EM 25 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Flail | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Hvy. Flak Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mass Driver | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Exp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Fusion Bomb Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Cannon Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Res Gar Qua Levels Raised 30 | . 1 1 1 1 1 9 3 3 2 4 3 1 XP Earned 48417 | 3000 1975 2425 575 1028 2911 12766 5039 3819 3827 5575 4419 1058 XP Spent 47915 | 2960 1520 1475 1495 1475 1545 13495 4340 4695 2875 5725 4775 1540 Upgrades 124 | 16 5 6 4 4 2 41 7 13 6 10 7 3 Propulsion Slot 2 | 1 . . . . . 1 . . . . . . Utility Slot 5 | 1 1 1 . . 1 . . . . 1 . . Weapon Slot 4 | 1 . . 1 1 . . 1 . . . . . Core Integrity 46 | 2 1 5 1 3 1 10 1 6 2 7 5 2 Heat Dissipation 5 | . . . . . . 3 1 1 . . . . Energy Generation 2 | . 1 . . . . 1 . . . . . . Energy Storage 2 | . . . . . . 1 . 1 . . . . Matter Storage 2 | . . . . . . . . . 2 . . . Mass Support 4 | 1 . . . . . . 2 . . . 1 . Inventory Capacity 6 | 1 . . 1 . . 3 . . 1 . . . Sight Range 2 | 1 . . . . . . . 1 . . . . Sensor Range 10 | 5 2 . . . . 2 1 . . . . . Terrain Scan Density 7 | 1 . . 1 . . 4 . . 1 . . . Ranged Accuracy 3 | . . . . . . . . 2 . . . 1 Hack Attack % 4 | 1 . . . . . 1 . . . 2 . . Hack Defense % 1 | 1 . . . . . . . . . . . . KI Resistance % 3 | . . . . . . 3 . . . . . . TH Resistance % 3 | . . . . . . 3 . . . . . . EX Resistance % 4 | . . . . . . 3 . 1 . . . . KI Damage % 4 | . . . . . . 3 . 1 . . . . TH Damage % 2 | . . . . . . 2 . . . . . . EX Damage % 3 | . . . . . . 1 1 . . . 1 . Protomatter Created 530 | . 115 5 14 . 29 185 42 24 . 67 49 . Integrity Restored 978 | . 81 15 . . 87 690 . . . 105 . . Core 978 | . 81 15 . . 87 690 . . . 105 . . Protomatter Decayed 215 | . 27 . 8 . 122 58 . . . . . . Game ------ Seed CatalystCoreTorch Manual? 0 Play Time 01:01:59 Cumulative 678.5 hours Start 2024.02.27 @ 14:40:01 End 2024.02.27 @ 15:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 692 Rogue 417 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaaebf0e-a977-4a3b-bd6c-d084308db2ac