Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 18:53:17 Player: Johge Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (1972) 1972 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 7063 Bonus ------- Follower Combat Kills 212 Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 395/500 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Hacking Suite Phasing AFG Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Treads Improved Cooling System High-capacity Matter Pod ECM Suite Hacking Suite Phasing AFG Particle Gun Assault Rifle Flak Gun Missile Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 . 1 1 . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 57 | 6 3 6 1 11 6 3 6 1 14 Power 7 | 1 . 1 . 1 1 . . 1 2 Engine 7 | 1 . 1 . 1 1 . . 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 1 . 5 1 2 1 . 4 Treads 16 | 2 . 1 . 5 1 2 1 . 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 2 1 2 2 1 4 . 4 Device 9 | . . 1 1 1 1 . 3 . 2 Storage 4 | 1 2 . . . . . . . 1 Processor 4 | . . 1 . 1 . 1 . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 2 . 3 2 . 1 . 4 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 1 2 . 3 2 . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 . . Parts Lost 30 | . . . . 3 3 3 . . 21 Power 7 | . . . . 1 1 1 . . 4 Propulsion 6 | . . . . 1 . 1 . . 4 Utility 9 | . . . . 1 1 1 . . 6 Weapon 8 | . . . . . 1 . . . 7 Highest Loss Streak 11 | . . . . 2 1 3 . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | . 3 10 13 14 14 13 14 14 12 Power . | . . 1 2 1 . . . . . Propulsion 3 | . . 1 3 3 3 3 4 4 3 Utility 4 | . . 2 2 3 4 5 6 7 4 Weapon 4 | . 2 4 6 6 5 5 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . 1 . 2 . . 3 . 1 Power 1 | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 1 . . 1 . 1 Weapon 3 | . . . . 1 . . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 85 94 100 98 97 94 88 99 94 Engine 9 | . 14 11 11 8 12 10 7 14 12 Treads 23 | . 28 28 33 27 23 23 23 23 18 Device 15 | . . 11 11 13 15 23 18 15 20 Storage 7 | . 14 11 11 9 7 7 7 7 6 Processor 8 | . . 10 11 13 7 5 7 7 12 Protection 1 | . . . . . 6 . . 7 3 Energy Gun 1 | . 14 8 . . . . . . . Ballistic Gun 21 | . 14 13 22 27 22 23 23 23 17 Peak Build Rating 55 | 6 7 13 21 22 31 33 47 44 55 Average Rating 30 | 5 6 10 13 19 29 31 36 43 50 On Entrance 20 | . 6 6 13 14 22 31 33 39 44 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 29 35 35 42 54 49 41 51 61 Greatest Support 79 | 40 40 60 60 60 68 79 79 76 76 Greatest Overweight (x) 8 | . . . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | 4 9 13 15 15 15 15 15 15 15 Average Carried 13 | . 4 10 13 14 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 9 13 15 15 13 15 14 15 4 Class Distribution -------------------- 47% | Scavenger-Gunner 33% | Gunner 12% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 2216 | 267 145 274 54 283 227 192 120 100 554 Remotely . | . . . . . . . . . . Salvage Created 2687 | 72 86 493 76 443 255 141 147 189 785 Parts 136 | 7 5 39 7 26 13 8 2 7 22 Haulers Intercepted 5 | . 1 1 . 2 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 7 1 9 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 44 | . . 12 2 8 4 2 . 3 13 Guns 39 | . . 12 2 8 4 2 . 3 8 Cannons 2 | . . . . . . . . . 2 AOE 3 | . . . . . . . . . 3 Classes Destroyed 15 | 2 2 5 1 . 2 1 . . 2 Worker 2 | . . . . . . . . . 2 Builder 2 | . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . 1 1 . 2 . . . . 1 Recycler 2 | 1 . . . . . . . . 1 Operator 2 | . . 1 . . 1 . . . . Watcher 7 | . 2 2 . . . . . . 3 Swarmer 12 | . . 5 . 3 . 1 . . 3 Grunt 17 | . . 3 1 3 . . . 2 8 Brawler 1 | . . 1 . . . . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 8 | . . 3 . 2 2 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 1 . . . 2 Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 11 | 2 1 6 2 3 2 2 . 2 11 Combat Bots Only 8 | . . 6 2 3 2 2 . 2 8 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 558 | . . 43 11 49 111 66 . 12 266 Missed 178 | . . 13 3 15 37 21 . 5 84 Hits 380 | . . 30 8 34 74 45 . 7 182 Melee 4 | . . . 2 . . . . . 2 Projectile 376 | . . 30 6 34 74 45 . 7 180 AOE 1 | . . . . . 1 . . . . Critical Strikes 11 | . . . . 1 . . . . 10 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 5333 | . . 311 132 488 826 369 . 134 3073 Core 1037 | . . 7 12 19 76 55 . 18 850 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 32 | . . 32 . . . . . . . Core Remaining (%) 93 | 100 100 . 95 96 . . . 78 . Volleys Fired 179 | 7 12 33 8 23 22 10 6 7 51 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 105 | 70 70 73 46 69 74 74 84 84 105 Shots Fired 461 | 14 24 65 16 69 65 30 18 21 139 Gun 431 | 14 24 65 16 69 65 30 18 21 109 Cannon 29 | . . . . . . . . . 29 Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 412 | 7 12 39 16 69 65 30 18 21 135 Thermal 48 | 7 12 26 . . . . . . 3 Explosive 1 | . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 13 15 10 7 15 12 7 14 5 13 Robot Miss Streak 9 | . 3 3 2 2 3 3 1 2 9 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 4 1 3 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . Shots Hit Robots 314 | 13 11 39 12 49 46 20 12 14 98 Core Hits 172 | 4 6 22 4 18 17 7 3 9 82 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 1 2 Critical Strikes 6 | 1 . 1 . . . . 1 1 2 Burn 2 | 1 . 1 . . . . . . . Destroy 4 | . . . . . . . 1 1 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5881 | 140 122 535 184 743 727 268 186 308 2668 Guns 4967 | 140 122 535 184 730 722 268 186 308 1772 Cannons 583 | . . . . . . . . . 583 Explosions 260 | . . . . . . . . . 260 Melee . | . . . . . . . . . . Ramming 71 | . . . . 13 5 . . . 53 Kinetic 5111 | 51 60 280 184 730 722 268 186 308 2322 Thermal 439 | 89 62 255 . . . . . . 33 Explosive 260 | . . . . . . . . . 260 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 1 . 14 Average Corruption 1 | . . . . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . 4 1 . 7 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . 19 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . . . . 19 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 9 | . . . . 1 2 . . . 6 Targets Rammed 9 | . . . . 1 2 . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 205 | 54 50 126 . 188 14 18 205 72 46 Average Temperature 36 | 25 19 45 . 102 8 8 51 29 9 Received Heat Transfer 1299 | . . 93 36 234 126 111 . 63 636 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1406 | 333 185 814 . . . . . . 74 Parts Sabotaged 7 | . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 98 | 100 100 90 100 100 100 . . . 98 Level 1 1 | . . 9 . . . . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 210 | 5 53 210 80 76 50 . . . 207 Initial 60 | . . 5 60 . 19 . . . . Average 33 | . 8 89 41 24 6 . . . 46 Influence Increases 1524 | 10 67 331 50 232 144 40 21 143 486 Destroy 0b10 Robot/C 980 | . . 240 40 160 80 40 . 100 320 Destroy 0b10 Robot/NC 120 | 10 15 20 . 10 5 . 15 . 45 Destroy Leader 254 | . 6 66 10 44 40 . . 10 78 Allied During Kill 65 | . . . . . . . 6 33 26 Successful Hack 55 | . 14 5 . 17 19 . . . . Disable Machine 15 | . 15 . . . . . . . . Destroy Structure 35 | . 17 . . 1 . . . . 17 Influence Decreases 1454 | 10 54 190 204 188 164 64 21 143 416 Entered New Map 137 | . . 8 94 . 25 10 . . . Time Decay 1018 | 10 54 182 110 178 129 34 21 143 157 Lost Part 240 | . . . . 10 10 20 . . 200 Lost Ally 59 | . . . . . . . . . 59 Squads Dispatched 11 | . . 1 . . 5 . . . 5 Investigation 2 | . . . . . . . . . 2 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 4 | . . 1 . . 1 . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 3 | . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 4 22 3 10 9 3 . 5 39 Peak Tracking Total 11 | . 2 7 2 3 3 3 . 4 11 Tactical Retreats 9 | . . 4 1 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 3 | . 2 . . . . . 1 . . Max in Single Turn 2 | . 2 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 12 | . 2 2 . 3 3 . 1 . 1 Terminals 8 | . 2 1 . 3 2 . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 31 | . 4 4 . 8 6 . 7 . 2 Successful 24 | . 3 3 . 4 5 . 7 . 2 Failed 7 | . 1 1 . 4 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . . . . . 2 . 8 Terminals 19 | . 4 2 . 8 5 . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 20 | . 3 1 . 4 5 . 7 . . Record 3 | . . . . . 3 . . . . Part Schematic 7 | . . . . . . . 7 . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 4 | . 2 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 . 2 2 . . . 1 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . 5 Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 8 | . . . . . . . 4 . 4 Largest Group 6 | . . . . . . . 4 4 6 Highest-Rated Group 191 | . . . . . . . 157 157 191 Highest-Rated Ally 42 | . . . . . . . 42 42 42 Zionite Dispatches 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 17 25 Total Damage 555 | . . . . . . . . 274 281 Kills 6 | . . . . . . . . 3 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Active Infowar (turns) 4277 | . . 484 237 574 809 472 1006 . 695 Optics 695 | . . . . . . . . . 695 Sensors 570 | . . . 2 . . . . . 568 ECM 3723 | . . 484 235 574 809 472 1006 . 143 Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 6542 | 85 357 484 237 574 809 472 2443 386 695 Spaces Moved 3191 | 39 193 206 126 293 388 232 1184 224 306 Core 10 | 7 . . . . . . . . 3 Treads 3181 | 32 193 206 126 293 388 232 1184 224 303 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 160 Average Speed 161 | 140 160 160 160 160 160 160 162 163 167 Slowest Speed 450 | 160 160 160 160 160 160 240 163 163 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 32 25 47 26 14 29 91 43 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . 2 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 43 | . 27 . . . . . . . 16 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 34 | . 27 . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total 4235 | 57 220 295 145 349 527 313 1696 233 400 Wait 716 | . . 39 8 5 101 66 487 . 10 Move 3182 | 38 192 205 125 292 387 231 1183 223 306 Hop . | . . . . . . . . . . Pick Up 57 | 6 11 10 2 8 5 3 3 2 7 Fast Attach 4 | . . . . 1 . 1 2 . . Attach 41 | 6 2 3 . 4 5 1 1 1 18 Detach 1 | . . . . . . . 1 . . Swap 23 | . 1 3 2 7 2 1 5 . 2 Drop 23 | . 2 2 . 8 3 . 8 . . Fire 179 | 7 12 33 8 23 22 10 6 7 51 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . . . 1 2 . . . 6 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Repaired Lgt. Treads 837 | -9/Materials | Discovered new exit (range 12) 927 | -9/Materials | Entered Mines 938 | -9/Mines | Assembled infested the area 948 | -9/Mines | Found a hidden stash of uninstalled traps 1068 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1071 | -9/Mines | Found Prototype Device 1090 | -9/Mines | Identified Exp. Sensor Array 1104 | -9/Mines | Discovered new exit (range 6) 1113 | -9/Mines | Build established: Scavenger-Mutant 1140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1151 | -9/Mines | Discovered new exit (range 9) 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1300 | -8/Materials | Discovered new exit (range 16) 1454 | -8/Materials | Build established: Scavenger-Gunner 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2026 | -7/Factory | Garrison activated, responded to threat 2539 | -7/Factory | Discovered new exit (range 6) 2547 | -7/Factory | Entered Lower Caves 2582 | -7/Lower Caves | Encountered a Warlord checkpoint 2723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2774 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3002 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3019 | -7/Lower Caves | Entered Zion 3116 | -7/Zion | System corruption cleaned by Quarantine Array 3272 | -7/Zion | Received a visual enhancement algorithm 3345 | -7/Zion | Build established: Gunner 3575 | -7/Zion | Learned 8 Factory zone layouts 3794 | -7/Zion | Visited the Megawrench Repair Shop 3794 | -7/Zion | Learned Factory security intel 3993 | -7/Zion | Found Prototype Device 4025 | -7/Zion | Learned Factory emergency access door positions 4031 | -7/Zion | Given the Hacking Drone Bay 4032 | -7/Zion | Found Prototype Device 4033 | -7/Zion | Identified Hacking Drone Bay 4035 | -7/Zion | Identified Bomb Factory No. 2 4289 | -7/Zion | Met Imprinter 4320 | -7/Zion | Imprinted 4322 | -7/Zion | Declared Zion's savior 4467 | -7/Zion | Ran a visual enhancement algorithm 5262 | -7/Zion | Discovered new exit (range 12) 5289 | -7/Zion | Found Prototype Device 5290 | -7/Zion | Identified Phasing AFG 5462 | -7/Zion | Entered Proximity Caves 5462 | -6/Proximity Caves | Accompanied by 4 allies 5520 | -6/Proximity Caves | Build established: Scavenger-Gunner 5562 | -6/Proximity Caves | Learned Factory interactive machine intel 5834 | -6/Proximity Caves | Discovered new exit (range 7) 5848 | -6/Proximity Caves | Entered Factory 5848 | -6/Factory | Accompanied by 3 allies 5848 | -6/Factory | Evolved 2 slots: Utility x2 5852 | -6/Factory | Loaded intel: 54 interactive machine locations 6061 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6062 | -6/Factory | Zion Fire squad teleported in 6193 | -6/Factory | Lost 5 allies 6275 | -6/Factory | Fabricated Bore Cannon? 6389 | -6/Factory | Lost 7 parts (1p3n1u2w) 6394 | -6/Factory | Destroyed 8 combat bots 6491 | -6/Factory | Cargo convoy interrupted 6520 | -6/Factory | System corruption reached 10% 6535 | -6/Factory | Core integrity fell below 50% 6541 | -6/Factory | Core integrity fell below 20% 6543 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Arm. Treads destroyed. Adv. Heat Sink destroyed. Acquired Particle Gun. U-05 Engineer repairs door. K-01 Serf collects debris. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. Weapon Cycler destroyed. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer destroyed. Penetrated by Slug. Wall collapses. Acquired 22 matter. Penetrated by Slug. Slug penetrates X-67 Chaingunner. K-01 Serf collects debris. R-10 Processor collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ? ??################### # ????????? | | ? " ??# #??# ###########????????? | | ? ??# #??#T "% #??????????????????? | | ? ??# #??## " #??????????????????? | | ?# #??# #???# #??????????????????? | | ?# #??# """" """" #???# #??????????????????? | | ?# #??# """" """" #???# #??????????????????? | | ?# #??# """" """" #???# #??????????????????? | | ?# #### """" """" #???# ##############?????? | | ?# / """" """" #???# # #?????? | | ?# #### """" """" #??## % # #?????? | | ?# #??# ! ### # # #?????? | | ?# #??#######+###########% # #?????? | | ##/###????# % # """ #?????? | | ###### % % # """ #?????? | | """" + % % % + "" """ #?????? | | "F " ###### % %* =% %# "" #?????? | | #????# % * %=| # "T """ #?????? | | """" #????# ###h;######+### "" """ #?????? | | #????# # x k%#?# "" """ #?????? | | """" #????# # xp k #?# #?????? | | #????# # hxx == p% #?##############?????? | | """" #????# # % = #????????????????????? | | #????# # = = #????????????????????? | | """" #????# # %= #????????????????????? | | #????# # !@![#????????????????????? | | #########?# #########/###????????????????????? | | ??? =% ?????????????????????? | | ?? R ???????????????????? | | " """ ? #??????????????????? | | """ #????????????+?????? | | " """ #??????????????????? | | ###+############ #??????????????????? | | "" ???????????????# #??????????????????? | | "" ???????????????# #??????????????????? | | "" === #??????????????# #??????????????????? | | == #??????????????# +??????????????????? | | "" == #??????????????# #??????????????????? | | "?? #??????????????? #??????????????????? | | "?? #???????????????#### #??????????????????? | | #??????????????????? #??????????????????? | | "" """ #??????????????????? #??????????????????? | | "" """ #??????????????????? #??????????????????? | | "" """ #????????????????????#??????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????????? | | #??????????????????????????????T???????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 440 Matter Stores 373 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Bore Cannon | x1 | -6/Factory Repaired ---------- Lgt. Treads | 77% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed ForceSupercompositeMallet Manual? 0 Play Time 00:53:19 Cumulative 36.2 hours Start 2025.07.13 @ 18:00:50 End 2025.07.13 @ 18:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4783042-e0d8-4f31-b393-e699dae32125