Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 12:46:42 Player: JTMusky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (696) 696 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3606 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core System Restoration Module Pulse Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scanner Matter Filter Matter Filter Matter Filter Matter Filter > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Trap Scanner Improved Sensor Array Small Laser Light Assault Rifle Advanced Assault Cannon [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Trap Scanner Device Trap Scanner Storage Small Matter Pod Processor Visual Processing Unit Hackware System Shield Weapon Advanced Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon 1 | . . . . 1 Parts Attached 32 | 1 2 2 22 5 Power 4 | . . . 4 . Engine 3 | . . . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | . . 2 4 2 Treads 2 | . . . 2 . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . 2 . . Utility 15 | . 2 . 10 3 Device 11 | . 2 . 8 1 Storage 1 | . . . 1 . Processor 1 | . . . . 1 Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 1 . . 4 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 27 | . . . 21 6 Power 3 | . . . 3 . Propulsion 8 | . . . 5 3 Utility 12 | . . . 9 3 Weapon 4 | . . . 4 . Highest Loss Streak 8 | . . . 8 5 To Critical Strikes . | . . . . . Average Backups 2 | . . 1 2 2 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . 1 . Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 54 | . 22 37 71 26 Engine 3 | . . . 5 . Treads 4 | . . . 7 . Leg 2 | . . . 3 5 Flight 4 | . . 15 1 . Device 27 | . 10 22 36 11 Storage 2 | . . . 4 . Hackware 1 | . . . . 6 Ballistic Cannon 7 | . . . 12 . Peak Build Rating 40 | 1 3 7 40 21 Average Rating 18 | . 1 5 25 11 On Entrance 3 | . 1 2 7 9 Avg Prop Armor Cover (%) 19 | . . . 20 18 Naked Turns . | . . . . . Heaviest Build 32 | 1 4 3 32 3 Greatest Support 65 | 3 3 9 65 32 Greatest Overweight (x) 2 | . 1 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 1 2 5 3 Average Carried 2 | . . 1 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 1 2 2 3 Class Distribution -------------------- 63% | Mutant 36% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 931 | 210 . . 721 . Remotely . | . . . . . Salvage Created 453 | . . . 453 . Parts 33 | . . . 33 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . . . 16 . Cannons 16 | . . . 16 . Classes Destroyed 8 | . . . 8 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 9 | . . . 9 . Sentry 1 | . . . 1 . Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . . . 5 . Combat Bots Only 5 | . . . 5 . Max Kills in Single Turn 2 | . . . 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 356 | . 15 1 233 107 Missed 123 | . 7 . 75 41 Hits 233 | . 8 1 158 66 Projectile 233 | . 8 1 158 66 Critical Strikes 6 | . . . 5 1 Damage Taken 3466 | . 104 8 2281 1073 Core 1304 | . 53 . 542 709 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 78 100 1 . Volleys Fired 77 | . . . 77 . Largest 2 | . . . 2 . Hottest 80 | . . . 80 . Shots Fired 121 | . . . 121 . Gun . | . . . . . Cannon 121 | . . . 121 . Launcher . | . . . . . Special . | . . . . . Kinetic 121 | . . . 121 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . . 5 . Robot Miss Streak 4 | . . . 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . . . 69 . Core Hits 28 | . . . 28 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Blast 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1824 | . 10 . 1797 17 Guns . | . . . . . Cannons 1797 | . . . 1797 . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 10 . . 17 Kinetic 1797 | . . . 1797 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 26 . Projectiles 26 | . . . 26 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 28 | . . . 28 . Impact . | . . . . . Kinetic 25 | . . . 25 . Secondary 3 | . . . 3 . Self-Inflicted Damage 11 | . 5 . . 6 Shots . | . . . . . Rammed 5 | . 2 . . 3 Targets Rammed 9 | . 2 . . 7 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 256 | . . . 256 . Average Temperature 76 | . . . 76 . Received Heat Transfer 843 | . 42 . 774 27 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 73 | 100 100 100 54 100 Level 1 26 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 290 | . 45 15 290 98 Initial 98 | . . 10 1 98 Average 109 | . 19 3 171 55 Influence Increases 862 | . 45 34 724 59 Destroy 0b10 Robot/C 320 | . . . 320 . Destroy 0b10 Robot/NC 20 | . . . 20 . Destroy Leader 70 | . . . 70 . Successful Hack 35 | . . 19 2 14 Destroy Structure 42 | . . . 42 . Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 345 | . 45 . 255 45 Influence Decreases 855 | . 20 54 512 269 Entered New Map 138 | . . 15 4 119 Time Decay 459 | . 20 39 310 90 Lost Part 258 | . . . 198 60 Squads Dispatched 5 | . . . 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 7 3 41 12 Peak Tracking Total 14 | . 5 3 14 8 Tactical Retreats 14 | . 2 1 9 2 ECM-based Alert Blocks 6 | . 2 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 2 3 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 10 | . . 3 4 3 Successful 6 | . . 2 2 2 Failed 4 | . . 1 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 7 | . . 3 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 . 2 Record 2 | . . . . 2 Prototype ID Bank 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 994 | . 51 231 607 105 Optics 2 | . . . . 2 Sensors 642 | . 51 231 360 . Terrain 529 | . . . 529 . Traps 494 | . . . 391 103 ECM 70 | . 10 39 21 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1189 | 16 68 231 691 183 Spaces Moved 1185 | 28 107 323 460 267 Core 446 | 28 107 15 77 219 Treads 117 | . . . 117 . Legs 85 | . . . 56 29 Wheels . | . . . . . Hover 19 | . . . . 19 Flight 518 | . . 308 210 . Fastest Speed 34 | 50 50 34 34 50 Average Speed 61 | 50 50 36 84 57 Slowest Speed 240 | 50 100 50 240 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 30 25 39 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . 43 . Melee . | . . . . . Projectile 43 | . . . 43 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1506 | 28 119 433 633 293 Wait 188 | . 8 108 59 13 Move 1175 | 27 106 322 453 267 Hop 3 | . . . 3 . Pick Up 10 | . . 1 8 1 Fast Attach 27 | 1 2 2 17 5 Attach 7 | . . . 7 . Detach 4 | . 1 . 3 . Swap 2 | . . . 2 . Drop 4 | . . . 4 . Fire 77 | . . . 77 . Melee . | . . . . . Ram 5 | . 2 . . 3 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Utility x2 214 | -9/Materials | Discovered new exit (range 5) 301 | -9/Materials | Build established: Mutant 316 | -9/Materials | Entered another Materials area 316 | -8/Materials | Evolved 2 slots: Utility x2 661 | -8/Materials | Core integrity fell below 50% 710 | -8/Materials | Discovered new exit (range 12) 715 | -8/Materials | Lost 5 parts (1p1n1u2w) 940 | -8/Materials | Core integrity fell below 20% 993 | -8/Materials | Lost 8 parts (1p1n4u2w) 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1136 | -7/Factory | Core integrity fell below 50% 1141 | -7/Factory | Lost 5 parts (2n3u) 1185 | -7/Factory | Core integrity fell below 20% 1190 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Factory] levels into [Waste] subzones. While normally used to dispose of larger scrap, the entrances to these channels are hidden such that they can also serve as [Traps]. If triggered by a hostile robot, the channel is permanently sealed from within to prevent escape, and is then relocated to a new area so that trap locations cannot be perfectly mapped. 01168_ O-24 Administrator uses terminal to summon reinforcements. 01168_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 01168_ O-24 Administrator locks terminal. 01176_ Acquired Imp. Hover Unit. 01184_ Knocked back. 01186_ Slug penetrates R-06 Scavenger. 01188_ Imp. Hover Unit destroyed. 01188_ Knocked back. 01189_ M-13 Machinist repairs S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #?????????????????? | | ###########????????????# w k #?????????????????? | | # ???????????#a k #?????????????????? | | " "# """"???????????# #?????????????????? | | " "# """""""??? #??#u u #?????????????????? | | " "# """"""""" #??# #?????????????????? | | " T#! 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""????????????????? #??????????????????? | | ????? ?????????????????? #??????????????????? | | ?????? ?????????????????? #??????????????????? | | ?????? ?????????????????? #??????????????????? | | ?????? ?????????????????? #??????????????????? | | ????????????????????????? g ???????????????????? | | ????????????????????????? u?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentWeightEngine Manual? 0 Play Time 00:37:51 Cumulative 48.7 hours Start 2026.06.26 @ 19:42:29 End 2026.07.02 @ 12:46:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f823362-67fd-4885-ab59-60c5f8295131