Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.24 @ 18:35:57 Player: Terminus Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (4620) 4620 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 10564 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 162 Met Imprinter 300 Was Imprinted 300 Friendly Fire -546 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Rolling (140) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (9) ------ Scrap Engine High-capacity Storage Unit Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Experimental Matter Compressor Advanced Signal Interpreter Long-range Terrain Scanner Improved Particle Charger Improved Medium Armor Plating Active Cooling Armor Advanced Force Field Advanced Drone Bay (2/2) Hacking Drone Bay (1/1) Heavy Plasma Cannon Long-range Phase Cannon Improved Remote Datajack Improved Plasma Cutter Multitool CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Treaded Antigrav-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Improved Cooling System High-capacity Storage Unit Core Analyzer Improved Transmission Jammer Hacking Drone Bay Power Bank > --- WEAPON ----------- Subdweller Shrapnel Launcher Hyp. Kinetic Gauss Construct/C > --- INVENTORY -------- Combat Gravmag System Improved Cooling System Improved Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Improved Particle Charger Improved Medium Armor Plating Improved Powered Armor Advanced Force Field Advanced Drone Bay Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack Multitool CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Constructs Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Reflective Plating Weapon Constructs Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Heavy Shock Bomb Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . . . 5 . . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 139 | 7 16 23 3 17 9 4 8 5 47 Power 16 | 2 1 1 1 . 1 . 3 . 7 Engine 11 | 2 1 1 1 . 1 . 2 . 3 Core 5 | . . . . . . . 1 . 4 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 4 . 5 . . . . 2 Treads 6 | 2 . 4 . . . . . . . Leg 5 | . . . . 5 . . . . . Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | 1 4 5 2 9 4 . 2 1 25 Device 25 | . 1 . 1 7 3 . 2 . 11 Storage 5 | 1 2 1 1 . . . . . . Processor 5 | . . . . . . . . . 5 Hackware 1 | . . . . 1 . . . . . Protection 17 | . 1 4 . 1 1 . . 1 9 Artifact . | . . . . . . . . . . Weapon 57 | 2 11 13 . 3 4 4 3 4 13 Energy Gun 18 | 1 3 5 . 1 1 2 2 . 3 Energy Cannon 8 | . . 3 . . . . . . 5 Ballistic Gun 13 | 1 4 2 . 1 2 1 . . 2 Ballistic Cannon 5 | . . . . 1 . 1 1 2 . Launcher 12 | . 4 2 . . 1 . . 2 3 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . . 6 Corrupted Parts 2 | . . . . 1 . . . . 1 System Corruption 11 | . . . . 10 . . . . 1 Parts Lost 47 | . . 6 . 2 . . . . 39 Power 7 | . . 1 . 1 . . . . 5 Propulsion 9 | . . 2 . . . . . . 7 Utility 22 | . . 2 . 1 . . . . 19 Weapon 9 | . . 1 . . . . . . 8 Highest Loss Streak 7 | . . 4 . 1 . . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 96 90 99 75 72 79 73 70 63 Engine 7 | . 14 14 14 6 1 6 5 . 2 Treads 12 | . 28 28 28 5 . 5 6 5 3 Leg 3 | . . . . 14 13 7 1 . . Device 18 | . 10 . 13 23 26 26 26 26 22 Storage 6 | . 14 5 14 6 6 6 6 6 5 Processor 1 | . . . . . . . . . 4 Protection 6 | . 1 13 . 2 5 6 6 6 5 Energy Gun 5 | . 13 16 . . 3 6 5 4 . Energy Cannon 6 | . . 7 28 9 6 6 . . 4 Ballistic Gun 4 | . 13 4 . 6 5 . 5 4 3 Ballistic Cannon 1 | . . . . . . 4 5 5 1 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 13 31 54 64 87 70 72 71 77 106 Greatest Support 85 | 40 40 46 46 83 71 85 85 49 66 Greatest Overweight (x) 26 | 3 . 1 1 4 . . 1 1 26 Average Overweight (x) . | . . . 1 . . . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 10 19 20 20 20 20 20 20 Most Carried 20 | 2 15 20 11 18 20 20 20 20 20 Average Carried 14 | . 9 9 9 9 19 19 19 19 17 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 Final Carried 20 | 2 15 5 10 15 20 20 20 17 19 Scrap Engine Consumption 74 | . . . . 20 5 . 9 9 31 Constructs Created 3 | . . . . 2 . . . 1 . Constructs Modified 27 | . . . . 6 . 2 2 5 12 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Mutant 10% | Subdweller-Mutant 9% | Construct 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Matter Collected 3187 | 171 390 346 55 334 154 157 157 117 1306 Remotely . | . . . . . . . . . . Salvage Created 5142 | . 499 649 223 663 227 3 . 173 2705 Parts 267 | . 36 56 4 25 9 1 . 13 123 Haulers Intercepted 6 | . 2 . . 2 1 . . . 1 Recyclers Shooed 12 | . . . 2 . . . . . 10 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 37 | . . 12 . . 8 . . 17 . Prevented 8 | . . . . . 4 . . 4 . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 94 | . 15 21 . 7 8 1 . 6 36 Guns 24 | . 5 14 . 1 . . . . 4 Cannons 32 | . . 1 . 5 3 1 . . 22 AOE 29 | . 10 5 . . 4 . . 6 4 Classes Destroyed 18 | . 5 1 1 5 1 1 . 1 3 Worker 4 | . . . . 1 . . . . 3 Builder 3 | . 2 . . . . . . . 1 Hauler 6 | . 2 . . 2 1 . . . 1 Recycler 9 | . . . 3 1 . . . . 5 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 6 7 . 1 2 . . 4 5 Grunt 21 | . 9 . . . 5 . . 2 5 Sentry 1 | . . . . 1 . . . . . Specialist 2 | . . . . . . . . . 2 Hunter 10 | . . . . 2 . . . . 8 Programmer 18 | . . . . 3 . . . . 15 Heavy 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . . Subdweller 14 | . . 14 . . . . . . . Thief 1 | . . . . . . 1 . . . Mutant 2 | . . . . . . . . 1 1 Best Kill Streak 6 | . 4 4 2 4 5 1 . 4 6 Combat Bots Only 5 | . 3 4 . 2 5 1 . 4 5 Max Kills in Single Turn 4 | . 3 2 1 1 2 1 . 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 2 . . 2 . . 4 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Damage Taken 13606 | . 215 1345 . 678 245 168 . 269 10686 Core 1370 | . 8 187 . 85 34 28 . 20 1008 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 22 | . . . . . 18 4 . . . Regen/Repaired (Parts) 1159 | . 124 . . 51 . 46 71 200 667 Core Remaining (%) 67 | 100 . . 22 . . . . 80 . Volleys Fired 410 | . 35 85 6 33 23 11 1 4 212 Largest 3 | . 2 2 2 3 2 3 1 1 3 Hottest 193 | . 60 160 160 183 90 146 48 40 193 Shots Fired 641 | . 61 152 11 80 28 14 1 4 290 Gun 313 | . 54 140 . 30 5 3 . . 81 Cannon 299 | . . 9 11 50 18 11 1 . 199 Launcher 29 | . 7 3 . . 5 . . 4 10 Special . | . . . . . . . . . . Kinetic 208 | . 29 19 . 30 10 10 1 4 105 Thermal 418 | . 25 130 11 50 18 4 . . 180 Explosive 10 | . 7 3 . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 17 | . 8 15 15 17 13 6 . . 11 Robot Miss Streak 4 | . 2 2 1 4 3 2 . . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 396 | . 38 92 8 55 23 5 . . 175 Core Hits 231 | . 32 36 1 34 30 3 . 12 83 Critical Kills 6 | . . 1 1 2 . . . . 2 Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 10 | . . 2 1 3 . . . . 4 Burn 2 | . . . . . . . . . 2 Meltdown 5 | . . 1 1 1 . . . . 2 Destroy 3 | . . 1 . 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14482 | . 940 1600 221 1274 1629 89 . 687 8042 Guns 3455 | . 423 1271 . 310 73 29 . . 1349 Cannons 7256 | . . 82 221 925 455 60 . . 5513 Explosions 3647 | . 489 247 . 29 1062 . . 687 1133 Melee . | . . . . . . . . . . Ramming 124 | . 28 . . 10 39 . . . 47 Kinetic 5256 | . 226 141 . 310 1135 15 . 687 2742 Thermal 7457 | . 197 1212 221 925 455 74 . . 4373 Explosive 770 | . 489 247 . . . . . . 34 Electromagnetic 875 | . . . . 29 . . . . 846 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . 2 2 2 11 11 5 5 . 35 Average Corruption 6 | . 2 2 2 10 6 5 5 . 12 Corruption Purged 6 | . . . . . 6 . . . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 226 | . 4 32 11 30 23 19 2 . 105 Message Errors 47 | . 1 10 2 4 4 6 . . 20 Matter Fused 55 | . 1 8 3 6 4 4 1 . 28 Heat Flow Errors 22 | . . 2 1 2 3 3 . . 11 Energy Discharges 26 | . . 1 . 3 4 3 1 . 14 Parts Rejected 3 | . . 1 . 2 . . . . . Parts Fused 5 | . . . . 1 . . . . 4 Data Loss (minor) 29 | . . 4 3 6 6 1 . . 9 Data Loss (major) 9 | . 1 1 1 2 1 1 . . 2 Misfires 8 | . 1 2 . 2 . . . . 3 Alerts 3 | . . . . 1 1 . . . 1 Misdirections 2 | . . . . 1 . . . . 1 Weapon Failures 17 | . . 3 1 . . 1 . . 12 Overload Shots . | . . . . . . . . . . Overflow Damage 389 | . 8 . . . 3 . . 27 351 Projectiles 351 | . . . . . . . . . 351 Explosions 38 | . 8 . . . 3 . . 27 . Melee . | . . . . . . . . . . Knockbacks 9 | . 2 . . . . . . . 7 Impact 2 | . 2 . . . . . . . . Kinetic 7 | . . . . . . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 241 | . 2 38 . . . . . 56 145 Shots 5 | . 1 1 . . . . . 1 2 Rammed 17 | . 8 . . . . . . . 9 Targets Rammed 32 | . 9 . 1 3 10 . . . 9 Kicked 12 | . . . . 2 10 . . . . Crushed 3 | . 1 . 1 1 . . . . . Highest Temperature 364 | . 1 212 246 208 197 212 . . 364 Average Temperature 64 | . 1 41 132 30 36 66 . . 71 Received Heat Transfer 1294 | . 93 210 . 72 66 12 . 18 823 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . 1 1 2 1 . . . 3 Combat Hostiles 6 | . . 1 . 1 1 . . . 3 Parts Melted 27 | . . 6 2 9 2 1 . . 7 Heat Transferred 13207 | . 450 1861 296 2331 1998 296 . . 5975 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Peak Influence 776 | . 362 . 52 347 . . . . 776 Initial 264 | . . . . 264 . . . . . Average 225 | . 214 . 21 110 . . . . 364 Maximum Alert Level 3 | . 1 . . 1 . . . . 3 Low Security (%) 55 | 100 50 . 100 74 . . . . 30 Level 1 18 | . 49 . . 25 . . . . 10 Level 2 23 | . . . . . . . . . 52 Level 3 2 | . . . . . . . . . 6 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 3 . . 7 . . . . 16 Investigation 3 | . 2 . . . . . . . 1 Extermination 9 | . . . . 3 . . . . 6 Reinforcement 10 | . 1 . . 4 . . . . 5 Assault 3 | . . . . . . . . . 3 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 22 30 . 14 9 2 . 8 84 Peak Tracking Total 11 | . 4 5 . 4 5 1 . 5 11 Tactical Retreats 9 | . . 2 . . 1 1 . . 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . 1 . . 1 . . . 1 Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Machines Disabled 21 | . 1 3 . 5 . . . . 12 Max in Single Turn 3 | . 1 2 . 2 . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Machines Accessed 25 | . 6 2 10 6 . . . . 1 Terminals 16 | . 5 . 6 5 . . . . . Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 21 3 21 18 . . . . 2 Successful 35 | . 11 3 11 10 . . . . . Failed 29 | . 10 . 9 8 . . . . 2 Catastrophic 4 | . . . 1 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 40 | . 12 . 15 10 . . . . 3 Terminals 47 | . 15 . 16 16 . . . . . Fabricators 4 | . . . . 2 . . . . 2 Repair Stations 6 | . 6 . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 3 3 5 7 . . . . . Record 2 | . . 2 . . . . . . . Part Schematic 2 | . . . 1 1 . . . . . Robot Analysis 3 | . . . 2 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Maintenance Status 1 | . . . 1 . . . . . . Zone Layout 4 | . 3 . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 4 . 6 2 . . . . . Terminals 8 | . 4 . 2 2 . . . . . Botnet 8 | . 4 . 2 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . Tunnel 4 | . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . 7 6 . . . . 1 Full Trace Events 4 | . 2 . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 1 . . 14 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . 4 . 1 Largest Group 4 | . . . . . . . 4 4 3 Highest-Rated Group 153 | . . . . . . . 153 153 115 Highest-Rated Ally 39 | . . . . . . . 39 39 39 Zionite Dispatches 1 | . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . 2 DROP 1 | . . . . . . . . . 1 RETURN 1 | . . . . . . . . . 1 Ally Attacks 25 | . . . . . . . . 18 7 Total Damage 533 | . . . . . . . . 396 137 Kills 4 | . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . . . 2 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 1 . 2 . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Turns Passed 13585 | 85 1103 2478 927 1524 860 716 2149 883 2860 Spaces Moved 5955 | 56 515 1198 373 550 473 490 1100 306 894 Core 28 | 26 . . . . . . . . 2 Treads 4548 | 30 515 1198 373 128 . 420 1100 306 478 Legs 1148 | . . . . 422 473 70 . . 183 Wheels 89 | . . . . . . . . . 89 Hover 142 | . . . . . . . . . 142 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 122 122 115 115 205 125 Average Speed 179 | 133 160 178 240 193 122 116 184 211 208 Slowest Speed 1350 | 200 160 240 240 400 122 122 212 212 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 6 92 65 97 14 59 63 89 59 23 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . . 2 4 . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 31 | . . 16 . . 7 3 4 1 . Spaces Dug 13 | . . 3 . 2 . 2 . . 6 Terrain Destroyed 399 | . 36 17 3 5 62 6 . 55 215 Melee . | . . . . . . . . . . Projectile 94 | . . 4 3 5 . 6 . . 76 AOE 305 | . 36 13 . . 62 . . 55 139 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Total 8260 | 63 725 1392 393 948 724 625 1223 538 1629 Wait 1509 | . 125 41 4 302 194 115 100 216 412 Move 5946 | 55 514 1197 372 549 472 489 1099 305 894 Hop . | . . . . . . . . . . Pick Up 110 | 1 17 18 5 24 9 2 4 . 30 Fast Attach 53 | 6 4 4 . 5 5 2 4 . 23 Attach 38 | . . 7 2 10 . 2 2 . 15 Detach 5 | . 1 . . 1 . . . 2 1 Swap 48 | 1 12 12 1 2 4 . 2 5 9 Drop 98 | . 8 19 2 17 7 4 11 6 24 Fire 410 | . 35 85 6 33 23 11 1 4 212 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 12 | . . . . 2 10 . . . . Crush 19 | . 9 . 1 1 . . . . 8 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Repaired Assault Rifle 671 | -10/Materials | Repaired Sml. Laser 782 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Discovered new exit (range 8) 1100 | -10/Materials | Derelicts attacked the area 1189 | -10/Materials | Entered Subcaves 1189 | -10/Subcaves | Discovered new exit (range 9) 1849 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1989 | -10/Subcaves | Disturbed a concealed Subdweller 2022 | -10/Subcaves | Disturbed a concealed Subdweller 2034 | -10/Subcaves | Core integrity fell below 50% 2061 | -10/Subcaves | Lost 4 parts (2n1u1w) 2351 | -10/Subcaves | Visited 4L-MR0's lab 2369 | -10/Subcaves | Found Power Bank 2464 | -10/Subcaves | Build established: Scavenger-Mutant 2521 | -10/Subcaves | Disturbed a concealed Subdweller 2833 | -10/Subcaves | Build established: Mutant 2985 | -10/Subcaves | Visited Clippyterm 2990 | -10/Subcaves | Learned location of Section 7 (-3) 3012 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3015 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3089 | -10/Subcaves | Learned location of Zion (-6) 3452 | -10/Subcaves | Build established: Subdweller-Mutant 3667 | -10/Subcaves | Entered Recycling 3668 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3669 | -8/Recycling | Found Scrap Engine 4544 | -8/Recycling | Discovered new exit (range 16) 4594 | -8/Recycling | Entered Factory 4594 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4884 | -6/Factory | Build established: Subdweller-Tank 4976 | -6/Factory | Identified exit to Lower Caves 5238 | -6/Factory | System corruption reached 10% 5933 | -6/Factory | Build established: Scavenger-Mutant 6118 | -6/Factory | Entered Lower Caves 6139 | -6/Lower Caves | Learned Factory trap positions 6509 | -6/Lower Caves | Spotted B-75 Beast 6524 | -6/Lower Caves | Destroyed B-75 Beast 6694 | -6/Lower Caves | Encountered a Warlord checkpoint 6703 | -6/Lower Caves | Discovered new exit (range 7) 6934 | -6/Lower Caves | Found Imp. Powered Armor 6978 | -6/Lower Caves | Entered another Lower Caves area 6988 | -6/Lower Caves | Discovered new exit (range 7) 7053 | -6/Lower Caves | Encountered a Warlord checkpoint 7276 | -6/Lower Caves | Spotted B-75 Beast 7402 | -6/Lower Caves | Build established: Tank 7560 | -6/Lower Caves | Discovered new exit (range 9) 7694 | -6/Lower Caves | Entered Zion 7744 | -6/Zion | System corruption cleaned by Quarantine Array 7820 | -6/Zion | Build established: Mutant 7966 | -6/Zion | Discovered new exit (range 9) 8222 | -6/Zion | Given the Hacking Drone Bay 8223 | -6/Zion | Found Prototype Device 8504 | -6/Zion | Received a hallucinogenic algorithm 8625 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9147 | -6/Zion | Found CR-A16's Pointy Stick 9422 | -6/Zion | Imprinted 9424 | -6/Zion | Declared Zion's savior 9843 | -6/Zion | Entered Proximity Caves 9843 | -5/Proximity Caves | Accompanied by 4 allies 10070 | -5/Proximity Caves | Spotted B-75 Beast 10090 | -5/Proximity Caves | Allies destroyed B-75 Beast 10283 | -5/Proximity Caves | Build established: Construct 10456 | -5/Proximity Caves | Learned Factory stockpile data 10473 | -5/Proximity Caves | Learned location of Armory (-3) 10515 | -5/Proximity Caves | Discovered new exit (range 5) 10726 | -5/Proximity Caves | Entered Factory 10726 | -5/Factory | Accompanied by 3 allies 10726 | -5/Factory | Evolved 2 slots: Utility x2 10727 | -5/Factory | Loaded intel: 101 trap records 10727 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 11027 | -5/Factory | Build established: Mutant 11524 | -5/Factory | Identified Hacking Drone Bay 11531 | -5/Factory | Identified exit to Factory 11554 | -5/Factory | Zion Hover Resupply teleported in 11558 | -5/Factory | Build established: Construct 11759 | -5/Factory | Lost 4 parts (1n2u1w) 11977 | -5/Factory | Terminal network hard line cut 12075 | -5/Factory | Build established: Mutant 12131 | -5/Factory | System corruption reached 10% 12718 | -5/Factory | Build established: Scavenger-Gunner 13126 | -5/Factory | First assault squad dispatched 13207 | -5/Factory | Cargo convoy interrupted 13215 | -5/Factory | Garrison activated, responded to threat 13221 | -5/Factory | Core integrity fell below 50% 13222 | -5/Factory | Found Prototype Protection 13222 | -5/Factory | Identified Centrium Heavy Armor Plating 13242 | -5/Factory | Found Prototype Processor 13242 | -5/Factory | Identified Spectral Analyzer 13256 | -5/Factory | Found Centrium Heavy Armor Plating 13274 | -5/Factory | Lost 7 parts (1p2n3u1w) 13290 | -5/Factory | Found Prototype Protection 13413 | -5/Factory | Lost 5 parts (1p1n2u1w) 13421 | -5/Factory | System corruption reached 30% 13568 | -5/Factory | Core integrity fell below 20% 13586 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 13556_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13558_ U-05 Engineer lays Concrete. 13561_ Imp. Cooling System destroyed. 13563_ Wheel destroyed. 13563_ Knocked back. 13569_ Lrn. Phase Cannon destroyed. 13570_ Acquired 7 matter. 13573_ System corrupted: Matter fused (-9). 13573_ Penetrated by Slug. 13577_ Slug penetrates Wall. 13579_ Penetrated by Slug. 13582_ Centrium Heavy Armor Plating destroyed. 13582_ Adv. Plasma Rifle destroyed. 13583_ Mic. Fission Core destroyed. 13583_ Targeting Computer destroyed. 13583_ Knocked back. 13584_ Penetrated by Slug. 13584_ Knocked back. 13585_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????^? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????####+####????????????????????? | | ?????????# #????????????????????? | | ?????????# #?????" #????????????? | | ?????????# H #???"R" ?????????????? | | ?????????# x@ ##? " " #????????????? | | ?????????# H%l ;# #????????????? | | ?????????### ;;! = /#^^^^^^??????? | | ???????????# x ;#######?????????????? | | ???????????# %##???????????????????? | | ???????????# ;#???????????????????? | | ???????????# ; ??????????????????? | | ???????????# % ; ##?????????????????? | | ???????????# ggg###??????????????????? | | ???????????# #????????????????????? | | ???????????# ########?????????????? | | ???????????# % #?????????????? | | ???????????# i #?????????????? | | ???????????# C #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????######## #?????????????? | | ??????????######### #?????????????? | | ??????????# # #?????????????? | | ???????????# #?????????????? | | ???????????# # #?????????????? | | ???????????######## #?????????????? | | ????????????????### #?????????????? | | ????????????????# # #?????????????? | | ???????????######"" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 23 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -8/Recycling | Hacked Imp. Force Field | -6/Factory | Hacked Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicAssembledAmplifier Manual? 0 Play Time 01:30:27 Cumulative 1716.9 hours Start 2023.06.24 @ 16:18:30 End 2023.06.24 @ 18:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 606 Rogue 606 Adventurer 0 Explorer 0 Win Type - Total 131 Types 27/13/57/7/1/2/22/1/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f393e3bb-db20-44ed-8f1e-9358cf69bc15