Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.12 @ 16:31:45 Player: Mr.Kyyo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3316) 3316 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6876 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 85/100 System Corruption 9% Temperature Cool (17) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Deuterium Engine Power Amplifier Weight Redist. System Structural Scanner Improved Targeting Computer Improved Targeting Computer Matter Filter Advanced ECM Suite Shield Generator Heavy EM Pulse Gun Field Laser Heavy Laser Beam Cannon Beam Cannon Heavy Particle Cannon Phase Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Magnetic Acceleration Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Hacking Suite System Shield Field Recycling Unit > --- WEAPON ----------- Flak Cannon Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Power Amplifier Weight Redist. System Structural Scanner Improved Targeting Computer Improved Targeting Computer Matter Filter Advanced ECM Suite Shield Generator Heavy EM Pulse Gun Field Laser Heavy Laser Beam Cannon Beam Cannon Heavy Particle Cannon Phase Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher Grenade Launcher Rocket Launcher Chainsword [Rating: 46] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 70 | 5 19 7 19 6 14 Power 6 | 1 1 1 3 . . Engine 4 | 1 1 . 2 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 20 | 2 7 2 6 1 2 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 12 | 2 3 2 3 . 2 Hover 3 | . . . 3 . . Flight 3 | . 2 . . 1 . Utility 22 | . 7 3 2 3 7 Device 9 | . 2 . 1 2 4 Storage 2 | . 2 . . . . Processor 5 | . 3 1 . . 1 Hackware 2 | . . . . . 2 Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 22 | 2 4 1 8 2 5 Energy Gun 4 | . 2 1 . 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 2 2 . 3 1 2 Ballistic Cannon 4 | . . . 3 . 1 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . Parts Lost 30 | . 3 4 3 . 20 Power 5 | . 1 1 1 . 2 Propulsion 9 | . 2 2 1 . 4 Utility 10 | . . 1 1 . 8 Weapon 6 | . . . . . 6 Highest Loss Streak 14 | . 2 2 2 . 14 To Critical Strikes . | . . . . . . Average Backups 17 | . 8 17 22 24 22 Power 1 | . . 1 2 1 2 Propulsion . | . 1 1 1 . . Utility 6 | . 3 6 8 8 7 Weapon 8 | . 3 7 10 13 12 Tool/Special . | . . . . . . Unused Backups 29 | 1 2 1 8 4 13 Power 5 | . . . 3 . 2 Propulsion 3 | . 1 . 2 . . Utility 8 | . . . 1 3 4 Weapon 12 | 1 1 . 2 1 7 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 96 | . 96 98 96 99 94 Engine 7 | . 13 6 5 7 5 Core 3 | . . 3 2 7 5 Wheel 22 | . 26 21 24 23 16 Device 9 | . 2 . 8 14 16 Storage 8 | . 10 11 9 7 6 Processor 16 | . 13 22 18 15 15 Hackware 1 | . . . . . 5 Protection 5 | . . 10 9 6 1 Energy Gun 3 | . 11 6 . 2 . Energy Cannon 1 | . . . . 4 . Ballistic Gun 9 | . 16 15 5 2 9 Ballistic Cannon 5 | . . . 11 4 7 Peak Build Rating 46 | 5 14 19 30 37 46 Average Rating 23 | 4 10 17 23 32 38 On Entrance 16 | . 5 13 18 29 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 123 | 6 92 94 106 116 123 Greatest Support 50 | 20 20 22 44 44 50 Greatest Overweight (x) 34 | . 4 9 4 7 34 Average Overweight (x) 2 | . 2 4 2 2 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 21 | 5 18 25 25 25 25 Most Carried 25 | 3 17 20 25 25 24 Average Carried 17 | . 8 17 22 24 22 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 25 | 1 13 20 25 24 22 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 11% | Hacker-Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2526 | 262 373 323 883 328 357 Remotely . | . . . . . . Salvage Created 3376 | 62 652 862 957 428 415 Parts 201 | 2 36 61 61 15 26 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled 2 | . . . . . 2 Retrieved Matter 4 | . . . . . 4 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | 1 13 17 23 8 11 Guns 45 | 1 12 17 7 2 6 Cannons 23 | . . . 14 5 4 AOE 3 | . . . 2 . 1 Classes Destroyed 13 | 2 3 4 2 1 1 Worker 4 | 1 2 . . . 1 Builder 3 | . . 2 1 . . Tunneler 1 | . . . . . 1 Hauler 2 | . 1 . . 1 . Recycler 4 | . . . 3 1 . Operator 1 | . . 1 . . . Watcher 12 | . 3 3 5 . 1 Swarmer 9 | . 2 . 7 . . Grunt 41 | 1 11 12 8 6 3 Duelist 1 | . . 1 . . . Sentry 15 | . . 4 7 . 4 Hunter 3 | . . . 1 1 1 Programmer 4 | . . . . 1 3 Best Kill Streak 8 | 2 4 4 8 3 3 Combat Bots Only 7 | 1 4 3 7 2 2 Max Kills in Single Turn 2 | 1 2 2 2 1 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 561 | 2 80 77 105 34 263 Missed 175 | . 25 24 28 12 86 Hits 386 | 2 55 53 77 22 177 Melee 19 | . . 2 . . 17 Projectile 367 | 2 55 51 77 22 160 AOE 2 | . . . 1 . 1 Critical Strikes 17 | . . 2 3 1 11 Damage Taken 4320 | 16 525 538 788 190 2263 Core 1238 | . 145 79 128 26 860 Absorbed by Shields 309 | . . . . 73 236 Ignored by Resistances 1343 | 4 166 164 234 73 702 Regen/Repaired (Parts) 188 | . . . 111 . 77 Core Remaining (%) 78 | 100 42 80 76 96 . Volleys Fired 259 | 3 48 60 69 29 50 Largest 3 | 2 2 2 2 2 3 Hottest 144 | 40 90 79 112 144 135 Shots Fired 523 | 6 95 120 138 45 119 Gun 354 | 6 95 120 51 17 65 Cannon 164 | . . . 84 28 52 Launcher 5 | . . . 3 . 2 Special . | . . . . . . Kinetic 424 | 6 57 88 134 26 113 Thermal 56 | . . 32 1 19 4 Explosive 5 | . . . 3 . 2 Electromagnetic 38 | . 38 . . . . Robot Hit Streak 37 | 2 21 21 23 20 37 Robot Miss Streak 5 | 1 3 1 5 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 5 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 419 | 4 76 97 108 41 93 Core Hits 236 | 3 37 35 73 29 59 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . 1 3 1 2 2 Burn 3 | . . 2 . 1 . Meltdown 1 | . . . . 1 . Destroy 2 | . 1 1 . . . Blast 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8301 | 45 1054 1483 2364 929 2426 Guns 4376 | 45 1026 1480 642 260 923 Cannons 3332 | . . . 1552 644 1136 Explosions 545 | . 28 . 159 . 358 Melee . | . . . . . . Ramming 48 | . . 3 11 25 9 Kinetic 6294 | 45 508 1091 2169 497 1984 Thermal 924 | . 28 389 25 407 75 Explosive 517 | . . . 159 . 358 Electromagnetic 518 | . 518 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 1 9 Average Corruption 2 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 1 1 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 68 | . . . 15 . 53 Projectiles 68 | . . . 15 . 53 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . . . 19 1 3 Impact . | . . . . . . Kinetic 21 | . . . 18 1 2 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 22 | . . 1 5 12 4 Shots . | . . . . . . Rammed 5 | . . 1 2 1 1 Targets Rammed 5 | . . 1 2 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | 6 123 144 85 376 300 Average Temperature 54 | 6 29 33 18 136 58 Received Heat Transfer 2172 | 12 324 354 318 114 1050 Effects 10 | . . . . 7 3 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . 4 2 Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . 1 1 . 2 . Heat Transferred 2048 | . 50 1147 37 703 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 91 | 100 100 63 84 100 100 Level 1 8 | . . 36 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 275 | 20 105 247 275 87 70 Initial 87 | . . . 60 87 11 Average 51 | . 34 172 76 19 11 Influence Increases 2177 | 25 384 520 695 203 350 Destroy 0b10 Robot/C 1460 | 20 260 340 460 160 220 Destroy 0b10 Robot/NC 135 | 5 30 30 45 10 15 Destroy Leader 428 | . 58 106 140 32 92 Successful Hack 18 | . . . . . 18 Disable Machine 54 | . 18 9 27 . . Destroy Structure 37 | . 3 5 23 1 5 Lose Combat Pursuer 45 | . 15 30 . . . Influence Decreases 2167 | 25 384 351 639 401 367 Entered New Map 263 | . . . 109 138 16 Time Decay 1774 | 25 364 321 510 263 291 Lost Part 130 | . 20 30 20 . 60 Squads Dispatched 19 | . 2 3 4 4 6 Investigation 4 | . 2 1 1 . . Extermination 5 | . . . . 2 3 Reinforcement 10 | . . 2 3 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | 1 21 26 36 9 25 Peak Tracking Total 8 | . 4 5 6 2 8 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 4 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 2 1 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 1 . 1 . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 . 2 . 6 Successful 9 | . 3 . 2 . 4 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . . 2 Record 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 86 | . . . 70 . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3286 | . 583 . 786 742 1175 Optics 816 | . 401 . . . 415 Sensors 822 | . 69 . 753 . . Structural 1838 | . . . . 742 1096 ECM 151 | . 113 . 33 5 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5370 | 593 863 695 1288 743 1188 Spaces Moved 2965 | 205 551 329 684 483 713 Core 29 | 17 11 . . . 1 Treads . | . . . . . . Legs 3 | . 3 . . . . Wheels 2933 | 188 537 329 684 483 712 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 113 126 120 Average Speed 126 | 77 115 144 130 126 138 Slowest Speed 1750 | 80 190 215 145 205 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 15 82 31 63 13 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 3 . 21 . 2 Melee . | . . . . . . Projectile 9 | . . . 7 . 2 AOE 17 | . 3 . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4067 | 633 683 429 938 571 813 Wait 599 | 413 21 17 103 29 16 Move 2960 | 204 550 328 683 482 713 Hop . | . . . . . . Pick Up 97 | 7 29 14 29 7 11 Fast Attach 3 | . 1 . 1 1 . Attach 35 | 5 5 6 7 2 10 Detach . | . . . . . . Swap 65 | . 18 2 24 11 10 Drop 44 | 1 11 1 20 9 2 Fire 259 | 3 48 60 69 29 50 Melee . | . . . . . . Ram 5 | . . 1 2 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 594 | -11/Scrapyard | Entered Materials 595 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 18) 875 | -10/Materials | Discovered new exit (range 4) 1224 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Core integrity fell below 50% 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Utility x2 1677 | -9/Materials | Discovered new exit (range 4) 1749 | -9/Materials | Discovered new exit (range 4) 1945 | -9/Materials | Discovered new exit (range 11) 2118 | -9/Materials | Discovered new exit (range 3) 2152 | -9/Materials | Entered another Materials area 2152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -8/Materials | Discovered new exit (range 7) 3037 | -8/Materials | Destroyed 7 combat bots 3200 | -8/Materials | Repaired Enh. Nuclear Core 3288 | -8/Materials | Discovered new exit (range 16) 3440 | -8/Materials | Entered Factory 3440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3767 | -7/Factory | Build established: Scavenger-Mutant 4120 | -7/Factory | Discovered new exit (range 10) 4120 | -7/Factory | Discovered new exit (range 16) 4183 | -7/Factory | Entered another Factory area 4183 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4478 | -6/Factory | Repaired Arm. Wheel 4709 | -6/Factory | Build established: Scavenger-Gunner 5063 | -6/Factory | Build established: Hacker-Gunner 5119 | -6/Factory | Discovered new exit (range 14) 5330 | -6/Factory | Spotted B-75 Beast 5359 | -6/Factory | Core integrity fell below 50% 5365 | -6/Factory | Core integrity fell below 20% 5371 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted by crushing effect (+4). Knocked back. Critical hit (Burn: +37). Enh. Optical Array destroyed. System corrupted by crushing effect (+3). 9VL,V83GJ08G#5TDSA:|T Critical hit (Burn: +37). Imp. Targeting Computer destroyed. Critical hit (Blast). Imp. Targeting Computer destroyed. Field Recycling Unit destroyed. U-05 Engineer builds a Wall. M-28 Smith repairs U-05 Engineer Lgt. Ion Engine. Critical hit (Burn: +37). Grenade Launcher destroyed. U-05 Engineer lays Concrete. G-50 Soldier destroyed. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????? ?????+#?????????? | | ????????????????????# ????? #?????????? | | ????????????????????# ##### #?????????? | | ??????????###+####### #?????????? | | ??????????? ^ #?????????? | | ????????????# #????#????? | | ????????????# """" ###? ?????? | | ????????????# "F " # !?????? | | ????????????# [[[ # ??????? | | ????????????# [[[ +???????? | | ?????????????? [[[ #???????? | | ???????????????# < #???????? | | ?????????????### #???????? | | ?????????????# BB #???????? | | ?????????????# BB #???????? | | ????????????#### [ #???????? | | ????????????+ @ % ##??????? | | ?????????????###+### lb #??????? | | ?????????????# # % % % ##?????? | | ???????????????????# = mu##?????? | | ???????????????????# ######?? | | ???????????????????# ######## | | ???????????????????# # # | | ???????????????????# ggg%=# """ # | | ?????????????????? # # ""R" # | | ?????????????????? # g # "" " # | | ?????????????????? # # # | | ???????????????? ? # # """"# | | ???????????????? + + """"# | | ???????????????? # # """"# | | ????????????????##/# # """"# | | ????????????????## # """"# | | ????????????????## # """"# | | ????????????????## # """"# | | ????????????????## # # | | ???????????? ##### #/###### | | ???????????? ##### # ####?? | | ???????????? # ##???? | | ????????????? % # ##???? | | ??????????????#### # "#???? | | ?????????????????##+#### # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Nuclear Core | 7% | -8/Materials Arm. Wheel | 23% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% More Dakka Please Please Form A Line Power Corrupts Shopping List Spot Them First Storm Trooper Challenges ------------ None Game ------ Seed MissileCloakingCharge Manual? 0 Play Time 01:13:34 Cumulative 3.4 hours Start 2026.05.12 @ 15:19:50 End 2026.05.12 @ 16:31:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 698adbb6-757e-4664-8a5d-80cc0b58e943