Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 16:04:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1530) 1530 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1058) 1058 TOTAL SCORE: 5873 Bonus ------- High Alert Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 45/550 Matter 272/300 Energy 140/160 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Lightpack 2.0 Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (24) --- Light Nuclear Core Flight Unit Flight Unit Improved Heat Sink Large Matter Pod (150) Large Matter Pod (150) Visual Processing Unit Advanced Sensor Array Signal Interpreter Improved Light Armor Plating Hardlight Generator Hacking Suite System Shield Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (14) Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Lightpack 2.0 > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster Visual Processing Unit Advanced Sensor Array Signal Interpreter Improved Light Armor Plating Hardlight Generator Hacking Suite System Shield Beam Rifle Particle Gun [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Lightpack 2.0 Device Heat Sink Storage Lightpack 2.0 Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 63 | 7 9 5 4 1 . 14 21 2 Power 10 | 1 2 1 1 . . 2 2 1 Engine 4 | 1 2 . 1 . . . . . Core 6 | . . 1 . . . 2 2 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 2 2 . . . 5 14 . Treads . | . . . . . . . . . Leg 12 | 2 . . . . . 3 7 . Wheel 4 | . 2 2 . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . . . 2 7 . Utility 11 | 1 1 1 2 . . 3 2 1 Device 7 | . 1 1 2 . . 1 2 . Storage 2 | 1 . . . . . 1 . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 17 | 3 4 1 1 1 . 4 3 . Energy Gun 10 | 1 4 1 1 1 . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . . . . . 1 3 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . 1 1 . . 7 4 . Power 2 | . . . . . . 1 1 . Propulsion 3 | . . . . . . 2 1 . Utility 2 | . . . . . . 1 1 . Weapon 6 | . . 1 1 . . 3 1 . Highest Loss Streak 3 | . . 1 1 . . 3 1 . Average Slot Usage (%) 81 | . 90 100 98 100 100 69 71 79 Engine 3 | . 14 2 8 11 11 1 . . Core 5 | . . 8 1 . . 6 7 9 Leg 7 | . 1 . . . . 9 16 . Wheel 20 | . 26 44 44 44 44 20 . . Flight 6 | . . . . . . 1 14 36 Device 8 | . 8 11 11 11 11 6 8 . Storage 10 | . 14 11 11 11 11 9 9 9 Energy Gun 10 | . 21 22 22 22 22 10 . . Ballistic Gun 7 | . 2 . . . . 1 16 18 Naked Turns . | . . . . . . . . . Heaviest Build 20 | 11 16 16 16 15 15 20 20 18 Greatest Support 48 | 20 24 48 48 48 48 48 48 18 Greatest Overweight (x) 3 | 1 . . . . . 1 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 26 | 6 6 6 6 6 6 26 24 24 Average Capacity 16 | 5 6 6 6 6 6 24 24 24 Most Carried 24 | 1 6 6 6 6 6 13 24 23 Average Carried 9 | . 3 5 5 5 5 6 14 22 Final Capacity 24 | 6 6 6 6 6 6 24 24 24 Final Carried 22 | 1 6 6 6 5 6 13 22 22 Class Distribution -------------------- 42% | Mutant 25% | Hauler-Mutant 19% | Scavenger-Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Matter Collected 1104 | 199 149 58 40 . 10 130 518 . Remotely . | . . . . . . . . . Salvage Created 1251 | . 157 169 243 . . 210 472 . Parts 95 | . 9 15 13 . . 17 41 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 41 | . 5 3 9 . . 7 17 . Guns 40 | . 5 3 9 . . 6 17 . AOE 1 | . . . . . . 1 . . Classes Destroyed 8 | . 4 1 1 . . 2 . . Worker 1 | . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 22 | . 3 . 7 . . 1 11 . Grunt 10 | . 2 2 2 . . 2 2 . Duelist 2 | . . . . . . 1 1 . Sentry 5 | . . 1 . . . 2 2 . Hunter 2 | . . . . . . 1 1 . Best Kill Streak 6 | . 4 3 4 . . 4 6 . Combat Bots Only 6 | . 3 2 4 . . 4 6 . Max Kills in Single Turn 2 | . 2 1 1 . . 1 2 . Gunslinging 1 | . 1 . . . . . 1 . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Damage Taken 2476 | . 226 123 245 . . 958 924 . Core 585 | . 21 15 44 . . 211 294 . Absorbed by Shields 32 | . . . . . . . 32 . Core Remaining (%) 92 | 100 91 . . . 85 . . . Volleys Fired 119 | . 13 8 17 . . 39 42 . Largest 2 | . 2 2 2 . . 1 2 . Hottest 112 | . 112 112 112 . . 63 56 . Shots Fired 192 | . 26 15 33 . . 39 79 . Gun 189 | . 26 15 33 . . 36 79 . Cannon . | . . . . . . . . . Launcher 3 | . . . . . . 3 . . Special . | . . . . . . . . . Kinetic 82 | . . . . . . 3 79 . Thermal 97 | . 16 15 33 . . 33 . . Explosive 3 | . . . . . . 3 . . Electromagnetic 10 | . 10 . . . . . . . Robot Hit Streak 17 | . 6 4 10 . . 16 17 . Robot Miss Streak 6 | . 3 1 3 . . 6 6 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 10 | . 2 . 2 . . . 6 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 118 | . 19 9 21 . . 30 39 . Core Hits 67 | . 11 7 12 . . 14 23 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2509 | . 336 144 289 . . 912 828 . Guns 2032 | . 276 144 289 . . 495 828 . Cannons . | . . . . . . . . . Explosions 477 | . 60 . . . . 417 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 915 | . . . . . . 87 828 . Thermal 1048 | . 207 144 289 . . 408 . . Explosive 417 | . . . . . . 417 . . Electromagnetic 129 | . 129 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 21 | . 5 . . . . 16 . . Projectiles . | . . . . . . . . . Explosions 21 | . 5 . . . . 16 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . 35 . . . . 8 . . Shots 3 | . 1 . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 198 | . 198 75 90 . . 3 2 . Average Temperature 43 | . 69 31 28 . . 2 2 . Received Heat Transfer 576 | . 36 54 45 . . 270 171 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 3 . 5 . . . . . Heat Transferred 2505 | . 470 370 740 . . 925 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Peak Influence 798 | . 162 204 299 . . 295 798 403 Initial 388 | . . 68 79 . . . 88 388 Average 281 | . 62 155 236 . . 132 472 389 Maximum Alert Level 3 | . . 1 1 . . 1 3 2 Low Security (%) 42 | 100 100 89 27 . 100 57 16 . Level 1 30 | . . 10 72 . . 42 16 90 Level 2 24 | . . . . . . . 59 9 Level 3 3 | . . . . . . . 7 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 9 6 10 . . 15 18 2 Peak Tracking Total 8 | . 4 3 4 . . 6 8 3 Tactical Retreats 6 | . . . 1 . . 4 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . 1 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 5 | . . 1 . 1 . 3 . . Terminals 3 | . . 1 . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 9 | . . 2 . 1 . 6 . . Successful 5 | . . 1 . 1 . 3 . . Failed 4 | . . 1 . . . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . 1 . . Terminals 7 | . . 2 . . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 4 | . . 1 . 1 . 2 . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 . Machine Destruction 7 | . . . . . . . 7 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Turns Passed 2463 | 74 190 163 374 192 51 442 912 65 Spaces Moved 2023 | 51 143 124 347 209 56 303 697 93 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 426 | 48 6 . . . . 92 280 . Wheels 1030 | . 137 124 347 209 56 157 . . Hover . | . . . . . . . . . Flight 564 | . . . . . . 54 417 93 Fastest Speed 31 | 50 90 90 90 90 90 37 31 31 Average Speed 83 | 124 91 90 90 90 90 92 73 31 Slowest Speed 310 | 150 120 90 90 90 90 150 310 31 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 19 13 77 59 26 25 70 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . 3 . . . . 19 4 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 4 . AOE 22 | . 3 . . . . 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Total 2604 | 58 175 159 375 213 56 423 1017 128 Wait 282 | . . 19 6 . . 48 177 32 Move 2012 | 50 142 123 346 208 55 300 695 93 Hop 1 | . . . . . . 1 . . Pick Up 36 | 1 4 2 1 1 1 11 15 . Fast Attach 37 | 6 7 2 . . . 10 11 1 Attach 11 | . . 2 2 . . 4 3 . Detach 4 | . . . . . . 2 2 . Swap 15 | 1 2 1 2 1 . . 7 1 Drop 36 | . 7 2 1 3 . 8 14 1 Fire 119 | . 13 8 17 . . 39 42 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 51 | . . . . . . . 51 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 381 | -9/Materials | Discovered new exit (range 16) 428 | -9/Materials | Entered Mines 478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -9/Mines | Learned Materials trap positions 644 | -9/Mines | Discovered new exit (range 14) 752 | -9/Mines | Discovered new exit (range 15) 796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 797 | -9/Mines | Discovered new exit (range 5) 802 | -9/Mines | Entered Exiles 817 | -9/Exiles | Discovered new exit (range 15) 827 | -9/Exiles | Met 8R-AWN 839 | -9/Exiles | Met EX-HEX 864 | -9/Exiles | Met EX-BIN 875 | -9/Exiles | Aligned with FarCom system 876 | -9/Exiles | Given EX-Vault access code 900 | -9/Exiles | Opened EX-Vault 906 | -9/Exiles | Found Lightpack 2.0 925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 954 | -9/Exiles | Met EX-DEC 984 | -9/Exiles | Discovered new exit (range 14) 994 | -9/Exiles | Left Exiles lab with Lightpack 2.0 994 | -9/Exiles | Entered Mines 1029 | -8/Mines | Discovered new exit (range 15) 1045 | -8/Mines | Entered Materials 1045 | -8/Materials | Evolved 2 slots: Utility x2 1046 | -8/Materials | Loaded intel: 13 trap records 1286 | -8/Materials | Lost 3 parts (2n1w) 1346 | -8/Materials | Build established: Hauler-Mutant 1367 | -8/Materials | Lost 3 parts (1p1u1w) 1401 | -8/Materials | Discovered new exit (range 8) 1479 | -8/Materials | Identified exit to Garrison 1487 | -8/Materials | Entered Garrison 1650 | -8/Garrison | Core integrity fell below 50% 1748 | -8/Garrison | Triggered checkpoint 1780 | -8/Garrison | Core integrity fell below 20% 1780 | -8/Garrison | Triggered checkpoint 1880 | -8/Garrison | Discovered new exit (range 15) 1986 | -8/Garrison | Build established: Scavenger-Mutant 2025 | -8/Garrison | Discovered new exit (range 9) 2195 | -8/Garrison | Discovered new exit (range 15) 2201 | -8/Garrison | Installed Relay Interface Framework 2222 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | Garrison Relay disabled 2330 | -8/Garrison | Triggered checkpoint 2360 | -8/Garrison | Garrison Relay disabled 2399 | -8/Garrison | Entered Materials 2460 | -8/Materials | Build established: Scavenger-Sprinter 2464 | -8/Materials | Self-destructed Last Messages --------------- 02360_ Relay Coupler [Swarmer] tumbles out of relay unit. 02360_ Relay Coupler [Grunt] tumbles out of relay unit. 02363_ Acquired Relay Coupler [Hunter]. 02364_ Acquired Relay Coupler [Grunt]. 02366_ Dropped Relay Coupler [Swarmer]. 02366_ Acquired Relay Coupler [Swarmer]. 02371_ Dropped Flight Unit. 02372_ Acquired Relay Coupler [Swarmer]. 02373_ Dropped Aluminum Leg. 02374_ Dropped Imp. Aluminum Leg. 02377_ Extracted 132 matter. 02378_ Acquired Lrg. Matter Pod. 02398_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 02399_ Receiving FarCom transmissions... 02407_ Acquired Hacking Suite. 02420_ Dropped Lgt. Nuclear Core. 02458_ W-25 Informer sends out distress signal. 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""" # #????????????????????? | | ????????????????? ??# #????????????????????? | | ????????????????######?## ##???????????????????? | | ????????????????????? # #???????????????????? | | ?????????????????????? # " #???????????????????? | | ???????????????????????/t"T ]#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# a #???????????????????? | | ???????????????????????## ##????????????w??????? | | ?????????????????Y??????# #????????????????????? | | ????????????????????????# #??????????w?????????? | | ????????????# ####### u######???????????????? | | ????????????# @ b ????????? | | ????????????# Y g ????????? | | ????????????# ????????? | | ????????????# ##################### ????????? | | ????????????## ?????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????w??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCannonEngine Manual? 0 Play Time 00:20:41 Cumulative 66.8 hours Start 2021.03.15 @ 15:43:38 End 2021.03.15 @ 16:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 24 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 980c631f-cca1-4ff9-8c2e-42caad8c773c