Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 09:44:06 Player: Gamma Result: Destroyed by DF-W96(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (595) 595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2100 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 144/300 Energy 148/275 System Corruption 5% Temperature Cool (80) Movement Treading (240) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (15) --- Overtuned Treads Wheel Scrap Suit Disposable Heat Sink Improved Proton Missile Launcher Flail DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Overtuned Treads Wheel Scrap Suit Disposable Heat Sink Improved Proton Missile Launcher Flail DRS Beacon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 5 . 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 3 | . . . 3 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 8 | . 3 . 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Backups 11 | 2 7 9 13 Power . | . . . . Propulsion 2 | 1 2 3 2 Utility 3 | . 1 3 4 Weapon 4 | . 2 3 5 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 91 100 71 Engine 14 | . 14 14 14 Treads 1 | . . . 2 Wheel 26 | . 28 28 25 Storage 14 | . 14 14 14 Protection 11 | . 5 14 13 Energy Gun 5 | . 20 14 . Ballistic Gun 3 | . 7 14 . Peak Build Rating 24 | 6 7 8 24 Average Rating 7 | 4 6 7 8 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 42 | 14 32 32 42 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 15 | 4 9 11 15 Average Carried 12 | 2 7 9 14 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 9 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 432 | 238 85 30 79 Remotely . | . . . . Salvage Created 837 | . 317 120 400 Parts 34 | . 14 6 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 13 | . 4 2 7 Guns 5 | . 1 2 2 Cannons 4 | . . . 4 AOE 1 | . 1 . . Classes Destroyed 8 | . 4 1 3 Worker 1 | . 1 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Grunt 4 | . 4 . . Subdweller 2 | . . 2 . Federalist 1 | . . . 1 Ranger 2 | . . . 2 Scrapper 4 | . . . 4 Best Kill Streak 4 | . 4 1 4 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 134 | . 26 8 100 Missed 29 | . 9 2 18 Hits 105 | . 17 6 82 Projectile 105 | . 17 6 82 Critical Strikes 1 | . . . 1 Part Disruptions 1 | . . . 1 Damage Taken 1440 | . 306 127 1007 Core 256 | . 107 . 149 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 53 | . 21 8 24 Largest 2 | . 2 2 2 Hottest 80 | . 80 60 63 Shots Fired 84 | . 42 16 26 Gun 68 | . 42 16 10 Cannon . | . . . . Launcher 1 | . . . 1 Special 15 | . . . 15 Kinetic 26 | . 8 8 10 Thermal . | . . . . Explosive . | . . . . Electromagnetic 43 | . 34 8 1 Impact 15 | . . . 15 Robot Hit Streak 14 | . 6 14 6 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 28 14 17 Core Hits 24 | . 11 6 7 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1568 | . 549 159 860 Guns 674 | . 405 159 110 Cannons . | . . . . Explosions 179 | . 144 . 35 Melee . | . . . . Ramming . | . . . . Kinetic 253 | . 62 81 110 Thermal 144 | . 144 . . Explosive . | . . . . Electromagnetic 456 | . 343 78 35 Impact 715 | . . . 715 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 1 . 18 Message Errors 6 | . . . 6 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 168 | . . . 168 Projectiles 168 | . . . 168 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact 4 | . . . 4 Kinetic . | . . . . Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | . 141 . 234 Average Temperature 63 | . 56 . 73 Received Heat Transfer 580 | . 147 . 433 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 2 . 1 Combat Hostiles 3 | . 2 . 1 Parts Fried 8 | . 3 . 5 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 71 | . 71 . . Initial . | . . . . Average 12 | . 13 . . Influence Increases 169 | . 169 . . Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 26 | . 26 . . Successful Hack 9 | . 9 . . Destroy Structure 4 | . 4 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 169 | . 162 7 . Entered New Map 4 | . . 4 . Time Decay 135 | . 132 3 . Lost Part 30 | . 30 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 9 2 17 Peak Tracking Total 5 | . 4 1 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 11 | . 5 . 6 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 16 . 40 Successful 47 | . 7 . 40 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 45 | . 5 . 40 Record 33 | . . . 33 Robot Analysis 10 | . 3 . 7 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 3 | . . . 3 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 10 | . 3 . 7 Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2579 | 55 536 220 1768 Spaces Moved 2421 | 52 460 201 1708 Core 9 | 9 . . . Treads 25 | . . . 25 Legs . | . . . . Wheels 2387 | 43 460 201 1683 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 94 | 74 87 95 96 Slowest Speed 320 | 80 95 95 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 68 15 95 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed 9 | . 3 . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2637 | 67 553 213 1804 Wait 81 | . 55 3 23 Move 2418 | 51 459 200 1708 Hop . | . . . . Pick Up 32 | 10 11 2 9 Fast Attach 2 | . . . 2 Attach 24 | 6 4 . 14 Detach 10 | . . . 10 Swap 4 | . 1 . 3 Drop 13 | . 2 . 11 Fire 53 | . 21 8 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Entered Subcaves 593 | -10/Subcaves | Approached by a straggling Scientist 805 | -10/Subcaves | Learned 2 Materials zone layouts 812 | -10/Subcaves | Entered Scraptown 1010 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1013 | -7/Scraptown | Learned location of Testing (-2) 1030 | -7/Scraptown | Discovered new exit (range 3) 1407 | -7/Scraptown | Visited Fellowship of the Rings 1442 | -7/Scraptown | Visited Shadow of the Wyrm 1462 | -7/Scraptown | Visited Spacefarers 1514 | -7/Scraptown | Visited The Evicted 1561 | -7/Scraptown | Visited Cyclists 1591 | -7/Scraptown | Visited SPCMW 1619 | -7/Scraptown | Visited UFD Registry 1619 | -7/Scraptown | Registered with UFD as "Autotalker" 1671 | -7/Scraptown | Entered Cyclist Reading Room 1732 | -7/Scraptown | Visited Junk Repository 1757 | -7/Scraptown | Visited Scrapoid Pod Storage 1782 | -7/Scraptown | Visited Science Testing Area 1917 | -7/Scraptown | Visited Curators Association 1945 | -7/Scraptown | Visited Research Penetration Think Tank 1965 | -7/Scraptown | Visited Abandonware Association 1974 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1974 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2022 | -7/Scraptown | Visited Derelict Rescue Squad 2029 | -7/Scraptown | Found DRS Beacon 2073 | -7/Scraptown | Found Scrap Suit 2112 | -7/Scraptown | Discovered new exit (range 5) 2150 | -7/Scraptown | Visited Supply Room 2173 | -7/Scraptown | Visited Analyses Database 2201 | -7/Scraptown | Visited Junk Cannon Lab 2221 | -7/Scraptown | Found Prototype Special Weapon 2221 | -7/Scraptown | Identified Junk Cannon 2345 | -7/Scraptown | Met Optimus 2345 | -7/Scraptown | Accepted into 0bPrime 2410 | -7/Scraptown | Civil war broke out across Scraptown 2419 | -7/Scraptown | Core integrity fell below 50% 2492 | -7/Scraptown | Lost 8 allies 2548 | -7/Scraptown | Core integrity fell below 20% 2580 | -7/Scraptown | Destroyed by DF-W96(j) with Overtuned Pulse Rifle Last Messages --------------- 02552_ Junk Cannon collects and crushes Ovr. Titanium Leg (+1 shot). 02552_ System corrupted: Energy discharge (-8). 02552_ Ion Engine destroyed. 02554_ Lgt. Treads destroyed. 02558_ Integrated Corrupted Sub. Machine Gun (+3). 02560_ Lgt. Armor Plating destroyed. 02563_ CO-26R(g) destroyed. 02563_ Destroyed Salvaging Laser. 02564_ DF-W96(j) cannibalizes Ion Engine to repair Lgt. Deuterium Engine. 02564_ Hvy. Battle Rifle destroyed. 02565_ M9-U62(g) destroyed. 02573_ D73VZS WUXCK9NKE6P5H 02578_ Dropped Sub. Machine Gun. 02579_ Junk Cannon collects and crushes Sub. Machine Gun (+1 shot). 02579_ G8-DZD(j) knocked back. 02580_ Critical hit (Burn: +50). 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