Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 20:18:16 Player: Foongus0298 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1832 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 221/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Seismic Detector Core Shielding EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Wheel Seismic Detector Core Shielding EM Pulse Gun Medium Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Core Shielding Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 8 12 2 1 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 1 1 Treads 7 | 2 3 1 1 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 3 2 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 6 4 . Power 2 | . 1 1 . Propulsion 5 | . 3 2 . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 3 | . 3 3 . To Critical Strikes . | . . . . Average Backups 9 | 2 9 12 11 Power 2 | . 2 3 3 Propulsion 3 | 1 2 5 4 Utility 2 | . 2 3 3 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 98 55 Engine 13 | . 13 13 . Treads 24 | . 23 27 22 Wheel 3 | . 4 . . Storage 13 | . 14 14 11 Protection 13 | . 13 14 11 Energy Gun 8 | . 8 7 . Ballistic Gun 17 | . 18 13 . Launcher 1 | . . 6 11 Peak Build Rating 8 | 7 8 8 7 Average Rating 7 | 5 7 7 6 On Entrance 4 | . 7 7 5 Avg Prop Armor Cover (%) 10 | . 10 . . Naked Turns . | . . . . Heaviest Build 30 | 14 29 30 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 2 | 1 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 13 15 15 Most Carried 14 | 4 14 13 11 Average Carried 9 | 2 9 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 646 | 271 327 48 . Remotely . | . . . . Salvage Created 840 | 70 682 88 . Parts 48 | 5 38 5 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 17 5 . Guns 18 | . 17 1 . AOE 4 | . . 4 . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 13 | . 11 2 . Best Kill Streak 4 | 1 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 196 | . 160 36 . Missed 51 | . 41 10 . Hits 145 | . 119 26 . Projectile 145 | . 119 26 . Critical Strikes 1 | . 1 . . Damage Taken 1754 | . 1414 340 . Core 220 | . 189 31 . Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 42 6 . Regen/Repaired (Parts) 273 | . 273 . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 117 | 12 89 16 . Largest 2 | 2 2 2 . Hottest 90 | 90 70 60 . Shots Fired 232 | 24 177 31 . Gun 224 | 24 177 23 . Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 155 | 10 129 16 . Thermal 60 | 12 48 . . Explosive 8 | . . 8 . Electromagnetic 9 | 2 . 7 . Robot Hit Streak 14 | 7 14 5 . Robot Miss Streak 3 | 1 3 2 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 136 | 19 105 12 . Core Hits 58 | 2 42 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 4 . . Burn 6 | 2 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1697 | 193 1060 444 . Guns 1386 | 193 1060 133 . Cannons . | . . . . Explosions 311 | . . 311 . Melee . | . . . . Ramming . | . . . . Kinetic 814 | 83 683 48 . Thermal 529 | 97 377 55 . Explosive 256 | . . 256 . Electromagnetic 98 | 13 . 85 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 68 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 72 198 97 . Average Temperature 44 | 35 47 36 . Received Heat Transfer 723 | . 633 90 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 1900 | 444 1406 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | 5 97 124 16 Initial 26 | . . 26 16 Average 29 | . 27 51 16 Influence Increases 598 | 10 430 158 . Destroy 0b10 Robot/C 440 | . 340 100 . Destroy 0b10 Robot/NC 30 | 10 20 . . Destroy Leader 84 | . 64 20 . Successful Hack 6 | . 6 . . Destroy Structure 23 | . . 23 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 582 | 10 361 184 27 Entered New Map 70 | . . 43 27 Time Decay 442 | 10 321 111 . Lost Part 70 | . 40 30 . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 25 8 . Peak Tracking Total 6 | . 6 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 8 | . 8 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 4 . . Time 104 | . 104 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 51 | 17 34 . . Seismic 51 | 17 34 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1472 | 121 1088 261 2 Spaces Moved 575 | 48 401 126 . Core 5 | 5 . . . Treads 523 | 43 354 126 . Legs . | . . . . Wheels 47 | . 47 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 160 . Average Speed 160 | 150 160 162 . Slowest Speed 240 | 160 240 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 66 33 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . 27 . Melee . | . . . . Projectile . | . . . . AOE 27 | . . 27 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 918 | 72 689 155 2 Wait 172 | . 161 11 . Move 572 | 47 400 125 . Hop . | . . . . Pick Up 16 | 4 12 . . Fast Attach 16 | 7 9 . . Attach 10 | 1 5 2 2 Detach 3 | 1 2 . . Swap 8 | . 7 1 . Drop 4 | . 4 . . Fire 117 | 12 89 16 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 10) 812 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Lost 3 parts (1p1n1w) 887 | -10/Materials | Repaired Lgt. Treads 915 | -10/Materials | Repaired Lgt. Assault Rifle 942 | -10/Materials | Repaired Ion Engine 994 | -10/Materials | Repaired Core Shielding 1095 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Entered Mines 1256 | -10/Mines | Met a Derelict bent on vengeance 1315 | -10/Mines | Core integrity fell below 20% 1375 | -10/Mines | Assembled infested the area 1380 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1439 | -10/Mines | Discovered new exit (range 10) 1460 | -10/Mines | Discovered new exit (range 4) 1471 | -10/Mines | Entered Materials 1471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -9/Materials | Self-destructed Last Messages --------------- 01384_ U-05 Engineer lays Concrete. 01389_ K-01 Serf collects debris. 01390_ U-05 Engineer lays Concrete. 01392_ K-01 Serf collects debris. 01392_ U-05 Engineer builds a Wall. 01397_ R-06 Scavenger collects Corrupted Particle Gun. 01412_ Acquired 25 matter. 01439_ EXIT=FOUND 01440_ GV-CVQ(h) suffers critical hit (Burn). 01448_ K-01 Serf collects debris. 01460_ EXIT=FOUND 01461_ Lgt. Assault Rifle destroyed. 01461_ Destroyed Lgt. Assault Rifle. 01461_ Lgt. Treads destroyed. 01461_ Destroyed Lgt. Treads. 01469_ Ion Engine destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???? ??????????# #?????????????????????? | | ???? ????????# #?????????????????????? | | ???[ ####### #?????????????????????? | | ???? #?????????????????????? | | ???????? +?????????????????????? | | ???????????? #?????????????????????? | | ???????????????# @ #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????#####?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Assault Rifle | 27% | -10/Materials Ion Engine | 21% | -10/Materials Core Shielding | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBombRouter Manual? 0 Play Time 00:11:46 Cumulative 138.8 hours Start 2026.08.19 @ 20:05:13 End 2026.08.19 @ 20:18:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 500e8b0e-bb38-4e1e-87b1-eec741e6130b