Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.08 @ 01:24:57 Player: Trione_3 Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1839) 1839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5305 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (270) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Launcher Guidance Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Slug Cannon Makeshift Axe > --- INVENTORY (20) --- Wheel Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Improved ECM Suite Improved Field Recycling Unit (0) Shock Rifle Gatling Laser Assault Cannon Slug Cannon Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Analyzer Launcher Guidance Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Wheel Compact Wheel Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved ECM Suite Hardened Light Armor Plating Hardened Heavy Armor Plating Hardlight Generator Improved Field Recycling Unit Shock Rifle Gatling Laser Assault Cannon Slug Cannon Slug Cannon Rocket Launcher Mini Grenade Launcher Chainsword Makeshift Axe [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 94 | 6 2 16 10 3 34 8 15 Power 8 | 1 . 1 1 1 3 . 1 Engine 5 | 1 . 1 1 1 . . 1 Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 2 . 3 1 2 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 10 | 2 . 1 2 . 3 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 2 6 6 2 15 2 6 Device 13 | . . 1 1 . 6 2 3 Storage 8 | 1 2 1 . 1 2 . 1 Processor 4 | . . . 1 1 2 . . Hackware 1 | . . . . . 1 . . Protection 14 | . . 4 4 . 4 . 2 Artifact . | . . . . . . . . Weapon 35 | 2 . 8 1 . 13 5 6 Energy Gun 13 | 1 . 2 . . 7 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . . Ballistic Cannon 4 | . . . . . 2 1 1 Launcher 6 | . . 2 1 . 1 . 2 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 3 | . . 2 . . 1 . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 21 | . . 3 . . 6 1 11 Power 2 | . . . . . . . 2 Propulsion 5 | . . 1 . . 1 . 3 Utility 7 | . . . . . 3 . 4 Weapon 7 | . . 2 . . 2 1 2 Highest Loss Streak 11 | . . 1 . . 3 1 11 Average Slot Usage (%) 97 | . 98 97 100 99 96 100 90 Engine 5 | . 14 11 11 9 2 . . Core 2 | . . . . . 4 7 5 Wheel 17 | . 28 19 22 18 14 15 12 Device 8 | . . 11 7 9 7 11 9 Storage 14 | . 26 12 11 17 15 15 18 Processor 11 | . . . 5 18 20 15 13 Hackware 2 | . . . . . . 7 7 Protection 13 | . . 20 19 9 13 10 7 Energy Gun 4 | . 14 10 . . 2 5 2 Ballistic Gun 1 | . 14 2 . . 3 1 . Ballistic Cannon 1 | . . . . . 2 . 2 Launcher 4 | . . 4 10 9 3 2 . Impact Weapon 3 | . . 3 11 9 2 . . Slashing Weapon 1 | . . . . . . 4 1 Naked Turns . | . . . . . . . . Heaviest Build 101 | 13 17 53 51 79 92 101 101 Greatest Support 26 | 20 20 20 20 20 26 26 20 Greatest Overweight (x) 5 | . . 5 2 3 5 5 5 Average Overweight (x) 2 | . . 1 2 2 3 3 4 Largest Inventory Capacity 26 | 6 6 12 12 20 20 20 26 Average Capacity 16 | 5 6 7 12 19 20 20 22 Most Carried 22 | 6 6 12 12 17 20 20 22 Average Carried 15 | 3 5 7 11 15 19 19 19 Final Capacity 20 | 6 6 12 12 20 20 20 20 Final Carried 20 | 6 6 12 12 17 20 20 15 Class Distribution -------------------- 51% | Scavenger-Mutant 29% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1879 | 200 . 411 392 12 375 390 99 Remotely . | . . . . . . . . Salvage Created 1686 | . . 388 116 52 887 66 177 Parts 99 | . . 37 4 2 42 . 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled 7 | . . . . . . 7 . Retrieved Matter 93 | . . . . . . 93 . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 44 | . . 16 7 3 12 1 5 Melee 2 | . . . . . 1 . 1 Guns 6 | . . 2 . . 4 . . Cannons 3 | . . . . . 2 . 1 AOE 31 | . . 14 7 3 5 . 2 Classes Destroyed 14 | . . 6 3 1 3 . 1 Worker 5 | . . . 1 . 4 . . Builder 1 | . . 1 . . . . . Recycler 6 | . . . 1 . 5 . . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 1 . . 1 . . Watcher 4 | . . . . 1 3 . . Swarmer 8 | . . 8 . . . . . Grunt 9 | . . 3 . 3 3 . . Brawler 1 | . . . . . 1 . . Sentry 9 | . . 5 . . 3 1 . Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . . 1 . 3 Programmer 5 | . . . . . 4 . 1 Assembled 7 | . . . 7 . . . . Best Kill Streak 6 | . . 6 3 3 4 1 3 Combat Bots Only 5 | . . 5 3 3 3 1 3 Max Kills in Single Turn 4 | . . 4 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 2 1 1 . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4440 | . . 439 150 140 1643 333 1735 Core 765 | . . 16 25 16 305 76 327 Absorbed by Shields 65 | . . . . . 53 . 12 Core Remaining (%) 96 | 100 100 . 89 97 . . . Volleys Fired 133 | . . 29 8 7 56 3 30 Largest 2 | . . 2 1 1 2 2 1 Hottest 143 | . . 96 30 30 113 143 80 Shots Fired 186 | . . 44 8 7 91 6 30 Gun 87 | . . 26 . . 54 6 1 Cannon 37 | . . . . . 24 . 13 Launcher 54 | . . 18 8 7 12 . 9 Special 8 | . . . . . 1 . 7 Kinetic 74 | . . 6 . . 55 . 13 Thermal 28 | . . 14 . . 7 6 1 Explosive 54 | . . 18 8 7 12 . 9 Electromagnetic 23 | . . 6 . . 17 . . Robot Hit Streak 11 | . . 11 4 4 8 6 11 Robot Miss Streak 4 | . . 2 1 1 4 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 138 | . . 27 9 6 68 6 22 Core Hits 105 | . . 27 11 9 47 3 8 Critical Hits 3 | . . . . . 1 . 2 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 20 | . . 2 4 . 9 . 5 Impact 15 | . . 2 4 . 9 . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 7 | . . 2 2 . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5726 | . . 1138 673 496 2509 136 774 Guns 1133 | . . 308 . . 689 136 . Cannons 694 | . . . . . 468 . 226 Explosions 3153 | . . 699 507 496 1013 . 438 Melee 746 | . . 131 166 . 339 . 110 Ramming . | . . . . . . . . Kinetic 1068 | . . 67 . . 775 . 226 Thermal 637 | . . 242 . . 259 136 . Explosive 2950 | . . 658 507 496 851 . 438 Electromagnetic 325 | . . 40 . . 285 . . Impact 636 | . . 131 166 . 339 . . Slashing 110 | . . . . . . . 110 Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 1 8 8 12 Average Corruption 6 | . . . . 1 4 8 8 Corruption Purged . | . . . . . . . . Effects 54 | . . . . 1 19 17 17 Message Errors 14 | . . . . . 4 9 1 Matter Fused 9 | . . . . . 2 2 5 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 8 | . . . . 1 3 2 2 Data Loss (minor) 7 | . . . . . 3 2 2 Data Loss (major) 1 | . . . . . 1 . . Targeting Errors 10 | . . . . . 5 . 5 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 302 | . . 75 120 . 80 . 27 Projectiles 48 | . . . . . 31 . 17 Explosions 119 | . . 30 55 . 24 . 10 Melee 135 | . . 45 65 . 25 . . Knockbacks 6 | . . . 1 . 2 . 3 Impact 1 | . . . 1 . . . . Kinetic 5 | . . . . . 2 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . 11 40 16 123 . . Shots 8 | . . 1 2 1 4 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 239 | . . 79 36 21 239 212 235 Average Temperature 58 | . . 30 23 9 62 84 97 Received Heat Transfer 744 | . . 153 60 72 297 90 72 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 1 1 . 2 . . Impact Corruptions 6 | . . 2 2 . 2 . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1003 | . . 444 . . 248 311 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 425 | . . 425 96 198 418 . . Average Influence 122 | . . 171 62 96 158 . . Maximum Alert Level 2 | . . 2 . . 2 . . Low Security (%) 76 | 100 100 44 100 100 72 . . Level 1 17 | . . 49 . . 16 . . Level 2 5 | . . 6 . . 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . 1 4 . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . . . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . . 22 9 5 19 1 7 Peak Tracking Total 11 | . . 11 4 3 4 1 6 Tactical Retreats 8 | . . 4 2 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 7 | . . . . 1 5 . 1 Max in Single Turn 3 | . . . . 1 3 . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 14 | . . 1 . 4 8 1 . Terminals 10 | . . 1 . 4 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . . 3 . 22 24 1 . Successful 26 | . . 1 . 11 13 1 . Failed 24 | . . 2 . 11 11 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 19 | . . 1 . 8 9 . 1 Terminals 41 | . . 3 . 22 16 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 14 | . . 1 . 7 5 1 . Open Door 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . 1 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Assault Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 3 | . . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . Process 1 | . . . . . 1 . . Report Inventory 3 | . . . . . 3 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . . . . 4 2 . . Terminals 6 | . . . . 4 2 . . Botnet 6 | . . . . 4 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . 1 . 4 7 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 11 | . . . . . 11 . . Retrieved Matter 11 | . . . . . 11 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . 180 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 3288 | 56 86 563 595 196 858 636 298 Spaces Moved 2399 | 52 102 457 514 157 507 453 157 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 1 | . . . . . . . 1 Wheels 2395 | 49 102 457 514 157 507 453 156 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 110 120 120 Average Speed 107 | 78 80 95 100 109 117 120 122 Slowest Speed 270 | 80 80 130 100 110 150 130 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 21 35 83 21 20 61 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 347 | . . 125 92 46 65 . 19 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 345 | . . 125 92 46 65 . 17 Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 2878 | 64 106 536 584 174 659 537 218 Wait 128 | 1 . 1 33 . 19 66 8 Move 2392 | 51 101 456 513 156 506 452 157 Hop . | . . . . . . . . Pick Up 60 | 6 1 18 5 7 20 3 . Fast Attach 19 | 6 1 4 2 . 2 2 2 Attach 22 | . . 3 1 2 8 1 7 Detach 4 | . . 1 . . . . 3 Swap 53 | . 1 9 7 1 24 5 6 Drop 46 | . 2 13 11 1 14 5 . Fire 133 | . . 29 8 7 56 3 30 Melee 20 | . . 2 4 . 9 . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 643 | -9/Materials | Discovered new exit (range 15) 706 | -9/Materials | Entered Mines 731 | -9/Mines | Assembled infested the area 736 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1266 | -9/Mines | Discovered new exit (range 15) 1274 | -9/Mines | Build established: Scavenger-Mutant 1301 | -9/Mines | Entered Materials 1301 | -8/Materials | Evolved 2 slots: Utility x2 1492 | -8/Materials | Discovered new exit (range 7) 1497 | -8/Materials | Entered Factory 1497 | -7/Factory | Evolved 2 slots: Utility x2 1963 | -7/Factory | Lost 3 parts (1n1u1w) 2150 | -7/Factory | Lost 3 parts (2u1w) 2214 | -7/Factory | Build established: Scavenger-Skirmisher 2279 | -7/Factory | Discovered new exit (range 11) 2355 | -7/Factory | Entered Lower Caves 2537 | -7/Lower Caves | Build established: Scavenger-Mutant 2820 | -7/Lower Caves | Identified exit to Lower Caves 2879 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2889 | -7/Lower Caves | Core integrity fell below 50% 2991 | -7/Lower Caves | Entered another Lower Caves area 3093 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3106 | -7/Lower Caves | Found Prototype Special Weapon 3106 | -7/Lower Caves | Identified Molecular Deconstructor 3208 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3218 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3218 | -7/Lower Caves | System corruption reached 10% 3233 | -7/Lower Caves | Core integrity fell below 20% 3287 | -7/Lower Caves | 7V-RTL showed up to help 3289 | -7/Lower Caves | 7V-RTL revealed a hidden path 3289 | -7/Lower Caves | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 03267_ System corrupted: Matter fused (-8). 03267_ Slug penetrates H-66 Slayer. 03267_ H-66 Slayer suffers critical hit. 03267_ Destroyed Lgt. Fission Core. 03267_ H-66 Slayer knocked back. 03268_ Imp. Cooling System fries itself beyond repair. 03269_ System corrupted: Slug Cannon targeting data glitched. 03269_ Destroyed Targeting Computer. 03269_ H-66 Slayer knocked back. 03269_ Slug penetrates Wall. 03270_ Imp. Deuterium Engine fries itself beyond repair. 03273_ System corrupted: Slug Cannon targeting data glitched. 03274_ Slug penetrates Wall. 03277_ H-66 Slayer destroyed. 03281_ X-72 Disruptor suffers critical hit. 03281_ Destroyed Arc Projector. 03284_ Flexi-carbon Leg fries itself beyond repair. 03286_ System corrupted: Component data lost. 7V-RTL: "Let me deal with this, you get out of here!" 7V-RTL: "There's a hidden path right here." Map ----- +----------------------------------------------------+ | ##?##?#?#?#?#??#???#???#?????????????????????????? | | ????#?????##???#?#??#??#???#?????????????????????? | | ?????#???????####??##?#?????????#??#?????????????? | | ?#?##???###??#????#??????#?????????#?????????????? | | ?#??#??#???##?##?????#???#??????#??????#?????????? | | #?##?#?#??#???#????#????????#?#??#?###???????????? | | #????###?###??#####?#?#????#?#?#??##???#?????#???? | | #?##???###########?#######????###????????????????? | | #?###### ######???### ##?#??## ##???####???????? | | ### ## ##??# #?#??# ##?## #???????? | | ## #??# ###??# ## #???????? | | # ## #### ####### #?#???#?# | | #### #### ## ## ##??????# | | # ##?#####?## #?# ##??#?## | | ## ##??####??# #?## #???## | | ## ##### ##?# #### ####### | | # ### ### ### # | | # ## #### | | ##### ##???# ##### | | ####### ####### #???## | | #?#?#?## ;# #### Y #??## | | # ######?## % #?# ### ##??## | | ########??#?# ! #### #?# ##????# | | ???#####??### % ;## ## ##?????# | | ???#??#??## x ## ##????#?# | | ???#### ??# ### %@ ## ###??##?# | | ??????# ? ?####### ### #???#???? | | ?#?????? ??#???## ### ###?????? | | ?#????? ????????# ##?# ####??????? ? | | ????#??????#?## #??## ##???????????? | | ?????? ??????# #??### #????????????? | | #???#?????????## #### %#???### ##????????????? | | ????????? ???### $???# ??????##??#?? #????##?? | | ???????????????# ????# #???#?#?##?##??????????? | | ???????????????## ???? #?#?????#? ????????????? | | ?????????????????? ??## ##???????? ?????????????? | | ??????????????????????# % ??????? ?????????????? | | ???????????????????#??# ?#??????????????????????? | | ?????????????????????? ??#? ???????????????????? | | ?????????????????????? ??? ????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 750 Weapon Shielding 33 Evasion (%) 44 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Short-term Sacrifices Challenges ------------ None Game ------ Seed TerrabombManeuveringWarhead Manual? 0 Play Time 03:59:51 Cumulative 63.0 hours Start 2020.08.29 @ 16:08:39 End 2020.09.08 @ 01:24:57 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdca2946-856e-42b9-b075-3f73e1e6876e