Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 17:57:00 Player: AnotherZach Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (307) 1535 Value Destroyed (12093) 12093 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4742) 4742 TOTAL SCORE: 25530 Bonus ------- High Alert Combat Kills 3656 Follower Combat Kills 791 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -705 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (9) Movement Treading (213) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Treaded Centrium-VSS Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Power Sword Force Lance Force Lance > --- INVENTORY (20) --- Flexi-carbon Leg Energy Well (350) Matter Compressor (250) Advanced Reaction Control System Advanced Cloaking Device Graphene Brace High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Centrium Leg Treaded Centrium-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Matter Compressor Improved Force Booster Makeshift Transmission Jammer Advanced Cloaking Device Graphene Brace Advanced Force Field Relay Coupler [NC] High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon YOLO Cannon [Rating: 158] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . 1 1 . . Utility 5 | . . . 1 . . . . . . 2 . . 1 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 308 | 7 11 . 25 5 3 . 7 25 7 49 22 14 25 16 63 29 Power 18 | 1 . . 2 1 . . . 1 . 3 1 . . . 5 4 Engine 7 | 1 . . 2 1 . . . 1 . 2 . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 1 Reactor 9 | . . . . . . . . . . 1 1 . . . 4 3 Propulsion 67 | 2 2 . 5 2 1 . 3 6 3 15 2 2 9 3 10 2 Treads 30 | 2 2 . 5 2 1 . 3 5 . 8 . . . 1 . 1 Leg 22 | . . . . . . . . . . 6 2 2 1 . 10 1 Wheel 9 | . . . . . . . . . 3 . . . 6 . . . Hover 1 | . . . . . . . . 1 . . . . . . . . Flight 5 | . . . . . . . . . . 1 . . 2 2 . . Utility 113 | 2 5 . 8 2 . . . 6 2 12 9 6 9 11 26 15 Device 75 | 1 1 . 1 . . . . 3 1 6 7 6 6 6 24 13 Storage 8 | 1 1 . . 1 . . . . . . 1 . 1 2 1 . Processor 5 | . . . 1 . . . . . . . . . 1 2 . 1 Hackware 7 | . 1 . 2 . . . . 1 1 . . . . 1 1 . Protection 18 | . 2 . 4 1 . . . 2 . 6 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 110 | 2 4 . 10 . 2 . 4 12 2 19 10 6 7 2 22 8 Energy Gun 24 | . . . . . . . . 2 . 3 3 4 1 . 9 2 Energy Cannon 16 | . . . . . . . . 4 . 1 . . 2 . 8 1 Ballistic Gun 37 | 2 1 . 9 . 1 . 3 4 1 9 1 1 2 1 2 . Ballistic Cannon 15 | . 3 . . . . . 1 1 . 2 6 1 1 . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon 4 | . . . . . 1 . . . . 2 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 1 1 . . . . 2 2 Piercing Weapon 6 | . . . . . . . . . . 1 . . 1 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . 6 1 9 . . 1 . . . Parts Lost 85 | . 1 . 2 2 . . 1 . . 14 3 2 11 . 17 32 Power 14 | . . . . . . . . . . 3 1 . . . 4 6 Propulsion 13 | . . . 1 1 . . . . . 4 1 . 2 . 1 3 Utility 35 | . 1 . 1 1 . . 1 . . 3 1 2 4 . 6 15 Weapon 23 | . . . . . . . . . . 4 . . 5 . 6 8 Highest Loss Streak 20 | . 1 . 1 2 . . 1 . . 4 2 2 7 . 4 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 99 99 100 100 82 97 89 80 71 61 58 62 63 59 Engine 6 | . 14 14 11 11 11 11 9 9 8 5 . 1 2 4 . . Reactor 2 | . . . . . . . . . . 1 12 5 . . 7 8 Treads 18 | . 27 28 33 32 33 33 36 35 30 19 1 . . . . 2 Leg 3 | . . . . . . . . . . 6 13 10 4 3 8 5 Device 11 | . 3 . 3 5 . . . 6 5 14 15 17 18 17 23 21 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 5 5 Hackware 2 | . 5 14 5 . . . . 1 6 . . . . 2 . . Protection 4 | . 4 . 8 16 22 22 13 9 . 4 3 . . . . . Energy Gun 3 | . . . . . . . . 3 4 4 9 11 2 4 4 8 Energy Cannon 1 | . . . . . . . . 6 . . . . 3 . 6 2 Ballistic Gun 10 | . 7 . 20 22 17 22 9 15 17 10 3 3 6 1 1 . Ballistic Cannon 2 | . 20 28 . . . . 5 . . 1 2 2 1 . . . Slashing Weapon 1 | . . . . . . . . . 4 . . . . . . . Peak Build Rating 158 | 9 14 14 20 23 35 28 53 54 51 106 112 112 94 108 158 158 Average Rating 63 | 5 10 14 16 20 28 28 42 34 44 74 97 91 82 94 126 132 On Entrance 51 | . 9 14 14 17 23 28 28 29 36 47 106 112 78 72 108 155 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 171 | 15 58 53 59 106 111 106 160 154 102 171 171 132 90 82 137 131 Greatest Support 254 | 40 40 40 63 71 71 68 88 88 80 100 121 121 69 79 225 254 Greatest Overweight (x) 30 | . 2 1 . 1 1 1 1 1 30 3 5 1 5 1 1 . Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 21 | 7 13 20 20 22 25 25 25 25 25 25 20 20 20 15 18 20 Most Carried 25 | 2 20 20 20 21 24 24 25 25 25 25 24 20 20 19 20 20 Average Carried 19 | 1 10 20 19 20 22 24 24 24 24 22 19 18 17 14 16 17 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 20 20 20 15 20 20 Final Carried 25 | 2 20 20 20 21 24 24 25 25 25 24 19 14 19 14 20 7 Scrap Engine Consumption 362 | . . . . . . . . . 68 60 25 21 48 14 96 30 Constructs Created 25 | . . . . . . . . . 6 3 2 3 3 . 5 3 Constructs Modified 116 | . . . . . . . . . 23 21 7 8 14 5 35 3 Class Distribution -------------------- 22% | Mutant 15% | Construct 15% | Scavenger-Construct 9% | Scavenger-Skirmisher 7% | Commander-Construct 5% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Commander-Mutant 4% | Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Construct | -8/Recycling Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Construct | -6/Lower Caves Scavenger-Construct | -5/Factory Construct | -4/Factory Scavenger-Construct | -4/Garrison Scavenger-Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Matter Collected 8060 | 207 1091 90 942 253 20 . 111 438 320 1425 298 374 1081 164 878 368 Remotely 648 | . . . 310 167 . . . . . . . . . . 171 . Salvage Created 15982 | 159 880 20 1449 235 . 20 230 527 2016 2192 512 595 2265 158 3106 1618 Parts 683 | 14 62 . 84 15 . 3 7 28 88 90 24 18 100 6 91 53 Haulers Intercepted 8 | . 2 . 3 . . . . . . . . . 2 . . 1 Recyclers Shooed 18 | . 2 . 5 1 . . . 1 . 3 . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 17 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Combat Hostiles Destroyed 213 | . 13 1 18 7 . 2 4 10 10 35 12 12 25 2 44 18 Melee 12 | . . . . . . . . . . . . . 2 2 3 5 Guns 106 | . 6 . 18 7 . 2 . 5 10 22 6 8 9 . 7 6 Cannons 70 | . 7 1 . . . . 4 5 . 13 6 4 12 . 16 2 AOE 11 | . . . . . . . . . . . . . . . 10 1 Classes Destroyed 27 | 3 7 . 1 3 . . 2 . 4 . 2 2 2 . 1 . Worker 20 | 1 3 . 2 1 . . . 1 . 3 . . 6 . . 3 Builder 10 | . 2 . 2 . . . . . 3 . . . 2 . . 1 Tunneler 4 | 3 . . . . . . . . . 1 . . . . . . Hauler 8 | . 2 . 3 . . . . . . . . . 2 . . 1 Recycler 36 | 1 3 . 6 . . . 1 1 15 3 . . 5 . . 1 Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . Operator 6 | . 4 . 1 . . . . . . . . . 1 . . . Watcher 8 | . 3 . 2 . . . . 1 . 1 . . 1 . . . Swarmer 20 | . 3 . . . . 2 . . 1 1 4 . 4 . 5 . Cutter 1 | . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 101 | . 10 1 11 3 . . . 5 1 18 6 6 10 . 20 10 Brawler 4 | . . . . . . . . . . . . 1 . . . 3 Duelist 15 | . . . . 1 . . . . 1 1 . . 3 . 7 2 Protector 2 | . . . . . . . . . 1 1 . . . . . . Sentry 32 | . . . 7 . . . 1 5 4 5 1 . 2 2 4 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . . . 2 . . 1 . . . . 4 . Hunter 5 | . . . . . . . . . 1 2 . . . . 2 . Programmer 12 | . . . . . . . . . 1 5 . . 4 . . 2 Heavy 2 | . . . . . . . 1 . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . Scrapper 2 | . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 6 1 7 2 . 2 2 5 6 7 4 4 7 1 6 4 Combat Bots Only 7 | . 4 1 5 2 . 2 2 5 6 7 4 4 4 1 6 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 1 2 2 1 2 3 1 4 2 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . Exploded 4 | . . . . . . . . . . . . . . . 4 1 Melee 1 | . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Hostile Shots Fired 2462 | . 75 2 110 31 . 8 19 48 18 534 145 106 246 62 465 593 Missed 651 | . 22 1 28 6 . . 6 14 5 159 45 23 66 24 106 146 Damage Taken 34300 | . 630 11 1088 475 . 67 376 562 195 5917 1372 1494 4100 477 7654 9882 Core 2614 | . 140 11 44 25 . 7 . 59 47 417 93 188 413 66 439 665 Absorbed by Shields 1138 | . . . . . . . . . 5 305 . . . 175 384 269 Regen/Repaired (Parts) 8864 | . 202 . 94 . . . . 217 11 976 425 781 1074 555 3209 1320 Core Remaining (%) 62 | 100 . 39 . . . 81 . . 80 . . 17 58 . . . Volleys Fired 745 | 15 89 5 85 23 . 3 1 24 36 129 23 44 89 1 136 42 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 Hottest 360 | 40 78 78 46 46 . 46 69 186 113 196 251 251 211 171 360 296 Shots Fired 1861 | 30 179 11 170 46 . 6 14 84 93 362 78 126 228 3 317 114 Gun 1308 | 30 76 . 170 46 . 6 3 60 93 283 54 109 142 3 143 90 Cannon 549 | . 103 11 . . . . 11 24 . 76 24 17 86 . 174 23 Launcher . | . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . 3 . . . . . 1 Kinetic 1224 | 30 179 11 170 46 . 6 14 60 87 295 42 51 129 1 103 . Thermal 623 | . . . . . . . . 18 6 64 36 75 96 1 214 113 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . 6 . . . . 3 1 . . Robot Hit Streak 34 | 5 8 3 10 19 . 1 15 25 15 18 9 9 18 . 34 8 Robot Miss Streak 6 | 2 4 2 4 4 . 2 . 4 3 3 6 6 4 3 6 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 19 | . . . 3 1 . . . . 4 4 . 3 . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 1 . 1 . . 1 1 Autonomous 57 | . . . . . . . 11 13 . 16 17 . . . . . Shots Hit Robots 1271 | 16 93 4 126 31 . 3 14 51 85 263 45 78 153 11 211 87 Core Hits 556 | 6 40 1 66 13 . 2 5 19 43 107 18 27 67 5 97 40 Critical Kills 19 | . . . . . . . . . . 1 2 1 4 . 8 3 Critical Parts Destroyed 11 | . 1 . 1 2 . . . . . 2 . 1 3 . 1 . Critical Strikes 63 | . 4 . 2 2 . . 1 3 3 8 5 6 10 . 11 8 Burn 13 | . . . . . . . . 1 . 2 1 4 2 . 2 1 Meltdown 13 | . . . . . . . . . . . . . 2 . 8 3 Destroy 18 | . 1 . 2 2 . . . . . 3 2 2 5 . 1 . Blast 11 | . 3 . . . . . 1 2 . 3 2 . . . . . Sever 7 | . . . . . . . . . 3 . . . . . . 4 Impale 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 115 | . . . . . . . . 1 25 2 . . 21 32 16 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . 1 25 . . . . . . 16 Piercing 73 | . . . . . . . . . . 2 . . 21 32 16 2 Sneak Attacks 15 | . . . . . . . . . 12 . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 39121 | 217 1578 80 1992 490 . 47 980 1742 2416 6017 2027 2054 5259 488 9594 4140 Guns 18052 | 217 586 . 1992 490 . 47 48 563 964 3722 749 1712 2271 . 2319 2372 Cannons 14596 | . 992 80 . . . . 932 1179 . 2146 1278 342 1789 . 5131 727 Explosions 2668 | . . . . . . . . . . 107 . . 435 . 1695 431 Melee 3779 | . . . . . . . . . 1452 42 . . 746 488 449 602 Ramming 26 | . . . . . . . . . . . . . 18 . . 8 Kinetic 18344 | 217 1578 80 1992 490 . 47 980 1340 907 5068 1494 861 1909 . 1381 . Thermal 16530 | . . . . . . . . 258 57 850 533 1193 2534 . 7764 3341 Explosive 246 | . . . . . . . . . . 57 . . . . . 189 Electromagnetic 196 | . . . . . . . . 144 . . . . 52 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1997 | . . . . . . . . . 1452 . . . . . . 545 Piercing 1782 | . . . . . . . . . . 42 . . 746 488 449 57 Highest Corruption 20 | . 3 3 . . . . . . . 2 2 1 5 . . 20 Average Corruption 2 | . 2 3 . . . . . . . 1 1 1 4 . . 9 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 110 | . 26 5 . . . . . . . 19 5 9 26 . . 20 Message Errors 27 | . 6 3 . . . . . . . 3 1 3 5 . . 6 Matter Fused 21 | . 6 . . . . . . . . 3 . 3 6 . . 3 Heat Flow Errors 10 | . 4 . . . . . . . . 1 1 . 3 . . 1 Energy Discharges 14 | . 1 . . . . . . . . 4 . 1 5 . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 10 | . 3 1 . . . . . . . 3 . 1 2 . . . Data Loss (major) 8 | . 3 . . . . . . . . 2 1 1 . . . 1 Misfires 9 | . 2 1 . . . . . . . 2 1 . 3 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . 1 . . . . . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1663 | . 39 8 . . . . 31 9 249 91 138 10 241 63 637 147 Projectiles 985 | . 39 8 . . . . 31 9 . 91 138 10 21 . 602 36 Explosions 274 | . . . . . . . . . . . . . 128 . 35 111 Melee 404 | . . . . . . . . . 249 . . . 92 63 . . Knockbacks 52 | . 12 . . . . . 2 . . 24 3 4 1 . 6 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 48 | . 11 . . . . . 2 . . 21 3 4 1 . 6 . Secondary 4 | . 1 . . . . . . . . 3 . . . . . . Self-Inflicted Damage 838 | . . . . . . . . . . 40 . . 134 . 405 259 Shots 13 | . . . . . . . . . . 1 . . 2 . 7 3 Rammed 5 | . . . . . . . . . . . . . . . . 5 Targets Rammed 8 | . . . . . . . . . . . . . 2 . . 6 Kicked 2 | . . . . . . . . . . . . . 2 . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 459 | . 282 42 155 91 . 48 30 343 171 450 381 459 449 51 396 225 Average Temperature 97 | . 54 18 41 28 . 21 13 125 47 139 157 151 101 28 100 70 Received Heat Transfer 8535 | . 378 6 489 129 . . 63 207 81 1892 327 778 870 47 1444 1824 Effects 16 | . . . . . . . . 1 . 4 6 2 2 . 1 . Shutdowns 5 | . . . . . . . . . . 3 1 1 . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 . Interference 6 | . . . . . . . . 1 . . 3 . 2 . . . Short Circuit 2 | . . . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . 2 . 9 4 Combat Hostiles 14 | . . . . . . . . . . . . . 2 . 8 4 Parts Melted 50 | . . . . . . . . 1 . 5 3 5 11 . 18 7 Heat Transferred 20382 | . . . . . . . . 518 148 1704 981 2380 3551 . 8325 2775 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 Parts Stolen 4 | . . . . . . . . . . . . 4 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Peak Influence 3573 | 25 254 21 365 364 . 70 132 227 117 572 . . 737 834 3573 2296 Initial 1875 | . 16 . 7 98 . . 27 55 39 212 . . 17 360 583 1875 Average 520 | 11 85 17 187 116 . 3 78 148 22 215 . . 241 537 1978 2015 Maximum Alert Level 5 | . 1 . 1 1 . . . 1 . 2 . . 3 3 5 5 Low Security (%) 65 | 100 95 100 61 93 . 100 100 95 100 52 . . 59 . . . Level 1 8 | . 4 . 38 6 . . . 4 . 33 . . 14 14 . . Level 2 5 | . . . . . . . . . . 13 . . 13 62 10 . Level 3 3 | . . . . . . . . . . . . . 11 22 16 . Level 4 1 | . . . . . . . . . . . . . . . 6 . Level 5 15 | . . . . . . . . . . . . . . . 66 100 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 4 1 . . 2 1 . 13 . . 7 . . 7 Investigation 5 | . 1 . 2 1 . . . . . 1 . . . . . . Extermination 8 | . . . . . . . . . . 5 . . 2 . . 1 Reinforcement 14 | . 3 . 2 . . . 2 1 . 4 . . 2 . . . Assault 7 | . . . . . . . . . . . . . 1 . . 6 Garrison 5 | . . . . . . . . . . 3 . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Distress Signals 14 | . 5 . 4 . . . . 1 1 1 . . 1 . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 357 | . 30 1 29 25 . 4 5 14 11 55 13 15 36 18 55 46 Peak Tracking Total 11 | . 5 1 4 11 . 4 2 6 6 9 5 4 5 9 9 11 Tactical Retreats 25 | . 1 . 1 4 . 1 . 2 . 4 1 . 1 6 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Traps Triggered 14 | . 2 . 1 . . . . 2 . 1 . . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Machines Disabled 30 | . 3 . . 1 . . . 1 3 1 1 . 9 3 3 5 Max in Single Turn 3 | . 1 . . 1 . . . 1 2 1 1 . 3 2 . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Machines Accessed 53 | . 6 . 5 1 3 . . 6 15 8 1 . . 4 3 1 Terminals 24 | . 4 . 3 . . . . 4 6 3 . . . 1 3 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 5 | . 1 . 1 . . . . 1 . 1 . . . 1 . . Recycling Units 11 | . 1 . . . . . . . 8 1 . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 . . . 1 . . Total Hacks 170 | . 20 . 34 1 11 . . 17 58 12 1 . . 8 7 1 Successful 101 | . 9 . 24 1 11 . . 8 33 8 1 . . 4 2 . Failed 68 | . 11 . 10 . . . . 9 24 4 . . . 4 5 1 Catastrophic 11 | . 2 . 1 . . . . 1 2 2 . . . . 2 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 80 | . 9 . 15 . 1 . . 8 39 5 . . . 1 1 1 Terminals 75 | . 10 . 17 . . . . 9 25 5 . . . 2 7 . Fabricators 3 | . . . . . . . . . . 3 . . . . . . Repair Stations 20 | . 5 . 6 . . . . 6 . 1 . . . 2 . . Recycling Units 40 | . 5 . . . . . . . 31 1 . . . 3 . . Scanalyzers 12 | . . . 11 . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . 2 . 2 . . . 1 . . Terminal Hacks 29 | . 3 . 3 1 11 . . 1 5 1 1 . . 1 2 . Record 10 | . . . . . 10 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Schematic 2 | . 1 . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 16 | . 4 . 5 . . . . 6 . . . . . 1 . . Scan Component 9 | . 2 . 3 . . . . 3 . . . . . 1 . . Repair 7 | . 2 . 2 . . . . 3 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 4 1 . . . . . . Retrieve Components 5 | . . . . . . . . . 4 1 . . . . . . Scanalyzer 11 | . . . 11 . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 37 | . 2 . 5 . . . . 1 24 4 . . . 1 . . Terminals 17 | . 2 . 5 . . . . 1 7 2 . . . . . . Track 2 | . . . 1 . . . . . . 1 . . . . . . Botnet 6 | . 2 . 1 . . . . 1 1 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 7 | . . . 1 . . . . . 6 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 18 | . . . . . . . . . 17 . . . . 1 . . Monitor 1 | . . . . . . . . . 1 . . . . . . . Reject 9 | . . . . . . . . . 8 . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Mask 5 | . . . . . . . . . 5 . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 5 . . . . 5 11 5 . . . 2 3 1 Full Trace Events 6 | . 1 . 1 . . . . 1 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . Parts Repaired 7 | . 2 . 2 . . . . 3 . . . . . . . . Time 200 | . 52 . 64 . . . . 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . 9 10 . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . 4 . Machine Destruction 6 | . . . . . . . . . . . . . 2 . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . 1 . . . . 11 . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Total Allies 29 | . . . . 5 . . . . 11 6 . . . . 7 . Largest Group 11 | . . . . 4 . . . . 11 4 . . . . 3 . Highest-Rated Group 225 | . . . . 71 . . . . 155 109 . . . . 225 . Highest-Rated Ally 109 | . . . . 34 . . . . 27 109 . . . . 85 . Total Orders 18 | . . . . . . . . . 7 . 6 2 . . 3 . STAY 6 | . . . . . . . . . 4 . . . . . 2 . FOLLOW 3 | . . . . . . . . . 1 . 1 . . . 1 . PICKUP 2 | . . . . . . . . . 2 . . . . . . . EXPLORE 4 | . . . . . . . . . . . 3 1 . . . . RETURN 3 | . . . . . . . . . . . 2 1 . . . . Ally Attacks 131 | . . . . 29 . . . . 15 35 . . . . 52 . Total Damage 4372 | . . . . 752 . . . . 426 742 . . . . 2452 . Kills 33 | . . . . 11 . . . . 4 4 . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Field Lobotomies 3 | . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . . . Drone Launches 8 | . . . . . . . . . . . 6 2 . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Turns Passed 24650 | 187 1958 392 1223 1164 1003 206 341 1083 5622 2611 1641 1315 1077 335 3636 856 Spaces Moved 9967 | 87 840 158 481 576 415 82 72 324 2061 879 639 638 368 384 1683 280 Core 9 | 8 . . . . . . . . 1 . . . . . . . Treads 5636 | 79 840 158 481 576 415 82 72 324 1659 692 30 . . . 122 106 Legs 3511 | . . . . . . . . . . 187 609 638 269 73 1561 174 Wheels 450 | . . . . . . . . . 401 . . . 49 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 361 | . . . . . . . . . . . . . 50 311 . . Fastest Speed 36 | 50 160 240 160 160 240 240 240 240 135 160 115 106 125 36 57 161 Average Speed 190 | 149 190 240 160 187 240 240 240 240 238 228 189 142 185 51 141 209 Slowest Speed 1550 | 160 320 240 160 240 240 240 240 240 1550 413 470 209 262 178 327 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 93 48 37 94 62 27 8 30 99 17 89 77 9 9 99 8 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . . . 5 . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . . 1 1 . . . . Scrap Searched 15 | . . 1 . 2 . . . . . . 7 5 . . . . Spaces Dug 19 | . . . . . . . . . . 1 . . 3 4 11 . Terrain Destroyed 435 | . 4 1 . . . . . 5 . 39 15 9 64 4 211 83 Melee 6 | . . . . . . . . . . 1 . . 1 4 . . Projectile 135 | . 4 1 . . . . . 5 . 3 15 9 25 . 45 28 AOE 294 | . . . . . . . . . . 35 . . 38 . 166 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Gar Fac Total 14075 | 110 1029 162 778 623 423 87 241 592 2685 1297 1030 958 550 472 2622 416 Wait 2402 | . 50 . 142 7 . 3 153 179 468 178 318 241 20 22 598 23 Move 9945 | 86 839 157 480 575 414 81 71 323 2060 878 638 637 367 377 1682 280 Hop 3 | . . . . . . . . . . . . . . 3 . . Pick Up 172 | 2 25 . 20 3 3 . 5 13 7 22 7 8 13 8 28 8 Fast Attach 118 | 7 6 . 8 . . . . 12 3 19 8 2 11 3 28 11 Attach 104 | . 1 . 5 2 1 . 5 6 . 22 9 6 6 7 20 14 Detach 26 | . 2 . . . . . . 1 1 10 2 . 2 . 8 . Swap 86 | . 4 . 12 3 2 . 2 7 4 8 5 6 8 6 15 4 Drop 233 | . 13 . 26 3 3 . 4 24 18 29 20 14 11 13 45 10 Fire 745 | 15 89 5 85 23 . 3 1 24 36 129 23 44 89 1 136 42 Melee 115 | . . . . . . . . 1 25 2 . . 21 32 16 18 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 . . . Crush 6 | . . . . . . . . . . . . . . . . 6 Escape Stasis 12 | . . . . . . . . 2 . . . . . . 10 . Rewire 106 | . . . . 7 . . . . 63 . . . . . 36 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 6) 894 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Core integrity fell below 50% 1196 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Repaired Lgt. Treads 1488 | -10/Materials | Repaired Lgt. Treads 2094 | -10/Materials | Discovered new exit (range 16) 2146 | -10/Materials | Entered Mines 2212 | -10/Mines | Met a Derelict bent on vengeance 2493 | -10/Mines | Discovered new exit (range 16) 2512 | -10/Mines | Learned 4 Materials zone layouts 2538 | -10/Mines | Entered Materials 2538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2539 | -9/Materials | Identified exit to Materials 3003 | -9/Materials | Discovered new exit (range 5) 3170 | -9/Materials | Identified exit to Mines 3241 | -9/Materials | Discovered exit to Materials (range 16) 3711 | -9/Materials | Repaired Autogun 3732 | -9/Materials | Build established: Scavenger-Mutant 3745 | -9/Materials | Repaired Autogun 3761 | -9/Materials | Entered Mines 3914 | -9/Mines | Received a Mining Laser from a helpful Derelict 3988 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4087 | -9/Mines | Discovered exit to Materials (range 6) 4146 | -9/Mines | Learned 8 Materials zone layouts 4184 | -9/Mines | Met a Derelict shopkeep closing up shop 4321 | -9/Mines | Assembled infested the area 4374 | -9/Mines | Lost 3 allies 4501 | -9/Mines | Build established: Mutant 4505 | -9/Mines | Discovered exit to Materials (range 5) 4913 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4916 | -9/Mines | Discovered new exit (range 5) 4925 | -9/Mines | Entered Exiles 4985 | -9/Exiles | Met 8R-AWN 5024 | -9/Exiles | Met EX-HEX 5105 | -9/Exiles | Met EX-BIN 5185 | -9/Exiles | Met EX-DEC 5194 | -9/Exiles | Learned location of Zion (-6) 5367 | -9/Exiles | Aligned with FarCom system 5369 | -9/Exiles | Given EX-Vault access code 5429 | -9/Exiles | Opened EX-Vault 5449 | -9/Exiles | Found YOLO Cannon 5457 | -9/Exiles | Found AWS/Autocannon 5465 | -9/Exiles | Found Field Lobotomy Kit 5523 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5899 | -9/Exiles | Discovered new exit (range 14) 5928 | -9/Exiles | Stole three prototypes: YOLO Cannon, AWS/Autocannon, Field Lobotomy Kit 5928 | -9/Exiles | Entered Mines 6113 | -8/Mines | Discovered exit to Materials (range 5) 6134 | -8/Mines | Entered Materials 6134 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6135 | -8/Materials | Identified exit to Storage 6475 | -8/Materials | Entered Storage 7004 | -8/Storage | Used back door to open Recycling access 7004 | -8/Storage | Discovered new exit (range 5) 7052 | -8/Storage | Build established: Scavenger-Skirmisher 7109 | -8/Storage | Repaired Lgt. Treads 7143 | -8/Storage | Repaired Hrd. Light Armor Plating 7170 | -8/Storage | Repaired Lgt. Treads 7558 | -8/Storage | Entered Recycling 7697 | -8/Recycling | Scanned before Scraplab entrance 8637 | -8/Recycling | Discovered new exit (range 8) 8980 | -8/Recycling | Learned location of Lower Caves (-7) 9057 | -8/Recycling | Learned location of Storage (-8) 9126 | -8/Recycling | Learned location of 1 exit from Extension 9183 | -8/Recycling | Learned Storage security intel 9283 | -8/Recycling | Identified exit to Scraptown 9337 | -8/Recycling | Build established: Commander-Skirmisher 9349 | -8/Recycling | Identified exit to Factory 9470 | -8/Recycling | Entered Scraplab 9479 | -8/Recycling | Angered Scraplab inhabitants 9481 | -8/Recycling | Found Prototype Device 9481 | -8/Recycling | Identified Scrap Engine 9517 | -8/Recycling | Lost 5 allies 9962 | -8/Recycling | Build established: Commander-Mutant 11435 | -8/Recycling | Build established: Commander-Construct 13180 | -8/Recycling | Entered Factory 13180 | -6/Factory | Accompanied by 4 allies 13180 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13182 | -6/Factory | FarCom data flow suspended 13474 | -6/Factory | Build established: Scavenger-Tank 13849 | -6/Factory | Identified exit to Lower Caves 13849 | -6/Factory | Identified exit to Extension 14106 | -6/Factory | Fabricated Plasma Lance (x1) 14204 | -6/Factory | Build established: Scavenger-Construct 14574 | -6/Factory | Assimilated C-30 ARC with FLK Orb 14575 | -6/Factory | Cargo convoy interrupted 14577 | -6/Factory | Assimilated A-27 Freighter with FLK Orb 14654 | -6/Factory | Lost 4 parts (2p2n) 14655 | -6/Factory | Destroyed 7 combat bots 14801 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 15329 | -6/Factory | Garrison activated, responded to threat 15475 | -6/Factory | Lost 4 parts (2u2w) 15749 | -6/Factory | Lost 4 parts (1p1n1u1w) 15749 | -6/Factory | Lost 3 allies 15791 | -6/Factory | Entered Lower Caves 15793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15796 | -6/Lower Caves | Core integrity fell below 50% 16402 | -6/Lower Caves | Build established: Gunner 16936 | -6/Lower Caves | Build established: Tank 16976 | -6/Lower Caves | Learned location of 1 exit from Factory 17164 | -6/Lower Caves | Encountered a Warlord checkpoint 17165 | -6/Lower Caves | Discovered new exit (range 27) 17354 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17388 | -6/Lower Caves | Build established: Construct 17432 | -6/Lower Caves | Entered another Lower Caves area 17722 | -6/Lower Caves | Discovered new exit (range 72) 17846 | -6/Lower Caves | Ambushed by wild Derelicts 18171 | -6/Lower Caves | Learned 4 Factory zone layouts 18351 | -6/Lower Caves | Core integrity fell below 20% 18451 | -6/Lower Caves | Spotted IU-KSX(f) 18452 | -6/Lower Caves | Encountered a Master Thief 18452 | -6/Lower Caves | Spotted 6I-KRF(f) 18453 | -6/Lower Caves | Encountered a Master Thief 18453 | -6/Lower Caves | Spotted SQ-1QO(f) 18454 | -6/Lower Caves | Encountered a Master Thief 18454 | -6/Lower Caves | Spotted DR-E3U(f) 18455 | -6/Lower Caves | Encountered a Master Thief 18456 | -6/Lower Caves | AWS/Autocannon stolen by Master Thief 18456 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 18463 | -6/Lower Caves | Imp. Signal Interpreter stolen by Master Thief 18466 | -6/Lower Caves | Graphene Brace stolen by Master Thief 18469 | -6/Lower Caves | Destroyed SQ-1QO(f) 18747 | -6/Lower Caves | Entered Factory 18747 | -5/Factory | Spotted B-75 Beast 18747 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18748 | -5/Factory | Identified exit to Factory 18749 | -5/Factory | Identified exit to Upper Caves 18905 | -5/Factory | Destroyed B-75 Beast 18925 | -5/Factory | Lost 3 parts (1u2w) 19199 | -5/Factory | Build established: Scavenger-Construct 19434 | -5/Factory | Garrison activated, responded to threat 19728 | -5/Factory | Lost 7 parts (2n2u3w) 19824 | -5/Factory | Entered another Factory area 19824 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20158 | -4/Factory | Identified exit to Garrison 20159 | -4/Factory | Entered Garrison 20215 | -4/Garrison | Build established: Construct 20311 | -4/Garrison | Triggered checkpoint 20461 | -4/Garrison | Triggered checkpoint 20541 | -4/Garrison | Lost 4 parts (2p2u) 20636 | -4/Garrison | Discovered new exit (range 14) 20647 | -4/Garrison | Triggered checkpoint 20696 | -4/Garrison | Lost 3 parts (1n1u1w) 20714 | -4/Garrison | Discovered new exit (range 12) 20736 | -4/Garrison | Found embedded Infiltrators 20814 | -4/Garrison | Spotted B-86 Titan 20844 | -4/Garrison | Rewired B-75 Beast 20855 | -4/Garrison | Rewired B-75 Beast 21207 | -4/Garrison | Triggered checkpoint 21387 | -4/Garrison | Triggered checkpoint 21612 | -4/Garrison | Build established: Scavenger-Construct 21631 | -4/Garrison | Triggered checkpoint 21649 | -4/Garrison | Garrison Relay disabled 21701 | -4/Garrison | Lost 3 allies 21701 | -4/Garrison | Spotted B-86 Titan 21729 | -4/Garrison | Destroyed B-86 Titan 21753 | -4/Garrison | Lost 3 parts (1p2w) 21951 | -4/Garrison | Discovered new exit (range 7) 22255 | -4/Garrison | Triggered checkpoint 22431 | -4/Garrison | Build established: Construct 23297 | -4/Garrison | Discovered new exit (range 68) 23297 | -4/Garrison | Discovered new exit (range 8) 23297 | -4/Garrison | Discovered new exit (range 43) 23366 | -4/Garrison | Installed Relay Interface Framework 23746 | -4/Garrison | Build established: Scavenger-Construct 23795 | -4/Garrison | Entered Factory 24045 | -4/Factory | First assault squad dispatched 24259 | -4/Factory | Core integrity fell below 50% 24300 | -4/Factory | Lost 4 parts (3u1w) 24467 | -4/Factory | System corruption reached 10% 24539 | -4/Factory | Core integrity fell below 20% 24583 | -4/Factory | Lost 20 parts (3p1n9u7w) 24651 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 24627_ L-61 Swordsman unfolds itself. 24627_ G-67 Veteran unfolds itself. 24627_ E-15 Imp unfolds itself. 24630_ Imp. Remote Datajack blown off. 24630_ E-15 Imp destroyed. 24630_ Penetrated by Slug. 24632_ System corrupted: Energy discharge (-105). 24633_ Penetrated by Slug. 24641_ Acquired Force Lance. 24643_ Penetrated by Slug. 24644_ Rnf. Fission Core destroyed. 24644_ Acquired Force Lance. 24645_ Arm. Scrap Engine destroyed. 24645_ Scrap Engine core remains intact and functional. 24646_ Scrap Engine destroyed. 24646_ Adv. Melee Analysis Suite destroyed. 24646_ System corrupted by crushing effect (+2). 24646_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ? | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????+ # | | ???????????????????????############## # | | ???????????????????????# # # | | ???????????????????????# """ "" #" "" # | | ???????????????????????# """ """ #%" # | | ???????????????????????# """ F" "" """ # | | ???????????????????????# """ # """ # | | ???????????????????????# "" ; %"% # | | ???????????????????????# = # # | | ???????????????????????# gg # # | | ???????????????????????#/// g%g ######## # | | ???????????????????????#//l |= #??????# %" | | ???????????????????????#/@b #??????# % | | ???????????????????????# Y #?????## | | ???????????????????????###### #######??????# | | ????????????????????????????###????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## # | | ????????????????????????????????????######## # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ???????????????????????###########??# # | | ???????????????????????# ??# # | | ???????????????????????# ?# ######## | | ???????????????????????# ?# ##! ?? | | ???????????????????????# # #? ?? | | ???????????????????????# # #?? ? | | ???????????????????????# + #??? ? | | ???????????????????????# ] # ##??? | | ???????????????????????# # T#??###+ | | ???????????????????????# ?## #?## | | ???????????????????????# ??# ##### | | ???????????????????????# ???# "%%" %! | | ???????????????????????# ???# ###"## | | ???????????????????????##########????# #?#### | | ?????????????????????????????????????##+##????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 100 Energy Generation 48 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 7 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Plasma Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSingularityAnalyzer Manual? 0 Play Time 02:46:02 Cumulative 689.9 hours Start 2024.09.04 @ 13:17:08 End 2024.09.05 @ 17:57:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 6 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67cfc388-a987-4205-95c0-a207baeb24b1