Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:17:04 Player: szymekc Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (131) 655 Value Destroyed (3969) 3969 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6009) 6009 TOTAL SCORE: 13173 Bonus ------- High Alert Combat Kills 309 Prayed to X0-1V1 5000 Major X0-1V1 Interference 700 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 1435/1500 System Corruption 44% Temperature Warm (196) Movement Core (1250) Ox24 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink (fused) Coolant Injector High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle > --- INVENTORY (21) --- Improved Deuterium Engine Heavy Antimatter Reactor Coolant Injector High-capacity Matter Pod (0) Weapon Cycler Graphene Brace High-powered Tractor Beam Enhanced Force Rifle Enhanced Force Rifle Cooled Phase Gun Cooled Proton Cannon Cooled Plasma Cannon Cooled Plasma Cannon Plasma Cutter Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Ion Cannon Cooled Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Antimatter Reactor Coolant Injector High-capacity Matter Pod Weapon Cycler Hardened Heavy Armor Plating Graphene Brace High-powered Tractor Beam Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Cooled Phase Gun Cooled Proton Cannon Cooled Plasma Cannon Cooled Plasma Cannon Heavy Rocket Launcher Plasma Cutter Impact Mace [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . . 1 2 Weapon 1 | . . 1 . . Parts Attached 84 | 7 5 12 22 38 Power 9 | 1 . 2 4 2 Engine 9 | 1 . 2 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 1 3 10 10 Treads 26 | 2 1 3 10 10 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 1 1 12 Device 11 | 2 1 1 1 6 Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 31 | 2 2 6 7 14 Energy Gun 13 | . . 3 . 10 Energy Cannon 5 | . . . 3 2 Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 4 | . 1 . 2 1 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . 1 2 2 3 Parts Lost 32 | . . 1 11 20 Power 3 | . . . 2 1 Propulsion 12 | . . . 5 7 Utility 5 | . . 1 . 4 Weapon 12 | . . . 4 8 Highest Loss Streak 11 | . . 1 11 9 To Critical Strikes . | . . . . . Average Backups 15 | . 7 16 18 19 Power 1 | . 1 2 1 1 Propulsion 4 | . 1 4 7 4 Utility 5 | . 3 5 5 7 Weapon 3 | . 1 3 3 4 Tool/Special . | . . . . . Unused Backups 32 | . . 6 6 20 Power 6 | . . 2 . 4 Propulsion 2 | . . . 2 . Utility 12 | . . 4 2 6 Weapon 11 | . . . 2 9 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 96 98 97 Engine 9 | . 14 11 9 6 Treads 30 | . 27 33 36 29 Device 15 | . 15 9 17 16 Storage 9 | . 12 11 9 7 Processor 3 | . . . . 7 Protection 1 | . . . . 3 Energy Gun 6 | . . 12 13 5 Energy Cannon 6 | . . . 2 15 Ballistic Gun 7 | . 15 13 6 . Ballistic Cannon 4 | . 11 4 2 . Peak Build Rating 68 | 9 20 31 40 68 Average Rating 30 | 5 8 24 34 48 On Entrance 19 | . 9 20 31 38 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 79 | 8 49 57 69 79 Greatest Support 112 | 40 40 60 80 112 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 21 | 5 20 21 21 21 Average Capacity 19 | 5 18 20 21 21 Most Carried 21 | 2 12 21 21 21 Average Carried 15 | . 7 16 20 20 Final Capacity 21 | 5 20 21 21 21 Final Carried 21 | 2 12 21 21 15 Class Distribution -------------------- 32% | Mutant 25% | Gunner 16% | Scavenger-Tank 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3517 | 330 418 734 794 1241 Remotely . | . . . . . Salvage Created 4563 | 200 399 828 1340 1796 Parts 268 | 11 30 48 72 107 Haulers Intercepted 8 | . 1 3 2 2 Recyclers Shooed 7 | . 1 3 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 10 14 22 38 Guns 42 | . 7 11 17 7 Cannons 20 | . 3 3 . 14 AOE 22 | . . . 5 17 Classes Destroyed 17 | 3 5 2 4 3 Worker 8 | 1 . . 1 6 Builder 12 | . . . 1 11 Tunneler 4 | 4 . . . . Hauler 8 | . 1 3 2 2 Recycler 7 | 1 1 2 . 3 Mechanic 2 | . . . . 2 Operator 2 | . 2 . . . Watcher 4 | . 1 1 1 1 Swarmer 17 | . 6 4 1 6 Grunt 30 | . 4 7 7 12 Brawler 3 | . . 1 . 2 Protector 2 | . . . . 2 Sentry 13 | . . 2 6 5 Specialist 3 | . . . 2 1 Hunter 7 | . . . 5 2 Programmer 8 | . . . . 8 Heavy 1 | . . . 1 . Best Kill Streak 28 | 2 5 7 6 28 Combat Bots Only 8 | . 3 7 6 8 Max Kills in Single Turn 6 | 1 1 2 2 6 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 567 | . 37 51 118 361 Missed 182 | . 11 13 36 122 Hits 385 | . 26 38 82 239 Melee 8 | . . . . 8 Projectile 377 | . 26 38 82 231 AOE 1 | . . . 1 . Critical Strikes 15 | . . . 7 8 Part Disruptions 1 | . . . . 1 Damage Taken 6457 | . 252 385 1993 3827 Core 874 | . 63 24 366 421 Absorbed by Shields . | . . . . . Ignored by Resistances 292 | . . . . 292 Regen/Repaired (Parts) 83 | . 83 . . . Core Remaining (%) 71 | 100 74 92 18 . Volleys Fired 247 | 15 46 35 52 99 Largest 3 | 2 2 3 3 3 Hottest 243 | 40 100 135 225 243 Shots Fired 543 | 30 86 95 140 192 Gun 321 | 30 47 72 122 50 Cannon 197 | . 33 22 18 124 Launcher 18 | . . . . 18 Special 7 | . 6 1 . . Kinetic 251 | 30 80 64 56 21 Thermal 149 | . 6 1 12 130 Explosive 18 | . . . . 18 Electromagnetic 125 | . . 30 72 23 Robot Hit Streak 20 | 3 9 12 20 19 Robot Miss Streak 7 | 7 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 340 | 14 50 60 111 105 Core Hits 271 | 7 23 37 65 139 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 . 5 Destroy 3 | . . 1 . 2 Blast 1 | . . . . 1 Corrupt 2 | . . . . 2 Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11793 | 217 703 1025 2716 7132 Guns 3703 | 217 406 705 1601 774 Cannons 2694 | . 280 271 265 1878 Explosions 5260 | . . 38 773 4449 Melee 69 | . . . 69 . Ramming 67 | . 17 11 8 31 Kinetic 2649 | 217 686 631 723 392 Thermal 3896 | . . 38 948 2910 Explosive 3529 | . . . . 3529 Electromagnetic 1583 | . . 345 968 270 Impact 69 | . . . 69 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 44 | . . . . 44 Average Corruption 39 | . . . . 39 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 86 | . . . . 86 Message Errors 15 | . . . . 15 Matter Fused 17 | . . . . 17 Heat Flow Errors 12 | . . . . 12 Energy Discharges 8 | . . . . 8 Parts Rejected 3 | . . . . 3 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 4 | . . . . 4 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 10 | . . . . 10 Overload Shots . | . . . . . Overflow Damage 356 | . . . 3 353 Projectiles 25 | . . . . 25 Explosions 331 | . . . 3 328 Melee . | . . . . . Knockbacks 8 | . 5 . 1 2 Impact 1 | . . . 1 . Kinetic 7 | . 5 . . 2 Secondary . | . . . . . Self-Inflicted Damage 440 | . . 27 78 335 Shots 9 | . . 1 2 6 Rammed 10 | . 3 1 1 5 Targets Rammed 10 | . 3 1 1 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . 80 225 278 218 Average Temperature 75 | . 35 63 83 87 Received Heat Transfer 1047 | . 45 78 198 726 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . . . 2 11 Heat Transferred 4760 | . . 50 1009 3701 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . 1 9 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 74 | 100 100 80 23 81 Level 1 18 | . . 19 71 5 Level 2 4 | . . . 5 10 Level 3 1 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 821 | 10 109 231 442 821 Initial 155 | . . 29 73 155 Average 124 | 1 23 128 278 121 Influence Increases 2866 | 30 330 412 825 1269 Destroy 0b10 Robot/C 1640 | . 200 280 440 720 Destroy 0b10 Robot/NC 245 | 30 25 30 25 135 Destroy Leader 394 | . 44 68 116 166 Successful Hack 31 | . 11 15 . 5 Disable Machine 105 | . . 15 45 45 Destroy Structure 184 | . 5 4 37 138 Lose Combat Pursuer 165 | . 45 . 60 60 Miscellaneous 102 | . . . 102 . Influence Decreases 2054 | 30 258 310 657 799 Entered New Map 331 | . . 43 101 187 Time Decay 1409 | 30 258 257 446 418 Lost Part 314 | . . 10 110 194 Squads Dispatched 21 | . 1 1 9 10 Investigation 2 | . . . 2 . Extermination 4 | . . . . 4 Reinforcement 12 | . 1 1 4 6 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 131 | . 28 17 28 58 Peak Tracking Total 13 | . 4 8 8 13 Tactical Retreats 7 | . 2 . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 3 3 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 5 4 3 5 Terminals 12 | . 4 3 2 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 46 | . 14 12 7 13 Successful 16 | . 8 5 1 2 Failed 28 | . 6 6 6 10 Catastrophic 8 | . 2 2 1 3 Database Lockouts 2 | . . 1 . 1 Manual 2 | . 1 1 . . Terminals 36 | . 11 10 6 9 Fabricators . | . . . . . Repair Stations 4 | . 3 . 1 . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 12 | . 6 4 1 1 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Hauler Manifests 4 | . 1 1 1 1 Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 1 . 1 Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 15 | . 4 3 3 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 148 | . 20 15 5 108 Good Acts 17 | . . 3 3 11 Bad Acts 16 | . . . 6 10 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2107 | 90 1315 . . 702 Sensors 702 | . . . . 702 Terrain 171 | 29 142 . . . Seismic 1405 | 90 1315 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5371 | 235 1390 620 1110 2016 Spaces Moved 2360 | 116 478 271 522 973 Core 4 | 4 . . . . Treads 2356 | 112 478 271 522 973 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 156 Average Speed 173 | 156 225 160 160 160 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 72 29 53 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 36 | . 1 1 . 34 Terrain Destroyed 190 | . 5 3 34 148 Melee . | . . . . . Projectile 40 | . 5 1 5 29 AOE 150 | . . 2 29 119 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3147 | 139 686 381 685 1256 Wait 253 | . 143 20 36 54 Move 2356 | 115 477 270 521 973 Hop . | . . . . . Pick Up 87 | 2 10 20 22 33 Fast Attach 28 | 7 1 3 5 12 Attach 32 | . . 1 14 17 Detach 5 | . . 1 1 3 Swap 69 | . 6 15 13 35 Drop 59 | . . 15 19 25 Fire 247 | 15 46 35 52 99 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 3 1 1 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 236 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Discovered new exit (range 13) 1475 | -10/Materials | Repaired Lgt. Treads 1549 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1627 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1752 | -9/Materials | Central database locked down 1849 | -9/Materials | Destroyed 7 combat bots 2042 | -9/Materials | Identified exit to Mines 2042 | -9/Materials | Identified exit to Storage 2056 | -9/Materials | Build established: Gunner 2075 | -9/Materials | X0-1V1 foreshadows a heat wave 2225 | -9/Materials | Discovered new exit (range 3) 2244 | -9/Materials | Ambient heat levels rising (+10) 2246 | -9/Materials | Entered another Materials area 2246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2484 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 2486 | -8/Materials | Garrison activated, responded to threat 2810 | -8/Materials | Build established: Scavenger-Gunner 2813 | -8/Materials | X0-1V1 upgraded hostiles (x2) 2813 | -8/Materials | Discovered new exit (range 14) 2848 | -8/Materials | Core integrity fell below 50% 2899 | -8/Materials | Found Corrupted Prototype Device 2910 | -8/Materials | Lost 11 parts (2p5n4w) 2938 | -8/Materials | Identified exit to Factory 2938 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3094 | -8/Materials | Core integrity fell below 20% 3191 | -8/Materials | Discovered exit to Factory (range 3) 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Utility x2 3559 | -7/Factory | KI resistance permanently improved by X0-1V1 (+20%; -200 max core) 3564 | -7/Factory | Discovered new exit (range 15) 3934 | -7/Factory | Build established: Scavenger-Skirmisher 3983 | -7/Factory | System corruption reached 10% 3992 | -7/Factory | Identified exit to Lower Caves 4130 | -7/Factory | System corruption reached 30% 4145 | -7/Factory | Central database locked down 4314 | -7/Factory | X0-1V1 activates XOMVISION 4581 | -7/Factory | Build established: Scavenger-Tank 4770 | -7/Factory | Identified exit to Factory 4770 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5053 | -7/Factory | Cargo convoy interrupted 5122 | -7/Factory | Lost 8 parts (3n2u3w) 5143 | -7/Factory | Destroyed 8 combat bots 5203 | -7/Factory | Core integrity fell below 50% 5274 | -7/Factory | X0-1V1 upgraded hostiles (x1) 5340 | -7/Factory | Build established: Gunner 5363 | -7/Factory | Core integrity fell below 20% 5372 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05370_ X0-1V1 uses you as a vessel of destruction. 05370_ Penetrated by Slug. 05370_ U-05 Engineer builds a Wall. 05371_ The unstable cave ceiling collapses. 05371_ Arm. Treads destroyed. 05371_ Imp. Deuterium Engine destroyed. 05371_ Y-54 Guardian suffers critical hit (Destroy). 05371_ Y-54 Guardian destroyed. 05371_ Switching to secondary target: G-47 Trooper. 05371_ H-61 Shepherd calls for reinforcements. 05371_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05371_ Penetrated by Slug. 05371_ G-47 Trooper suffers critical hit (Blast). 05372_ The unstable cave ceiling collapses. 05372_ X0-1V1: "A slightly more accurate toy is still a toy." (+8% ranged accuracy) 05372_ R-06 Scavenger collects Imp. Heat Sink. 05372_ Penetrated by Slug. 05372_ X0-1V1 bursts into laughter! 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