Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 00:09:59 // Halloween2020/ForbiddenLore Player: Rns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (2717) 2717 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 5318 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 280/280 System Corruption 0% Temperature Cool (27) Movement Treading (220) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Flight Unit > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Makeshift Sword > --- INVENTORY (18) --- Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Improved Sensor Array Signal Interpreter Utility Shielding System Shield Field Recycling Unit (0) Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Improved Sensor Array Signal Interpreter Transmission Jammer Utility Shielding System Shield Field Recycling Unit Improved EM Shotgun Light Assault Rifle Rocket Launcher Heavy Hammer Makeshift Sword [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 67 | . 8 34 2 23 Power 9 | . 2 5 . 2 Engine 9 | . 2 5 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 2 10 . 4 Treads 12 | . 2 9 . 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 3 | . . 1 . 2 Utility 12 | . 3 2 . 7 Device 2 | . . . . 2 Storage 3 | . 3 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 30 | . 1 17 2 10 Energy Gun 5 | . . 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 11 | . 1 7 . 3 Ballistic Cannon 4 | . . 3 1 . Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 2 . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 17 | . . 2 1 14 Power 2 | . . . . 2 Propulsion 5 | . . 2 . 3 Utility 2 | . . . . 2 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . 2 1 10 Average Slot Usage (%) 99 | . 100 99 100 95 Engine 11 | . 14 11 11 8 Treads 20 | . 22 21 22 10 Leg 1 | . 5 . . . Device 1 | . . . . 7 Storage 22 | . 28 22 22 18 Processor 9 | . . 11 11 18 Protection 8 | . . 11 11 8 Ballistic Gun 13 | . 28 9 11 6 Ballistic Cannon 4 | . . 9 . . Launcher 2 | . . . 10 4 Naked Turns . | . . . . . Heaviest Build 71 | 12 57 64 64 71 Greatest Support 46 | 20 40 46 46 46 Greatest Overweight (x) 21 | . 2 1 1 21 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 18 | 6 18 18 18 18 Average Capacity 17 | 6 16 18 18 18 Most Carried 18 | 6 18 18 18 18 Average Carried 16 | 6 14 17 17 15 Final Capacity 18 | 6 18 18 18 18 Final Carried 18 | 6 18 16 18 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 2185 | 200 356 1070 234 325 Remotely . | . . . . . Salvage Created 3324 | 80 526 1694 292 732 Parts 230 | 4 41 110 27 48 Haulers Intercepted 6 | . . 5 . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 90 | . 12 40 17 21 Melee 6 | . . . . 6 Guns 45 | . 12 16 3 14 Cannons 14 | . . 13 1 . AOE 25 | . . 11 13 1 Classes Destroyed 14 | 1 3 7 3 . Worker 3 | . . 1 1 1 Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Hauler 6 | . . 5 . 1 Recycler 6 | 1 1 3 1 . Operator 1 | . . 1 . . Watcher 7 | . 2 4 . 1 Swarmer 37 | . 3 15 7 12 Grunt 35 | . 9 13 8 5 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Protector 1 | . . 1 . . Sentry 13 | . . 10 . 3 Assembled 1 | . . . 1 . Best Kill Streak 9 | 1 3 9 5 7 Combat Bots Only 8 | . 3 8 5 7 Max Kills in Single Turn 5 | 1 1 5 4 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4423 | . 412 1450 536 2025 Core 1003 | . 55 216 174 558 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 78 . 2 . Volleys Fired 250 | 3 44 106 19 78 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 40 84 62 88 Shots Fired 446 | 6 88 212 37 103 Gun 321 | 6 88 107 19 101 Cannon 99 | . . 96 3 . Launcher 26 | . . 9 15 2 Special . | . . . . . Kinetic 377 | 6 88 192 22 69 Thermal 24 | . . . . 24 Explosive 26 | . . 9 15 2 Electromagnetic 19 | . . 11 . 8 Robot Hit Streak 26 | 4 17 14 13 26 Robot Miss Streak 5 | 1 2 5 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 317 | 4 63 136 17 97 Core Hits 190 | 2 27 80 31 50 Critical Hits 3 | . . 3 . . Critical Kills 3 | . . 3 . . Critical Parts Destroyed . | . . . . . Melee Attacks 43 | . . 16 . 27 Impact 16 | . . 16 . . Slashing 27 | . . . . 27 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8059 | 33 733 3321 2102 1870 Guns 3115 | 33 733 1218 192 939 Cannons 1144 | . . 1078 66 . Explosions 3043 | . . 1020 1844 179 Melee 752 | . . . . 752 Ramming 5 | . . 5 . . Kinetic 3681 | 33 733 2108 258 549 Thermal 634 | . . 322 65 247 Explosive 2653 | . . 695 1779 179 Electromagnetic 334 | . . 191 . 143 Impact . | . . . . . Slashing 752 | . . . . 752 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 12 | . . 8 4 . Message Errors 4 | . . 4 . . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . 1 1 . Targeting Errors 4 | . . 3 1 . Overload Shots . | . . . . . Overflow Damage 287 | . . 98 119 70 Projectiles 8 | . . 8 . . Explosions 211 | . . 90 119 2 Melee 68 | . . . . 68 Knockbacks 11 | . . 10 1 . Impact . | . . . . . Kinetic 10 | . . 9 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage 305 | . . 44 229 32 Shots 14 | . . 2 11 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 2 66 5 180 Average Temperature 33 | . 2 14 2 52 Received Heat Transfer 1455 | . 192 354 126 783 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 905 | . . 250 100 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 736 | 5 117 736 446 356 Initial 286 | . 3 29 286 156 Average 218 | 1 47 273 338 183 Maximum Alert Level 3 | . . 3 2 1 Low Security (%) 52 | 100 100 43 . 61 Level 1 29 | . . 30 60 38 Level 2 14 | . . 18 39 . Level 3 3 | . . 7 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 5 1 5 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault 1 | . . 1 . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 21 56 18 34 Peak Tracking Total 8 | . 5 8 5 7 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 10 | . . 7 3 . Max in Single Turn 2 | . . 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 18 | . 6 12 . . Terminals 16 | . 6 10 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 65 | . 18 47 . . Successful 41 | . 9 32 . . Failed 23 | . 8 15 . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 56 | . 19 37 . . Terminals 54 | . 18 36 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 17 | . 5 12 . . Record 3 | . . 3 . . Robot Analysis 3 | . 1 2 . . Branch Access Points 2 | . 1 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Insert Component 3 | . . 3 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 8 . . Terminals 12 | . 4 8 . . Botnet 12 | . 4 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 12 . . Full Trace Events 5 | . . 5 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 6913 | 9 1568 3168 1107 1061 Spaces Moved 2974 | 1 733 1469 570 201 Core 2 | . . . . 2 Treads 2782 | . 626 1469 570 117 Legs 108 | 1 107 . . . Wheels 47 | . . . . 47 Hover . | . . . . . Flight 35 | . . . . 35 Fastest Speed 120 | 120 120 180 180 140 Average Speed 181 | 120 178 180 180 205 Slowest Speed 1100 | 120 180 180 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 1 86 94 99 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 11 | . . 11 . . Terrain Destroyed 297 | . . 114 161 22 Melee 11 | . . 11 . . Projectile 8 | . . 8 . . AOE 278 | . . 95 161 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 4005 | 3 905 1756 615 726 Wait 575 | . 92 79 18 386 Move 2970 | . 732 1468 569 201 Hop . | . . . . . Pick Up 54 | . 17 22 5 10 Fast Attach 5 | . 1 3 . 1 Attach 24 | . 2 5 2 15 Detach 3 | . 2 1 . . Swap 38 | . 5 26 . 7 Drop 42 | . 10 29 2 1 Fire 250 | 3 44 106 19 78 Melee 43 | . . 16 . 27 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Central database locked down 764 | -10/Materials | Identified exit to Mines 1290 | -10/Materials | Discovered new exit (range 10) 1578 | -10/Materials | Entered another Materials area 1578 | -9/Materials | Evolved 2 slots: Utility x2 1580 | -9/Materials | Discovered new exit (range 8) 1600 | -9/Materials | Identified exit to Mines 3181 | -9/Materials | Repaired Imp. Light Cannon 3261 | -9/Materials | Destroyed 8 combat bots 3341 | -9/Materials | Discovered new exit (range 13) 3855 | -9/Materials | Discovered new exit (range 18) 4378 | -9/Materials | First assault squad dispatched 4456 | -9/Materials | Discovered new exit (range 18) 4479 | -9/Materials | Core integrity fell below 50% 4526 | -9/Materials | Destroyed 8 combat bots 4746 | -9/Materials | Entered Mines 4924 | -9/Mines | Learned location of Storage (-8) 5099 | -9/Mines | Discovered new exit (range 9) 5159 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5161 | -9/Mines | Discovered new exit (range 5) 5344 | -9/Mines | Learned 4 Materials zone layouts 5362 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5486 | -9/Mines | Excavation squad dispatched 5486 | -9/Mines | A large section of the Mines collapsed 5543 | -9/Mines | Core integrity fell below 20% 5710 | -9/Mines | Discovered new exit (range 6) 5853 | -9/Mines | Entered Materials 5853 | -8/Materials | Evolved 2 slots: Utility x2 5854 | -8/Materials | Identified exit to Factory 5880 | -8/Materials | Discovered new exit (range 18) 6393 | -8/Materials | Destroyed 7 combat bots 6450 | -8/Materials | Garrison activated, responded to threat 6552 | -8/Materials | Lost 10 parts (1p2n2u5w) 6625 | -8/Materials | Core integrity fell below 50% 6833 | -8/Materials | Core integrity fell below 20% 6914 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06791_ R-06 Scavenger collects Med. Storage Unit. 06792_ S-10 Pest destroyed. 06804_ K-01 Serf collects debris. 06808_ Acquired Lgt. Assault Rifle. 06809_ K-01 Serf collects debris. 06809_ Acquired 3 matter. 06815_ Acquired Lgt. Assault Rifle. 06837_ Y-45 Defender destroyed. 06840_ K-01 Serf collects debris. 06842_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 06843_ K-01 Serf collects debris. 06862_ Wheel destroyed. 06868_ G-47 Trooper destroyed. 06869_ Acquired 8 matter. 06883_ Lgt. Assault Rifle destroyed. 06887_ Terminal disabled. 06890_ R-06 Scavenger collects Flight Unit. 06905_ K-01 Serf collects debris. 06906_ R-06 Scavenger collects Hvy. Assault Rifle. 06912_ K-01 Serf collects debris. 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Flight Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkReactiveMagmablaster Manual? 0 Play Time 01:15:09 Cumulative 38.8 hours Start 2020.11.18 @ 02:15:08 End 2020.11.19 @ 00:09:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cb27eef7-faf1-4e26-900e-f133fdbc8a1d