Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 09:01:47 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1846) 1846 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-911) -911 TOTAL SCORE: 4045 Bonus ------- High Alert Combat Kills 114 Friendly Fire -1025 Cogmind --------- Core Integrity 600/700 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Reflective Plating > --- WEAPON (2) ------- Powered Hammer Katana > --- INVENTORY (20) --- Improved Ion Engine Light Treads Carbon-fiber Leg YI-UF0's Bottomless Matter Pit (882) Advanced Sensor Array Melee Analysis Suite Armor Integrity Analyzer Microactuators Actuator Array Hardened Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Insulated Plating EM Pulse Cannon EMP Blaster Shock Bomb Launcher Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Insulated Plating > --- WEAPON ----------- Powered Hammer Katana > --- INVENTORY -------- Improved Ion Engine Light Treads Carbon-fiber Leg YI-UF0's Bottomless Matter Pit Advanced Sensor Array Melee Analysis Suite Armor Integrity Analyzer Microactuators Actuator Array Hardened Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Reflective Plating EM Pulse Cannon EMP Blaster Shock Bomb Launcher Flail [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 81 | 7 2 4 2 3 41 22 Power 7 | 1 . 1 . 1 2 2 Engine 7 | 1 . 1 . 1 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 . . 12 4 Treads 3 | 2 . . . . . 1 Leg 16 | . . 2 . . 11 3 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 24 | 2 2 . 2 . 6 12 Device 8 | . . . . . 4 4 Storage 8 | 2 2 . 2 . 1 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 30 | 2 . 1 . 2 21 4 Energy Gun 4 | 2 . 1 . . 1 . Energy Cannon 9 | . . . . 1 7 1 Ballistic Gun 5 | . . . . 1 4 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 6 . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . 2 3 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 15 | . . 3 . 2 6 4 Power 2 | . . 1 . 1 . . Propulsion 6 | . . 1 . . 2 3 Utility 1 | . . . . . . 1 Weapon 6 | . . 1 . 1 4 . Highest Loss Streak 4 | . . 3 . 1 4 2 Average Slot Usage (%) 98 | . 100 96 100 100 97 99 Engine 9 | . 14 12 14 14 9 7 Treads 2 | . 28 14 . . . 2 Leg 31 | . . 13 28 28 35 35 Device 6 | . . . . . 11 5 Storage 20 | . 28 28 28 28 18 15 Processor 3 | . . . . . . 11 Protection 3 | . . . . . 5 4 Energy Gun 7 | . 28 26 28 1 3 . Energy Cannon 3 | . . . . 13 6 . Ballistic Gun 3 | . . . . 13 4 . Impact Weapon 2 | . . . . . 1 6 Slashing Weapon 2 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 101 | 14 38 38 69 72 101 100 Greatest Support 61 | 40 40 40 26 26 49 61 Greatest Overweight (x) 2 | 1 . 1 2 2 2 2 Average Overweight (x) 1 | . . . 1 2 1 1 Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 Average Capacity 19 | 5 13 16 18 20 20 20 Most Carried 20 | 4 14 14 13 15 20 20 Average Carried 15 | 2 7 12 10 12 18 19 Final Capacity 20 | 8 16 16 20 20 20 20 Final Carried 20 | 4 14 11 9 15 20 20 Class Distribution -------------------- 71% | Hauler-Mutant 16% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2433 | 270 . 48 . 75 1405 635 Remotely . | . . . . . . . Salvage Created 2433 | 72 . . . 250 1514 597 Parts 144 | 2 . . . 14 85 43 Haulers Intercepted 6 | . . . . . 5 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . . . . 6 30 10 Melee 10 | . . . . . . 10 Guns 12 | . . . . 3 9 . Cannons 9 | . . . . 3 6 . AOE 15 | . . . . . 15 . Classes Destroyed 9 | 1 . . . 2 5 1 Builder 3 | . . . . . 2 1 Hauler 6 | . . . . . 5 1 Recycler 4 | 1 . . . . 3 . Watcher 2 | . . . . . 2 . Swarmer 12 | . . . . 3 9 . Grunt 20 | . . . . 3 10 7 Sentry 11 | . . . . . 10 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 8 | 1 . . . 3 8 5 Combat Bots Only 7 | . . . . 3 7 5 Max Kills in Single Turn 2 | 1 . . . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2922 | . 18 420 . 306 1344 834 Core 398 | . . 54 . 40 204 100 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 62 62 . Volleys Fired 141 | 5 1 3 . 31 97 4 Largest 2 | 2 2 1 . 2 2 1 Hottest 136 | 90 90 40 . 108 136 63 Shots Fired 251 | 10 2 3 . 62 170 4 Gun 132 | 10 2 3 . 33 84 . Cannon 95 | . . . . 29 62 4 Launcher 24 | . . . . . 24 . Special . | . . . . . . . Kinetic 78 | . . . . 25 53 . Thermal 145 | 10 2 3 . 37 93 . Explosive 22 | . . . . . 22 . Electromagnetic 6 | . . . . . 2 4 Robot Hit Streak 19 | 2 1 4 . 15 19 2 Robot Miss Streak 5 | 2 1 . . 2 5 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 212 | 4 1 3 . 51 115 38 Core Hits 104 | 2 . 3 . 12 72 15 Critical Hits 4 | . . . . 1 . 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . 2 Melee Attacks 57 | . . . . . . 57 Impact 4 | . . . . . . 4 Slashing 53 | . . . . . . 53 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 5817 | 68 . 41 . 732 3480 1496 Guns 1222 | 68 . 33 . 241 880 . Cannons 1356 | . . . . 491 812 53 Explosions 1773 | . . . . . 1773 . Melee 1443 | . . . . . . 1443 Ramming 23 | . . 8 . . 15 . Kinetic 728 | . . . . 209 519 . Thermal 1797 | 68 . 33 . 523 1173 . Explosive 1654 | . . . . . 1654 . Electromagnetic 172 | . . . . . 119 53 Impact 70 | . . . . . . 70 Slashing 1373 | . . . . . . 1373 Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 Average Corruption 1 | . 1 1 1 1 . 2 Corruption Purged . | . . . . . . . Effects 10 | . . 1 . 3 . 6 Message Errors 2 | . . . . . . 2 Energy Discharges 6 | . . 1 . 2 . 3 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 193 | . . . . 1 17 175 Projectiles 1 | . . . . 1 . . Explosions 17 | . . . . . 17 . Melee 175 | . . . . . . 175 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . 4 . . 43 . Shots 2 | . . . . . 2 . Rammed 1 | . . 1 . . . . Targets Rammed 3 | . . 1 . . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 478 | 150 30 . . 478 63 64 Average Temperature 111 | 78 18 . . 145 11 33 Received Heat Transfer 846 | . . . . 99 450 297 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . . 1 8 . Heat Transferred 3592 | 186 . 75 . 963 2368 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 726 | 5 32 12 . 160 726 266 Initial 189 | . 3 12 . . . 189 Average 225 | . 27 5 . 122 379 117 Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 60 | 100 100 100 . 100 15 96 Level 1 14 | . . . . . 28 3 Level 2 24 | . . . . . 53 . Level 3 1 | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . . 3 4 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 1 2 . 7 51 15 Peak Tracking Total 8 | . . 2 . 3 8 4 Tactical Retreats 11 | . . . . 2 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 13 | . 2 . 1 . 7 3 Terminals 9 | . 2 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 36 | . 5 . 1 . 20 10 Successful 17 | . 2 . 1 . 12 2 Failed 19 | . 3 . . . 8 8 Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 21 | . 4 . . . 11 6 Terminals 24 | . 5 . . . 13 6 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 3 4 Terminal Hacks 7 | . 1 . 1 . 5 . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . 2 2 Terminals 4 | . 1 . . . 2 1 Botnet 4 | . 1 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . . . 6 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 58 | . . . . . 58 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4626 | 93 233 193 567 415 1865 1260 Spaces Moved 2298 | 46 136 114 325 175 845 657 Core 10 | 10 . . . . . . Treads 229 | 36 136 57 . . . . Legs 2059 | . . 57 325 175 845 657 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 150 150 180 150 150 Average Speed 164 | 141 160 155 173 180 168 153 Slowest Speed 180 | 160 160 160 180 180 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 28 37 63 28 78 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 29 | . . . . . 18 11 Terrain Destroyed 105 | . . . . 1 93 11 Melee 11 | . . . . . . 11 Projectile 1 | . . . . 1 . . AOE 93 | . . . . . 93 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2827 | 61 150 127 330 219 1123 817 Wait 147 | . . 4 . 1 79 63 Move 2292 | 45 135 113 324 174 844 657 Hop . | . . . . . . . Pick Up 65 | 4 10 1 . 9 32 9 Fast Attach 11 | 7 . . . . 3 1 Attach 28 | . . 4 . 3 17 4 Detach 2 | . . . . . 2 . Swap 42 | . 2 . 2 . 21 17 Drop 43 | . 2 1 4 1 26 9 Fire 141 | 5 1 3 . 31 97 4 Melee 53 | . . . . . . 53 Ram . | . . . . . . . Kick 3 | . . 1 . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 248 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 329 | -10/Mines | Followed 8R-AWN into the Mines 365 | -10/Mines | Assembled infested the area 370 | -10/Mines | Assisted by a Guerilla fighting off Assembled 458 | -10/Mines | Lost 3 parts (1p1n1w) 514 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Entered Exiles 543 | -10/Exiles | Discovered new exit (range 15) 561 | -10/Exiles | Welcomed by 8R-AWN 583 | -10/Exiles | Met EX-HEX 655 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Met EX-BIN 738 | -10/Exiles | Learned location of Zion (-6) 824 | -10/Exiles | Discovered new exit (range 10) 1087 | -10/Exiles | Entered Mines 1114 | -9/Mines | Build established: Hauler-Mutant 1298 | -9/Mines | Discovered new exit (range 8) 1302 | -9/Mines | Learned 4 Materials zone layouts 1389 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1424 | -9/Mines | Destroyed YI-UF0 1438 | -9/Mines | Found Prototype Storage 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1503 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 2177 | -8/Materials | Lost 4 parts (2n2w) 2189 | -8/Materials | Destroyed 7 combat bots 2239 | -8/Materials | Discovered exit to Factory (range 12) 2374 | -8/Materials | Repaired Imp. Aluminum Leg 2401 | -8/Materials | Repaired Aluminum Leg 2593 | -8/Materials | Build established: Scavenger-Mutant 2718 | -8/Materials | Discovered exit to Factory (range 12) 2856 | -8/Materials | Garrison activated, responded to threat 3155 | -8/Materials | Build established: Hauler-Mutant 3367 | -8/Materials | Entered Factory 3367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -7/Factory | Discovered new exit (range 6) 4069 | -7/Factory | Identified exit to Factory 4627 | -7/Factory | Self-destructed Last Messages --------------- 04590_ K-01 Serf collects debris. 04591_ Acquired 56 matter. 04594_ K-01 Serf collects debris. 04600_ Powered Hammer follow-up attack on B-48 Gladiator. 04600_ K-01 Serf collects debris. 04603_ Knocked back. 04604_ K-01 Serf collects debris. 04605_ G-47 Trooper suffers critical hit. 04605_ G-47 Trooper destroyed. 04607_ K-01 Serf collects debris. 04608_ Acquired 57 matter. 04611_ K-01 Serf collects debris. 04614_ System corrupted: Energy discharge (-33). 04615_ K-01 Serf collects debris. 04617_ B-48 Gladiator suffers critical hit. 04617_ Destroyed Lgt. Treads. 04619_ K-01 Serf collects debris. 04625_ Carbon-fiber Leg destroyed. 04626_ Imp. Melee Analysis Suite destroyed. 04626_ System corrupted by crushing effect (+1). 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""" """ """ #????########### | | ??????????????????#? ? #??????????????# | | ??????????????????????##?##########??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormCoolantExpander Manual? 0 Play Time 00:27:22 Cumulative 677.1 hours Start 2020.12.17 @ 08:40:18 End 2020.12.17 @ 09:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1027 Rogue 1027 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce9a18f1-8770-443e-94fa-2e6a93cba7fe