Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 20:52:20 Player: Mathewnd Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (131) 655 Value Destroyed (3727) 3727 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (1861) 1861 TOTAL SCORE: 16523 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 255 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 43/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Surge Thruster Long-range Sensor Array Concept Antimissile System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Experimental Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Transmission Jammer Experimental Phase Shifter Light Regenerative Plating Hacking Suite System Mapper System Mapper > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Long-range Sensor Array Transdimensional Reconstructor Molecular Scythe [Rating: 159] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Assault Rifle Energy Gun Tachyon Dispersion Ray Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 2 . . . . 1 . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 128 | 7 6 9 11 . 7 20 . . . 2 18 . 4 6 . 9 . . . . 9 . 7 7 6 Power 15 | 1 1 1 1 . . 3 . . . . 1 . 1 1 . 2 . . . . 1 . 1 . 1 Engine 6 | 1 1 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . 1 Propulsion 45 | 2 1 5 5 . 3 8 . . . 2 5 . 1 3 . 4 . . . . 2 . 2 . 2 Treads 9 | 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 32 | . . . 1 . 3 8 . . . 2 4 . 1 3 . 4 . . . . 2 . 2 . 2 Utility 42 | 1 2 1 . . 4 7 . . . . 9 . 1 2 . 3 . . . . 6 . 1 3 2 Device 21 | . . . . . 3 4 . . . . 1 . 1 1 . 3 . . . . 4 . 1 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . Hackware 10 | . . . . . . 1 . . . . 6 . . 1 . . . . . . 1 . . 1 . Protection 4 | . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 2 2 5 . . 2 . . . . 3 . 1 . . . . . . . . . 3 4 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 3 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . 3 1 Piercing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 2 . . 2 1 . . . . . . 4 . . . . . . 8 . 3 4 5 Parts Lost 40 | . 4 2 4 . . . . . . 1 11 . . . . . . . . . 1 . . 1 16 Power 6 | . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 2 Propulsion 16 | . 1 1 2 . . . . . . 1 5 . . . . . . . . . . . . 1 5 Utility 12 | . . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . 6 Weapon 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 6 | . 2 2 3 . . . . . . 1 5 . . . . . . . . . 1 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 11 14 15 15 8 3 4 4 4 4 3 4 4 4 4 4 4 4 4 3 4 5 5 4 4 Power . | . 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . 1 2 1 1 . Propulsion 2 | . 6 6 6 6 4 . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 Utility 1 | . . 2 2 2 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 Weapon 2 | . 4 5 6 6 3 1 1 1 1 1 1 2 2 1 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 2 6 . 3 . . . . . 1 . . . . 2 . . . . 1 . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Utility 5 | . . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . Weapon 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 85 96 93 77 79 93 94 93 93 91 93 94 94 94 94 90 95 95 95 95 92 95 80 90 65 Engine 4 | . 13 10 11 11 11 . . . . . . 5 5 5 5 2 . . . . 5 . . . . Core 3 | . . . . . . 11 12 12 12 12 9 5 5 5 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 7 10 10 10 10 3 9 9 9 6 Treads 7 | . 26 24 30 22 7 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 6 1 11 3 . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 21 39 37 37 37 35 35 33 35 38 38 35 35 35 35 35 35 35 27 27 21 Device 8 | . . . . . 10 9 12 12 12 12 9 5 8 7 5 10 15 15 15 15 15 15 12 17 10 Storage 3 | . 14 11 11 11 4 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 6 14 12 12 12 12 11 11 11 11 11 10 10 10 10 10 10 10 9 12 9 Hackware 7 | . . . . . . 4 6 6 6 6 10 16 16 16 16 15 15 15 15 15 14 15 13 13 10 Protection 4 | . . 21 16 . . . . . . . 3 5 2 3 5 5 5 5 5 5 5 5 4 4 2 Ballistic Gun 7 | . 27 22 21 22 8 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 6 6 6 6 5 3 5 4 5 3 4 5 5 5 4 5 5 3 4 3 Piercing Weapon 1 | . . . . . . 4 6 6 6 6 4 . . . . . . . . . . . . . . Peak Build Rating 159 | 6 9 15 19 14 24 69 69 69 69 69 87 82 86 101 102 123 119 119 119 123 137 130 137 159 159 Average Rating 67 | 4 6 12 15 14 19 58 68 69 69 66 77 82 80 88 99 111 119 119 119 119 121 129 128 152 117 On Entrance 76 | . 6 9 15 14 14 23 69 69 69 69 66 82 82 80 98 98 119 119 119 119 119 123 130 125 159 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 44 | 12 34 40 44 34 34 21 21 21 21 21 26 18 26 28 32 41 37 37 37 41 37 37 38 41 38 Greatest Support 60 | 40 40 60 60 40 40 34 34 34 34 34 41 32 36 41 41 41 37 37 37 37 38 38 39 43 43 Greatest Overweight (x) 3 | . 2 2 3 3 2 . . . . . 1 . . . . 1 . . . 1 . . 2 . 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 13 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 11 14 14 15 8 4 5 5 5 4 3 4 4 4 4 4 5 5 5 4 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 38% | Hacker-Scout 21% | Mutant 13% | Scout 12% | Scavenger-Mutant 5% | Scavenger-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Sprinter | -3/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Matter Collected 3847 | 194 347 500 558 57 96 282 12 8 . 105 310 143 104 48 355 153 . 75 7 41 . 255 39 116 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4723 | . 619 789 969 . . 429 . . . 135 441 . 98 181 266 407 . . . 166 . . 39 145 39 Parts 280 | . 44 61 57 . . 19 . . . 8 23 . 9 3 3 28 . . . 9 . . 4 8 4 Haulers Intercepted 11 | . . 2 5 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 25 . . 3 1 13 . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Combat Hostiles Destroyed 82 | . 19 13 12 . . 3 . . . 4 10 . 4 . 3 5 . . . 8 . . . . 1 Melee 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . 1 . . . . 1 Guns 44 | . 19 13 12 . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . . . . . . . 4 8 . 4 . 3 4 . . . 7 . . . . . Classes Destroyed 14 | . 4 4 1 . . . . . . 1 1 . 1 . . . . . . . . . . 1 1 Worker 13 | . . 3 3 . . 3 . . . . 2 . . . . 2 . . . . . . . . . Builder 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . 2 5 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Watcher 16 | . 1 3 1 . . 2 . . . . 4 . . . 2 2 . . . . . . 1 . . Swarmer 33 | . 8 . . . . . . . . 4 8 . 4 . . 4 . . . 5 . . . . . Grunt 33 | . 11 9 5 . . 2 . . . . . . . . 3 . . . . 3 . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 7 6 . . 2 . . . 4 5 . 4 . 2 5 . . . 5 . . 1 2 1 Combat Bots Only 5 | . 4 3 4 . . 2 . . . 4 4 . 4 . 2 4 . . . 5 . . . . 1 Max Kills in Single Turn 4 | . 1 2 2 . . 1 . . . 3 2 . 3 . 1 3 . . . 4 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 2 . 3 . 1 3 . . . 4 . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Hostile Shots Fired 554 | . 101 39 81 2 . 1 . 6 . 16 78 . . . 4 24 . . 3 6 22 . 29 12 130 Missed 218 | . 30 7 30 . . . . 2 . 10 32 . . . 2 15 . . 1 4 13 . 19 7 46 Damage Taken 6534 | . 722 508 757 32 . 22 . 57 . 107 855 . . . 41 124 . . 43 41 194 . 229 121 2681 Core 1814 | . 130 10 55 27 . 22 . . . 56 141 . . . . . . . . 23 23 . . . 1327 Absorbed by Shields 115 | . . . . . . . . . . . . . . . . . . . . . . . . . 115 Regen/Repaired (Parts) 526 | . . . . . . . . . . . 151 12 . . 23 . . . 43 . 1 62 56 124 54 Core Remaining (%) 82 | 100 48 . . . 77 . . . . 90 . . . . 85 . . . . . . 96 . . . Volleys Fired 245 | . 67 54 75 1 . 1 . . . 7 11 . 2 . 17 3 . . . 7 . . . . . Largest 2 | . 2 2 2 2 . 1 . . . 1 1 . 1 . 1 1 . . . 1 . . . . . Hottest 60 | . 40 43 60 46 . 30 . . . 30 30 . 46 . 46 46 . . . 46 . . . . . Shots Fired 436 | . 131 108 148 2 . 1 . . . 7 11 . 2 . 16 3 . . . 7 . . . . . Gun 387 | . 131 108 146 2 . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 48 | . . . 1 . . 1 . . . 7 11 . 2 . 16 3 . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 387 | . 131 108 146 2 . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Explosive 48 | . . . 1 . . 1 . . . 7 11 . 2 . 16 3 . . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 10 16 6 . . . . . . 9 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 3 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 349 | . 75 74 114 2 . 10 1 2 . 6 36 . 2 4 8 9 . . . 1 . . 1 2 2 Core Hits 194 | . 31 34 41 1 . 9 . . . 9 24 . 4 3 12 13 . . . 10 . . 1 1 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Impale 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Melee Attacks 357 | . . . 2 . . 46 3 22 . 24 118 1 2 4 11 47 . . 6 4 . 7 33 15 12 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Slashing 241 | . . . 2 . . 38 1 6 . 11 52 1 2 4 11 47 . . 6 4 . 7 33 4 12 Piercing 105 | . . . . . . 8 2 16 . 13 66 . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 5 . . . 1 5 . 2 . 1 4 . . . 1 . . . 2 . Combat Hostiles 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Follow-up Attacks 10 | . . . . . . . 1 . . 1 8 . . . . . . . . . . . . . . Damage Inflicted 13077 | . 1006 1038 1737 44 . 562 32 70 . 664 2241 . 628 491 1557 1224 . . . 1269 . . 69 327 118 Guns 3801 | . 998 1035 1735 33 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3911 | . . . . . . . . . . 306 710 . 404 . 943 412 . . . 1136 . . . . . Melee 5341 | . . . . . . 562 32 70 . 358 1531 . 224 491 614 812 . . . 133 . . 69 327 118 Ramming 24 | . 8 3 2 11 . . . . . . . . . . . . . . . . . . . . . Kinetic 3801 | . 998 1035 1735 33 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3911 | . . . . . . . . . . 306 710 . 404 . 943 412 . . . 1136 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3980 | . . . . . . 346 32 . . 194 620 . 224 491 614 812 . . . 133 . . 69 327 118 Piercing 1361 | . . . . . . 216 . 70 . 164 911 . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 8 8 8 8 8 1 1 1 1 1 1 . 2 2 20 Average Corruption 4 | . . . . . . . . . . . 4 8 8 8 8 1 1 1 1 1 1 . 1 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . . . 20 3 2 2 16 2 . . 1 2 1 . . 6 11 Message Errors 23 | . . . . . . . . . . . 8 . 1 1 7 1 . . . 1 1 . . 2 1 Matter Fused 17 | . . . . . . . . . . . 4 3 1 . 4 . . . 1 . . . . . 4 Heat Flow Errors 10 | . . . . . . . . . . . 3 . . 1 2 . . . . 1 . . . 3 . Energy Discharges 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1280 | . . . . . . 20 . . . 119 279 . 172 103 69 208 . . . 115 . . . 195 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 179 | . . . . . . . . . . 20 10 . 11 . 23 . . . . 115 . . . . . Melee 1101 | . . . . . . 20 . . . 99 269 . 161 103 46 208 . . . . . . . 195 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 3 60 141 2 . 302 2 . . . 267 177 35 271 204 39 24 42 76 88 117 . 80 172 . Average Temperature 50 | . 1 16 29 2 . 119 2 . . . 50 73 15 122 118 13 10 22 32 30 57 . 24 71 . Received Heat Transfer 1123 | . 303 165 324 9 . 27 . . . . 36 . . . 9 6 . . . 9 39 . . 9 187 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Maximum Alert Level 2 | . 1 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Low Security (%) 82 | 100 77 86 100 100 . 100 . . . . 38 . . . . 98 100 100 . . . . 75 100 100 Level 1 15 | . 22 13 . . . . . . . . 49 . . . . 1 . . . . . . 24 . . Level 2 2 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 443 | . 304 224 175 97 . 81 . . . . 443 . . . . 259 89 51 . . . . 229 170 194 Initial 121 | . . 118 80 54 . . . . . . . . . . . 14 44 51 . . . . . 121 49 Average 111 | . 99 139 123 50 . 31 . . . . 225 . . . . 51 73 51 . . . . 82 126 101 Influence Increases 5107 | . 630 379 441 143 . 273 . . . 190 975 . 110 10 182 565 60 . 75 195 30 . 351 158 340 Destroy 0b10 Robot/C 1760 | . 380 260 240 20 . 100 . . . 80 200 . 80 . 80 140 . . . 160 . . . . 20 Destroy 0b10 Robot/NC 275 | . 10 45 55 . . 35 . . . 10 40 . . 10 15 40 . . . . . . 5 10 . Destroy Leader 382 | . 72 60 112 . . 18 . . . 10 50 . . . . 38 . . . 20 . . 2 . . Allied During Kill 49 | . . . . 3 . 9 . . . . . . . . 12 25 . . . . . . . . . Successful Hack 127 | . . 13 6 . . 16 . . . . 36 . . . . 7 . . . . . . 27 8 14 Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 90 | . . . 15 . . . . . . . . . . . . 15 . . . . . . . 45 15 Destroy Structure 474 | . 3 1 13 . . 35 . . . . 214 . . . . 120 . . . . . . 62 20 6 Partial Spotted 405 | . . . . . . 60 . . . . 45 . . . . 165 60 . . . . . 30 15 30 Lose Combat Pursuer 1425 | . 165 . . . . . . . . 90 390 . 30 . 75 15 . . 75 15 30 . 225 60 255 Influence Decreases 3816 | . 350 306 382 197 . 243 18 . . 190 536 40 30 5 158 451 30 . 106 140 . . 134 190 310 Time Decay 3197 | . 310 286 342 197 . 227 18 . . 180 426 40 30 5 158 238 30 . 106 140 . . 134 180 150 Lost Part 390 | . 40 20 40 . . . . . . 10 110 . . . . . . . . . . . . 10 160 Lost Ally 79 | . . . . . . 16 . . . . . . . . . 63 . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 52 | . 5 1 3 . . 11 . . . . 13 . . . . 8 . . . . . . 5 3 3 Investigation 36 | . 3 . . . . 9 . . . . 11 . . . . 8 . . . . . . 2 1 2 Extermination 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Reinforcement 9 | . 2 1 1 . . 1 . . . . . . . . . . . . . . . . 2 1 1 Assault 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Distress Signals 13 | . 2 . 1 . . . . . . . 3 . . . 1 3 . . . . . . . 2 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Times Spotted 258 | . 32 20 15 1 . 5 1 2 . 10 44 . 1 . 7 18 5 . 5 2 21 . 21 9 39 Peak Tracking Total 20 | . 4 5 5 1 . 2 1 1 . 5 7 . 1 . 6 5 5 . 4 3 20 . 7 4 18 Tactical Retreats 45 | . 7 . . . . . . . . 2 15 . 1 . 3 1 . . 2 1 1 . 4 3 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Traps Triggered 20 | . 3 . 1 . . 3 . . . . 4 . . . . 1 . . . . . . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Machines Disabled 8 | . . . 1 . . . . . . . . . . . 2 1 . . . . . . . 3 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 1 Garrison Access 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Machines Accessed 88 | . . 2 3 7 1 15 . . 4 . 18 . . 5 1 15 . 1 1 . 2 . 7 3 3 Terminals 33 | . . 2 2 3 . 3 . . . . 5 . . . 1 6 . 1 . . . . 5 3 2 Fabricators 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . . 4 . 8 . . . . 5 . . . . 7 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . 2 . . . . 3 . . . . 2 . . . . . . 1 . 1 Total Hacks 225 | . . 5 7 11 1 24 . . 29 . 49 . . 24 1 38 . 1 1 . 2 . 16 8 8 Successful 138 | . . 2 2 8 1 12 . . 29 . 20 . . 24 1 21 . . 1 . 2 . 6 5 4 Failed 87 | . . 3 5 3 . 12 . . . . 29 . . . . 17 . 1 . . . . 10 3 4 Catastrophic 14 | . . 2 3 . . 1 . . . . 5 . . . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . . 5 4 6 . 16 . . . . 25 . . . . 20 . . . . 1 . 5 3 3 Terminals 85 | . . 5 4 6 . 5 . . . . 12 . . . 1 27 . 1 . . . . 10 8 6 Fabricators 26 | . . . . . . 3 . . . . 23 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 38 | . . . . 5 . 12 . . . . 8 . . . . 9 . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . 3 . . 4 . . . . 6 . . . . 2 . . . . . . 2 . 2 Terminal Hacks 84 | . . 1 1 2 1 1 . . 29 . 1 . . 24 1 10 . . 1 . 2 . 2 4 4 Record 25 | . . . . . . . . . 10 . . . . 12 . . . . . . . . . . 3 Part Schematic 14 | . . . . . . . . . 9 . 1 . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Prototype ID Bank 10 | . . . . 2 . . . . 3 . . . . 4 . 1 . . . . . . . . . Open Door 5 | . . . 1 . . . . . . . . . . . 1 . . . 1 . 2 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Branch Access Points 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . Seal Access 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . Unauthorized Hacks 35 | . . 1 1 5 . 8 . . . . 9 . . . . 8 . . . . . . 2 1 . Terminals 6 | . . 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . Botnet 6 | . . 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 21 | . . . . . . 8 . . . . 5 . . . . 7 . . . . . . 1 . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fedlink 21 | . . . . . . 8 . . . . 5 . . . . 7 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 44 | . . 2 2 1 . 6 . . . . 13 . . . . 6 . 1 . . . . 7 3 3 Full Trace Events 11 | . . . 1 1 . . . . . . 4 . . . . 1 . . . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 9 . 1 . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 . 1 . . . . . . 6 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Total Allies 11 | . . . 2 . . 1 . 1 . . . . . . 6 1 . . . . . . . . . Largest Group 7 | . . . 2 2 2 3 . 1 . . . . . . 6 7 . . . . . . . . . Highest-Rated Group 303 | . . . 62 62 62 87 . 26 . . . . . . 256 303 . . . . . . . . . Highest-Rated Ally 68 | . . . 31 31 31 31 . 26 . . . . . . 68 68 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . 1 . 29 . . . . . . . . 1 13 . . . . . . . . . Total Damage 997 | . . . . 20 . 456 . . . . . . . . 42 479 . . . . . . . . . Kills 8 | . . . . 1 . 3 . . . . . . . . 1 3 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Active Infowar (turns) 6902 | . . . . . 260 773 80 281 20 623 1210 88 69 75 543 668 66 16 247 306 288 285 349 374 281 Optics 6712 | . . . . . 256 773 80 281 20 623 1210 88 69 75 543 668 66 16 247 306 288 285 349 374 95 Sensors 6771 | . . . . . 260 773 80 281 20 623 1200 88 69 75 543 644 66 16 247 306 192 285 349 374 280 Jamming 624 | . . . . . . . . . . . . . . . . . . . . . . . . 343 281 Robot Analysis Total 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . . 1 . 1 . . 1 . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Turns Passed 10116 | 95 1097 638 773 415 423 773 80 281 20 623 1210 88 69 75 543 668 66 16 247 306 288 285 349 374 314 Spaces Moved 17211 | 53 555 284 332 302 756 1931 252 725 78 566 2738 286 246 181 853 1875 169 117 403 638 673 429 1144 743 882 Core 49 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 1220 | 51 493 219 275 96 86 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 390 | . 62 65 57 206 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Flight 15550 | . . . . . 670 1931 252 725 78 566 2736 286 246 181 853 1875 169 117 403 638 673 429 1144 743 835 Fastest Speed 12 | 50 115 130 125 125 34 25 25 25 25 24 18 23 19 19 19 13 13 13 13 13 12 12 12 15 15 Average Speed 32 | 155 156 153 154 136 49 25 25 25 25 25 21 23 19 19 19 14 13 13 13 13 17 12 15 16 22 Slowest Speed 240 | 160 240 240 240 160 174 25 25 25 25 28 120 23 23 19 25 71 13 13 13 71 32 21 200 17 50 Overloaded Moves 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . 18 . 2 . . 16 . . . . 17 1 . 1 . 5 . 14 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 76 34 62 52 60 37 47 75 74 67 73 58 46 63 59 52 96 5 60 70 77 73 31 74 55 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 11 | . . . . 4 . 1 . . 1 1 . . . 3 . . . . 1 . . . . . . Known Exits Taken 18 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 5 . 1 3 . 3 . 3 1 . 2 . . . 1 1 . 3 . . . Spaces Dug 226 | . . . . . . 26 1 14 . 16 72 1 . . 1 35 . . 6 3 . 7 31 10 3 Terrain Destroyed 540 | . . . 13 . . 32 1 14 . 33 127 1 18 . 114 60 . . 6 70 . 7 31 10 3 Melee 207 | . . . . . . 26 1 14 . 16 53 1 . . 1 35 . . 6 3 . 7 31 10 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 333 | . . . 13 . . 6 . . . 17 74 . 18 . 113 25 . . . 67 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Frg Total 20577 | 62 651 378 446 304 811 2134 262 788 77 997 3135 305 259 210 1193 2152 211 116 583 844 837 644 1233 966 979 Wait 2366 | . 5 14 1 . 29 119 7 43 . 398 237 17 . 10 280 203 44 . 176 184 135 207 44 195 18 Move 17044 | 52 554 283 331 301 755 1895 251 720 77 565 2706 285 245 180 852 1841 166 116 400 637 665 428 1115 742 882 Hop 69 | . . . . . . 17 . 2 . . 15 . . . . 17 1 . 1 . 2 . 14 . . Pick Up 69 | 3 15 6 8 . 2 3 . . . . 8 1 2 3 2 6 . . . 4 3 . 1 1 1 Fast Attach 71 | 6 2 5 2 . 1 8 1 . . 1 11 . . . . 3 . . . . 5 . 11 6 9 Attach 44 | . 4 3 . . 7 3 . . . . 9 . 2 1 2 4 . . . 4 . . . 1 4 Detach 12 | . 1 . . . 4 1 . . . . 2 . . . . . . . . . . . 1 1 2 Swap 93 | 1 . 4 13 . 1 12 1 . . 3 15 . 3 9 . 11 . . . . 14 2 3 1 . Drop 108 | . 1 8 13 . 12 9 . . . 1 6 1 3 3 2 14 . . . 4 13 . 11 4 3 Fire 245 | . 67 54 75 1 . 1 . . . 7 11 . 2 . 17 3 . . . 7 . . . . . Melee 322 | . . . 2 . . 40 2 16 . 21 99 1 2 4 11 47 . . 6 4 . 7 33 15 12 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . 20 . . . . 16 . . . . . . . . . . . . . 48 Rewire 43 | . . . . . . 6 . 7 . . . . . . 27 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing (discovered 2 exits: *Res / *Frg) -3/Protoforge (discovered 1 exit: Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Discovered new exit (range 5) 822 | -10/Materials | Discovered new exit (range 16) 1186 | -10/Materials | Core integrity fell below 50% 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Identified exit to Mines 1369 | -9/Materials | Identified exit to Storage 1831 | -9/Materials | Entered Storage 2095 | -9/Storage | Build established: Scavenger-Mutant 2521 | -9/Storage | Lost 3 parts (2n1u) 2569 | -9/Storage | Met a pair of Derelict thieves 2598 | -9/Storage | Used back door to open Recycling access 2598 | -9/Storage | Discovered new exit (range 5) 2604 | -9/Storage | Entered Recycling 2604 | -9/Recycling | Accompanied by 2 allies 2983 | -9/Recycling | Scanned before Scraplab entrance 3005 | -9/Recycling | Entered Scraplab 3018 | -9/Recycling | Discovered new exit (range 2) 3019 | -9/Recycling | Entered Scraptown 3019 | -9/Scraptown | Accompanied by 2 allies 3205 | -9/Scraptown | Visited Fellowship of the Rings 3213 | -9/Scraptown | Visited Cyclists 3215 | -9/Scraptown | Visited Bundlers 3231 | -9/Scraptown | Visited Red Mages 3244 | -9/Scraptown | Visited Assassins FH 3252 | -9/Scraptown | Visited Shadow of the Wyrm 3257 | -9/Scraptown | Visited UFD Registry 3257 | -9/Scraptown | Registered with UFD as "Spikeninja" 3264 | -9/Scraptown | Visited Scrap Suit Storage 3269 | -9/Scraptown | Visited Chapter 10 3274 | -9/Scraptown | Visited Botcube Research 3280 | -9/Scraptown | Visited Science Guys 3291 | -9/Scraptown | Visited Supply Room 3300 | -9/Scraptown | Visited Derelict Rescue Squad 3303 | -9/Scraptown | Found DRS Beacon 3311 | -9/Scraptown | Visited Supply Room 3316 | -9/Scraptown | Visited Scrapoid Research Area 3322 | -9/Scraptown | Visited Observation Area 3357 | -9/Scraptown | Discovered new exit (range 5) 3390 | -9/Scraptown | Met Optimus 3390 | -9/Scraptown | Accepted into 0bPrime 3442 | -9/Scraptown | Entered Factory 3442 | -6/Factory | Accompanied by 2 allies 3442 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3567 | -6/Factory | Discovered new exit (range 22) 3572 | -6/Factory | Discovered new exit (range 5) 3573 | -6/Factory | Identified exit to Factory 3800 | -6/Factory | Loaded intel: 8 recycling unit locations 3803 | -6/Factory | Build established: Scout 3811 | -6/Factory | Learned location of Protoforge (-3) 3877 | -6/Factory | Identified exit to Lower Caves 4215 | -6/Factory | Entered Lower Caves 4221 | -6/Lower Caves | Found Alien Artifact 4221 | -6/Lower Caves | Identified Core Expander 4221 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4270 | -6/Lower Caves | Encountered a Warlord checkpoint 4290 | -6/Lower Caves | Learned Factory machine intel 4293 | -6/Lower Caves | Discovered new exit (range 7) 4294 | -6/Lower Caves | Identified exit to Lower Caves 4295 | -6/Lower Caves | Entered another Lower Caves area 4300 | -6/Lower Caves | Discovered exit to Factory (range 21) 4305 | -6/Lower Caves | Encountered a Warlord checkpoint 4474 | -6/Lower Caves | Spotted B-75 Beast 4573 | -6/Lower Caves | Discovered new exit (range 11) 4576 | -6/Lower Caves | Identified exit to Data Miner 4576 | -6/Lower Caves | Entered Data Miner 4576 | -6/Data Miner | Discovered new exit (range 6) 4580 | -6/Data Miner | Met Data Miner 4587 | -6/Data Miner | Learned location of Section 7 (-2) 4587 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4590 | -6/Data Miner | Received God Mode back door access code from Data Miner 4595 | -6/Data Miner | Identified exit to Proximity Caves 4596 | -6/Data Miner | Entered Proximity Caves 4606 | -5/Proximity Caves | Spotted B-75 Beast 4617 | -5/Proximity Caves | Learned location of Warlord (-4) 4797 | -5/Proximity Caves | Activated DRS Beacon 4888 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4948 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5084 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5143 | -5/Proximity Caves | Build established: Scavenger-Scout 5219 | -5/Proximity Caves | Entered Factory 5219 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5220 | -5/Factory | Loaded intel: 263 machine locations 5336 | -5/Factory | Spotted B-75 Beast 5396 | -5/Factory | Discovered new exit (range 5) 5445 | -5/Factory | Loaded intel: 8 recycling unit locations 5468 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5499 | -5/Factory | Lost 3 parts (1n1u1w) 5533 | -5/Factory | Discovered new exit (range 19) 5727 | -5/Factory | Discovered new exit (range 21) 5771 | -5/Factory | Build established: Hacker-Scout 5896 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5926 | -5/Factory | Incoming investigation squad redirected 6055 | -5/Factory | Lost 5 parts (1p3n1u) 6088 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6419 | -5/Factory | First assault squad dispatched 6426 | -5/Factory | Discovered new exit (range 14) 6428 | -5/Factory | Identified exit to Upper Caves 6429 | -5/Factory | Entered Upper Caves 6465 | -5/Upper Caves | Learned Factory terminal intel 6493 | -5/Upper Caves | Spotted B-75 Beast 6515 | -5/Upper Caves | Discovered new exit (range 7) 6516 | -5/Upper Caves | Identified exit to Upper Caves 6517 | -5/Upper Caves | Entered another Upper Caves area 6584 | -5/Upper Caves | Discovered new exit (range 13) 6586 | -5/Upper Caves | Identified exit to Zhirov 6586 | -5/Upper Caves | Entered Zhirov 6586 | -5/Zhirov | Discovered new exit (range 3) 6594 | -5/Zhirov | Learned location of Quarantine (-2) 6594 | -5/Zhirov | Learned location of Command (-1) 6603 | -5/Zhirov | Found Alien Artifact 6603 | -5/Zhirov | Identified Integrated Dissipator 6603 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6609 | -5/Zhirov | Found Alien Artifact 6661 | -5/Zhirov | Identified exit to Proximity Caves 6661 | -5/Zhirov | Entered Proximity Caves 6662 | -4/Proximity Caves | Identified exit to Factory 6735 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6776 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7084 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 7187 | -4/Proximity Caves | Lost 4 allies 7204 | -4/Proximity Caves | Entered Factory 7204 | -4/Factory | Accompanied by 6 allies 7204 | -4/Factory | Evolved 2 slots: Utility x2 7205 | -4/Factory | Loaded intel: 26 terminal locations 7430 | -4/Factory | Lost 3 allies 7566 | -4/Factory | Discovered new exit (range 6) 7566 | -4/Factory | Identified exit to Research 7612 | -4/Factory | Discovered new exit (range 21) 7650 | -4/Factory | Loaded intel: 8 recycling unit locations 7724 | -4/Factory | Discovered exit to Research (range 20) 7767 | -4/Factory | Identified exit to Upper Caves 7767 | -4/Factory | Identified exit to Armory 7808 | -4/Factory | Spotted B-86 Titan 7825 | -4/Factory | Spotted B-86 Titan 7872 | -4/Factory | Sucked down chute 7872 | -4/Factory | Entered Waste 7872 | -4/Waste | Spotted C-40 Crusher 7874 | -4/Waste | Spotted C-40 Crusher 7874 | -4/Waste | Spotted C-40 Crusher 7928 | -4/Waste | Spotted C-40 Crusher 7929 | -4/Waste | Spotted C-40 Crusher 7935 | -4/Waste | Spotted C-40 Crusher 7936 | -4/Waste | Discovered new exit (range 22) 7938 | -4/Waste | Identified exit to Factory 7938 | -4/Waste | Entered Factory 7950 | -4/Factory | Discovered exit to Upper Caves (range 19) 7954 | -4/Factory | Entered Upper Caves 7955 | -4/Upper Caves | Learned Research stockpile data 7999 | -4/Upper Caves | Learned 12 Research zone layouts 8200 | -4/Upper Caves | Discovered new exit (range 10) 8201 | -4/Upper Caves | Identified exit to Upper Caves 8201 | -4/Upper Caves | Entered another Upper Caves area 8202 | -4/Upper Caves | Discovered exit to Research (range 7) 8506 | -4/Upper Caves | Discovered new exit (range 10) 8507 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8507 | -4/Upper Caves | Identified exit to Warlord 8507 | -4/Upper Caves | Entered Warlord 8512 | -4/Warlord | System corruption cleaned by Quarantine Array 8552 | -4/Warlord | Opened Warlord's prototype stash 8562 | -4/Warlord | Found Prototype Hackware 8562 | -4/Warlord | Identified System Mapper 8566 | -4/Warlord | Warlord's base attacked by MAIN.C 8568 | -4/Warlord | Found Prototype Device 8568 | -4/Warlord | Identified Thermal Barrier 8574 | -4/Warlord | Found Prototype Device 8574 | -4/Warlord | Identified Exp. Phase Shifter 8585 | -4/Warlord | Found Prototype Reactor 8585 | -4/Warlord | Identified Vortex Chain Reactor 8682 | -4/Warlord | Opened side exit 8794 | -4/Warlord | Discovered new exit (range 8) 8795 | -4/Warlord | Identified exit to Proximity Caves 8795 | -4/Warlord | Entered Proximity Caves 9066 | -3/Proximity Caves | Spotted B-86 Titan 9078 | -3/Proximity Caves | Discovered exit to Research (range 16) 9080 | -3/Proximity Caves | Entered Research 9080 | -3/Research | Evolved 2 slots: Utility x2 9081 | -3/Research | Identified exit to Research 9093 | -3/Research | Loaded intel: 5 recycling unit locations 9147 | -3/Research | Found Prototype Launcher 9147 | -3/Research | Identified Mni. Smartbomb Launcher 9348 | -3/Research | Identified exit to Testing 9351 | -3/Research | Found Prototype Launcher 9351 | -3/Research | Identified Adv. Micro-nuke Launcher 9429 | -3/Research | Entered Testing 9451 | -3/Testing | Found Prototype Energy Gun 9451 | -3/Testing | Identified Tachyon Dispersion Ray 9458 | -3/Testing | Found Prototype Processor 9458 | -3/Testing | Identified Exp. Terrain Scan Processor 9470 | -3/Testing | Discovered exit to Research (range 11) 9558 | -3/Testing | Found System Mapper 9634 | -3/Testing | Spotted Fortress 9736 | -3/Testing | Build established: Hacker-Ninja 9758 | -3/Testing | Discovered new exit (range 5) 9759 | -3/Testing | Identified exit to Protoforge 9803 | -3/Testing | Entered Protoforge 9803 | -3/Protoforge | Spotted Hotshot 9803 | -3/Protoforge | Spotted Hotshot 9803 | -3/Protoforge | Spotted Hotshot 9836 | -3/Protoforge | Spotted Hotshot 9836 | -3/Protoforge | Spotted Hotshot 9836 | -3/Protoforge | Spotted Hotshot 9836 | -3/Protoforge | Spotted Hotshot 9863 | -3/Protoforge | Superfortress began startup sequence 9873 | -3/Protoforge | Spotted AP7-3 9873 | -3/Protoforge | Spotted AP7-3 9876 | -3/Protoforge | Spotted EXE-6 9876 | -3/Protoforge | Spotted EXE-6 9877 | -3/Protoforge | Spotted SKR-2 9877 | -3/Protoforge | Spotted SKR-2 9878 | -3/Protoforge | Spotted SKR-2 9889 | -3/Protoforge | Found Prototype Device 9889 | -3/Protoforge | Identified Cep. Antimissile System 9914 | -3/Protoforge | Spotted Immortal 9914 | -3/Protoforge | Spotted Immortal 9936 | -3/Protoforge | Lost 6 parts (1p2n3u) 9938 | -3/Protoforge | Spotted Decapitator 9938 | -3/Protoforge | Spotted Decapitator 9938 | -3/Protoforge | Spotted Decapitator 9950 | -3/Protoforge | Spotted Decapitator 9969 | -3/Protoforge | Destroyed Decapitator 9980 | -3/Protoforge | Spotted Immortal 9987 | -3/Protoforge | Spotted Immortal 9988 | -3/Protoforge | Spotted Immortal 9995 | -3/Protoforge | Lost 3 parts (1p2u) 9999 | -3/Protoforge | Found Prototype Launcher 9999 | -3/Protoforge | Identified Cep. Tactical Fusion Warhead 10066 | -3/Protoforge | System corruption reached 10% 10093 | -3/Protoforge | Core integrity fell below 50% 10102 | -3/Protoforge | Core integrity fell below 20% 10105 | -3/Protoforge | Lost 5 parts (3n1u1w) 10109 | -3/Protoforge | Identified Transdimensional Reconstructor 10109 | -3/Protoforge | Warped through subspace 10117 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 10094_ Exp. Terrain Scan Processor severed. 10095_ System Mapper severed. 10095_ Penetrated by Slug. 10095_ Slug penetrates Reinforced Barrier. 10098_ Critical hit (Burn: +50). 10101_ Hacking Suite severed. 10104_ Connecting with Garrison Access... Feedback: System corruption (+1%). 10104_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 10104_ Molecular Scythe severed. 10105_ Acquired Molecular Scythe. 10107_ Molecular Scythe destroyed. 10109_ Identified Transdimensional Reconstructor. 10109_ Warped through subspace. 10111_ System corrupted: IFF burst signal emitted. 10117_ Penetrated by Slug. 10117_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????### # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ?????????????????????????????????????????###"""# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????### ### | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ##########?????????????????????????????????# #?? | | #?????????????????????????????????# #?? | | #?????????????????????????????????# #?? | | ""G"" #????????????????????????########## ^ #?? | | "/" #????????????????????????# **"#"""" ### | | " " #???????????????????????## """ ""# | | #???????????????????????# !# | | #???????????????????????# "!# | | #??????#####????????????#" ""# | | #####++########## ##############" n ## | | g YY Y =!* c "# | | ^ p "# | | b ^ g @c ""# | | ############### ############ """"# | | ??????????????# #??????????# """"# | | ??????????????# #??????????# ""# | | ??????????????# #??????????# "? | | ??????????????# #??????????#"" """""## | | ??????????????# #??????????#""""""""#"!!!"#? | | ??????????????# #??????????###############?? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????######### #########??????????????????? | | ??????#"""" """ """"""""#??????????????????? | | ??????# """ """" #??????????????????? | | ??????# "" "" #???######???######? | | ??????# T" "" #???#""""#???#""""#? | | ??????# ##### [[[##### !!!## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 37 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 300 Point Defense Rating 480 Phase Shifting 20 Evasion (%) 86 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Cld. VTOL Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneLightpackPurifier Manual? 0 Play Time 02:12:59 Cumulative 311.2 hours Start 2025.02.26 @ 17:24:59 End 2025.02.26 @ 20:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 14 Types 3/2/5/2/0/0/1/1/0/0 Lore% 87 Gallery% 69 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27801f7d-b5c0-49b0-9357-478b788bb1d6