Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 19:19:55 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3388) 3388 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 7888 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 444 Friendly Fire -138 Cogmind --------- Core Integrity 538/700 Matter 223/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Rolling (95) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Powered Armor Hacking Suite > --- WEAPON (4) ------- Phase Cannon Makeshift Sword > --- INVENTORY (5) ---- Heavy Deuterium Engine Fission Core Medium Armor Plating Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Heavy Deuterium Engine Improved Treads Improved Treads Advanced Treads Cryofiber Web Compact Battery Structural Scanner Machine Analyzer Improved Signal Interpreter Particle Charger Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite System Shield Drone Bay Lightning Gun Mini Grenade Launcher Heavy Missile Launcher Makeshift Sword [Rating: 42] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 88 | 7 4 2 17 . 13 34 5 . 6 Power 9 | 1 1 . 3 . 2 1 . . 1 Engine 7 | 1 1 . 2 . 2 . . . 1 Core 1 | . . . 1 . . . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 22 | 2 2 . 1 . 2 12 2 . 1 Treads 14 | . 2 . 1 . 1 9 1 . . Leg 2 | 2 . . . . . . . . . Wheel 6 | . . . . . 1 3 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 1 . 2 . 4 5 . . 2 Device 9 | 1 . . 2 . 3 3 . . . Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . 1 . . . 1 Protection 3 | . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 . 2 11 . 5 16 3 . 2 Energy Gun 12 | 1 . . 2 . 1 6 2 . . Energy Cannon 15 | . . . 5 . 2 7 . . 1 Ballistic Gun 4 | 1 . 1 1 . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 4 | . . 1 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 1 . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . . Parts Lost 26 | . . . 4 . 2 12 4 3 1 Power 2 | . . . 2 . . . . . . Propulsion 8 | . . . 1 . 1 4 1 1 . Utility 4 | . . . . . . 3 . . 1 Weapon 12 | . . . 1 . 1 5 3 2 . Highest Loss Streak 4 | . . . 2 . 1 4 3 2 1 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 100 97 100 99 98 94 64 54 Engine 7 | . 14 14 5 11 8 4 . . . Reactor 1 | . . . . . . 4 7 5 . Treads 18 | . 10 28 21 22 17 17 14 7 . Wheel 5 | . . . . . 9 9 12 13 12 Device 15 | . 14 14 21 22 17 12 7 7 7 Storage 9 | . 14 14 11 11 9 9 7 5 . Hackware 5 | . . . . . 8 9 7 7 12 Protection 2 | . . . . . . 4 7 1 7 Energy Gun 9 | . 14 14 10 11 8 7 13 12 . Energy Cannon 13 | . . . 17 22 17 17 9 . 5 Ballistic Gun 3 | . 14 13 2 . . . 4 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 13 50 51 65 65 69 74 77 68 23 Greatest Support 45 | 20 40 40 40 40 40 44 45 26 28 Greatest Overweight (x) 7 | 2 1 1 1 1 4 7 7 2 1 Average Overweight (x) 2 | . . 1 1 1 3 5 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 12 20 20 20 20 20 20 18 5 Most Carried 20 | 8 9 15 20 20 20 20 20 19 5 Average Carried 17 | 5 7 12 18 20 19 19 19 17 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 9 15 20 20 20 20 18 5 4 Class Distribution -------------------- 42% | Scavenger-Gunner 27% | Mutant 18% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 1444 | 236 131 152 276 60 136 361 92 . . Remotely . | . . . . . . . . . . Salvage Created 4305 | 80 170 63 960 143 654 1839 376 . 20 Parts 241 | 6 7 11 53 8 37 104 14 . 1 Haulers Intercepted 10 | . . . 4 . 1 5 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 76 | . 4 4 18 5 9 30 6 . . Guns 21 | . 4 1 3 . 3 7 3 . . Cannons 43 | . . . 10 5 5 20 3 . . AOE 9 | . . 3 4 . 1 1 . . . Classes Destroyed 15 | 2 1 1 4 . 1 5 1 . . Worker 2 | . . . . . . 2 . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 10 | . . . 4 . 1 5 . . . Recycler 3 | 1 . . 1 . . . 1 . . Operator 6 | . . . 2 . 1 1 1 . 1 Watcher 9 | . . . 3 . 4 2 . . . Swarmer 14 | . . 3 4 3 1 3 . . . Grunt 40 | . 4 1 10 2 3 15 5 . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . Sentry 14 | . . . 4 . 3 7 . . . Demolisher 1 | . . . . . . 1 . . . Hunter 3 | . . . . . 2 1 . . . Programmer 1 | . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 4 | 2 3 3 4 2 4 4 4 . 1 Combat Bots Only 4 | . 3 3 4 2 2 3 3 . . Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 370 | . 23 13 80 11 38 138 29 3 35 Missed 101 | . 5 7 24 6 9 31 7 . 12 Damage Taken 4256 | . 224 88 670 47 447 1867 517 138 258 Core 636 | . 86 23 65 12 70 218 . 138 24 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . 56 . 80 . 47 . . . Volleys Fired 231 | 3 16 7 49 8 35 89 23 . 1 Largest 4 | 2 2 2 3 3 3 3 4 . 1 Hottest 254 | 70 70 80 215 215 219 219 254 . 85 Shots Fired 602 | 6 32 14 138 24 99 210 78 . 1 Gun 279 | 6 32 12 61 8 32 76 52 . . Cannon 317 | . . . 75 16 66 133 26 . 1 Launcher 6 | . . 2 2 . 1 1 . . . Special . | . . . . . . . . . . Kinetic 66 | 3 16 5 31 . . . 11 . . Thermal 477 | 3 16 7 105 24 98 161 62 . 1 Explosive 6 | . . 2 2 . 1 1 . . . Electromagnetic 53 | . . . . . . 48 5 . . Robot Hit Streak 18 | 3 8 2 12 4 14 18 6 . . Robot Miss Streak 5 | 2 1 3 3 3 5 5 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 361 | 4 23 7 87 12 54 130 42 . 2 Core Hits 160 | 2 9 6 32 6 25 63 17 . . Critical Kills 2 | . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 2 1 . 2 2 . . Burn 5 | . . . 1 1 . 1 2 . . Meltdown 2 | . . . 1 . . 1 . . . Melee Attacks 30 | . . . 1 . 4 13 . . 12 Impact . | . . . . . . . . . . Slashing 30 | . . . 1 . 4 13 . . 12 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8883 | 63 291 233 2024 306 1438 3373 1021 . 134 Guns 3017 | 63 291 91 625 44 288 1001 614 . . Cannons 4932 | . . . 1125 256 950 2194 407 . . Explosions 748 | . . 137 274 . 169 168 . . . Melee 134 | . . . . . . . . . 134 Ramming 52 | . . 5 . 6 31 10 . . . Kinetic 692 | 38 129 41 337 . . . 147 . . Thermal 6318 | 25 162 50 1413 300 1238 2326 804 . . Explosive 718 | . . 137 274 . 169 138 . . . Electromagnetic 969 | . . . . . . 899 70 . . Impact . | . . . . . . . . . . Slashing 134 | . . . . . . . . . 134 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 1 1 . . 3 11 11 Average Corruption 4 | . . . 1 1 . . 2 9 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . 2 . . 6 4 11 Message Errors 8 | . . . . . . . 2 3 3 Matter Fused 4 | . . . . 1 . . 1 . 2 Heat Flow Errors 6 | . . . . 1 . . 1 . 4 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . . 46 . 1 9 13 . 64 Projectiles 50 | . . . 29 . . 8 13 . . Explosions 19 | . . . 17 . 1 1 . . . Melee 64 | . . . . . . . . . 64 Knockbacks 2 | . . . 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . . 22 30 . 10 . . . . Shots 2 | . . 1 1 . . . . . . Rammed 10 | . . 1 . 1 4 4 . . . Targets Rammed 11 | . . 1 . 1 4 5 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 553 | 27 156 42 348 354 368 553 367 . 249 Average Temperature 131 | 14 76 14 115 131 112 172 141 . 117 Received Heat Transfer 1551 | . 147 48 351 12 135 558 144 . 156 Effects 17 | . . . 5 1 . 6 5 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 4 | . . . 2 . . 1 1 . . Interference 8 | . . . 2 . . 2 4 . . Matter Decay 2 | . . . 1 . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 22 | . . . 8 . 4 7 3 . . Heat Transferred 11190 | 74 481 148 2553 555 2035 3864 1480 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Peak Influence 682 | 10 168 261 339 236 370 682 288 36 140 Initial 132 | . 6 65 20 132 44 86 123 36 11 Average 208 | 2 81 99 198 165 218 355 157 22 49 Maximum Alert Level 2 | . . 1 1 1 1 2 1 . . Low Security (%) 48 | 100 100 93 52 64 15 11 72 100 100 Level 1 44 | . . 6 47 35 84 62 27 . . Level 2 7 | . . . . . . 26 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 . 1 6 1 . 3 Investigation 5 | . 1 . 1 . . 2 . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . . . 2 . 1 . 1 . 1 Assault 2 | . . . . . . 2 . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 9 | . . . 3 . 3 2 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 6 9 32 7 30 42 12 6 7 Peak Tracking Total 6 | . 4 3 4 3 4 5 4 6 4 Tactical Retreats 5 | . 1 . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 5 | . . . 2 . 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 18 | . . 1 4 . 4 7 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 1 1 . 1 Garrison Access 3 | . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 39 | . 3 . 3 1 8 13 5 . 6 Terminals 30 | . 3 . 3 1 7 11 2 . 3 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 100 | . 9 . 13 2 24 32 8 . 12 Successful 53 | . 5 . 4 1 11 19 4 . 9 Failed 46 | . 4 . 9 1 12 13 4 . 3 Catastrophic 5 | . 1 . . . 2 . 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . Manual 51 | . 7 . 11 2 16 11 2 . 2 Terminals 84 | . 9 . 13 2 23 28 4 . 5 Fabricators 6 | . . . . . . . 4 . 2 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 1 . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . 1 Terminal Hacks 34 | . 3 . 2 1 8 15 2 . 3 Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 3 | . 1 . . . 1 . 1 . . Prototype ID Bank 5 | . . . 1 . 2 2 . . . Open Door 4 | . . . . . . 4 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 3 | . . . 1 . . 1 . . 1 Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 7 | . . . . 1 2 3 . . 1 Recall Investigation 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . 1 . . . Zone Layout 2 | . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 Seal Access 3 | . . . . . 1 1 . . 1 Unauthorized Hacks 11 | . 2 . 2 . 2 3 1 . 1 Terminals 9 | . 2 . 2 . 2 2 . . 1 Botnet 9 | . 2 . 2 . 2 2 . . 1 Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Tunnel 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 . . Used . | . . . . . . . . . . Hacking Detections 28 | . 3 . 3 1 5 8 4 . 4 Full Trace Events 4 | . 1 . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 3 | . . . . . . . 1 . 2 Authchips . | . . . . . . . . . . Time 120 | . . . . . . . 84 . 36 Total Part Build Rating 10 | . . . . . . . 4 . 6 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 10 | . . 2 . 3 . 2 3 . . Largest Group 3 | . . 2 1 3 2 2 3 1 . Highest-Rated Group 62 | . . 51 31 40 32 62 60 20 . Highest-Rated Ally 31 | . . 31 31 16 16 31 20 20 . Total Orders . | . . . . . . . . . . Ally Attacks 92 | . . 15 4 10 15 28 18 2 . Total Damage 1356 | . . 289 21 80 155 464 289 58 . Kills 19 | . . 5 1 2 5 4 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Robot Analysis Total 3 | . 1 . . . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 8160 | 75 310 1191 1167 667 1509 2151 649 100 341 Spaces Moved 3689 | 43 137 483 395 262 751 909 309 86 314 Core 16 | 16 . . . . . . . . . Treads 1587 | . 42 483 395 262 158 155 92 . . Legs 122 | 27 95 . . . . . . . . Wheels 1964 | . . . . . 593 754 217 86 314 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 240 240 240 145 145 120 100 95 Average Speed 188 | 111 156 240 240 240 176 188 172 116 97 Slowest Speed 305 | 150 240 240 240 240 240 305 232 120 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 25 89 40 65 61 92 12 76 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 17 | . . . 1 . 4 3 . . 9 Terrain Destroyed 125 | . . 10 32 6 30 38 . . 9 Melee 17 | . . . 1 . 4 3 . . 9 Projectile 65 | . . . 20 6 19 20 . . . AOE 43 | . . 10 11 . 7 15 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total 4386 | 60 204 499 517 282 860 1167 374 86 337 Wait 185 | . 37 1 18 12 17 70 30 . . Move 3681 | 42 136 482 394 261 750 908 309 85 314 Hop . | . . . . . . . . . . Pick Up 88 | 8 5 6 19 . 19 23 4 1 3 Fast Attach 23 | 7 . . 6 . 3 4 2 . 1 Attach 35 | . 2 . 6 . 6 13 3 . 5 Detach 7 | . . . 5 . 1 . . . 1 Swap 30 | . 2 2 5 . 4 17 . . . Drop 62 | . 6 . 14 . 17 22 3 . . Fire 231 | 3 16 7 49 8 35 89 23 . 1 Melee 30 | . . . 1 . 4 13 . . 12 Ram 2 | . . . . . 2 . . . . Kick . | . . . . . . . . . . Crush 9 | . . 1 . 1 2 5 . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of Zion (-6) 621 | -10/Mines | Discovered new exit (range 14) 1405 | -10/Mines | Discovered new exit (range 8) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Accompanied by 1 ally 1577 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1582 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2222 | -9/Materials | Discovered new exit (range 11) 2250 | -9/Materials | Build established: Scavenger-Gunner 2627 | -9/Materials | Discovered new exit (range 8) 2744 | -9/Materials | Entered Mines 2747 | -9/Mines | Met a Derelict bent on vengeance 2863 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3344 | -9/Mines | Discovered new exit (range 7) 3399 | -9/Mines | Discovered new exit (range 5) 3411 | -9/Mines | Entered Materials 3411 | -8/Materials | Accompanied by 2 allies 3411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3628 | -8/Materials | Discovered new exit (range 16) 3863 | -8/Materials | Discovered new exit (range 16) 3913 | -8/Materials | Identified exit to Storage 4242 | -8/Materials | Identified exit to Factory 4631 | -8/Materials | Central database locked down 4920 | -8/Materials | Entered Storage 5355 | -8/Storage | Met a pair of Derelict thieves 5411 | -8/Storage | Garrison activated, responded to threat 5477 | -8/Storage | Lost 4 parts (1n3w) 5782 | -8/Storage | Discovered exit to Factory (range 15) 5942 | -8/Storage | Build established: Gunner 6207 | -8/Storage | Core integrity fell below 50% 6307 | -8/Storage | Build established: Tank 6990 | -8/Storage | Build established: Mutant 7071 | -8/Storage | Entered Factory 7071 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7353 | -7/Factory | Build established: Tank 7572 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 7713 | -7/Factory | Discovered new exit (range 16) 7720 | -7/Factory | Sucked down chute 7720 | -7/Factory | Entered Waste 7729 | -7/Waste | Found Imp. Powered Armor 7730 | -7/Waste | 1 allies followed down the chute 7731 | -7/Waste | Spotted C-40 Crusher 7735 | -7/Waste | EMP discharged 7735 | -7/Waste | Lost 3 parts (1n2w) 7735 | -7/Waste | System corruption reached 10% 7742 | -7/Waste | Spotted C-40 Crusher 7748 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7763 | -7/Waste | Spotted C-40 Crusher 7767 | -7/Waste | Spotted C-40 Crusher 7782 | -7/Waste | Spotted C-40 Crusher 7795 | -7/Waste | Spotted C-40 Crusher 7803 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7806 | -7/Waste | Discovered new exit (range 14) 7808 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7820 | -7/Waste | Entered Factory 8100 | -7/Factory | Fabricated Arm. Treads? 8161 | -7/Factory | Self-destructed Last Messages --------------- ETC: 36 08064_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 08074_ System corrupted: Matter fused (-6). 08075_ Hacking Suite destroyed. 08100_ >> FABRICATOR: Completed Arm. Treads? 08101_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad NY9QC2X19C. 08104_ System corrupted: Heat flow error (+288). 08122_ VASINFAC>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????#;############????????????? | | ???????????????????????# """T""" #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# #? ??????????? | | ???????????????????????# @ # ??????? | | ???????????????????????# # ??????? | | ???????????????????????# g # ??????? | | ???????????????????????# ! """"""" # ??????? | | ???????????????????????# """"""" # ""??????? | | ???????????????????????#[ """"""" # """ "???? | | ???????????????????????# g""""""" # """ "???? | | ???????????????????????# # ????? | | ???????????????????????# # """ ""??? | | ???????????????????????#########+#### """ ""??? | | ???????????????????????????# ^ """ """?? | | ???????????????????????????# ^ ? | | ???????????????????????????# ^ """ ""??? | | ???????????????????????????# ^^ """ """?? | | ???????????????????????????# """ """ " | | ???????????????????????????# | | ???????????????????????????# ^ | | ???????????????????????????# ###"##+######## | | ???????????????????????????# # #? | | ???????????????????????????# # #? | | ???????????????????????????# # """" """" #? | | ???????????????????????????+ # """" """" #? | | ???????????????????????????# # """" """" #? | | ???????????????????????????# # """" """" #? | | ???????????????????????????# # """" """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 400 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ChainXenonCompressor Manual? 0 Play Time 01:12:17 Cumulative 38.0 hours Start 2024.04.19 @ 10:21:31 End 2024.04.19 @ 19:19:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c47d81-6c36-441a-8f17-0d704ee668cb