Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.26 @ 21:49:14 Player: youngster Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (3837) 3837 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 7763 Bonus ------- High Alert Combat Kills 216 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Heavy Flail > --- INVENTORY (25) --- Light Treads Armored Treads High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Shield Generator Dynamic Insulation System Long-range Tractor Beam EM Pulse Cannon Mini Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Medium Treads High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Medium Armor Plating Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardlight Generator Shield Generator Long-range Tractor Beam EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Heavy Flail [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 201 | 6 15 10 46 12 4 8 83 17 Power 8 | 1 2 . 2 . . . 2 1 Engine 7 | 1 2 . 2 . . . 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 51 | 2 6 6 12 . . 2 22 1 Treads 37 | 2 3 4 11 . . 2 14 1 Leg 2 | . . . . . . . 2 . Wheel 12 | . 3 2 1 . . . 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 67 | 1 6 3 13 7 1 1 30 5 Device 35 | . 4 2 6 4 . . 15 4 Storage 3 | 1 1 . . . 1 . . . Processor 4 | . . . 1 . . . 3 . Hackware 1 | . . . . . . . 1 . Protection 24 | . 1 1 6 3 . 1 11 1 Artifact . | . . . . . . . . . Weapon 75 | 2 1 1 19 5 3 5 29 10 Energy Gun 4 | 1 . . 1 . . . 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 42 | 1 1 1 13 3 1 3 16 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 21 | . . . 5 1 1 2 9 3 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 4 | . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 36 | . 1 3 2 . . 2 18 10 Power 5 | . 1 . . . . . 2 2 Propulsion 15 | . . 2 1 . . 2 7 3 Utility 8 | . . . . . . . 6 2 Weapon 8 | . . 1 1 . . . 3 3 Highest Loss Streak 9 | . 1 3 1 . . 2 4 9 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 99 | . 99 99 98 100 100 99 98 95 Engine 11 | . 13 14 11 11 11 11 8 6 Treads 24 | . 19 21 24 33 33 32 21 25 Wheel 4 | . 8 6 7 . . . 4 . Device 7 | . 10 12 3 8 11 4 7 5 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 9 | . . . 10 11 11 11 15 18 Hackware 1 | . . . . . . . 3 9 Protection 5 | . 3 1 7 3 . 6 9 2 Energy Gun 2 | . 14 . . . . . . . Ballistic Gun 17 | . 14 28 20 19 12 16 14 6 Launcher 1 | . . . . 2 . 5 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 12 49 49 55 55 95 98 102 102 Greatest Support 84 | 40 40 40 60 60 60 60 84 84 Greatest Overweight (x) 8 | 2 3 3 3 . 1 1 8 1 Average Overweight (x) 1 | . 1 2 1 . . 1 4 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 14 20 20 20 20 25 25 25 Most Carried 25 | 5 13 13 20 20 23 25 25 25 Average Carried 18 | 2 8 10 18 19 20 23 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 5 13 12 20 20 23 24 25 20 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 3694 | 272 340 184 866 362 . 142 1380 148 Remotely 337 | . . . 114 . . . 223 . Salvage Created 4753 | 97 760 285 1097 400 . 110 1665 339 Parts 331 | 5 54 20 93 38 . 9 95 17 Haulers Intercepted 7 | . 2 . 2 . . . 3 . Recyclers Shooed 5 | . . . 2 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 112 | . 16 8 26 13 . 7 34 8 Guns 69 | . 15 8 17 6 . 3 18 2 Cannons 3 | . . . . . . . . 3 AOE 39 | . . . 9 7 . 4 16 3 Classes Destroyed 17 | 2 6 . 2 1 . 1 3 2 Worker 15 | . 5 . 5 1 . . 4 . Builder 6 | . 1 . 2 1 . . 2 . Tunneler 4 | 1 . . 1 2 . . . . Hauler 7 | . 2 . 2 . . . 3 . Recycler 6 | 1 . 1 1 1 . . 2 . Mechanic 1 | . . . 1 . . . . . Watcher 9 | . 3 . 3 . . . 3 . Swarmer 39 | . 6 6 11 5 . 4 7 . Grunt 45 | . 10 2 8 6 . 2 17 . Brawler 2 | . . . . . . . 1 1 Duelist 2 | . . . . . . 1 . 1 Sentry 15 | . . . 7 . . . 6 2 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 7 | 2 4 3 7 5 . 4 6 5 Combat Bots Only 6 | . 4 3 6 4 . 4 6 5 Max Kills in Single Turn 7 | 1 1 2 7 3 . 3 4 1 Gunslinging 1 | . . 1 . . . 1 . . Exploded 4 | . . . 4 2 . 3 4 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 6597 | . 738 393 862 372 . 216 2444 1572 Core 843 | . 117 12 111 11 . 42 261 289 Absorbed by Shields 228 | . . . . . . . 26 202 Redirected to Shielding 51 | . 4 3 24 2 . . 18 . Regen/Repaired (Parts) 465 | . 228 . 237 . . . . . Core Remaining (%) 69 | 100 . 48 . . . 59 . . Volleys Fired 357 | 4 86 23 76 29 . 10 103 26 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 102 | 70 70 70 65 46 . 66 68 102 Shots Fired 681 | 8 173 46 147 52 . 18 193 44 Gun 626 | 8 173 46 140 46 . 13 181 19 Cannon 17 | . . . . . . . . 17 Launcher 37 | . . . 7 5 . 5 12 8 Special 1 | . . . . 1 . . . . Kinetic 530 | 4 87 45 137 46 . 13 167 31 Thermal 91 | 4 86 1 . . . . . . Explosive 37 | . . . 7 5 . 5 12 8 Electromagnetic 22 | . . . 3 . . . 14 5 Impact 1 | . . . . 1 . . . . Robot Hit Streak 23 | 4 13 15 16 8 . 3 23 22 Robot Miss Streak 4 | 1 4 1 3 2 . 3 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 2 . . . 1 2 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 Shots Hit Robots 461 | 6 111 38 94 29 . 7 144 32 Core Hits 252 | 3 44 15 55 22 . 10 87 16 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 2 . 1 . . . 1 1 Burn 2 | . 2 . . . . . . . Destroy 1 | . . . 1 . . . . . Blast 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . 1 . Melee Attacks 5 | . . . . . . . 3 2 Impact 5 | . . . . . . . 3 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10935 | 77 1348 406 2386 941 . 621 4011 1145 Guns 6124 | 77 1340 406 1393 421 . 139 2117 231 Cannons 338 | . . . . . . . . 338 Explosions 4412 | . . . 993 509 . 482 1894 534 Melee 36 | . . . . . . . . 36 Ramming 25 | . 8 . . 11 . . . 6 Kinetic 5338 | 40 624 393 1338 421 . 139 1922 461 Thermal 1180 | 37 716 13 . . . . 326 88 Explosive 3998 | . . . 993 509 . 482 1568 446 Electromagnetic 358 | . . . 55 . . . 195 108 Impact 36 | . . . . . . . . 36 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . 14 5 . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 5 | . 4 1 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 5 | . 3 2 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 2 | . 2 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 155 | . . . 7 11 . 69 64 4 Projectiles . | . . . . . . . . . Explosions 155 | . . . 7 11 . 69 64 4 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact 1 | . . . . . . . . 1 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 513 | . . . 20 51 . 79 191 172 Shots 15 | . . . 1 2 . 2 6 4 Rammed 7 | . 4 . . 2 . . . 1 Targets Rammed 8 | . 5 . . 2 . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 268 | 27 268 45 10 . . 63 45 155 Average Temperature 51 | 12 71 21 2 . . 25 9 57 Received Heat Transfer 1952 | . 306 195 276 120 . 54 744 257 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2755 | 111 2257 37 . . . . 250 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 711 | 10 375 125 570 328 . 193 711 329 Initial 222 | . 6 55 . 222 . . . 189 Average 185 | 4 164 36 205 231 . 38 295 264 Maximum Alert Level 3 | . 1 . 2 1 . . 3 1 Low Security (%) 54 | 100 48 100 51 34 . 100 30 4 Level 1 34 | . 51 . 37 65 . . 35 95 Level 2 11 | . . . 10 . . . 32 . Level 3 . | . . . . . . . 1 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 8 . 1 1 . . 5 . Investigation 5 | . 5 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 3 . 1 1 . . 4 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 11 | . 3 . 3 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 27 8 37 14 . 7 49 9 Peak Tracking Total 6 | . 4 3 6 3 . 4 6 6 Tactical Retreats 6 | . 1 . 2 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 8 | . . . 1 2 . . 4 1 Max in Single Turn 2 | . . . 1 1 . . 2 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 30 | . 9 . 8 . 1 . 11 1 Terminals 21 | . 6 . 6 . . . 8 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 89 | . 23 . 28 . 1 . 34 3 Successful 39 | . 6 . 14 . 1 . 16 2 Failed 49 | . 17 . 14 . . . 17 1 Catastrophic 17 | . 7 . 7 . . . 3 . Database Lockouts 1 | . . . . . . . 1 . Manual 42 | . 11 . 11 . . . 18 2 Terminals 64 | . 15 . 17 . . . 29 3 Fabricators . | . . . . . . . . . Repair Stations 14 | . 5 . 7 . . . 2 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 6 | . . . 4 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 15 | . 1 . 4 . 1 . 8 1 Record 1 | . . . . . 1 . . . Part Schematic 2 | . . . 1 . . . 1 . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . . . 2 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 3 . Locate Traps 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 4 . 5 . . . 1 . Scan Component 6 | . 2 . 3 . . . 1 . Repair 4 | . 2 . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . . . 4 . . . 4 1 Terminals 9 | . . . 4 . . . 4 1 Botnet 7 | . . . 3 . . . 3 1 Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 8 . 8 . . . 10 1 Full Trace Events 4 | . 4 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . Time 104 | . 52 . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage 20 | . . . . 20 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 11122 | 86 2008 1154 1469 1093 766 1356 3001 189 Spaces Moved 4807 | 38 1047 584 646 444 451 538 1023 36 Core 5 | 5 . . . . . . . . Treads 2812 | 33 343 227 281 444 451 538 459 36 Legs . | . . . . . . . . . Wheels 1990 | . 704 357 365 . . . 564 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 145 145 160 160 240 195 240 Average Speed 182 | 154 143 181 161 160 166 240 221 240 Slowest Speed 320 | 160 160 240 320 160 240 240 243 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 4 97 98 63 65 78 96 81 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 113 | . . . 35 30 . 36 10 2 Terrain Destroyed 295 | . . . 58 46 . 63 89 39 Melee 4 | . . . . . . . 3 1 Projectile . | . . . . . . . . . AOE 291 | . . . 58 46 . 63 86 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 6444 | 54 1386 633 917 768 469 585 1545 87 Wait 920 | 2 219 12 121 278 . 21 264 3 Move 4800 | 37 1046 583 645 443 450 537 1023 36 Hop . | . . . . . . . . . Pick Up 87 | 5 10 2 14 2 9 6 38 1 Fast Attach 18 | 6 2 . 4 . . . 6 . Attach 35 | . 2 5 3 . . 2 16 7 Detach 5 | . 1 2 . . . . 1 1 Swap 148 | . 11 5 39 12 4 6 61 10 Drop 60 | . 4 . 15 2 6 3 30 . Fire 357 | 4 86 23 76 29 . 10 103 26 Melee 5 | . . . . . . . 3 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 5 . . 2 . . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Derelicts attacked the area 931 | -10/Materials | Repaired Lgt. Treads? 981 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Repaired Lgt. Treads? 2095 | -10/Materials | Entered Mines 2097 | -10/Mines | Core integrity fell below 50% 2130 | -10/Mines | Met a Derelict bent on vengeance 2138 | -10/Mines | Lost 3 parts (2n1w) 2220 | -10/Mines | Learned location of Zion (-7) 2257 | -10/Mines | Discovered new exit (range 7) 2457 | -10/Mines | Discovered new exit (range 7) 2917 | -10/Mines | Learned Materials garrison access intel 3016 | -10/Mines | Build established: Scavenger-Mutant 3031 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3034 | -10/Mines | Found Prototype Device 3249 | -10/Mines | Entered Materials 3249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -9/Materials | Discovered new exit (range 3) 3884 | -9/Materials | Discovered new exit (range 5) 3963 | -9/Materials | Discovered new exit (range 9) 3982 | -9/Materials | Identified exit to Mines 3982 | -9/Materials | Identified exit to Storage 4134 | -9/Materials | Repaired Lgt. Treads 4161 | -9/Materials | Repaired Lgt. Treads 4252 | -9/Materials | Identified Exp. Sensor Array 4718 | -9/Materials | Entered Mines 4756 | -9/Mines | Discovered new exit (range 7) 4759 | -9/Mines | Received a Mining Laser from a helpful Derelict 4949 | -9/Mines | Excavation squad dispatched 4949 | -9/Mines | A large section of the Mines collapsed 5185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5199 | -9/Mines | Excavation squad dispatched 5641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5641 | -9/Mines | Discovered new exit (range 5) 5684 | -9/Mines | Discovered new exit (range 8) 5811 | -9/Mines | Entered Exiles 5811 | -9/Exiles | Found Exiles lab abandoned 5834 | -9/Exiles | Discovered new exit (range 15) 6577 | -9/Exiles | Entered Mines 7694 | -8/Mines | Discovered new exit (range 5) 7747 | -8/Mines | Discovered new exit (range 10) 7933 | -8/Mines | Entered Materials 7933 | -8/Materials | Evolved 2 slots: Utility x2 7934 | -8/Materials | Loaded intel: 1 garrison access location 8406 | -8/Materials | Central database locked down 8580 | -8/Materials | Lost 3 parts (2n1u) 9062 | -8/Materials | Lost 3 parts (1n2u) 9439 | -8/Materials | Discovered new exit (range 5) 9533 | -8/Materials | First assault squad dispatched 9938 | -8/Materials | Discovered new exit (range 5) 10206 | -8/Materials | Lost 4 parts (1n1u2w) 10934 | -8/Materials | Identified exit to Garrison 10934 | -8/Materials | Entered Garrison 10938 | -8/Garrison | Triggered checkpoint 10955 | -8/Garrison | Core integrity fell below 50% 10998 | -8/Garrison | Build established: Mutant 11093 | -8/Garrison | Core integrity fell below 20% 11123 | -8/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- 11098_ X-57 Shotgunner destroyed. 11100_ Penetrated by Slug. 11103_ Imp. Light Cannon destroyed. 11104_ Penetrated by Slug. 11106_ Lgt. Nuclear Core destroyed. 11107_ Med. Treads destroyed. 11107_ X-57 Shotgunner destroyed. 11109_ Penetrated by Slug. 11110_ Slug penetrates Machine. 11111_ Med. Treads destroyed. 11111_ Destroyed Med. Treads. 11112_ The unstable cave ceiling collapses. 11112_ Penetrated by Slug. 11112_ Med. Treads destroyed. 11113_ Penetrated by Slug. 11117_ X-62 Marksman destroyed. 11118_ Penetrated by Slug. 11118_ Hardlight Generator destroyed. 11120_ X-62 Marksman knocked back. 11121_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????#######???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????### #???????? | | ???????????????????????????????# = #???+?+?? | | ???????????????????????????????# !#???????? | | ???????????????????????????????# % #?+##???+ | | ?????????????????????????????### ##!!#???? | | ????????????????########?????# !!+?+?? | | ????????????????#"""""""?????## ###???? | | ???????????????? " ?????# #?????? | | ??????????????### ?????### /###?????? | | ??????????????# # #?????# * #?????? | | ??????????????# *%# #?????## +?????? | | ??????????????? # #??????## #?????? | | ???????????????# # #???????# ###?????? | | ???????????????# # #??"#???# ##??????? | | ????????????????# # #? "#???# T#??????? | | ????????????????#" # #%""#???# ##??????? | | ????????????????# @%x #?????# #???????? | | ????????????????# !%=[ ##?????# #???????? | | ????????????????# = #?????# #???????? | | ??????????????#### ## ######## #???????? | | ??????????#! +???????? | | ??????????????## +???????? | | ???????????????#+#### ######### #???????? | | ????????????????????# #???????# #???????? | | ????????????????????" #???????# #???????? | | ??????????????????+?" ???????# +???????? | | ????????????????????" ???????# #???????? | | ????????????????????" ???????# #???????? | | ????????????????????" #???????# #???+???? | | ????????????????????# #???????# ???????? | | ????????????????????##+#???????# ???????? | | ???????????????????????????????+ ??????? | | ???????????????????????????????######??????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????+? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCloakingMegatreads Manual? 0 Play Time 01:17:48 Cumulative 413.2 hours Start 2023.06.24 @ 01:09:42 End 2023.06.26 @ 21:49:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 38fdec04-5752-43ea-8ca4-7cb569bd8870