Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 18:19:39 Player: thingamajigger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (4155) 4155 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 8950 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (220) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Targeting Computer System Backup Module > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (22) --- System Backup Module Heavy Ion Cannon Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Missile Launcher Heavy Missile Launcher Katana Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Battery Advanced Targeting Computer Kinecellerator System Backup Module > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Improved Flight Unit System Backup Module Shock Rifle Shock Rifle Flak Gun Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Missile Launcher Heavy Missile Launcher Katana Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 98 | 8 6 6 20 2 8 3 13 32 Power 11 | 1 1 1 2 . . . 2 4 Engine 8 | 1 1 1 2 . . . . 3 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 4 4 . . . 2 8 Treads 3 | 2 . . . . . . . 1 Leg 12 | . . 2 2 . . . 2 6 Wheel 5 | . . 2 2 . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 2 . 3 2 6 2 4 8 Device 6 | . . . . 1 1 . 1 3 Storage 7 | 2 2 . . . . . . 3 Processor 5 | . . . 2 1 1 . . 1 Hackware . | . . . . . . . . . Protection 11 | . . . 1 . 4 2 3 1 Artifact . | . . . . . . . . . Weapon 38 | 3 3 1 11 . 2 1 5 12 Energy Gun 15 | . 1 1 8 . 1 . 2 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 3 . . 2 . 1 . 2 8 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . 1 . . . 1 1 Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 58 | . 3 1 14 1 1 1 12 25 Power 7 | . 1 . 2 . . . 2 2 Propulsion 14 | . 1 . 3 . . . 1 9 Utility 12 | . . . 1 . . . 5 6 Weapon 25 | . 1 1 8 1 1 1 4 8 Highest Loss Streak 6 | . 2 1 4 1 1 1 4 6 Average Slot Usage (%) 92 | . 97 94 89 98 85 92 87 92 Engine 7 | . 14 14 9 11 9 7 2 4 Core 1 | . . . . . . . 4 2 Treads 3 | . 25 5 . . . . . . Leg 8 | . . 11 18 . . . 9 12 Wheel 5 | . . 6 . 22 18 15 5 . Device 7 | . . . . 10 8 7 9 13 Storage 23 | . 28 28 22 22 18 15 15 28 Processor 7 | . . . 14 11 9 7 7 7 Protection 5 | . . . 3 . 11 22 16 4 Energy Gun 4 | . 1 6 16 11 3 6 2 . Ballistic Gun 11 | . 24 . 4 9 9 7 9 14 Special Weapon 1 | . 1 21 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 17 41 42 46 47 57 63 68 74 Greatest Support 40 | 40 40 20 28 28 28 28 28 25 Greatest Overweight (x) 23 | 1 2 4 14 1 2 2 5 23 Average Overweight (x) 1 | . . 1 2 1 1 2 1 2 Largest Inventory Capacity 22 | 8 16 16 16 16 16 16 16 22 Average Capacity 17 | 6 12 16 16 16 16 16 16 21 Most Carried 21 | 2 16 16 16 16 16 15 16 21 Average Carried 14 | 1 10 15 11 15 15 14 15 16 Final Capacity 22 | 8 16 16 16 16 16 16 16 22 Final Carried 16 | 2 16 15 11 16 15 14 16 14 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 6% | Trapper-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Matter Collected 2374 | 304 162 199 265 65 99 79 433 768 Remotely . | . . . . . . . . . Salvage Created 3743 | 119 487 200 811 13 102 201 714 1096 Parts 217 | 12 23 16 52 3 3 10 36 62 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 90 | . 11 2 23 1 1 4 26 22 Guns 69 | . 11 . 21 1 1 3 13 19 Cannons 8 | . . 2 . . . 1 5 . AOE 13 | . . . 2 . . . 8 3 Classes Destroyed 12 | 2 2 1 4 . . 1 . 2 Worker 4 | . 1 2 . . . . . 1 Builder 2 | . . 1 1 . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . Recycler 2 | 1 . . . . . . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 25 | . . . 8 1 . . 13 3 Grunt 45 | . 11 2 11 . 1 3 11 6 Brawler 2 | . . . . . . 1 . 1 Sentry 11 | . . . 4 . . . 2 5 Hunter 3 | . . . . . . . . 3 Programmer 4 | . . . . . . . . 4 Best Kill Streak 13 | 4 5 2 8 1 1 2 13 5 Combat Bots Only 13 | . 5 2 8 1 1 2 13 4 Max Kills in Single Turn 3 | 2 1 1 2 1 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 . . . 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Damage Taken 7158 | . 656 129 1144 106 186 189 1722 3026 Core 1178 | . 127 53 187 47 64 . 195 505 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . 28 . 41 88 . . . Volleys Fired 306 | 4 47 14 73 5 6 11 67 79 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 115 | 40 70 70 115 76 92 92 88 78 Shots Fired 580 | 8 94 26 141 10 9 22 117 153 Gun 524 | 8 94 3 140 10 9 20 92 148 Cannon 22 | . . . . . . 2 20 . Launcher 11 | . . . 1 . . . 5 5 Special 23 | . . 23 . . . . . . Kinetic 371 | 8 87 . 24 5 6 13 85 143 Thermal 193 | . 7 26 116 5 3 9 27 . Explosive 11 | . . . 1 . . . 5 5 Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 26 | 5 12 14 21 26 9 11 20 22 Robot Miss Streak 10 | 1 2 4 4 1 2 1 10 4 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . 1 1 1 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 Shots Hit Robots 428 | 6 63 18 105 7 7 20 79 123 Core Hits 231 | 4 24 7 43 2 5 12 68 66 Critical Hits 5 | . 1 4 . . . . . . Critical Kills 3 | . 1 2 . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8036 | 106 763 220 1529 129 119 345 2213 2612 Guns 5816 | 106 763 26 1345 95 119 279 1040 2043 Cannons 416 | . . . . . . 66 350 . Explosions 1575 | . . . 184 . . . 823 568 Melee . | . . . . . . . . . Ramming 35 | . . . . 34 . . . 1 Kinetic 4202 | 106 689 . 169 26 83 205 968 1956 Thermal 2137 | . 74 220 1176 69 36 140 422 . Explosive 1575 | . . . 184 . . . 823 568 Electromagnetic 87 | . . . . . . . . 87 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 . . . 2 Average Corruption 1 | . . . . 1 . . . 1 Corruption Purged 3 | . . . . . . . . 3 Effects 5 | . . . . . . . . 5 Targeting Errors 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . 17 . . . 7 10 Projectiles . | . . . . . . . . . Explosions 34 | . . . 17 . . . 7 10 Melee . | . . . . . . . . . Knockbacks 7 | . . . . 1 . 4 2 . Impact 1 | . . . . 1 . . . . Kinetic 6 | . . . . . . 4 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 225 | . . . 37 17 . . 34 137 Shots 7 | . . . 1 . . . 1 5 Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 426 | . 90 10 426 42 40 46 30 39 Average Temperature 97 | . 28 5 132 21 19 19 8 10 Received Heat Transfer 2073 | . 333 75 435 . 72 108 435 615 Effects 5 | . . . 5 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . . 2 10 . 1 . 1 . Heat Transferred 5402 | . 222 703 3219 148 74 259 777 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Peak Influence 1093 | 20 178 55 365 167 40 123 1093 645 Initial 573 | . 13 . 21 89 . 18 86 573 Average 311 | 7 85 27 186 62 18 57 662 507 Maximum Alert Level 3 | . . . 1 . . . 3 2 Low Security (%) 47 | 100 100 100 57 100 100 100 3 . Level 1 11 | . . . 42 . . . 22 8 Level 2 32 | . . . . . . . 24 91 Level 3 7 | . . . . . . . 49 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 3 . 1 1 . 10 Investigation 4 | . 1 . 2 . . . . 1 Extermination 5 | . . . . . . . . 5 Reinforcement 4 | . 1 . 1 . 1 . . 1 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . 1 . 2 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 18 2 33 3 5 5 35 38 Peak Tracking Total 10 | . 6 2 5 3 3 3 10 5 Tactical Retreats 8 | . . . . . . 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 10 | . 4 . . 1 . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 1 | . . . . . 1 . . . Installed 1 | . . . . . 1 . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 5 | . . . 1 . . . 3 1 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 20 | . 5 . 3 1 3 2 . 6 Terminals 11 | . 5 . 3 . 1 . . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 54 | . 21 . 6 1 8 2 . 16 Successful 29 | . 10 . 2 1 6 1 . 9 Failed 24 | . 10 . 4 . 2 1 . 7 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 18 | . 14 . 2 . 2 . . . Terminals 32 | . 21 . 6 . 2 . . 3 Fabricators 6 | . . . . . . 1 . 5 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . . 6 . . 3 Garrison Access 3 | . . . . . . 1 . 2 Terminal Hacks 14 | . 9 . 2 1 1 . . 1 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . . . Locate Traps 3 | . 2 . . . . . . 1 Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . 2 Insert Component 4 | . . . . . 3 . . 1 Analyze 3 | . . . . . 2 . . 1 Garrison Access Hacks 3 | . . . . . . 1 . 2 Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 . 3 . 3 1 . 5 Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 26 | . . . . . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 Part Schematics Acquired 3 | . . . . . 2 . . 1 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . Machine Destruction 9 | . . . . . . . 9 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 42 | . . . . 42 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . Total Damage 41 | . . . . 41 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Turns Passed 6577 | 113 871 389 870 753 256 222 1039 2064 Spaces Moved 3307 | 57 397 188 298 681 180 152 528 826 Core 7 | 3 . . 3 . . . . 1 Treads 597 | 54 397 63 . . . . . 83 Legs 1385 | . . 88 277 . . . 320 700 Wheels 1318 | . . 37 18 681 180 152 208 42 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 100 105 105 105 115 105 140 Average Speed 157 | 155 173 164 190 105 105 115 154 199 Slowest Speed 1200 | 160 200 240 750 105 115 115 270 1200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 73 30 42 95 20 4 80 23 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 7 | . . . . . . . . 7 Terrain Destroyed 75 | . . . 8 . . . 7 60 Melee 7 | . . . . . . . . 7 Projectile 2 | . . . . . . . . 2 AOE 66 | . . . 8 . . . 7 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Total 4117 | 69 485 220 465 711 239 179 649 1100 Wait 281 | . 14 6 58 6 34 13 19 131 Move 3298 | 56 396 187 297 680 179 151 526 826 Hop . | . . . . . . . . . Pick Up 73 | 1 18 1 12 11 4 1 8 17 Fast Attach 35 | 7 . 4 3 1 2 1 6 11 Attach 49 | . 2 2 16 . 4 2 5 18 Detach 11 | . . 2 2 1 2 . 1 3 Swap 15 | 1 4 . 1 1 2 . 3 3 Drop 29 | . 4 4 3 5 5 . 4 4 Fire 306 | 4 47 14 73 5 6 11 67 79 Melee 7 | . . . . . . . . 7 Ram 1 | . . . . 1 . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap 1 | . . . . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Entered Mines 986 | -10/Mines | Learned location of Storage (-7) 1029 | -10/Mines | Met a Derelict bent on vengeance 1052 | -10/Mines | Discovered new exit (range 7) 1166 | -10/Mines | Learned location of 1 exit from Materials 1220 | -10/Mines | Discovered new exit (range 5) 1350 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Destroyed 8 combat bots 1966 | -9/Materials | Lost 4 parts (1p3w) 2182 | -9/Materials | Discovered new exit (range 16) 2244 | -9/Materials | Entered Mines 2248 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2262 | -9/Mines | Core integrity fell below 50% 2287 | -9/Mines | Discovered exit to Materials (range 12) 2290 | -9/Mines | Learned Materials emergency access door positions 2307 | -9/Mines | Learned 4 Materials zone layouts 2645 | -9/Mines | Found a hidden stash of uninstalled traps 2693 | -9/Mines | Discovered exit to Materials (range 5) 2956 | -9/Mines | Build established: Trapper-Mutant 2997 | -9/Mines | Entered Materials 2997 | -8/Materials | Evolved 2 slots: Utility x2 2998 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Discovered exit to Factory (range 8) 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Utility x2 3396 | -7/Factory | Build established: Mutant 3403 | -7/Factory | Garrison activated, responded to threat 3474 | -7/Factory | Identified exit to Garrison 3475 | -7/Factory | Entered Garrison 3548 | -7/Garrison | Triggered checkpoint 3576 | -7/Garrison | Triggered checkpoint 3745 | -7/Garrison | Triggered checkpoint 3746 | -7/Garrison | Triggered checkpoint 3774 | -7/Garrison | Destroyed 13 combat bots 3834 | -7/Garrison | Lost 3 parts (1u2w) 3846 | -7/Garrison | Triggered checkpoint 3895 | -7/Garrison | Lost 3 parts (1p1n1u) 3935 | -7/Garrison | Garrison Relay disabled 3972 | -7/Garrison | Discovered new exit (range 14) 4126 | -7/Garrison | Triggered checkpoint 4177 | -7/Garrison | Lost 4 parts (1p2u1w) 4193 | -7/Garrison | Garrison Relay disabled 4235 | -7/Garrison | Discovered new exit (range 10) 4372 | -7/Garrison | Discovered new exit (range 10) 4412 | -7/Garrison | Triggered checkpoint 4428 | -7/Garrison | Garrison Relay disabled 4465 | -7/Garrison | Build established: Scavenger-Mutant 4505 | -7/Garrison | Installed Relay Interface Framework 4514 | -7/Garrison | Entered Factory 5243 | -7/Factory | Repaired Lrg. Storage Unit 5661 | -7/Factory | Lost 3 parts (2n1u) 6063 | -7/Factory | Core integrity fell below 50% 6114 | -7/Factory | First assault squad dispatched 6194 | -7/Factory | Lost 6 parts (1n3u2w) 6240 | -7/Factory | Garrison activated, responded to threat 6243 | -7/Factory | Core integrity fell below 20% 6273 | -7/Factory | Lost 3 parts (1p1n1w) 6578 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06380_ K-01 Serf collects debris. 06382_ R-06 Scavenger collects Imp. Heat Sink. 06399_ Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [NC] (21) Relay Coupler [Grunt] (18) Relay Coupler [Grunt] (17) Relay Coupler [Swarmer] (28) >>Seal Access door sealed. 06425_ Slug penetrates Wall. 06464_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Y. 06466_ Acquired Enh. Optical Array. 06490_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06493_ O-24 Administrator uses terminal to summon reinforcements. 06493_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 06493_ O-24 Administrator locks terminal. 06575_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????? " " " """ # #???????????????????????? | | ?????? "" # #???????????????????????? | | ?????? ! # #???????????????????????? | | ???????############ """" #???????????????????????? | | ??????????????????# """" ###############??? ?? | | ??????????????????# """" ## #??T #? | | ??????????????????# """" ## """ #??# #? | | ??????????????????# ## """"" #??# #? | | ???????????###########+#### """"" #??# #? | | ??????? # #??# +? | | ??????? # """ #??# #? | | ??????? + """"" #??# #? | | ???????? # """"" #??# #? | | ???????? # #??# #? | | ?????????######+######## # #??# #? | | ???????????????????????# # #??# #? | | ???????????????????????+ # #??# #? | | ???????????????????????## ############/#??# #? | | ????????????????????????# #??????????# #??# #? | | ????????????????????????# #??????????# #?## ## | | ????????????????????????# #??????????# #?# * # | | ????????????????????????# #?????????## ### # | | ????????????????????????# ########### " # | | ????????????????????????# "T + | | ????????????????????????#g########### # | | ????????????????????????#@#?????????###### # | | ????????????????????????# #??????????????# # | | ????????????????????????# #??????????????### ### | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????#r#????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????# #????????????????# #?? | | ????????????????????????? ?????????????????# #?? | | ?????????????????????????p?????????????????# #?? | | ????????????????????????? ?????????????????/ +?? | | ????????????????????????? ?????????????????# #?? | | ?????????????????????????#?????????????????# #?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Rocket Launcher | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCentriumRefractor Manual? 0 Play Time 00:38:40 Cumulative 47.8 hours Start 2021.05.01 @ 17:45:58 End 2021.05.01 @ 18:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 90 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02e752b8-85c4-4ba0-aec1-debaf91434f0