Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 06:12:12 Player: Ev Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1583) 1583 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5013 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 663/700 Matter 300/300 Energy 140/150 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Shield Generator Hacking Suite Recalibrator > --- WEAPON (3) ------- Advanced Beam Rifle Gatling Laser > --- INVENTORY (10) --- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Experimental Sensor Array Improved Targeting Computer Layered Light Armor Plating Point Defense System Point Defense System Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Targeting Computer Layered Light Armor Plating Point Defense System Point Defense System Enhanced Autogun Plasma Cutter [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 42 | 6 10 . 5 . 12 9 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 4 . . . 4 2 Treads . | . . . . . . . Leg 12 | 2 4 . . . 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 4 . 2 5 Device 7 | . 1 . 2 . 1 3 Storage 3 | 1 1 . 1 . . . Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 4 . 1 . 5 1 Energy Gun 5 | 1 . . . . 3 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 3 | . 3 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . 3 . 2 . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 100 95 85 89 91 Engine 10 | . 14 14 14 14 9 7 Leg 26 | . 28 28 28 28 27 23 Device 11 | . 2 14 10 14 18 14 Storage 12 | . 25 14 14 14 9 7 Processor 6 | . . . 3 . . 15 Hackware 4 | . . . . . 8 7 Energy Gun 2 | . . . . . . 7 Energy Cannon 1 | . . . . . 8 . Ballistic Gun 5 | . . . 3 14 9 6 Ballistic Cannon 10 | . 27 28 21 . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 18 18 26 26 36 35 Greatest Support 60 | 20 20 20 20 20 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 Most Carried 10 | 5 8 8 10 9 10 10 Average Carried 7 | 1 5 8 8 9 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | . 8 8 9 9 8 9 Class Distribution -------------------- 70% | Mutant 29% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 943 | 204 484 . . 34 113 108 Remotely . | . . . . . . . Salvage Created 2132 | . 480 . . 34 527 1091 Parts 124 | . 25 . . 7 32 60 Haulers Intercepted 6 | . 1 . . . 3 2 Recyclers Shooed 5 | . . . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 10 . . 3 4 14 Guns 18 | . . . . 3 1 14 Cannons 13 | . 10 . . . 3 . Classes Destroyed 12 | . 6 . . 1 1 4 Worker 5 | . 2 . . . . 3 Builder 2 | . . . . . 1 1 Hauler 6 | . 1 . . . 3 2 Recycler 4 | . 1 . . . 1 2 Mechanic 1 | . . . . . . 1 Operator 5 | . 1 . . . 3 1 Watcher 4 | . 2 . . . 2 . Swarmer 4 | . . . . 3 . 1 Grunt 22 | . 10 . . . 4 8 Sentry 1 | . . . . . . 1 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 5 . . 3 4 5 Combat Bots Only 4 | . 4 . . 3 3 3 Max Kills in Single Turn 2 | . 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 622 | . 207 . . 45 52 318 Core 77 | . 30 . . 10 . 37 Absorbed by Shields 142 | . . . . . 20 122 Regen/Repaired (Parts) 11 | . . . . . . 11 Core Remaining (%) 94 | 100 . . . 84 100 . Volleys Fired 110 | . 41 . . . 34 35 Largest 2 | . 2 . . . 1 2 Hottest 141 | . 70 . . . 60 141 Shots Fired 244 | . 82 . . 6 70 86 Gun 128 | . . . . 6 36 86 Cannon 116 | . 82 . . . 34 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 170 | . 82 . . 6 36 46 Thermal 74 | . . . . . 34 40 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 13 . . 6 22 14 Robot Miss Streak 3 | . 3 . . 1 2 3 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Autonomous 89 | . . . . 6 36 47 Shots Hit Robots 172 | . 40 . . 5 55 72 Core Hits 78 | . 20 . . 3 17 38 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 7 | . 3 . . . 2 2 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Destroy 2 | . . . . . 1 1 Blast 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4290 | . 718 . . 163 1379 2030 Guns 3172 | . . . . 163 979 2030 Cannons 1118 | . 718 . . . 400 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3243 | . 718 . . 163 979 1383 Thermal 1047 | . . . . . 400 647 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . 5 . . . 12 . Projectiles 17 | . 5 . . . 12 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . 8 . . . . . Impact . | . . . . . . . Kinetic 7 | . 7 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 460 | . 114 . . . 460 171 Average Temperature 41 | . 27 . . . 70 30 Received Heat Transfer 225 | . 135 . . . 24 66 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 2162 | . . . . . 851 1311 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 286 | . 284 67 . 74 167 286 Initial 75 | . . 67 . . 28 75 Average 115 | . 113 67 . 68 86 139 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 90 | 100 87 100 . 100 100 85 Level 1 9 | . 12 . . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . . 6 Investigation 3 | . 2 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 15 . . 3 7 16 Peak Tracking Total 6 | . 3 . . 3 2 6 Tactical Retreats 6 | . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 . . . 3 3 Max in Single Turn 2 | . 1 . . . 2 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 15 | . 1 . 4 . 3 7 Terminals 5 | . 1 . . . 2 2 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 67 | . 2 . 46 . 6 13 Successful 62 | . 2 . 46 . 5 9 Failed 5 | . . . . . 1 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 9 | . 2 . . . 4 3 Fabricators 5 | . . . . . . 5 Repair Stations 3 | . . . . . . 3 Recycling Units 2 | . . . . . . 2 Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 2 . 46 . 3 3 Record 46 | . . . 46 . . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Locate Traps 2 | . . . . . 1 1 Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 1 | . . . . . . 1 Hacking Detections 8 | . . . . . 2 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 1 | . . . . . . 1 Time 108 | . . . . . . 108 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3946 | 41 627 85 1082 62 678 1371 Spaces Moved 2023 | 33 298 70 609 28 334 651 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 2010 | 20 298 70 609 28 334 651 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 123 123 Average Speed 146 | 92 120 120 175 190 167 125 Slowest Speed 190 | 120 120 120 190 190 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 41 21 93 6 26 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . . 4 15 9 Melee . | . . . . . . . Projectile 28 | . . . . 4 15 9 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2844 | 43 484 71 621 37 420 1168 Wait 593 | . 117 . . 10 18 448 Move 2017 | 32 297 69 608 27 333 651 Hop . | . . . . . . . Pick Up 48 | 5 14 1 4 . 13 11 Fast Attach 2 | 1 . . . . . 1 Attach 19 | 5 2 . 2 . 6 4 Detach . | . . . . . . . Swap 21 | . 8 . 3 . 6 4 Drop 28 | . 5 1 4 . 10 8 Fire 110 | . 41 . . . 34 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 669 | -10/Materials | Entered Mines 740 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 743 | -10/Mines | Found Prototype Device 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Exiles 781 | -10/Exiles | Discovered new exit (range 14) 811 | -10/Exiles | Met 8R-AWN 829 | -10/Exiles | Met EX-HEX 937 | -10/Exiles | Met EX-DEC 981 | -10/Exiles | Visited The Gauntlet 1294 | -10/Exiles | Discovered new exit (range 14) 1316 | -10/Exiles | Identified exit to Mines 1443 | -10/Exiles | Met EX-BIN 1478 | -10/Exiles | Aligned with FarCom system 1480 | -10/Exiles | Given EX-Vault access code 1556 | -10/Exiles | Opened EX-Vault 1567 | -10/Exiles | Found Prototype Device 1568 | -10/Exiles | Identified Supersonic Drone Bay 1574 | -10/Exiles | Found Prototype Ballistic Gun 1576 | -10/Exiles | Identified AWS/Gauss 1594 | -10/Exiles | Identified Exp. Sensor Array 1625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1836 | -10/Exiles | Left Exiles lab with AWS/Gauss 1836 | -10/Exiles | Entered Mines 1879 | -9/Mines | Discovered new exit (range 11) 1898 | -9/Mines | Entered Materials 1898 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2131 | -8/Materials | Build established: Skirmisher 2531 | -8/Materials | Discovered new exit (range 4) 2576 | -8/Materials | Entered Factory 2576 | -7/Factory | Evolved 2 slots: Utility x2 2820 | -7/Factory | Fabricated Point Defense System (x2) 3174 | -7/Factory | Build established: Mutant 3331 | -7/Factory | Repaired Exp. Sensor Array 3758 | -7/Factory | Garrison activated, responded to threat 3947 | -7/Factory | Self-destructed Last Messages --------------- 03761_ G-47 Trooper destroyed. 03763_ AWS/Gauss suddenly breaks down. 03778_ Triggered Stasis Trap. 03778_ A bubble of rippling energy engulfs the area. 03778_ Field strength at 78. 03790_ Field strength at 56. 03791_ Field strength at 34. 03792_ Field strength at 12. 03793_ Stasis field depleted. 03852_ Dropped Broken AWS/Gauss. 03867_ Lgt. Nuclear Core melted. 03867_ Aluminum Leg melted. 03867_ Particle Gun melted. 03867_ G-47 Trooper destroyed. 03880_ U-05 Engineer builds a Door. 03887_ R-06 Scavenger collects Broken AWS/Gauss. 03899_ Acquired 20 matter. 03940_ Destroyed Lgt. Deuterium Engine. 03940_ M-28 Smith destroyed. 03946_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ##### #%!=????] ""???????????????? | | + #=][??? Y"???????????????? | | ########## #%[=?? 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Safety First Challenges ------------ None Game ------ Seed AngularSwarmReconstructor Manual? 0 Play Time 00:39:12 Cumulative 24.2 hours Start 2023.11.13 @ 05:33:49 End 2023.11.13 @ 06:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af4c9ee-24bd-4277-91ac-76a79757bcb8