Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 16:43:21 Player: KIWA Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (221) 1105 Value Destroyed (6965) 6965 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 14344 Bonus ------- High Alert Combat Kills 488 Follower Combat Kills 37 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web ECM Suite Advanced Shield Generator Long-range Tractor Beam Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Cooled Particle Cannon Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Cryofiber Web Superbattery Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Focal Shield Hacking Suite Thief Drone Bay Heart of Steel Long-range Proton Cannon Heavy Plasma Cannon KE Penetrator Missile Launcher Heavy Pick [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 4 | . . . . . . 1 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 266 | 3 11 33 12 2 19 74 4 21 20 4 63 Power 18 | . 1 3 . . 2 5 . 2 2 . 3 Engine 10 | . . 3 . . 2 3 . 1 1 . . Core 8 | . 1 . . . . 2 . 1 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 61 | 2 4 12 2 . 6 19 1 1 1 1 12 Treads 38 | 2 2 4 . . 6 18 1 1 1 1 2 Leg 10 | . 2 6 2 . . . . . . . . Wheel 3 | . . 1 . . . . . . . . 2 Hover 9 | . . . . . . 1 . . . . 8 Flight 1 | . . 1 . . . . . . . . . Utility 77 | . 3 2 3 2 3 13 1 10 9 1 30 Device 40 | . 1 . 3 . 1 5 1 3 8 1 17 Storage 9 | . 2 . . 2 . . . 3 . . 2 Processor 3 | . . . . . . 1 . . . . 2 Hackware 3 | . . . . . . 1 . 1 . . 1 Protection 22 | . . 2 . . 2 6 . 3 1 . 8 Artifact . | . . . . . . . . . . . . Weapon 110 | 1 3 16 7 . 8 37 2 8 8 2 18 Energy Gun 21 | . 1 1 . . 1 7 . 4 . . 7 Energy Cannon 28 | . . 2 . . . 11 2 4 2 1 6 Ballistic Gun 32 | 1 . 4 2 . 3 16 . . 3 . 3 Ballistic Cannon 13 | . 2 6 3 . 2 . . . . . . Launcher 9 | . . . 2 . 1 2 . . 2 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 4 | . . 3 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 1 . 2 1 2 . . 1 Parts Lost 51 | . . 3 1 . 7 . . . 1 1 38 Power 5 | . . . . . . . . . 1 . 4 Propulsion 15 | . . 1 . . 2 . . . . 1 11 Utility 15 | . . 1 1 . 1 . . . . . 12 Weapon 16 | . . 1 . . 4 . . . . . 11 Highest Loss Streak 19 | . . 1 1 . 5 . . . 1 1 19 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 98 98 99 100 99 99 99 98 99 99 73 Engine 6 | . 2 8 11 11 11 5 7 6 5 6 2 Core 3 | . 11 2 . . . 3 . 4 6 6 4 Treads 19 | . 17 4 . . 28 35 29 26 26 25 11 Leg 8 | . 10 28 33 33 4 . . . . . . Device 10 | . 12 5 5 11 5 5 15 15 19 18 14 Storage 9 | . 14 11 11 11 11 9 7 7 6 6 5 Processor 1 | . . . . . . 3 . . . . 1 Protection 5 | . . 4 5 . 5 8 7 6 6 7 3 Energy Gun 3 | . 7 . . . 4 4 7 7 4 . 2 Energy Cannon 7 | . . 2 . . . 11 23 18 12 11 10 Ballistic Gun 5 | . 7 7 11 . 1 11 . . 4 7 4 Ballistic Cannon 6 | . 12 18 15 22 15 . . . . . . Launcher 1 | . . . 6 11 7 . . . 4 6 . Peak Build Rating 85 | 6 11 23 24 24 19 38 45 66 69 69 85 Average Rating 35 | 6 9 19 17 17 16 29 44 59 66 67 64 On Entrance 30 | 6 6 10 16 17 18 17 37 45 60 65 69 Naked Turns 40 | . . . . . . . . . . . 40 Heaviest Build 90 | 14 51 46 44 36 42 65 74 90 89 83 87 Greatest Support 143 | 40 40 60 32 32 60 80 80 90 90 100 143 Greatest Overweight (x) 18 | . 2 2 1 1 1 6 . 1 . 1 18 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 20 15 15 15 Average Capacity 14 | 8 16 15 15 14 15 15 15 15 15 15 12 Most Carried 15 | 6 14 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 14 14 14 14 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 22% | Scavenger-Skirmisher 21% | Skirmisher 16% | Tank 16% | Gunner 15% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 6209 | 233 289 1019 415 52 589 1288 54 75 391 89 1715 Remotely . | . . . . . . . . . . . . Salvage Created 8077 | 122 463 1520 122 . 696 1448 336 361 714 130 2165 Parts 454 | 4 34 88 18 . 39 98 14 18 27 6 108 Haulers Intercepted 11 | . 1 5 . . . 4 . 1 . . . Recyclers Shooed 5 | . . 2 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 25 6 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 143 | . 9 25 2 . 18 30 4 7 11 3 34 Melee 1 | . . . . . . . . . . . 1 Guns 44 | . 3 10 2 . 1 14 1 2 4 . 7 Cannons 64 | . 6 15 . . 5 6 2 4 7 1 18 AOE 31 | . . . . . 12 9 . . . 2 8 Classes Destroyed 20 | 2 5 5 1 . . 3 1 . 1 . 2 Worker 11 | . 1 . 2 . 2 4 . . . . 2 Builder 9 | . . . . . . 3 1 . . . 5 Tunneler 12 | 1 1 3 3 . 2 1 . . . . 1 Hauler 11 | . 1 5 . . . 4 . 1 . . . Recycler 15 | 1 . 7 . . 2 1 2 . . . 2 Mechanic 3 | . . 1 . . . 1 . . . . 1 Operator 3 | . 1 1 . . . . . . . . 1 Watcher 14 | . 2 3 . . . 5 1 1 . . 2 Swarmer 36 | . . 9 . . 2 10 2 5 4 . 4 Grunt 54 | . 9 8 . . 13 10 1 . 3 3 7 Brawler 6 | . . 2 . . 3 1 . . . . . Duelist 2 | . . 1 . . . . . 1 . . . Protector 1 | . . . . . . . . . . . 1 Sentry 17 | . . 5 . . . 7 . . 2 . 3 Demolisher 2 | . . . 2 . . . . . . . . Specialist 5 | . . . . . . . . . . . 5 Hunter 4 | . . . . . . 1 . . . . 3 Programmer 15 | . . . . . . . 1 1 2 . 11 Heavy 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 12 | 2 5 5 5 . 10 12 5 3 5 3 6 Combat Bots Only 8 | . 4 5 2 . 8 7 3 3 5 3 5 Max Kills in Single Turn 4 | 1 2 2 2 . 2 3 1 1 1 1 4 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . 2 3 . . . 1 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 872 | . 21 124 7 . 68 108 15 30 88 17 394 Missed 225 | . 5 28 . . 17 29 2 10 25 5 104 Damage Taken 11545 | . 226 1235 351 . 794 1371 197 324 1088 268 5691 Core 1557 | . 26 141 18 . 90 161 . 31 62 18 1010 Absorbed by Shields 60 | . . . . . . 60 . . . . . Redirected to Shielding 47 | . . . . . . . . . . . 47 Ignored by Resistances 26 | . . . . . . . . . . . 26 Regen/Repaired (Parts) 280 | . . . . . . 175 105 . . . . Core Remaining (%) 80 | 100 89 . . . 37 70 100 . . 86 . Volleys Fired 452 | 3 36 88 18 . 40 81 12 29 29 7 109 Largest 4 | 2 2 3 3 . 3 3 4 4 4 3 4 Hottest 339 | 70 85 138 105 . 105 199 229 339 282 156 269 Shots Fired 1147 | 6 72 251 36 . 66 214 48 73 84 13 284 Gun 495 | 6 32 96 32 . 12 130 12 15 35 6 119 Cannon 606 | . 40 155 3 . 31 74 36 58 47 3 159 Launcher 46 | . . . 1 . 23 10 . . 2 4 6 Special . | . . . . . . . . . . . . Kinetic 577 | 3 56 230 35 . 40 122 . . 28 6 57 Thermal 450 | 3 16 20 . . 3 55 48 72 54 3 176 Explosive 44 | . . . 1 . 23 10 . . . 4 6 Electromagnetic 76 | . . 1 . . . 27 . 1 2 . 45 Robot Hit Streak 22 | 5 9 8 8 . 5 14 10 7 22 4 9 Robot Miss Streak 8 | . 4 6 3 . 4 8 3 8 4 2 6 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 589 | 5 42 129 18 . 27 126 17 20 37 6 162 Core Hits 348 | 3 20 51 9 . 41 78 8 9 23 8 98 Critical Kills 6 | . . . . . . . 1 1 4 . . Critical Parts Destroyed 6 | . . . 1 . . 1 . . 3 . 1 Critical Strikes 26 | . 2 7 1 . 1 3 1 1 7 . 3 Burn 3 | . 1 . . . . 2 . . . . . Meltdown 2 | . . . . . . . 1 1 . . . Destroy 10 | . . . 1 . . 1 . . 7 . 1 Blast 7 | . 1 6 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 Sever 2 | . . 1 . . 1 . . . . . . Melee Attacks 12 | . . 4 . . 4 . . . . . 4 Impact . | . . . . . . . . . . . . Slashing 8 | . . 4 . . 4 . . . . . . Piercing 4 | . . . . . . . . . . . 4 Sneak Attacks 6 | . . 3 . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . Damage Inflicted 19378 | 58 647 2501 287 . 2184 3924 509 804 1140 580 6744 Guns 4895 | 58 257 776 284 . 67 1258 113 125 211 14 1732 Cannons 8878 | . 390 1535 . . 247 1455 396 679 865 162 3149 Explosions 5144 | . . . . . 1648 1211 . . 64 404 1817 Melee 438 | . . 187 . . 218 . . . . . 33 Ramming 23 | . . 3 3 . 4 . . . . . 13 Kinetic 5224 | 20 502 1994 284 . 295 1141 . . 131 14 843 Thermal 8199 | 38 145 317 . . 19 1436 509 760 945 162 3868 Explosive 4149 | . . . . . 1648 841 . . . 404 1256 Electromagnetic 1345 | . . . . . . 506 . 44 64 . 731 Impact . | . . . . . . . . . . . . Slashing 405 | . . 187 . . 218 . . . . . . Piercing 33 | . . . . . . . . . . . 33 Highest Corruption 22 | . 3 1 1 1 1 2 . . . . 22 Average Corruption 5 | . 2 1 1 1 1 1 . . . . 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 96 | . 10 2 5 7 10 14 . . . . 48 Message Errors 30 | . 4 . 3 1 1 5 . . . . 16 Matter Fused 22 | . 4 1 1 1 2 3 . . . . 10 Heat Flow Errors 10 | . 1 1 1 . . 3 . . . . 4 Energy Discharges 15 | . 1 . . 2 3 1 . . . . 8 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 2 3 . . . . . 2 Data Loss (major) 3 | . . . . 1 . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 3 | . . . . . 1 2 . . . . . Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots 34 | . . . . . . . . 2 14 3 15 Effects 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 Overflow Damage 638 | . 2 15 . . 63 38 8 18 4 34 456 Projectiles 306 | . 2 15 . . 25 31 8 18 4 22 181 Explosions 311 | . . . . . 17 7 . . . 12 275 Melee 21 | . . . . . 21 . . . . . . Knockbacks 12 | . 1 7 . . 3 . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 10 | . 1 6 . . 3 . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 679 | . . . . . 60 104 . . . 41 474 Shots 16 | . . . . . 3 3 . . . 1 9 Rammed 9 | . . 1 . . 1 2 . . . . 5 Targets Rammed 10 | . . 1 1 . 1 2 . . . . 5 Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 651 | 18 267 416 147 . 367 338 343 337 451 26 651 Average Temperature 104 | 9 57 75 61 . 136 77 126 138 171 21 174 Received Heat Transfer 2365 | . 147 300 . . 378 298 9 . 252 126 855 Effects 25 | . 1 5 . . 3 3 . . 2 . 11 Shutdowns 8 | . . 1 . . . 1 . . 1 . 5 Energy Bleed 5 | . 1 . . . 1 1 . . . . 2 Interference 7 | . . 4 . . 2 1 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 1 . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 8 | . . . . . . 5 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Melted 18 | . . . . . . 3 3 3 3 . 6 Heat Transferred 10905 | 111 481 555 . . 37 1828 740 968 1083 150 4952 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 831 | 10 173 626 206 . 296 738 311 164 . . 831 Initial 209 | . 6 27 141 . . 92 209 88 . . 167 Average 270 | 7 81 297 156 . 177 383 219 84 . . 391 Maximum Alert Level 3 | . . 2 1 . 1 3 1 . . . 3 Low Security (%) 43 | 100 100 28 64 . 48 14 25 100 . . 30 Level 1 33 | . . 37 35 . 51 48 74 . . . 28 Level 2 17 | . . 33 . . . 30 . . . . 22 Level 3 4 | . . . . . . 6 . . . . 18 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 2 . . . 5 1 3 . . 10 Investigation 6 | . 1 1 . . . 1 . 1 . . 2 Extermination 6 | . . . . . . . 1 2 . . 3 Reinforcement 7 | . 1 . . . . 2 . . . . 4 Assault 3 | . . 1 . . . 1 . . . . 1 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 15 | . 1 1 1 . 1 4 . 1 . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 239 | . 19 53 2 . 22 48 6 9 15 4 61 Peak Tracking Total 12 | . 3 7 2 . 6 5 3 4 7 4 12 Tactical Retreats 24 | . 2 5 . . 3 3 . . 3 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 10 | . 3 1 . . . 2 1 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 25 | . . 2 . . 2 4 . 2 3 . 12 Max in Single Turn 4 | . . 1 . . 1 2 . 1 1 . 4 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 43 | . 8 6 . 1 . 11 3 4 4 . 6 Terminals 24 | . 7 4 . . . 8 . 1 1 . 3 Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 4 | . . . . . . 1 1 1 . . 1 Recycling Units 5 | . 1 1 . . . . 1 . . . 2 Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 122 | . 21 19 . 1 . 34 10 8 12 . 17 Successful 69 | . 10 11 . 1 . 18 7 2 12 . 8 Failed 53 | . 11 8 . . . 16 3 6 . . 9 Catastrophic 9 | . 1 . . . . 4 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 12 12 . 1 . 18 4 3 . . 8 Terminals 74 | . 20 14 . . . 22 . 2 4 . 12 Fabricators 7 | . . . . . . . 5 2 . . . Repair Stations 15 | . . . . . . 8 3 2 . . 2 Recycling Units 9 | . 1 3 . . . . 2 . . . 3 Scanalyzers 3 | . . 2 . . . 1 . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . . Terminal Hacks 39 | . 8 8 . 1 . 5 . . 12 . 5 Record 12 | . 1 . . . . . . . 10 . 1 Robot Analysis 5 | . 3 2 . . . . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Alert Level 3 | . . 1 . . . 2 . . . . . Unreport Threat 4 | . . 2 . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Dispatch Records 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . 6 2 . . . . Scan Component 3 | . . . . . . 2 1 . . . . Repair 3 | . . . . . . 2 1 . . . . Refit 2 | . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . 1 . . . . Report Inventory 3 | . 1 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 1 2 . . . 7 3 1 . . 3 Terminals 9 | . 1 1 . . . 4 . . . . 3 Track 1 | . . . . . . . . . . . 1 Botnet 3 | . 1 1 . . . . . . . . 1 Skim 5 | . . . . . . 4 . . . . 1 Fabricators 3 | . . . . . . . 2 1 . . . Report 1 | . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Extract 2 | . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Broadcast 1 | . . . . . . 1 . . . . . Redirect 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 8 4 . . . 10 . 3 1 . 6 Full Trace Events 4 | . . . . . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . . . . Time 95 | . . . . . . 76 19 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . 12 2 1 EXPLORE 8 | . . . . . . . . . 6 1 1 RETURN 7 | . . . . . . . . . 6 1 . Ally Attacks 9 | . . . . . . . . . 1 1 7 Total Damage 74 | . . . . . . . . . 9 5 60 Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total 5 | . 3 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . Drone Launches 10 | . . . . . . . . . 6 1 3 Drone Recoveries 8 | . . . . . . . . . 5 1 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 13227 | 48 1281 2032 443 768 934 2864 540 1075 1010 241 1991 Spaces Moved 6256 | 7 589 929 197 405 468 1331 276 446 435 122 1051 Core 89 | . . . . . . . . . . . 89 Treads 4015 | 7 432 138 . . 428 1330 276 446 435 122 401 Legs 1590 | . 157 791 197 405 40 . . . . . . Wheels 12 | . . . . . . . . . . . 12 Hover 550 | . . . . . . 1 . . . . 549 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 160 160 90 186 186 160 160 167 167 167 165 50 Average Speed 162 | 160 187 167 186 186 162 164 167 170 167 168 122 Slowest Speed 950 | 160 260 270 186 186 190 580 167 247 167 246 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 80 72 42 89 93 94 8 18 97 32 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 . 1 . Scrap Searched 5 | . . . . . 2 . . . 2 1 . Spaces Dug 31 | . . . . . . 6 . 11 10 . 4 Terrain Destroyed 611 | . . . 7 . 159 119 9 32 17 45 223 Melee . | . . . . . . . . . . . . Projectile 128 | . . . . . . 12 9 32 17 . 58 AOE 483 | . . . 7 . 159 107 . . . 45 165 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total 8344 | 36 692 1201 233 421 574 1841 324 704 650 144 1524 Wait 1110 | 24 41 106 1 . 31 280 31 190 144 10 252 Move 6245 | 6 588 928 196 404 467 1330 275 445 434 121 1051 Hop . | . . . . . . . . . . . . Pick Up 106 | . 11 21 3 12 8 25 2 7 5 2 10 Fast Attach 47 | . 2 1 . 1 . 7 1 3 . . 32 Attach 42 | . . 5 1 . 7 4 2 2 1 1 19 Detach 6 | . 1 . . . . . . 1 . . 4 Swap 177 | 3 9 27 11 1 12 63 1 16 19 3 12 Drop 129 | . 4 21 2 3 4 49 . 11 9 . 26 Fire 452 | 3 36 88 18 . 40 81 12 29 29 7 109 Melee 11 | . . 3 . . 4 . . . . . 4 Ram 5 | . . . . . . . . . . . 5 Kick 1 | . . . 1 . . . . . . . . Crush 4 | . . 1 . . 1 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 7) 1066 | -10/Materials | Discovered new exit (range 6) 1195 | -10/Materials | Discovered new exit (range 15) 1330 | -10/Materials | Entered another Materials area 1330 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1597 | -9/Materials | Discovered new exit (range 16) 1666 | -9/Materials | Build established: Gunner 1816 | -9/Materials | Discovered new exit (range 13) 1831 | -9/Materials | Identified exit to Mines 2434 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | First assault squad dispatched 3362 | -9/Materials | Entered Mines 3427 | -9/Mines | Assembled infested the area 3490 | -9/Mines | Build established: Tank 3645 | -9/Mines | Found Prototype Device 3645 | -9/Mines | Identified Thief Drone Bay 3792 | -9/Mines | Discovered new exit (range 7) 3805 | -9/Mines | Entered Exiles 3850 | -9/Exiles | Met 8R-AWN 3882 | -9/Exiles | Met EX-HEX 3899 | -9/Exiles | Build established: Gunner 3939 | -9/Exiles | Met EX-BIN 3965 | -9/Exiles | Aligned with FarCom system 3967 | -9/Exiles | Given EX-Vault access code 4012 | -9/Exiles | Opened EX-Vault 4025 | -9/Exiles | Found Prototype Storage 4025 | -9/Exiles | Identified Superbattery 4118 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4179 | -9/Exiles | Met EX-DEC 4238 | -9/Exiles | Visited The Gauntlet 4547 | -9/Exiles | Discovered new exit (range 14) 4573 | -9/Exiles | Left Exiles lab with Superbattery 4573 | -9/Exiles | Entered Mines 4982 | -8/Mines | Build established: Scavenger-Skirmisher 5052 | -8/Mines | Core integrity fell below 50% 5110 | -8/Mines | Destroyed 8 combat bots 5127 | -8/Mines | Lost 5 parts (1u4w) 5393 | -8/Mines | Build established: Scavenger-Mutant 5475 | -8/Mines | Discovered new exit (range 11) 5507 | -8/Mines | Entered Materials 5507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5755 | -8/Materials | Build established: Scavenger-Skirmisher 5857 | -8/Materials | Garrison activated, responded to threat 6252 | -8/Materials | Destroyed 7 combat bots 6443 | -8/Materials | Build established: Scavenger-Tank 6582 | -8/Materials | Discovered new exit (range 16) 6702 | -8/Materials | Identified exit to Factory 7014 | -8/Materials | Build established: Scavenger-Skirmisher 7023 | -8/Materials | Discovered exit to Factory (range 8) 7502 | -8/Materials | Repaired Arm. Treads 7542 | -8/Materials | Repaired Hrd. Medium Armor Plating 8135 | -8/Materials | Discovered exit to Factory (range 16) 8142 | -8/Materials | Build established: Skirmisher 8307 | -8/Materials | First assault squad dispatched 8371 | -8/Materials | Entered Factory 8371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8418 | -7/Factory | Repaired Arm. Treads 8836 | -7/Factory | Discovered new exit (range 5) 8911 | -7/Factory | Entered another Factory area 8911 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9782 | -6/Factory | Cargo convoy interrupted 9954 | -6/Factory | Discovered new exit (range 11) 9986 | -6/Factory | Entered Lower Caves 10008 | -6/Lower Caves | Found DCF Scrap (11 items) 10101 | -6/Lower Caves | Identified exit to Lower Caves 10135 | -6/Lower Caves | Found Prototype Device 10156 | -6/Lower Caves | Build established: Tank 10325 | -6/Lower Caves | Learned Factory emergency access door positions 10472 | -6/Lower Caves | Encountered a Warlord checkpoint 10645 | -6/Lower Caves | Learned Armory trap positions 10645 | -6/Lower Caves | Learned Research stockpile data 10645 | -6/Lower Caves | Learned Armory stockpile data 10645 | -6/Lower Caves | Learned Factory garrison access intel 10645 | -6/Lower Caves | Learned Armory garrison access intel 10895 | -6/Lower Caves | Attracted the attention of an 0b10 base 10981 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 10981 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10981 | -6/Lower Caves | Learned 8 Factory zone layouts 10996 | -6/Lower Caves | Entered another Lower Caves area 11037 | -6/Lower Caves | Discovered new exit (range 19) 11237 | -6/Lower Caves | Entered Factory 11237 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11238 | -5/Factory | Identified exit to Extension 11240 | -5/Factory | Loaded intel: 4 garrison access locations 11344 | -5/Factory | Identified Heart of Steel 11533 | -5/Factory | Build established: Skirmisher 12219 | -5/Factory | Cargo convoy interrupted 12275 | -5/Factory | System corruption reached 10% 12327 | -5/Factory | Lost 19 parts (2p4n7u6w) 12635 | -5/Factory | Build established: Scavenger-Skirmisher 12824 | -5/Factory | Core integrity fell below 50% 12854 | -5/Factory | Lost 13 parts (2p5n2u4w) 12904 | -5/Factory | Core integrity fell below 20% 13037 | -5/Factory | First assault squad dispatched 13123 | -5/Factory | Build established: Mutant 13228 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Investigation squad. 13173_ Subcomponent Replicator disabled. 13174_ 8#N MFKK 13207_ System corrupted: Matter fused (-7). 13212_ Dropped Gravmag Array. 13212_ Dropped Imp. Utility Shielding. 13214_ Discarded Hacking Suite. 13214_ Discarded Adv. Targeting Computer. 13224_ 1UA EXD06Q JSP0UAE5XSH7 13224_ M-28 Smith repairs S-27 Virus. 13227_ Slammed into K-01 Serf. 13228_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? #????????????### #### | | ?????????????????? #?????####???# ###+# | | ?????????????????? #????##T ##### | | ??????????????????" #????# | | ??????????????????" #????# | | ??????????????????" #????# | | ?????????????????? #????# ##### | | ??????????????????###+###???## ##??# ## | | ??????????????????# ##### #??####/##### | | ??????????????????# "" ##### ## | | ??????????????????# T / ##^ | | ??????????????????# ##### ## | | ??????????????????# ##### ! #???# ## | | ??????????????????## ##???#######???# ## | | ??????????????????## #??????????????# ##### | | ??????????????????## ################ # | | ??????????????????## # # # | | ??????????????????## # """" """" # # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????##???????????#+#????###/#### | | ?????????????###+##A ?????????# #??????#C#??# | | ?????????? uu ######## #####??#=#??# | | ?????????? kY@ s #"""#??#p#??# | | ?????????? #####s p #"Y"#??#s#??# | | ?????????????###+## ??????# #" "####w#??# | | ??????????????????###+#######+## s #??# | | ??????????????????# # #??# | | ??????????????????# # """ #### | | ??????????????????# + """ + | | ??????????????????# # """ ####### | | ??????????????????# """ """ # #?????????? | | ??????????????????# """ """ + ! #?????????? | | ??????????????????# """ """ #### #?????????? | | ??????????????????# #??# #?????????? | | ??????????????????# " """ """ #??# #?????????? | | ??????????????????# T """ """ #??######?????????? | | ??????????????????# " """ """ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 32 Energy Capacity 1965 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Transport Network Coupler | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed AmuletCoilScrapsphere Manual? 0 Play Time 03:09:58 Cumulative 25.3 hours Start 2024.11.15 @ 10:28:43 End 2024.11.16 @ 16:43:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 272d3fad-3727-4a25-bb38-25199be12619