Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.09.06 @ 09:59:20 Player: Jim Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (4848) 4848 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-999) -999 TOTAL SCORE: 10939 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 702 Friendly Fire -2081 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 102/420 System Corruption 0% Temperature Cool (706) Movement Walking (157) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Cooled Fission Core Cooled Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved Titanium Leg Makeshift Leg Armored Leg Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Target Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON (4) ------- Improved Arc Projector Neutron Cannon Improved Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY (16) --- Cooled Fission Core Cooled Fission Core Cooled Fission Core Carbon-fiber Leg Flexi-carbon Leg Armored Leg Large Storage Unit Heavy Phase Cannon Heavy Phase Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Improved Arc Projector Gatling Laser Gatling Laser Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Cooled Fission Core Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Gatling Laser Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Improved Assault Rifle Improved Proton Missile Launcher Heavy Missile Launcher [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 13 | . 1 2 . . . 2 2 . . . . 2 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . . . . 1 . . . . Utility 6 | . 1 1 . . . . 1 . . . . 1 1 . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . Parts Attached 108 | . 1 13 . . 2 14 7 1 4 1 1 6 33 7 . 18 Power 14 | . . 1 . . . 3 . . . 1 . 1 4 1 . 3 Engine 10 | . . 1 . . . 3 . . . 1 . 1 3 . . 1 Core 4 | . . . . . . . . . . . . . 1 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | . . 4 . . 1 6 1 . 1 . . 2 9 4 . 3 Treads . | . . . . . . . . . . . . . . . . . Leg 31 | . . 4 . . 1 6 1 . 1 . . 2 9 4 . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 25 | . 1 3 . . . 2 3 . 2 . . 3 5 1 . 5 Device 4 | . . . . . . . 1 . 1 . . . 2 . . . Storage 4 | . . . . . . 1 1 . . . . 1 . . . 1 Processor 4 | . 1 . . . . . . . . . . . 2 . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 13 | . . 3 . . . 1 1 . 1 . . 2 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | . . 5 . . 1 3 3 1 1 . 1 . 15 1 . 7 Energy Gun 10 | . . 1 . . 1 . . . . . . . 5 . . 3 Energy Cannon 5 | . . . . . . 2 . . . . . . 2 . . 1 Ballistic Gun 10 | . . 3 . . . . 3 . . . . . 3 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . . 1 . 1 1 . 1 . 5 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . . 1 . 1 . . . 1 . . 2 Parts Lost 29 | . . . . . . 1 . . . . . . 18 4 . 6 Power 3 | . . . . . . . . . . . . . 3 . . . Propulsion 8 | . . . . . . . . . . . . . 4 3 . 1 Utility 7 | . . . . . . 1 . . . . . . 4 . . 2 Weapon 11 | . . . . . . . . . . . . . 7 1 . 3 Highest Loss Streak 6 | . . . . . . 1 . . . . . . 6 2 . 5 Average Slot Usage (%) 92 | . 100 95 100 100 100 99 99 93 92 92 96 100 85 84 88 93 Engine 9 | . 12 10 10 10 10 16 14 14 14 14 14 12 9 . . . Core 2 | . . . . . . . . . . . . . . 7 11 14 Leg 27 | . 25 28 30 30 30 33 28 28 28 28 28 31 25 26 27 24 Device 4 | . . . . . . . 5 7 7 7 7 6 5 5 5 2 Storage 11 | . 12 10 10 10 10 8 14 14 14 14 14 12 11 11 11 10 Processor 5 | . 12 10 10 10 10 8 1 . . . . . 2 11 11 14 Protection 14 | . 12 17 20 20 20 15 14 14 14 14 14 18 16 9 11 9 Energy Gun 2 | . . . . . 10 1 . . . . . . 3 8 5 10 Ballistic Gun 10 | . 25 19 20 20 10 8 17 14 14 14 14 12 9 . . 4 Launcher 2 | . . . . . . 1 . . . . 3 6 1 4 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 15 29 29 29 29 50 64 67 60 60 67 79 85 56 56 119 Greatest Support 105 | 20 20 33 33 33 33 58 65 65 70 70 70 90 90 95 95 105 Greatest Overweight (x) 1 | . . 1 . . . 1 . 1 . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 8 8 8 8 8 10 14 14 14 14 14 16 16 16 16 16 Average Capacity 13 | . 8 8 8 8 8 9 14 14 14 14 14 15 16 16 16 16 Most Carried 16 | . 6 8 8 8 8 10 14 13 14 14 13 13 16 16 16 16 Average Carried 11 | . 6 6 8 8 7 9 10 11 13 13 12 11 12 12 16 13 Final Capacity 16 | 8 8 8 8 8 8 10 14 14 14 14 14 16 16 16 16 16 Final Carried 16 | 7 6 8 8 8 8 10 11 13 13 13 12 12 10 16 16 10 Class Distribution -------------------- 59% | Hacker-Mutant 11% | Scavenger-Mutant 10% | Hacker-Tank 8% | Scavenger-Gunner 4% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Generator-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Matter Collected 2879 | 200 18 278 . . 75 290 78 48 87 40 102 172 944 299 . 248 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4857 | . 28 739 . . 43 549 64 117 119 . 204 327 1784 306 . 577 Parts 240 | . 5 44 . . 2 25 5 8 8 . 12 15 88 8 . 20 Haulers Intercepted 2 | . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 92 | . 2 16 . . 1 11 1 . 2 . 4 6 31 8 . 10 Guns 51 | . 2 10 . . 1 5 1 . 1 . 2 3 16 3 . 7 Cannons 5 | . . . . . . 4 . . . . . . 1 . . . AOE 33 | . . 6 . . . 2 . . 1 . 2 3 13 4 . 2 Classes Destroyed 16 | . 1 6 . . . 1 . . 2 . 2 3 1 . . . Worker 11 | . . 1 . . . 1 . . . . . 2 6 . . 1 Builder 10 | . . . . . . . . . . . . . 8 . . 2 Hauler 2 | . . 1 . . . . . . . . . . 1 . . . Recycler 5 | . . 1 . . . 2 . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . 1 . . . . . . 2 . . . Swarmer 15 | . 2 3 . . . 3 . . . . . . 3 1 . 3 Grunt 46 | . . 8 . . 1 3 . . 1 . 2 3 18 5 . 5 Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 2 | . . 1 . . . . . . . . . . . 1 . . Sentry 13 | . . 4 . . . 5 1 . . . . 1 1 1 . . Hunter 9 | . . . . . . . . . . . . 2 5 . . 2 Programmer 5 | . . . . . . . . . 1 . . . 4 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . Wasp 5 | . . . . . . . . 5 . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 2 13 . . 1 6 1 . 1 . 4 4 17 3 . 8 Combat Bots Only 11 | . 2 11 . . 1 3 1 . 1 . 4 3 9 3 . 5 Max Kills in Single Turn 10 | . 1 4 . . 1 2 1 6 1 . 3 4 10 3 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . . 1 . 2 1 3 3 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Damage Taken 7258 | . 11 427 . . 38 467 33 39 112 . 101 412 3001 322 61 2234 Core 1927 | . . 52 . . 9 41 5 . . . . 38 551 61 11 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 . . . 84 92 . . . . 99 95 . . 37 . Volleys Fired 216 | . 2 40 . . 2 26 2 2 7 . 4 15 83 12 . 21 Largest 4 | . 2 2 . . 2 2 2 1 3 . 3 3 4 3 . 4 Hottest 256 | . 40 53 . . 79 91 53 39 92 . 92 92 256 199 . 240 Shots Fired 467 | . 4 69 . . 4 45 4 2 15 . 12 34 187 26 . 65 Gun 379 | . 4 67 . . 4 19 4 . 14 . 8 30 150 19 . 60 Cannon 37 | . . . . . . 19 . . . . . . 18 . . . Launcher 51 | . . 2 . . . 7 . 2 1 . 4 4 19 7 . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 284 | . 4 67 . . 2 19 4 . 14 . 8 30 119 . . 17 Thermal 109 | . . . . . 2 19 . . . . . . 40 19 . 29 Explosive 46 | . . 2 . . . 7 . 2 1 . 4 4 19 7 . . Electromagnetic 28 | . . . . . . . . . . . . . 9 . . 19 Robot Hit Streak 53 | . 1 28 . . 11 32 48 50 53 . 7 13 41 28 . 23 Robot Miss Streak 8 | . 1 1 . . . 1 . . 3 . 2 5 8 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . . . . . . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . 1 Shots Hit Robots 417 | . 1 57 . . 3 40 4 2 14 . 10 29 173 23 . 61 Core Hits 372 | . 2 32 . . 2 27 5 8 9 . 12 32 176 27 . 40 Critical Hits 1 | . . 1 . . . . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14777 | . 22 1155 . . 55 1033 137 783 321 . 452 1205 6863 894 . 1857 Guns 6104 | . 22 728 . . 45 266 137 . 259 . 97 475 2779 418 . 878 Cannons 557 | . . . . . . 329 . . . . . . 228 . . . Explosions 8106 | . . 427 . . . 438 . 783 62 . 355 730 3856 476 . 979 Melee . | . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . 10 . . . . . . . . . . . Kinetic 4488 | . 22 728 . . 28 266 137 . 259 . 97 475 2252 . . 224 Thermal 3478 | . . . . . 17 329 . . . . . 518 958 418 . 1238 Explosive 6367 | . . 427 . . . 438 . 783 62 . 355 212 3614 476 . . Electromagnetic 434 | . . . . . . . . . . . . . 39 . . 395 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . . . . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . 8 13 . . Message Errors 6 | . . . . . . . . . . . . . 2 4 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 7 | . . . . . . . . . . . . . 2 5 . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . Targeting Errors 4 | . . . . . . . . . . . . . 2 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . 17 . 52 . . . 82 268 15 . 71 Projectiles 5 | . . . . . . . . . . . . . 5 . . . Explosions 500 | . . . . . . 17 . 52 . . . 82 263 15 . 71 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . . . . . 39 . . 29 64 228 40 . 168 Shots 22 | . . . . . . . . 1 . . 2 1 8 1 . 9 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1138 | . . 13 . . 60 379 . . . . 8 37 1138 310 11 1090 Average Temperature 264 | . . 3 . . 35 123 . . . . 8 24 350 113 11 409 Received Heat Transfer 1497 | . . 228 . . 18 261 18 . 27 . 30 87 597 108 48 75 Effects 126 | . . . . . . 2 . . . . . . 64 . . 60 Shutdowns 30 | . . . . . . 2 . . . . . . 13 . . 15 Energy Bleed 10 | . . . . . . . . . . . . . 3 . . 7 Interference 25 | . . . . . . . . . . . . . 12 . . 13 Matter Decay 13 | . . . . . . . . . . . . . 9 . . 4 Short Circuit 8 | . . . . . . . . . . . . . 6 . . 2 Damage (minor) 6 | . . . . . . . . . . . . . 5 . . 1 Damage (major) 25 | . . . . . . . . . . . . . 13 . . 12 Damage (core) 9 | . . . . . . . . . . . . . 3 . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . Parts Melted 9 | . . . . . . . . . . . . . 2 2 . 5 Heat Transferred 5091 | . . . . . 37 592 . . . . . 300 1562 950 . 1650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Peak Influence 894 | . 50 296 81 . 20 396 76 61 377 . . 160 894 . . 150 Average Influence 162 | . 3 117 81 . 2 170 50 36 159 . . 46 454 . . 58 Maximum Alert Level 3 | . . 1 . . . 1 . . 1 . . . 3 . . . Low Security (%) 75 | . 100 84 100 . 100 64 100 100 74 . . 100 22 . . 100 Level 1 8 | . . 15 . . . 35 . . 25 . . . 7 . . . Level 2 10 | . . . . . . . . . . . . . 49 . . . Level 3 4 | . . . . . . . . . . . . . 20 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 . . . 1 . . 6 . . 1 9 . . 1 Investigation 2 | . . . . . . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . . 2 . . . 2 . . . Reinforcement 11 | . . 2 . . . 1 . . 1 . . . 6 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . 5 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Distress Signals 7 | . . 1 . . . 2 . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 149 | . 2 20 . . 2 18 1 4 11 4 4 13 43 9 2 16 Peak Tracking Total 8 | . 2 7 . . 2 5 1 3 2 2 3 3 8 4 2 5 Tactical Retreats 10 | . . . . . . 2 . . . 1 . 1 5 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 6 | . . 2 . . . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 26 | . . 2 . . . . . . . . . 4 20 . . . Max in Single Turn 5 | . . 2 . . . . . . . . . 3 5 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 12 | . . 2 . 1 . 2 . . . . . 3 1 1 . 2 Terminals 10 | . . 2 . . . 2 . . . . . 3 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 37 | . . 4 . 4 . 5 . . . . . 11 3 6 . 4 Successful 30 | . . 3 . 4 . 5 . . . . . 5 3 6 . 4 Failed 7 | . . 1 . . . . . . . . . 6 . . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 27 | . . 4 . . . 5 . . . . . 11 3 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . . 3 . 4 . 5 . . . . . 5 3 6 . 4 Record 20 | . . 1 . 4 . 1 . . . . . 5 3 6 . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . 2 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . 1 Locate Traps 3 | . . 1 . . . 2 . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . 1 . . . . . 3 1 . . 2 Full Trace Events 2 | . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Total Allies 20 | . . . . . . . . 18 . . . . . 2 . . Largest Group 18 | . . . . . . . . 18 12 9 7 2 . 2 . . Highest-Rated Group 456 | . . . . . . . . 456 350 250 204 61 . 40 . . Highest-Rated Ally 35 | . . . . . . . . 35 35 35 31 31 . 20 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . . . 90 58 37 14 . . 2 . . Total Damage 6000 | . . . . . . . . 3546 1318 773 324 . . 39 . . Kills 21 | . . . . . . . . 6 9 5 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Turns Passed 7260 | . 92 514 34 189 151 433 424 499 537 584 80 823 1134 1170 18 578 Spaces Moved 4914 | 1 72 272 29 158 117 234 315 395 412 455 53 594 578 899 15 315 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 4914 | 1 72 272 29 158 117 234 315 395 412 455 53 594 578 899 15 315 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 122 122 125 125 126 120 120 124 124 Average Speed 124 | 120 120 122 120 120 120 124 121 122 122 125 125 126 129 121 124 135 Slowest Speed 157 | 120 120 150 120 120 120 150 122 152 125 125 125 126 155 124 124 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 18 38 9 52 35 23 9 97 10 65 7 25 15 97 5 8 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 1 . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 571 | . . 14 . . . 55 . 24 14 . 51 92 234 76 . 11 Melee . | . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . . 7 . . . AOE 564 | . . 14 . . . 55 . 24 14 . 51 92 227 76 . 11 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Total 5627 | . 74 384 28 157 123 329 352 409 430 470 57 637 802 944 14 417 Wait 250 | . . 40 . . . 39 14 10 5 13 . 5 70 13 . 41 Move 4899 | . 71 271 28 157 116 233 315 394 411 454 52 593 577 898 14 315 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | . . 13 . . 1 10 9 1 1 1 . 7 25 12 . 10 Fast Attach 1 | . . 1 . . . . . . . . . . . . . . Attach 54 | . 1 4 . . . 3 2 . 1 . 1 2 26 6 . 8 Detach 7 | . . . . . . . . 1 1 . . . 4 1 . . Swap 53 | . . 8 . . 2 11 5 1 3 1 . 4 7 1 . 10 Drop 50 | . . 7 . . 1 7 5 . 1 1 . 5 10 1 . 12 Fire 216 | . 2 40 . . 2 26 2 2 7 . 4 15 83 12 . 21 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 76 | -10/Materials | Identified exit to Materials 76 | -10/Materials | Discovered exit to Materials (range 10) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Hacker-Mutant 543 | -9/Materials | Identified exit to Mines 543 | -9/Materials | Discovered exit to Mines (range 13) 590 | -9/Materials | Destroyed 11 combat bots 607 | -9/Materials | Entered Mines 634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 635 | -9/Mines | Identified exit to Exiles 635 | -9/Mines | Discovered exit to Exiles (range 5) 641 | -9/Mines | Entered Exiles 669 | -9/Exiles | Met 8R-AWN 691 | -9/Exiles | Met EX-HEX 747 | -9/Exiles | Met EX-DEC 783 | -9/Exiles | Learned location of Zion (-6) 815 | -9/Exiles | Identified exit to Mines 815 | -9/Exiles | Discovered exit to Mines (range 14) 830 | -9/Exiles | Entered Mines 968 | -8/Mines | Identified exit to Materials 968 | -8/Mines | Discovered exit to Materials (range 10) 981 | -8/Mines | Entered Materials 981 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1395 | -8/Materials | Identified exit to Factory 1395 | -8/Materials | Discovered exit to Factory (range 11) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1838 | -7/Factory | Sucked down chute 1838 | -7/Factory | Entered Waste 1847 | -7/Waste | Spotted C-40 Crusher 1867 | -7/Waste | Warlord forces began an assault 1898 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Allies destroyed C-40 Crusher 1922 | -7/Waste | Spotted C-40 Crusher 1924 | -7/Waste | Spotted C-40 Crusher 1929 | -7/Waste | Allies destroyed C-40 Crusher 1941 | -7/Waste | Spotted C-40 Crusher 2102 | -7/Waste | Spotted C-40 Crusher 2112 | -7/Waste | Allies destroyed C-40 Crusher 2301 | -7/Waste | Identified exit to Factory 2301 | -7/Waste | Discovered exit to Factory (range 13) 2317 | -7/Waste | Found Prototype Device 2337 | -7/Waste | Entered Factory 2337 | -7/Factory | Accompanied by 12 allies 2599 | -7/Factory | Garrison activated, responded to threat 2813 | -7/Factory | Identified EM Disruption Field 2839 | -7/Factory | Identified exit to Lower Caves 2839 | -7/Factory | Discovered exit to Lower Caves (range 7) 2874 | -7/Factory | Entered Lower Caves 2874 | -7/Lower Caves | Accompanied by 9 allies 3129 | -7/Lower Caves | Learned Factory emergency access door positions 3417 | -7/Lower Caves | Identified exit to Lower Caves 3417 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 3458 | -7/Lower Caves | Entered another Lower Caves area 3458 | -7/Lower Caves | Accompanied by 7 allies 3476 | -7/Lower Caves | Spotted B-75 Beast 3494 | -7/Lower Caves | Destroyed B-75 Beast 3503 | -7/Lower Caves | Identified exit to Factory 3503 | -7/Lower Caves | Discovered exit to Factory (range 15) 3538 | -7/Lower Caves | Entered Factory 3538 | -6/Factory | Accompanied by 2 allies 3538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3788 | -6/Factory | Build established: Hacker-Tank 4118 | -6/Factory | Build established: Hacker-Mutant 4318 | -6/Factory | Identified exit to Factory 4318 | -6/Factory | Discovered exit to Factory (range 15) 4361 | -6/Factory | Entered another Factory area 4361 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4649 | -5/Factory | Destroyed 9 combat bots 5185 | -5/Factory | Lost 4 parts (1p1n2w) 5220 | -5/Factory | Core integrity fell below 50% 5248 | -5/Factory | Lost 4 parts (3u1w) 5348 | -5/Factory | Lost 6 parts (1p2n3w) 5377 | -5/Factory | Identified exit to Upper Caves 5377 | -5/Factory | Discovered exit to Upper Caves (range 12) 5495 | -5/Factory | Entered Upper Caves 5744 | -5/Upper Caves | Build established: Scavenger-Gunner 5849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6004 | -5/Upper Caves | A Commander dispatched an escort 6009 | -5/Upper Caves | Learned Factory garrison access intel 6387 | -5/Upper Caves | Identified exit to Upper Caves 6387 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 6404 | -5/Upper Caves | Learned Factory garrison access intel 6410 | -5/Upper Caves | Build established: Scavenger-Mutant 6665 | -5/Upper Caves | Entered another Upper Caves area 6674 | -5/Upper Caves | Identified exit to Factory 6674 | -5/Upper Caves | Discovered exit to Factory (range 8) 6683 | -5/Upper Caves | Entered Factory 6683 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6684 | -4/Factory | Loaded intel: 3 garrison access locations 6774 | -4/Factory | Identified exit to Upper Caves 6774 | -4/Factory | Discovered exit to Upper Caves (range 16) 7193 | -4/Factory | Build established: Generator-Gunner 7232 | -4/Factory | Core integrity fell below 50% 7240 | -4/Factory | Core integrity fell below 20% 7261 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07254_ R-10 Processor collects Wheel. 07255_ U-05 Engineer lays Concrete. 07255_ R-10 Processor collects Lgt. Antimatter Reactor. 07256_ Overheating: System interference. 07256_ Imp. Proton Missile Launcher temporarily disabled. 07256_ Penetrated by Slug. 07256_ Slug penetrates U-05 Engineer. 07256_ U-05 Engineer lays Concrete. 07256_ Penetrated by Slug. 07256_ U-05 Engineer suffers critical hit. 07256_ U-05 Engineer destroyed. 07257_ Overheating: Matter decay (-60). 07257_ R-10 Processor collects Terrain Scan Processor. 07258_ Power failure, Mic. Fission Core shutdown. 07259_ Power failure, Cld. Fission Core shutdown. 07259_ U-05 Engineer lays Concrete. 07259_ K-01 Serf collects debris. 07259_ Penetrated by Slug. 07260_ U-05 Engineer lays Concrete. 07260_ R-10 Processor collects Coil Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???## ##???????????????? | | ????????????????????????# """ ??????? ???? ??? | | ????????????????????????# "T" ?????? ??? #?? | | ????????????????????????# ""?????# ???^#?? | | ?????????????????####???# !! ""?????# ??? #?? | | ?????????????????? ???# ! """????# ??? #?? | | ????????????????? ???# """"??## ??# ### | | ????????????????? ???# """"?## ?? | | ???????????????? ???# """" ?# ? | | ??????????????# " "" ???# ???# """ | | ??????????????? "R"" ???# ?????# """ ? | | ????????????????""" ???# ???????# """ ?? | | ????????????????? ???# ?????????# #?? | | ###################/######+#######+#### """ #?? | | @ ^ h """ #?? | | |%* h """ #?? | | ! #?? | | %= ^ #?? | | u R R = ^ R #?? | | ????????# ###k % # #####/###### #?? | | ????????#?????# ## ## ## !! ##? | | ??????????????# ### ## ## ! #? | | ??????????????# u ## ## + #? | | ??????????????# [!! ### ## ## #? | | ??????????????# ### ## ####### #? | | ??????????????# + ## """""" #?????# #? | | ??????????????# ## ##["""""" #?????# #? | | ??????????????# ## ##="""""" #?????# #? | | ??????????????############ + """""" #?????# #? | | ?????????????????????????# ##########?????# ## | | ?????????????????????????# #??????????????# # | | ?????????????????????????# #??????????????# # | | ?????????????????????????# #??????????????# # | | ????????????????????????? #????########### # | | ???????????????????????? # | | ??????????????????????? #?######+####### # | | ?????????????????????? #### ##?? #?# + | | ?????????????????????#+???#+#?# """ """ #?# # | | ??????????????????????????????# """ """ ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 50 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableLegCapacitor Manual? 0 Play Time 01:48:35 Cumulative 26.9 hours Start 2020.09.05 @ 17:34:41 End 2020.09.06 @ 09:59:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 22 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cef46ab1-b980-48f8-94fa-74840ae11cce