Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.08 @ 08:31:28 Player: Dawn Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (7254) 7254 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3820) 3820 TOTAL SCORE: 17649 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 702 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2178 Friendly Fire -72 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 68/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Microactuators > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (4) ---- Quantum Capacitor Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Humpback Long-range Sensor Array Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Vortex Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Centrium Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Matter Filter Quantum Capacitor Improved Heavy Armor Plating Improved Heavy Armor Plating Makeshift Armor Plating Makeshift Armor Plating Force Field Force Field Beamcaster Vortex Rifle Heavy Disruptor Cannon Coil Gun Coil Gun Improved Grenade Launcher Makeshift Sword [Rating: 111] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Light Antimatter Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 6 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 4 2 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 207 | 6 10 . 33 1 12 2 40 12 39 13 7 15 17 Power 31 | 1 2 . 2 . 2 . 7 4 3 1 1 3 5 Engine 9 | 1 . . 2 . 2 . 3 1 . . . . . Core 13 | . 2 . . . . . 2 3 . 1 1 2 2 Reactor 9 | . . . . . . . 2 . 3 . . 1 3 Propulsion 17 | 2 1 . 6 . 1 . 1 . 4 . 1 . 1 Treads 3 | 2 1 . . . . . . . . . . . . Leg 6 | . . . 6 . . . . . . . . . . Wheel 8 | . . . . . 1 . 1 . 4 . 1 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 77 | 1 3 . 11 . 4 . 23 4 13 5 . 7 6 Device 42 | . 1 . 4 . 3 . 13 3 8 3 . 3 4 Storage 8 | 1 2 . 4 . . . . . . . . 1 . Processor 12 | . . . 2 . . . 3 1 2 2 . 1 1 Hackware 1 | . . . . . . . 1 . . . . . . Protection 14 | . . . 1 . 1 . 6 . 3 . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 4 . 14 1 5 2 9 4 19 7 5 5 5 Energy Gun 17 | 1 3 . 4 . . . . 2 1 1 1 3 1 Energy Cannon 2 | . . . 1 . . . . . 1 . . . . Ballistic Gun 22 | 1 . . 4 1 2 1 5 . 2 1 1 2 2 Ballistic Cannon 20 | . . . . . 2 . 3 2 8 4 1 . . Launcher 5 | . . . . . . 1 . . . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . Slashing Weapon 13 | . . . 3 . 1 . 1 . 7 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 3 1 2 . . 2 1 Parts Lost 45 | . 1 . 3 . 2 . 2 . 7 3 5 1 21 Power 11 | . . . . . 1 . 1 . 2 1 1 . 5 Propulsion 6 | . . . 1 . . . . . 1 . 1 . 3 Utility 19 | . . . 2 . 1 . . . 4 2 1 1 8 Weapon 9 | . 1 . . . . . 1 . . . 2 . 5 Highest Loss Streak 14 | . 1 . 3 . 2 . 1 . 3 2 3 1 14 Average Slot Usage (%) 90 | . 96 100 96 100 85 88 91 94 90 87 89 89 77 Engine 4 | . 2 . 9 11 10 11 5 3 . . . . . Core 3 | . 11 14 1 . . . 3 6 3 4 6 4 4 Reactor 2 | . . . . . . . 2 . 6 1 . 4 4 Treads 2 | . 28 28 2 . . . . . . . . . . Leg 2 | . . . 19 22 2 . . . . . . . . Wheel 6 | . . . . . 9 11 6 5 7 10 9 10 9 Device 19 | . 10 14 15 22 19 22 20 23 23 26 24 19 11 Storage 7 | . 15 14 11 11 11 11 6 5 5 5 5 5 4 Processor 13 | . . . 6 . . . 12 23 20 22 26 26 27 Protection 6 | . . . 7 11 11 11 10 5 6 . . 2 3 Energy Gun 3 | . 19 28 8 . . . . 4 . . 4 1 . Ballistic Gun 6 | . 7 . 8 15 8 12 11 4 1 3 1 9 6 Ballistic Cannon 5 | . . . . . 8 6 7 1 8 10 8 . . Slashing Weapon 1 | . . . . . 4 . . 4 3 . . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 148 | 13 41 27 39 37 47 43 69 76 91 64 63 148 144 Greatest Support 48 | 40 40 40 40 20 28 28 28 28 48 32 32 32 32 Greatest Overweight (x) 5 | . 1 . 1 1 1 1 2 2 5 1 2 4 5 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 2 3 Largest Inventory Capacity 30 | 6 16 10 16 10 10 10 10 10 10 10 10 30 24 Average Capacity 11 | 5 9 10 10 10 10 10 10 10 10 10 10 17 22 Most Carried 24 | 4 10 10 12 10 10 10 10 10 10 10 10 24 23 Average Carried 10 | 2 8 10 9 10 9 9 9 9 9 9 9 15 18 Final Capacity 24 | 6 10 10 10 10 10 10 10 10 10 10 10 24 4 Final Carried 24 | 4 10 10 10 10 8 10 10 10 10 10 10 24 4 Class Distribution -------------------- 33% | Mutant 13% | Scavenger-Mutant 12% | Derelict-Mutant 9% | Scavenger-Gunner 7% | Skirmisher 4% | Gunner 4% | Assassin 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Matter Collected 5560 | 203 271 . 456 94 44 145 1253 217 1284 332 691 408 162 Remotely . | . . . . . . . . . . . . . . Salvage Created 6705 | . 358 35 879 42 . 40 1194 240 1637 286 434 956 604 Parts 328 | . 28 . 54 8 . 4 46 9 89 17 17 37 19 Haulers Intercepted 6 | . 1 . 3 . . . 1 . 1 . . . . Recyclers Shooed 6 | . . . . . . . 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . 5 . . . 12 12 79 16 Prevented 19 | . . . . . . . . . . . 3 16 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 132 | . 6 3 15 3 . 3 13 3 37 10 15 16 8 Melee 19 | . . . 1 . . . 1 1 13 . . . 3 Guns 56 | . 6 3 13 3 . 1 4 . 2 1 3 15 5 Cannons 38 | . . . . . . . 8 2 20 5 3 . . AOE 14 | . . . . . . 2 . . . 4 8 . . Classes Destroyed 20 | . 3 1 2 1 . . 6 . 2 . 1 4 . Worker 3 | . . . . . . . 2 1 . . . . . Builder 7 | . . . . . . . 2 . 5 . . . . Hauler 6 | . 1 . 3 . . . 1 . 1 . . . . Recycler 4 | . . . . . . . 4 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 8 | . 2 . 2 . . . 1 1 2 . . . . Swarmer 30 | . . . . 3 . 3 . . 9 5 8 1 1 Grunt 43 | . 6 . 9 . . . 7 2 6 2 5 3 3 Brawler 5 | . . . 1 . . . . . . . . 3 1 Duelist 4 | . . . . . . . . . 1 . . . 3 Protector 3 | . . . . . . . . . . . . 3 . Sentry 16 | . . . 5 . . . 3 1 6 1 . . . Demolisher 2 | . . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . 2 . 4 . 2 . . Programmer 16 | . . . . . . . 1 . 11 2 . 2 . Striker 1 | . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 7 | . 4 2 5 2 . 3 6 3 6 5 4 7 2 Combat Bots Only 7 | . 3 2 5 2 . 3 4 2 6 5 4 7 2 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 2 1 2 4 3 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . 1 . . . 4 3 . . Melee 1 | . . . 1 . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Damage Taken 10967 | . 320 32 832 31 305 183 1525 115 2555 355 727 1201 2786 Core 1730 | . 72 12 180 3 96 15 169 26 386 46 82 103 540 Absorbed by Shields 1098 | . . . 40 14 48 . . 40 447 . . . 509 Core Remaining (%) 73 | 100 . 66 . . . 26 80 97 . . . . . Volleys Fired 332 | . 22 5 49 7 . 7 58 6 77 19 30 32 20 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 3 Hottest 201 | . 115 115 133 46 . 61 153 191 201 186 196 141 93 Shots Fired 776 | . 44 10 97 14 . 9 168 14 170 41 75 96 38 Gun 462 | . 44 10 94 14 . 6 91 8 27 10 24 96 38 Cannon 303 | . . . 3 . . . 77 6 143 29 45 . . Launcher 11 | . . . . . . 3 . . . 2 6 . . Special . | . . . . . . . . . . . . . . Kinetic 570 | . 5 . 47 14 . 6 168 8 141 34 45 64 38 Thermal 114 | . 16 10 50 . . . . 6 8 5 11 8 . Explosive 11 | . . . . . . 3 . . . 2 6 . . Electromagnetic 57 | . 23 . . . . . . . 21 . 13 . . Entropic 24 | . . . . . . . . . . . . 24 . Robot Hit Streak 39 | . 9 12 39 4 . 10 25 21 31 13 29 16 29 Robot Miss Streak 4 | . 2 . 1 1 . . 2 2 2 2 4 3 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 10 | . 2 . 3 . . . . . . . . 5 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . Capacitor 21 | . . . . . . . . . 21 . . . . Shots Hit Robots 679 | . 31 9 95 8 . 9 138 17 170 28 49 75 50 Core Hits 311 | . 18 6 29 3 . 7 44 8 78 16 32 47 23 Critical Hits 59 | . . . . . . . 15 2 10 2 9 12 9 Critical Kills 23 | . . . . . . . 4 1 5 1 3 6 3 Critical Parts Destroyed 32 | . . . . . . . 10 1 5 1 5 5 5 Melee Attacks 201 | . 4 . 22 . 30 . 7 17 105 . . . 16 Impact 4 | . . . 4 . . . . . . . . . . Slashing 193 | . . . 18 . 30 . 7 17 105 . . . 16 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 . . . . . 3 . 8 . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20778 | . 404 128 1464 74 . 392 4126 602 6462 1183 1932 2746 1265 Guns 8911 | . 370 128 1280 74 . 128 2038 120 513 229 456 2746 829 Cannons 7467 | . . . 40 . . . 1663 110 4104 666 884 . . Explosions 1178 | . 34 . . . . 264 . . . 288 592 . . Melee 3154 | . . . 144 . . . 425 372 1777 . . . 436 Ramming 68 | . . . . . . . . . 68 . . . . Kinetic 12517 | . 34 . 640 74 . 128 3701 110 3779 786 884 1552 829 Thermal 1733 | . 153 128 680 . . . . 120 167 109 240 136 . Explosive 1144 | . . . . . . 264 . . . 288 592 . . Electromagnetic 1104 | . 217 . . . . . . . 671 . 216 . . Impact . | . . . . . . . . . . . . . . Slashing 3154 | . . . 144 . . . 425 372 1777 . . . 436 Piercing . | . . . . . . . . . . . . . . Entropic 1058 | . . . . . . . . . . . . 1058 . Highest Corruption 14 | . . . 4 4 4 3 . 2 12 14 14 14 1 Average Corruption 6 | . . . 4 4 3 3 . 2 7 13 14 7 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 232 | . . . 39 5 12 7 . 3 68 36 59 2 1 Message Errors 52 | . . . 9 . 3 5 . 2 18 5 9 . 1 Matter Fused 40 | . . . 8 2 5 . . . 11 5 9 . . Heat Flow Errors 25 | . . . 4 2 . . . 1 7 4 6 1 . Energy Discharges 25 | . . . 9 1 1 . . . 9 2 3 . . Data Loss (minor) 17 | . . . 5 . 3 1 . . 3 2 2 1 . Data Loss (major) 6 | . . . . . . . . . 2 2 2 . . Misfires 7 | . . . . . . . . . 5 1 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 21 | . . . . . . . . . . 10 11 . . Targeting Errors 34 | . . . 3 . . . . . 13 5 13 . . Weapon Failures 4 | . . . 1 . . 1 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 533 | . . . . . . . 216 66 227 20 3 . 1 Projectiles 190 | . . . . . . . 61 . 109 20 . . . Explosions 3 | . . . . . . . . . . . 3 . . Melee 340 | . . . . . . . 155 66 118 . . . 1 Knockbacks 48 | . . . . . . . 12 . 26 1 9 . . Impact . | . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . 11 . 26 1 9 . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 148 | . 21 . . . . . . . 68 20 39 . . Shots 3 | . 1 . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 469 | . 384 180 381 246 . 48 70 222 469 123 168 54 18 Average Temperature 100 | . 143 80 120 104 . 25 19 65 120 46 35 14 18 Received Heat Transfer 2073 | . 168 . 382 . . 60 558 42 182 42 99 141 399 Effects 6 | . 2 . . . . . . . 4 . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . Parts Fried 4 | . 1 . . . . . . . 2 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . 1 . Parts Melted 6 | . 1 . 5 . . . . . . . . . . Heat Transferred 3884 | . 383 333 1702 . . . . 185 259 250 550 222 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Peak Influence 477 | . 92 17 245 134 . . 359 144 477 . . . . Initial 60 | . . 2 5 34 . . . 31 60 . . . . Average 114 | . 40 6 76 69 . . 171 52 146 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 . 2 . . . . Low Security (%) 81 | 100 100 100 94 100 . . 69 100 69 . . . . Level 1 17 | . . . 5 . . . 30 . 27 . . . . Level 2 . | . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . . . 6 3 8 . . . 1 Investigation 3 | . . . 1 . . . . 2 . . . . . Extermination 9 | . . . . . . . 2 1 6 . . . . Reinforcement 6 | . . . . . . . 4 . 2 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Distress Signals 4 | . 1 . 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 244 | . 9 2 25 4 . 5 32 7 57 9 17 50 27 Peak Tracking Total 17 | . 2 1 5 4 . 4 4 4 6 5 5 17 10 Tactical Retreats 20 | . . . 1 1 . . 1 1 4 . 3 3 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Traps Triggered 8 | . 3 . . . . . 4 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 11 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Machines Disabled 13 | . . . . . . . 6 . 5 2 . . . Max in Single Turn 1 | . . . . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Machines Accessed 41 | . 8 . 8 . 1 . 7 5 10 1 . 1 . Terminals 27 | . 7 . 8 . . . 2 4 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 3 . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 126 | . 24 . 28 . 5 . 16 12 39 1 . 1 . Successful 83 | . 16 . 18 . 5 . 13 6 23 1 . 1 . Failed 43 | . 8 . 10 . . . 3 6 16 . . . . Catastrophic 10 | . 2 . 3 . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 74 | . 16 . 22 . 4 . 5 7 20 . . . . Terminals 91 | . 22 . 28 . . . 6 9 26 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 6 | . . . . . . . 5 . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 3 3 10 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 36 | . 9 . 10 . 5 . 2 1 7 1 . 1 . Record 12 | . 7 . 2 . . . 2 1 . . . . . Part Schematic 5 | . . . . . 5 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 7 | . 1 . 3 . . . . . 3 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 2 3 9 . . . . Insert Component 8 | . . . . . . . 1 2 5 . . . . Analyze 6 | . . . . . . . 1 1 4 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 7 . 8 . . . 3 2 6 . . . . Terminals 23 | . 5 . 8 . . . 2 2 6 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 22 | . 5 . 7 . . . 2 2 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 7 . . . 4 5 9 . . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 5 . 1 1 3 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 54 | . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 1 3 . . . . Part Schematics Acquired 5 | . . . . . . . 1 1 3 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Total Allies 3 | . . . 1 . 2 . . . . . . . . Largest Group 2 | . . . . . 2 2 2 . . . . . . Highest-Rated Group 188 | . . . . . 188 188 188 . . . . . . Highest-Rated Ally 94 | . . . . . 94 94 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . 14 54 . . . . . . Total Damage 2582 | . . . . . . 226 2356 . . . . . . Kills 22 | . . . . . . 2 20 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Turns Passed 13256 | 70 932 249 1556 268 1737 449 2173 552 2476 531 790 970 503 Spaces Moved 8703 | 39 499 142 779 146 1248 374 1511 372 1507 437 607 740 302 Core 7 | 4 . . . . . . . . . . . . 3 Treads 758 | 35 499 142 82 . . . . . . . . . . Legs 950 | . . . 697 146 107 . . . . . . . . Wheels 6988 | . . . . . 1141 374 1511 372 1507 437 607 740 299 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 150 110 110 110 110 100 100 100 100 90 Average Speed 119 | 148 161 160 151 150 113 110 116 118 111 100 100 110 121 Slowest Speed 180 | 160 180 160 160 150 150 110 120 120 140 100 110 130 140 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . 1 . 1 . . . 1 . . . . Exploration Rate (%) 52 | 3 84 34 73 41 84 59 34 12 31 71 72 91 51 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 3 . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . 1 3 . . . 2 1 . 1 Spaces Dug 96 | . . . 11 . 2 . 1 8 74 . . . . Terrain Destroyed 231 | . 3 . 11 . 2 10 5 10 98 21 66 3 2 Melee 96 | . . . 11 . 2 . 1 8 74 . . . . Projectile 65 | . . . . . . . 4 2 23 12 19 3 2 AOE 69 | . 3 . . . . 10 . . . 9 47 . . Terrain Rammed 2 | . . . . . . . . . 2 . . . . Walls Destroyed 1 | . . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Total 10614 | 48 579 154 1022 181 1527 401 1799 448 2038 494 726 818 379 Wait 914 | . 22 8 91 28 222 15 123 23 254 20 80 6 22 Move 8690 | 38 498 141 778 145 1247 373 1510 371 1506 436 606 739 302 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 4 13 . 19 . 4 3 25 7 22 1 3 15 2 Fast Attach 69 | 6 2 . 8 . 3 . 18 3 10 9 1 5 4 Attach 52 | . 2 . 4 . 4 . 12 2 10 1 3 5 9 Detach 20 | . . . 4 . 2 . 4 . 6 . . 4 . Swap 86 | . 6 . 21 1 5 2 10 7 19 3 3 5 4 Drop 130 | . 10 . 26 . 10 1 32 12 27 5 . 7 . Fire 332 | . 22 5 49 7 . 7 58 6 77 19 30 32 20 Melee 201 | . 4 . 22 . 30 . 7 17 105 . . . 16 Ram 2 | . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 7) 246 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Identified exit to Mines 1003 | -10/Materials | Entered Mines 1004 | -10/Mines | Assembled infested the area 1009 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1017 | -10/Mines | Learned location of Storage (-8) 1239 | -10/Mines | Discovered new exit (range 8) 1252 | -10/Mines | Entered Materials 1252 | -9/Materials | Evolved 2 slots: Utility x2 1424 | -9/Materials | Crushed by falling debris 1475 | -9/Materials | Lost 3 parts (1n2u) 1511 | -9/Materials | Discovered new exit (range 12) 1867 | -9/Materials | Identified exit to Mines 2527 | -9/Materials | Discovered new exit (range 12) 2808 | -9/Materials | Entered Mines 2994 | -9/Mines | Learned Materials garrison access intel 3065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3076 | -9/Mines | Entered Zion 3130 | -7/Zion | System corruption cleaned by Quarantine Array 3189 | -7/Zion | Discovered new exit (range 12) 3384 | -7/Zion | Received a visual enhancement algorithm 3439 | -7/Zion | Given A8's code to call for help 3691 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3694 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3773 | -7/Zion | Build established: Derelict-Mutant 3789 | -7/Zion | Learned location of Warlord (-4) 3798 | -7/Zion | Learned Factory garrison access intel 3817 | -7/Zion | Learned Factory recycling unit intel 4241 | -7/Zion | Crushed by falling debris 4241 | -7/Zion | Core integrity fell below 50% 4813 | -7/Zion | Entered Proximity Caves 4813 | -6/Proximity Caves | Accompanied by 2 allies 4830 | -6/Proximity Caves | Learned Factory security intel 5182 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5247 | -6/Proximity Caves | Discovered new exit (range 10) 5262 | -6/Proximity Caves | Entered Factory 5262 | -6/Factory | Accompanied by 2 allies 5262 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5264 | -6/Factory | Loaded intel: 6 recycling unit locations 5265 | -6/Factory | Loaded intel: 4 garrison access locations 5313 | -6/Factory | Discovered new exit (range 9) 5330 | -6/Factory | Discovered new exit (range 6) 5574 | -6/Factory | Build established: Derelict-Skirmisher 5969 | -6/Factory | Repaired Imp. Terrain Scanner 6013 | -6/Factory | Found Prototype Processor 6014 | -6/Factory | Identified Exp. Terrain Scan Processor 6316 | -6/Factory | Build established: Skirmisher 6353 | -6/Factory | Found Prototype Device 6353 | -6/Factory | Identified Exp. Thermal Shield 6880 | -6/Factory | Repaired Imp. Utility Shielding 7134 | -6/Factory | Discovered new exit (range 16) 7435 | -6/Factory | Entered another Factory area 7435 | -5/Factory | Evolved 2 slots: Utility x2 7813 | -5/Factory | Build established: Assassin 7951 | -5/Factory | Discovered new exit (range 8) 7987 | -5/Factory | Entered another Factory area 7987 | -4/Factory | Evolved 2 slots: Utility x2 8524 | -4/Factory | Found Quantum Capacitor 8541 | -4/Factory | Build established: Mutant 9799 | -4/Factory | Crushed by falling debris 10327 | -4/Factory | Build established: Scavenger-Mutant 10426 | -4/Factory | Discovered new exit (range 15) 10443 | -4/Factory | System corruption reached 10% 10463 | -4/Factory | Entered Upper Caves 10493 | -4/Upper Caves | Lost 3 parts (1p2u) 10555 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10835 | -4/Upper Caves | Build established: Scavenger-Gunner 10972 | -4/Upper Caves | Discovered new exit (range 13) 10994 | -4/Upper Caves | Entered another Upper Caves area 11001 | -4/Upper Caves | Learned Research security intel 11191 | -4/Upper Caves | Spotted B-86 Titan 11594 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11766 | -4/Upper Caves | Discovered new exit (range 10) 11784 | -4/Upper Caves | Entered Warlord 11821 | -4/Warlord | System corruption cleaned by Quarantine Array 11842 | -4/Warlord | Discovered new exit (range 14) 12046 | -4/Warlord | Build established: Mutant 12277 | -4/Warlord | Met Warlord 12302 | -4/Warlord | Warlord's base attacked by MAIN.C 12416 | -4/Warlord | Found Prototype Energy Gun 12419 | -4/Warlord | Found Prototype Energy Gun 12420 | -4/Warlord | Identified Vortex Rifle (x2) 12649 | -4/Warlord | Warlord forces counterattacked 12651 | -4/Warlord | Destroyed 7 combat bots 12674 | -4/Warlord | Spotted Executioner 12685 | -4/Warlord | Destroyed Executioner 12710 | -4/Warlord | Found Prototype Processor 12719 | -4/Warlord | Spotted Striker 12720 | -4/Warlord | Spotted Executioner 12726 | -4/Warlord | Destroyed Striker 12736 | -4/Warlord | Core integrity fell below 50% 12754 | -4/Warlord | Entered Proximity Caves 12890 | -3/Proximity Caves | Lost 3 parts (1u2w) 12980 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13163 | -3/Proximity Caves | Spotted B-86 Titan 13213 | -3/Proximity Caves | Core integrity fell below 20% 13244 | -3/Proximity Caves | Discovered new exit (range 6) 13257 | -3/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13244_ Found 20 Matter. 13246_ Acquired Imp. Component Analysis Suite. 13247_ Penetrated by Slug. 13247_ Slug penetrates Wall. 13249_ Acquired Unknown Reactor. 13249_ Identified Lgt. Particle Reactor. 13250_ Penetrated by Slug. 13250_ Centrium Wheel destroyed. 13251_ Acquired Microactuators. 13252_ Lgt. Particle Reactor destroyed. 13252_ Penetrated by Slug. 13253_ Slug penetrates Wall. 13254_ Acquired Mak. Laser. 13255_ Penetrated by Slug. 13255_ Slug penetrates Wall. 13255_ Mak. Laser destroyed. 13257_ Penetrated by Slug. 13257_ Imp. Component Analysis Suite destroyed. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# ????????????????????????? | | ##??????????????????# ???????????????????????? | | ##?????????????????# "??????????????????????? | | #?????????????????# """"?????????????????????? | | ##????????#????#### " "??????????????????? | | #????????? #### # """"""?????????????????? | | #?????????? 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"""""" " ????????????? | | ##????????????????# """ " ????????????? | | #????????????????# """??????????????? | | #????????????????# """ ??????????? | | ""################g % " ????????? | | !! ## Y h gg g h @ ????????? | | !!!## ################## h ###### ?????????? | | !!!## #????????????????## h< #???????????????????? | | !=### #????????????????? ?????????????????? | | !##?# ##????????????????## ???????????????? | | #?## #######????????????# #####??????????????? | | #?# #????????????? #??????????????????? | | #?# #?????????????# ##??????????????????? | | ### #??????????????##???????????????????? | | ## ### #???????????????????????????????????? | | #??# #??????????????????????????????????? | | ##???# #??????????????????????????????????? | | ##????? #??????????????????????????????????? | | ##???????###??????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Phasing Sabre | -7/Zion | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Imp. Utility Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Hey, That's Mine! Just Browsing Leap Before You Look Part-time Excavator This Is Interesting... Challenges ------------ None Game ------ Seed TargetingLegShifter Manual? 0 Play Time 04:02:59 Cumulative 29.7 hours Start 2021.06.08 @ 03:16:13 End 2021.06.08 @ 08:31:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 1 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e67ebdc-0c97-4ded-957a-03abf12c8b2b