Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 23:38:08 Player: Horse Result: Destroyed by as-80987 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2269) 2269 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 5928 Bonus ------- High Alert Combat Kills 54 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Trap Extractor (0/4) Faulty Improved Medium Laser Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Reaction Control System Improved Weapon Shielding Hardlight Generator Hacking Suite System Shield Authchip [Weapon] > --- WEAPON ----------- Grenade Launcher Heavy Flail > --- INVENTORY -------- Authchip [R/Combat] Trap Extractor Trap Extractor Improved Medium Laser Improved Medium Laser Improved Datajack Heavy Flail [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Trap Extractor Device Trap Extractor Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 95 | 8 7 52 23 1 4 Power 7 | 1 1 5 . . . Engine 7 | 1 1 5 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 10 2 . . Treads . | . . . . . . Leg 16 | 2 2 10 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 2 1 13 16 1 3 Device 17 | 1 . 5 9 . 2 Storage 4 | 1 . 2 1 . . Processor 1 | . . 1 . . . Hackware 6 | . . 2 2 1 1 Protection 8 | . 1 3 4 . . Artifact . | . . . . . . Weapon 36 | 3 3 24 5 . 1 Energy Gun 5 | . 2 3 . . . Energy Cannon 4 | . . 4 . . . Ballistic Gun 6 | 3 . 3 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 3 . . Special Weapon 2 | . 1 1 . . . Impact Weapon 10 | . . 7 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . 5 . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 25 | . 1 11 3 . 10 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 17 | . 1 6 3 . 7 Weapon 4 | . . 2 . . 2 Highest Loss Streak 6 | . 1 6 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 80 96 75 57 Engine 10 | . 14 10 9 7 4 Leg 21 | . 28 21 18 15 9 Device 12 | . 9 10 18 7 8 Storage 7 | . 14 6 6 7 6 Processor 2 | . . 2 4 . . Hackware 6 | . . 4 12 13 11 Protection 4 | . 4 2 8 7 4 Energy Gun 2 | . 11 . . . . Energy Cannon 1 | . . 2 . . . Ballistic Gun 4 | . 14 2 . . . Impact Weapon 10 | . . 12 15 7 5 Naked Turns 10 | . . . . . 10 Heaviest Build 33 | 12 21 26 33 27 32 Greatest Support 33 | 20 20 30 33 24 33 Greatest Overweight (x) 4 | . 1 2 1 1 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 7 | 7 8 6 8 10 9 Most Carried 10 | 4 8 8 10 9 10 Average Carried 6 | 2 6 6 7 8 7 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 9 | 4 8 7 9 8 5 Class Distribution -------------------- 49% | Mutant 27% | Trapper-Mutant 14% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 1544 | 334 134 701 267 . 108 Remotely 219 | . . 219 . . . Salvage Created 2918 | 158 247 1646 793 . 74 Parts 164 | 17 25 85 35 . 2 Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 70 | . 10 34 15 . 11 Melee 18 | . . 9 7 . 2 Guns 18 | . 10 8 . . . Cannons 5 | . . 5 . . . AOE 13 | . . 1 3 . 9 Classes Destroyed 13 | 2 4 4 1 . 2 Worker 4 | . 1 2 1 . . Builder 4 | . . 2 2 . . Tunneler 7 | 5 . 1 1 . . Hauler 6 | . . 3 3 . . Recycler 1 | 1 . . . . . Operator 5 | . . 4 1 . . Watcher 6 | . 1 4 1 . . Swarmer 17 | . 8 6 3 . . Grunt 30 | . 2 20 8 . . Sentry 11 | . . 8 3 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Assembled 10 | . . . . . 10 Best Kill Streak 11 | 5 5 10 8 . 11 Combat Bots Only 11 | . 3 6 4 . 11 Max Kills in Single Turn 3 | 1 2 2 3 . 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 1 2 . 3 Melee 2 | . . 2 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 4108 | . 207 1760 830 . 1311 Core 1173 | . 42 287 131 . 713 Absorbed by Shields 339 | . . . 275 . 64 Redirected to Shielding 63 | . . . . . 63 Regen/Repaired (Parts) 84 | . . 84 . . . Core Remaining (%) 71 | 100 83 28 76 . . Volleys Fired 148 | 16 34 84 4 . 10 Largest 2 | 2 2 2 1 . 1 Hottest 136 | 40 100 136 30 . 30 Shots Fired 225 | 32 61 118 4 . 10 Gun 156 | 32 58 66 . . . Cannon 50 | . . 50 . . . Launcher 16 | . . 2 4 . 10 Special 3 | . 3 . . . . Kinetic 97 | 32 31 34 . . . Thermal 105 | . 30 75 . . . Explosive 16 | . . 2 4 . 10 Electromagnetic 7 | . . 7 . . . Robot Hit Streak 11 | 8 8 11 1 . 3 Robot Miss Streak 4 | 2 2 4 1 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 216 | 22 38 115 35 . 6 Core Hits 95 | 9 16 38 13 . 19 Critical Kills 7 | . . 4 3 . . Critical Parts Destroyed 10 | . . 4 6 . . Critical Strikes 18 | . 1 8 9 . . Burn 1 | . 1 . . . . Meltdown 1 | . . 1 . . . Smash 16 | . . 7 9 . . Melee Attacks 143 | . . 74 54 . 15 Impact 141 | . . 72 54 . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . . 10 7 . . Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . 8 3 . . Damage Inflicted 7625 | 226 496 3864 2417 . 622 Guns 1232 | 226 496 510 . . . Cannons 630 | . . 630 . . . Explosions 827 | . . 101 272 . 454 Melee 4914 | . . 2623 2123 . 168 Ramming 22 | . . . 22 . . Kinetic 841 | 226 265 350 . . . Thermal 1021 | . 231 790 . . . Explosive 827 | . . 101 272 . 454 Electromagnetic . | . . . . . . Impact 4914 | . . 2623 2123 . 168 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 1 . 1 . 15 Average Corruption 1 | . 1 . 1 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 4 . 1 . 5 Message Errors 3 | . 1 . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . 1 . . . . Parts Rejected 3 | . . . 1 . 2 Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 1392 | . . 568 824 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1392 | . . 568 824 . . Knockbacks 17 | . . 6 10 . 1 Impact 16 | . . 6 9 . 1 Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 136 | . . . 34 . 102 Shots 7 | . . . 1 . 6 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 482 | . 236 482 . . . Average Temperature 119 | . 48 149 . . . Received Heat Transfer 1106 | . 12 726 211 . 157 Effects 6 | . . 6 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 39 | . . 21 18 . . Impact Corruptions 49 | . . 25 24 . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2257 | . 740 1517 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 510 | 30 173 510 497 35 73 Initial 188 | . 19 . 188 11 24 Average 198 | 12 71 252 264 29 28 Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 53 | 100 100 34 32 100 100 Level 1 31 | . . 43 46 . . Level 2 15 | . . 21 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 9 4 . 1 Investigation 8 | . 2 5 1 . . Extermination . | . . . . . . Reinforcement 8 | . . 4 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 17 47 28 . 43 Peak Tracking Total 16 | . 4 5 3 . 16 Tactical Retreats 5 | . . 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 182 | . . 182 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 18 | . . 14 4 . . Reused 7 | . . 1 6 . . Traps Extracted 11 | . . 10 1 . . Installed 6 | . . 2 4 . . Triggered 7 | . . 1 6 . . Most Traps Carried 8 | . . 8 8 4 4 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 4 | . . 2 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 33 | . 8 12 11 2 . Terminals 23 | . 7 8 7 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units 4 | . 1 1 2 . . Scanalyzers 3 | . . 2 1 . . Garrison Access . | . . . . . . Total Hacks 131 | . 29 43 56 3 . Successful 76 | . 18 25 31 2 . Failed 53 | . 10 17 25 1 . Catastrophic 4 | . . . 3 1 . Database Lockouts 2 | . 1 1 . . . Manual 89 | . 24 20 45 . . Terminals 102 | . 27 28 46 1 . Fabricators . | . . . . . . Repair Stations 6 | . . 2 2 2 . Recycling Units 11 | . 2 2 7 . . Scanalyzers 12 | . . 11 1 . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 8 7 19 1 . Part Schematic 1 | . . . 1 . . Robot Schematic 2 | . . . 2 . . Robot Analysis 10 | . 3 3 4 . . Prototype ID Bank 2 | . . . 2 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 7 | . 2 1 4 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 2 | . . 1 1 . . Patrol Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 2 | . . 2 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 . 1 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 1 1 2 . . Retrieve Components 4 | . 1 1 2 . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 9 7 10 . . Terminals 17 | . 8 5 4 . . Track 1 | . 1 . . . . Assimilate 4 | . 3 1 . . . Botnet 9 | . 3 3 3 . . Operators 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 5 . . Monitor 1 | . . . 1 . . Reject 3 | . 1 . 2 . . Recyclers 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers 3 | . . 2 1 . . Extract 3 | . . 2 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 7 12 9 1 . Full Trace Events 4 | . 2 2 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . 2 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 16 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 25 | . . 25 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 28 | . 9 9 10 . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies 3 | . 2 1 . . . Largest Group 2 | . 2 1 1 . . Highest-Rated Group 20 | . 20 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders 18 | . 4 14 . . . STAY 9 | . 2 7 . . . ROAM 2 | . 1 1 . . . FOLLOW 7 | . 1 6 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total 10 | . 3 3 4 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 4584 | 129 895 2290 977 75 218 Spaces Moved 2481 | 58 453 1153 659 42 116 Core 51 | 3 . . . . 48 Treads . | . . . . . . Legs 2430 | 55 453 1153 659 42 68 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 180 50 Average Speed 125 | 116 134 129 111 180 127 Slowest Speed 260 | 120 190 260 190 180 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 69 94 53 1 80 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 27 | . 3 2 6 . 16 Terrain Destroyed 82 | . 3 16 24 . 39 Melee 11 | . . 2 6 . 3 Projectile 3 | . 3 . . . . AOE 68 | . . 14 18 . 36 Terrain Rammed 1 | . . . 1 . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 3513 | 86 676 1732 823 42 154 Wait 391 | 2 169 153 62 . 5 Move 2476 | 57 452 1152 658 41 116 Hop . | . . . . . . Pick Up 40 | 3 7 18 10 . 2 Fast Attach 23 | 7 1 10 4 . 1 Attach 20 | . 1 11 4 1 3 Detach 9 | . 1 3 3 . 2 Swap 52 | 1 5 31 15 . . Drop 38 | . 6 23 9 . . Fire 148 | 16 34 84 4 . 10 Melee 126 | . . 63 48 . 15 Ram 1 | . . . 1 . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 188 | . . 184 4 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Central database locked down 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Accompanied by 1 ally 1025 | -9/Materials | Evolved 2 slots: Utility x2 1276 | -9/Materials | Lost 6 parts (1p3u2w) 1329 | -9/Materials | Central database locked down 1419 | -9/Materials | Discovered new exit (range 14) 2075 | -9/Materials | Discovered new exit (range 8) 2148 | -9/Materials | Core integrity fell below 50% 2239 | -9/Materials | Discovered new exit (range 16) 2488 | -9/Materials | Discovered new exit (range 4) 2578 | -9/Materials | Discovered new exit (range 9) 2682 | -9/Materials | Build established: Trapper-Mutant 2720 | -9/Materials | Identified exit to Mines 2953 | -9/Materials | Repaired Cld. Ion Engine 3035 | -9/Materials | Discovered new exit (range 15) 3280 | -9/Materials | Discovered new exit (range 15) 3299 | -9/Materials | Identified exit to Materials 3315 | -9/Materials | Entered another Materials area 3315 | -8/Materials | Accompanied by 1 ally 3315 | -8/Materials | Evolved 2 slots: Utility x2 3682 | -8/Materials | Discovered new exit (range 8) 4058 | -8/Materials | Build established: Hacker-Mutant 4275 | -8/Materials | Discovered new exit (range 4) 4292 | -8/Materials | Entered Factory 4292 | -7/Factory | Evolved 2 slots: Utility x2 4365 | -7/Factory | Identified exit to DSF 4367 | -7/Factory | Entered DSF 4377 | -7/DSF | Assembled infested the area 4400 | -7/DSF | Additional patrols routed to DSF 4512 | -7/DSF | System corruption reached 10% 4525 | -7/DSF | Destroyed 11 combat bots 4552 | -7/DSF | Lost 6 parts (5u1w) 4568 | -7/DSF | Core integrity fell below 50% 4575 | -7/DSF | Core integrity fell below 20% 4580 | -7/DSF | Discovered new exit (range 15) 4585 | -7/DSF | Destroyed by as-80987 with Assembled Heavy Rifle Last Messages --------------- 04525_ S-27 Virus destroyed. 04527_ System corrupted: VSS Leg rejected. 04550_ ::/SZ N8UI2O HFWL TGP 04553_ Med. Storage Unit destroyed. 04558_ Knocked back. 04567_ Matter Repository disabled. 04567_ as-19305 destroyed. 04567_ as-80153 destroyed. 04568_ System corrupted: Matter fused (-8). 04575_ The unstable cave ceiling collapses. 04575_ Hvy. Flail destroyed. 04575_ D-53 Grenadier destroyed. 04578_ as-41567 destroyed. 04578_ as-27338 destroyed. 04578_ as-17758 destroyed. 04578_ D-53 Grenadier destroyed. 04578_ as-25127 destroyed. 04580_ Acquired 67 matter. 04580_ EXIT=FOUND 04581_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????##"#??????????????????????? | | ???????"""""????????????????#???### | | ???????"""""??????????? #[[[# | | ???????""< ??????????? | | ????????" ??????????? | | ????????" ???????????????## #]] | | ????????# #????????????????????#?? | | ???????##% ###????????????????????? | | ???????#] [[#????????????????????? | | ???????#] [[?????????????????????? | | ???????## @###??????###???????????? | | ???????#] #??????#!! ??????????? | | ???????#] #??????#!! ??????????? | | ???????#] #######?!! ????????? | | ??????### ### # #### #?####### | | ??????# #?!! # # ###!!!# | | ??????# a## ! #% ##!!!# | | ????### " | | ????# # a "%" ! | | ????# a% " === ^ | | ????# a #/// %![!%##!!!# | | ????# a #///#! !##%% *###! " | | ????## a ####?### # = ######## | | ????## a]###???## % !#?????# | | ????# # #??## * !!#?????? | | ????# % #?!#? !??????? | | ????# % #!!#### ###?????? | | ????## %% %%! #?????? | | ????# #######! ####?## | | ????# #######! % % ## | | ????### ]]#]]]# ** ** | | ??????#" #]]#]]]#= # ** | | ????"""" !!! ! | | ????"##"" % [ * | | ??????#"""""##]]# # !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 57 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Sml. Matter Pod | -9/Materials | Extracted Flail | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked Particle Gun | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Maul | -8/Materials | Extracted Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingMasterCalibrator Manual? 0 Play Time 01:05:54 Cumulative 1000.3 hours Start 2022.12.12 @ 21:55:22 End 2022.12.12 @ 23:38:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eae527a-df1b-4dbc-8e44-699c6431081f