Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 01:23:35 Player: jumpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2732) 2732 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7217 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 309/310 System Corruption 5% Temperature Cool (3) Movement Hovering (55) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Gravmag Array Gravmag Array Makeshift Hover Unit > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Hacking Suite Drone Bay (0/2) > --- WEAPON (2) ------- Plasma Cannon Great Axe > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Phase Cannon Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter IFF Parser Advanced Targeting Computer Improved Melee Analysis Suite Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Plasma Cutter Great Axe > --- INVENTORY -------- Fission Core Plasma Cannon Improved Datajack Powered Hammer Great Axe [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . Utility 5 | . . . 1 1 2 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 73 | 9 . . 3 9 12 8 11 19 2 Power 11 | 2 . . . 1 2 2 1 3 . Engine 6 | 2 . . . . 1 1 1 1 . Core 5 | . . . . 1 1 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . 1 3 4 3 4 5 1 Treads 9 | 2 . . 1 3 2 1 . . . Leg . | . . . . . . . . . . Wheel 3 | . . . . . 2 . 1 . . Hover 8 | . . . . . . 2 3 2 1 Flight 3 | . . . . . . . . 3 . Utility 22 | 2 . . . 3 4 1 4 7 1 Device 11 | 1 . . . 1 1 . 3 5 . Storage 2 | 1 . . . . 1 . . . . Processor 6 | . . . . 2 1 . 1 2 . Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 17 | 3 . . 2 2 2 2 2 4 . Energy Gun 2 | 1 . . . . . . . 1 . Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon 3 | . . . 1 1 1 . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . 1 . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . 1 . 2 1 . Parts Lost 32 | . . . 1 5 5 6 . 14 1 Power 3 | . . . 1 . . 1 . 1 . Propulsion 14 | . . . . 3 3 2 . 6 . Utility 9 | . . . . 2 1 . . 5 1 Weapon 6 | . . . . . 1 3 . 2 . Highest Loss Streak 7 | . . . 1 3 3 3 . 7 1 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 4 7 6 7 7 8 9 5 4 5 Power 1 | . 1 1 . . 1 1 1 1 2 Propulsion 1 | 1 2 2 2 2 2 3 . . . Utility 1 | . 2 2 2 2 2 2 . . . Weapon 1 | 1 2 1 2 . . . 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 17 | 1 . . . 2 2 2 4 3 3 Power 3 | . . . . . . . 2 . 1 Propulsion 5 | . . . . . 2 2 . 1 . Utility 2 | 1 . . . . . . 1 . . Weapon 6 | . . . . 2 . . . 2 2 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 78 | . 100 100 78 81 81 63 89 65 73 Engine 5 | . 14 14 11 . 6 1 6 4 6 Core 2 | . . . . 8 . 5 . . . Treads 13 | . 28 28 23 28 24 . . . . Wheel 1 | . . . . . . 10 . . . Hover 7 | . . . . . . 1 23 17 14 Device 9 | . 14 14 11 9 3 . 11 11 23 Storage 5 | . 14 14 11 9 7 6 . . . Processor 13 | . . . . 7 16 23 23 14 13 Protection 2 | . . . . . 5 . 7 1 . Energy Gun 1 | . 14 14 5 . . . . . . Energy Cannon 2 | . . . . 8 3 . . 2 6 Ballistic Gun 1 | . 14 14 4 . . 3 . . . Ballistic Cannon 3 | . . . 5 9 7 1 . . . Special Weapon 1 | . . . . . . . 7 1 . Impact Weapon 1 | . . . . . 2 6 2 . . Slashing Weapon 1 | . . . . . . . 3 5 6 Peak Build Rating 60 | 8 7 8 11 22 42 42 49 60 60 Average Rating 30 | 5 7 7 9 17 29 36 42 46 56 On Entrance 23 | . 7 7 8 11 20 42 29 49 57 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 14 14 14 19 24 48 38 20 31 31 Greatest Support 84 | 40 40 40 60 80 84 56 36 45 52 Greatest Overweight (x) 2 | . . . . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 Average Capacity 8 | 7 8 8 8 8 12 14 5 5 5 Most Carried 12 | 7 7 8 8 8 12 11 5 5 5 Average Carried 6 | 4 7 7 7 7 9 9 4 4 5 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 Final Carried 8 | 7 7 8 8 8 8 5 5 5 5 Class Distribution -------------------- 80% | Mutant 11% | Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Matter Collected 1477 | 341 . 36 19 283 262 90 220 92 134 Remotely . | . . . . . . . . . . Salvage Created 3073 | 226 . 94 172 626 573 670 339 373 . Parts 150 | 26 . 4 11 29 22 15 16 27 . Haulers Intercepted 9 | . . . 1 3 1 . 4 . . Recyclers Shooed 5 | . . . 2 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Combat Hostiles Destroyed 51 | . . 2 5 12 11 14 . 7 . Melee 19 | . . . . . 5 7 . 7 . Guns 2 | . . 2 . . . . . . . Cannons 19 | . . . 2 12 4 1 . . . AOE 3 | . . . 3 . . . . . . Classes Destroyed 13 | 3 . 1 2 2 3 . 1 1 . Worker 7 | 2 . . . . 1 . 1 3 . Builder 2 | . . . . . 1 . 1 . . Tunneler 7 | 7 . . . . . . . . . Hauler 9 | . . . 1 3 1 . 4 . . Recycler 2 | 1 . . . . . . 1 . . Operator 2 | . . . . . . . . 2 . Watcher 1 | . . . . . . . 1 . . Swarmer 5 | . . . . 1 . . . 4 . Grunt 31 | . . 2 4 8 6 11 . . . Duelist 2 | . . . 1 . . 1 . . . Sentry 9 | . . . . 3 2 2 . 2 . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 2 . . 1 . Best Kill Streak 7 | 4 . 2 3 4 3 7 2 4 . Combat Bots Only 7 | . . 2 3 4 2 7 . 4 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Hostile Shots Fired 729 | . . 21 19 45 121 167 41 295 20 Missed 264 | . . 3 6 13 44 46 20 124 8 Hits 465 | . . 18 13 32 77 121 21 171 12 Melee 1 | . . . 1 . . . . . . Projectile 464 | . . 18 12 32 77 121 21 171 12 Critical Strikes 6 | . . . . 4 . 1 1 . . Actively Blocked 1 | . . . . . . . 1 . . Damage Taken 5618 | . . 244 287 520 1092 1569 179 1546 181 Core 1589 | . . 27 119 54 103 390 27 848 21 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 100 | . . . . . . 26 34 40 . Regen/Repaired (Parts) 32 | . . . . . . . 32 . . Core Remaining (%) 74 | 100 . 89 70 90 . . 25 . . Volleys Fired 100 | 17 . 12 17 30 16 8 . . . Largest 2 | 2 . 2 2 2 2 1 . . . Hottest 100 | 60 . 60 66 97 100 40 . . . Shots Fired 178 | 34 . 24 24 58 28 9 . 1 . Gun 75 | 34 . 24 12 . . 5 . . . Cannon 97 | . . . 6 58 28 4 . 1 . Launcher 6 | . . . 6 . . . . . . Special . | . . . . . . . . . . Kinetic 96 | 17 . 12 12 30 16 9 . . . Thermal 76 | 17 . 12 6 28 12 . . 1 . Explosive 6 | . . . 6 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 6 . 2 13 10 15 7 . . . Robot Miss Streak 5 | 3 . 2 1 3 2 5 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 230 | 20 . 12 20 42 44 39 15 38 . Core Hits 109 | 11 . 5 12 39 11 13 5 13 . Critical Kills 7 | . . . . . 3 4 . . . Critical Parts Destroyed 9 | . . . . . 1 8 . . . Critical Strikes 23 | . . . . . 7 13 . 3 . Blast 3 | . . . . . 3 . . . . Smash 17 | . . . . . 4 13 . . . Sever 3 | . . . . . . . . 3 . Melee Attacks 143 | . . . . . 23 40 20 59 1 Impact 67 | . . . . . 23 40 4 . . Slashing 75 | . . . . . . . 16 58 1 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . . 4 . 10 6 . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8049 | 231 . 141 593 932 1709 1543 1140 1760 . Guns 595 | 231 . 141 129 . . 94 . . . Cannons 1710 | . . . 112 912 599 87 . . . Explosions 349 | . . . 349 . . . . . . Melee 5364 | . . . . . 1110 1362 1132 1760 . Ramming 31 | . . . 3 20 . . 8 . . Kinetic 1334 | 88 . 94 176 446 349 181 . . . Thermal 971 | 143 . 47 65 466 250 . . . . Explosive 349 | . . . 349 . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2750 | . . . . . 1110 1362 278 . . Slashing 2614 | . . . . . . . 854 1760 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 4 4 4 5 5 Average Corruption 3 | . . . . . 2 4 2 5 5 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 57 | . . . . . 13 17 7 14 6 Message Errors 14 | . . . . . 3 4 2 4 1 Matter Fused 12 | . . . . . 2 4 1 4 1 Heat Flow Errors 7 | . . . . . 2 1 2 2 . Energy Discharges 7 | . . . . . 1 2 . 1 3 Parts Rejected 2 | . . . . . 1 1 . . . Data Loss (minor) 10 | . . . . . 3 2 2 2 1 Data Loss (major) 3 | . . . . . 1 2 . . . Misfires 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 968 | . . . . . 321 286 279 82 . Projectiles 15 | . . . . . 15 . . . . Explosions . | . . . . . . . . . . Melee 953 | . . . . . 306 286 279 82 . Knockbacks 22 | . . . 1 6 8 7 . . . Impact 14 | . . . . 1 6 7 . . . Kinetic 7 | . . . 1 4 2 . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 108 | . . . 104 . . . 4 . . Shots 5 | . . . 5 . . . . . . Rammed 10 | . . . 2 7 . . 1 . . Targets Rammed 10 | . . . 2 7 . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . . 123 15 138 273 194 242 255 . Average Temperature 72 | . . 65 8 52 86 71 124 116 . Received Heat Transfer 1752 | . . 138 87 306 222 606 24 357 12 Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 10 | . . . . . 4 6 . . . Combat Hostiles 8 | . . . . . 2 6 . . . Parts Fried 18 | . . . . . 8 9 1 . . Impact Corruptions 27 | . . . . . 13 11 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1685 | 325 . 100 150 740 370 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Maximum Alert Level 1 | . . . . 1 . 1 . . . Low Security (%) 91 | 100 100 100 100 80 100 40 100 100 . Level 1 8 | . . . . 19 . 59 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 357 | 15 . 50 75 232 80 357 181 111 . Initial 171 | . . . 11 1 78 50 171 27 . Average 60 | 2 . 10 26 73 26 260 60 29 . Influence Increases 2116 | 50 . 50 152 430 326 357 233 473 45 Destroy 0b10 Robot/C 1020 | . . 40 100 240 220 280 . 140 . Destroy 0b10 Robot/NC 150 | 50 . . 5 15 15 . 40 25 . Destroy Leader 250 | . . 10 22 66 82 20 10 40 . Successful Hack 11 | . . . . . 4 7 . . . Disable Machine 60 | . . . . 15 . . 30 15 . Anti-Garrison Action 50 | . . . . . . 50 . . . Destroy Structure 50 | . . . 25 4 5 . 3 13 . Partial Spotted 75 | . . . . 15 . . 45 15 . Lose Combat Pursuer 450 | . . . . 75 . . 105 225 45 Influence Decreases 2116 | 50 . 20 176 263 427 102 503 521 54 Entered New Map 331 | . . . 19 5 95 22 156 30 4 Time Decay 1455 | 50 . 20 147 218 292 . 347 351 30 Lost Part 290 | . . . 10 40 40 60 . 140 . Lost Ally 40 | . . . . . . 20 . . 20 Squads Dispatched 11 | . . . . 1 5 . 3 2 . Investigation . | . . . . . . . . . . Extermination 5 | . . . . . 2 . 1 2 . Reinforcement 5 | . . . . 1 2 . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Distress Signals 4 | . . . . 2 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . . 2 6 25 16 19 17 25 6 Peak Tracking Total 8 | . . 2 3 6 4 8 5 6 3 Tactical Retreats 17 | . . . . 4 . . 3 9 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Traps Triggered 10 | . . . . 1 1 6 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Machines Disabled 5 | . . . . 1 . 1 2 1 . Max in Single Turn 1 | . . . . 1 . 1 1 1 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Machines Accessed 13 | . 4 . 1 2 2 1 2 1 . Terminals 10 | . 4 . 1 2 1 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 18 | . 6 . 1 3 2 1 4 1 . Successful 12 | . 3 . 1 2 2 1 2 1 . Failed 6 | . 3 . . 1 . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 6 . 1 3 1 . . . . Terminals 14 | . 6 . 1 3 1 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . 3 . 1 2 1 . . . . Terminals 7 | . 3 . 1 2 1 . . . . Skim 7 | . 3 . 1 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . 2 1 . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 59 | . . . . . . 59 . . . Highest-Rated Ally 39 | . . . . . . 39 . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 . . Total Orders 6 | . . . . . . . . 4 2 EXPLORE 4 | . . . . . . . . 2 2 RETURN 2 | . . . . . . . . 2 . Ally Attacks 6 | . . . . . . 6 . . . Total Damage 54 | . . . . . . 54 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Active Infowar (turns) 2925 | 47 239 142 424 490 . . 797 575 211 Sensors 1504 | . . . . . . . 797 496 211 IFF 557 | . . . . . . . . 420 137 Terrain 573 | . . . . 344 . . . 18 211 Seismic 1342 | 47 239 142 424 490 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Turns Passed 5349 | 273 239 142 424 763 986 516 850 945 211 Spaces Moved 4689 | 130 150 65 232 395 528 344 1165 1374 306 Core 8 | 4 . . . . . . . 4 . Treads 1471 | 126 150 65 232 395 503 . . . . Legs . | . . . . . . . . . . Wheels 293 | . . . . . 25 268 . . . Hover 2728 | . . . . . . 76 1165 1181 306 Flight 189 | . . . . . . . . 189 . Fastest Speed 32 | 50 160 160 160 160 100 56 45 32 55 Average Speed 87 | 156 160 160 160 160 154 96 51 47 55 Slowest Speed 240 | 160 160 160 160 160 240 116 116 150 56 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 27 | 8 28 15 25 44 17 37 29 38 30 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug 20 | . . . . . . . 4 15 1 Terrain Destroyed 57 | . . . 30 4 3 . 4 15 1 Melee 20 | . . . . . . . 4 15 1 Projectile 7 | . . . . 4 3 . . . . AOE 30 | . . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Total 5454 | 162 149 80 259 462 629 451 1360 1559 343 Wait 305 | . . 1 . 13 34 8 131 84 34 Move 4677 | 129 149 64 231 394 527 343 1164 1370 306 Hop 1 | . . . . . . . . 1 . Pick Up 43 | 6 . 2 3 4 7 4 8 9 . Fast Attach 46 | 7 . . 1 5 5 2 10 14 2 Attach 19 | . . . 1 1 5 6 . 6 . Detach 2 | . . . . . 1 . . 1 . Swap 18 | 2 . . 2 3 3 1 5 2 . Drop 43 | 1 . 1 2 5 8 3 11 12 . Fire 100 | 17 . 12 17 30 16 8 . . . Melee 143 | . . . . . 23 40 20 59 1 Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 9 | . . . 2 7 . . . . . Escape Stasis 37 | . . . . . . 36 . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 10 | . . . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 8) 513 | -10/Materials | Entered Mines 545 | -10/Mines | Found a hidden stash of uninstalled traps 644 | -10/Mines | Discovered new exit (range 7) 655 | -10/Mines | Entered Materials 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Discovered new exit (range 13) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -8/Materials | Build established: Scavenger-Mutant 1600 | -8/Materials | Lost 3 parts (1n2u) 1681 | -8/Materials | Discovered new exit (range 8) 1842 | -8/Materials | Entered Factory 1842 | -7/Factory | Evolved 2 slots: Utility x2 1863 | -7/Factory | Build established: Mutant 2710 | -7/Factory | Garrison activated, responded to threat 2800 | -7/Factory | Lost 3 parts (2n1u) 2803 | -7/Factory | Identified exit to Garrison 2828 | -7/Factory | Entered Garrison 2838 | -7/Garrison | Triggered checkpoint 2859 | -7/Garrison | Garrison Relay disabled 2958 | -7/Garrison | Rescued a captive Derelict 2958 | -7/Garrison | Rescued a captive Derelict 2986 | -7/Garrison | Triggered checkpoint 3018 | -7/Garrison | Core integrity fell below 50% 3106 | -7/Garrison | Destroyed 7 combat bots 3237 | -7/Garrison | Discovered new exit (range 10) 3288 | -7/Garrison | Triggered checkpoint 3303 | -7/Garrison | Triggered checkpoint 3321 | -7/Garrison | Discovered new exit (range 10) 3326 | -7/Garrison | Lost 3 parts (1n2w) 3336 | -7/Garrison | Triggered checkpoint 3344 | -7/Garrison | Entered Factory 3967 | -7/Factory | Repaired Gravmag System 4187 | -7/Factory | Discovered new exit (range 15) 4193 | -7/Factory | Identified exit to Factory 4194 | -7/Factory | Entered another Factory area 4194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4523 | -6/Factory | Lost 5 parts (2n3u) 4539 | -6/Factory | Core integrity fell below 50% 4552 | -6/Factory | Core integrity fell below 20% 4572 | -6/Factory | Lost 7 parts (1p3n1u2w) 4579 | -6/Factory | Crushed by falling debris 4590 | -6/Factory | Spotted B-75 Beast 4887 | -6/Factory | Discovered new exit (range 16) 5131 | -6/Factory | Discovered new exit (range 16) 5138 | -6/Factory | Identified exit to Lower Caves 5139 | -6/Factory | Entered Lower Caves 5204 | -6/Lower Caves | Spotted B-75 Beast 5256 | -6/Lower Caves | Build established: Scout 5350 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05304_ Acquired 35 matter. 05304_ Searching scrap... 05304_ Found Mak. Hover Unit. 05304_ Found 57 Matter. 05305_ Acquired 50 matter. 05305_ Acquired Mak. Hover Unit. 05307_ Acquired 7 matter. 05308_ Acquired Hacking Suite. 05311_ Drone released from Drone Bay. 05319_ System corrupted: Energy discharge (-105). 05326_ Slug penetrates Drone. 05326_ Drone destroyed. 05326_ Slug penetrates Abandoned Machinery. 05328_ Slug penetrates Drone. 05328_ Slug penetrates Wall. 05330_ Slug penetrates Abandoned Machinery. 05330_ Drone destroyed. 05344_ System corrupted: Matter fused (-8). 05349_ Slug penetrates Wall. 05350_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"???????????????? | | ??????????????????#?????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??###??????????????????????????? | | ???????????????????## #??????????????????????????? | | ???????#??????????## #??? ???????? ?????????????? | | ??????????????????# #####??????? ??????? ?? | | ?????????????????## ##??####h ?????# ? | | ?????????????????# #?# ????## # | | ?????????????????## #? ????## # | | ?????????????????## ##? h ?????# | | ?????????????????# ####### ???????? ? | | ????????????????## #??### #?????????# ? | | ????????????????## ##?## #??????????# ?? | | ??????#????????## ###?# #?????####???# #?? | | ???????????????# ##### ####### ####?# ##? | | ???????????????# ##?# #? | | ?????#?????????# ! @ ### #? | | ???????????????# #### ## ## | | ?????????????#?# #??###### #### ## | | ??????#????????# ##???????####??# ### | | ???????????????# ##????#????????# #?## # | | ??##?????#####?## ####??????????# #??# | | ??????????# "## ##?????????# #??## | | ??????????#"" # ##??####### #???# | | ??????????#""" ### ##?# %%#?#?# ## | | ?#????????# "" #?##### ### ##### #???# ##? | | ????????#?#" ## ####### ## ##?## #???# #?? | | ??????????####?# ## ## ###?# #???## ?? | | ???????????????## ### #### ###??# ? | | ?????#??????????# ##### # #??## | | ????????????????## ##??## # ## #???### | | ????????#?#??????## ##??## ### #??????# | | ??????????????????# ###### ## ##???????## | | ???????#?????????## # ####??????? | | ??????????????#?## # ### #??????# | | ????????????????# ######## ##?# " #??????? | | ???????????????## ###?????###??# """ #??????? | | ????????????????# #??????##?#### " #??????? | | ????????????????# #####?????# " #??????? | | ????????????????## #????#?# """ #??????? | | ?????????????????## ###?????## """" #??#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 28% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionPlasmaTrap Manual? 0 Play Time 00:37:51 Cumulative 140.4 hours Start 2025.07.09 @ 23:51:20 End 2025.07.10 @ 01:23:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2435c51d-f6cc-4b20-9966-cfc0c19f0e76