Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 14:45:22 Player: WILEY2049 Result: Destroyed by T0-ZNL(M) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2115) 2115 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 6741 Bonus ------- Follower Combat Kills 278 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy EM Shotgun Improved Proton Missile Launcher Missile Launcher > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Makeshift Power Source Improved Heat Sink Seismic Detector Target Analyzer ECM Suite Hardlight Generator Missile Launcher Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 66 | 7 4 1 8 9 25 1 2 6 3 Power 15 | 1 1 . 2 1 7 . . 3 . Engine 12 | 1 1 . 2 . 6 . . 2 . Core 3 | . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 2 4 5 . 1 . . Treads 12 | 2 . . . 4 5 . 1 . . Leg . | . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 2 2 . 1 3 3 1 . 2 1 Device 8 | 1 1 . 1 1 2 1 . . 1 Storage 4 | 1 1 . . 2 . . . . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 1 3 1 10 . 1 1 2 Energy Gun 9 | 1 1 1 1 1 4 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 . 3 . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 5 | . . . . . 2 . 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Corrupted Parts 2 | . . . . . 2 . . . . System Corruption 10 | . . . . . 10 . . . . Parts Lost 40 | . . . 5 1 16 . 1 3 14 Power 9 | . . . . . 7 . . . 2 Propulsion 9 | . . . 2 1 2 . 1 1 2 Utility 6 | . . . . . 1 . . 1 4 Weapon 16 | . . . 3 . 6 . . 1 6 Highest Loss Streak 14 | . . . 4 1 4 . 1 3 14 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 3 7 9 7 8 8 8 9 8 9 Power 2 | . 1 2 1 2 . 3 3 2 2 Propulsion . | 1 3 3 2 1 1 1 . . . Utility 3 | . 1 3 2 4 2 1 1 2 4 Weapon 2 | . 1 1 . . 2 3 4 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 2 . . 4 3 . . 5 7 Power 4 | . 1 . . . . . . 2 1 Propulsion 4 | . 1 . . 2 1 . . . . Utility 7 | . . . . 2 1 . . . 4 Weapon 6 | . . . . . 1 . . 3 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 94 99 91 97 99 94 91 Engine 9 | . 14 14 10 2 12 15 15 10 6 Core 4 | . . . . 8 3 . . 3 6 Treads 17 | . 28 28 15 7 17 21 22 18 14 Wheel 1 | . . . 4 14 . . . . . Device 11 | . 14 14 22 19 14 13 15 9 6 Storage 14 | . 14 14 11 13 18 15 15 15 14 Processor 3 | . . . . . . . . 4 6 Hackware 3 | . . . . . . . . 3 7 Protection 1 | . . . . . 1 7 7 2 . Energy Gun 8 | . 13 14 23 11 7 7 7 6 6 Ballistic Gun 5 | . 14 14 6 21 14 7 . . . Ballistic Cannon 2 | . . . . . . . . . 4 Launcher 7 | . . . . . . 7 13 15 9 Peak Build Rating 39 | 9 10 9 13 17 26 30 33 35 39 Average Rating 26 | 5 9 9 11 14 21 29 31 33 32 On Entrance 17 | . 9 9 9 10 15 26 30 31 35 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 20 20 25 32 44 45 50 54 48 Greatest Support 64 | 40 40 40 40 46 46 64 64 62 40 Greatest Overweight (x) 12 | . . . 8 1 12 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 Most Carried 10 | 7 9 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 7 8 8 8 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 10 7 9 10 8 10 10 3 Class Distribution -------------------- 45% | Derelict-Gunner 15% | Mutant 14% | Tank 8% | Skirmisher 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Matter Collected 2255 | 277 44 26 87 370 749 . 463 209 30 Remotely . | . . . . . . . . . . Salvage Created 2451 | 104 29 79 80 354 1077 . 509 167 52 Parts 123 | 7 3 5 5 22 59 . 11 9 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 5 . Prevented 10 | . . . . . . . 3 7 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Combat Hostiles Destroyed 55 | . 2 4 4 5 25 . 10 4 1 Guns 36 | . 2 3 4 5 17 . 2 3 . Cannons 6 | . . . . . 6 . . . . AOE 12 | . . . . . 2 . 8 1 1 Classes Destroyed 15 | 2 1 1 1 . 7 . 2 . 1 Worker 2 | . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 3 | 1 . . . . 2 . . . . Recycler 4 | 1 . . . 1 2 . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 16 | . 2 3 3 . 8 . . . . Grunt 23 | . . 1 . 5 7 . 7 3 . Brawler 1 | . . . . . . . 1 . . Duelist 3 | . . . . . 1 . 1 1 . Sentry 8 | . . . 1 2 5 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 2 . 1 . . Samaritan 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 5 | 1 2 3 3 1 5 . 4 4 1 Combat Bots Only 4 | . 2 3 3 1 4 . 4 4 1 Max Kills in Single Turn 2 | 1 2 1 1 1 2 . 2 2 1 Gunslinging 1 | . 1 . . . 1 . . 1 . Exploded 2 | . . . . . 1 . 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Hostile Shots Fired 640 | . 8 41 63 35 250 18 25 33 167 Missed 208 | . 4 6 18 11 80 9 11 9 60 Hits 432 | . 4 35 45 24 170 9 14 24 107 Melee 10 | . . . . . 1 . . 3 6 Projectile 422 | . 4 35 45 24 169 9 14 21 101 AOE 4 | . . . . . 3 . . . 1 Critical Strikes 15 | . . 1 2 . 6 . 1 4 1 Part Disruptions 3 | . . . . . 2 . . . 1 Damage Taken 5982 | . 70 347 421 341 2529 71 399 446 1358 Core 1384 | . . 52 85 51 487 . 47 115 547 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 92 | . . . . 92 . . . . . Core Remaining (%) 64 | 100 . 79 . 66 11 . . . . Volleys Fired 194 | 7 4 16 15 20 94 . 15 16 7 Largest 3 | 2 2 2 3 3 3 . 3 3 3 Hottest 170 | 60 85 85 170 105 136 . 129 129 119 Shots Fired 413 | 14 8 32 22 60 197 . 39 28 13 Gun 337 | 14 8 32 22 60 171 . 11 18 1 Cannon 27 | . . . . . 21 . . . 6 Launcher 49 | . . . . . 5 . 28 10 6 Special . | . . . . . . . . . . Kinetic 233 | 7 4 16 1 40 154 . . 5 6 Thermal 102 | 7 4 16 19 20 36 . . . . Explosive 32 | . . . . . 5 . 14 8 5 Electromagnetic 46 | . . . 2 . 2 . 25 15 2 Robot Hit Streak 19 | 3 2 11 19 12 12 . 10 11 2 Robot Miss Streak 6 | 2 4 2 4 3 6 . 4 2 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . 1 1 . . 2 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . Shots Hit Robots 241 | 9 3 22 17 37 113 . 26 13 1 Core Hits 137 | 4 3 6 5 17 62 . 24 12 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 2 . 1 3 . . . . Burn 3 | . . 2 . . 1 . . . . Destroy 1 | . . . . 1 . . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5872 | 90 30 290 251 483 2339 . 1455 511 423 Guns 2949 | 90 30 270 251 478 1440 . 157 233 . Cannons 613 | . . . . . 613 . . . . Explosions 2278 | . . . . . 279 . 1298 278 423 Melee . | . . . . . . . . . . Ramming 32 | . . 20 . 5 7 . . . . Kinetic 2122 | 37 16 75 8 227 1679 . . 80 . Thermal 1182 | 53 14 195 221 251 328 . 61 59 . Explosive 1512 | . . . . . 279 . 656 172 405 Electromagnetic 1024 | . . . 22 . 46 . 738 200 18 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 4 12 . . . 7 Average Corruption 9 | . . . . 3 10 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . 6 46 . . . . Message Errors 8 | . . . . 1 7 . . . . Matter Fused 6 | . . . . 1 5 . . . . Heat Flow Errors 9 | . . . . 2 7 . . . . Energy Discharges 10 | . . . . . 10 . . . . Parts Rejected 3 | . . . . . 3 . . . . Data Loss (minor) 10 | . . . . 1 9 . . . . Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 3 | . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 178 | . . . . . 91 . 18 . 69 Projectiles 75 | . . . . . 75 . . . . Explosions 103 | . . . . . 16 . 18 . 69 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . 112 . 174 . 52 Shots 11 | . . . . . 4 . 6 . 1 Rammed 7 | . . 4 . . 3 . . . . Targets Rammed 9 | . . 4 . 1 4 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 424 | 40 68 280 408 315 424 . 313 163 57 Average Temperature 105 | 16 26 139 150 88 115 . 100 66 35 Received Heat Transfer 1479 | . . 78 72 138 750 24 135 243 39 Effects 11 | . . . 4 . 7 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 3 | . . . 1 . 2 . . . . Interference 5 | . . . 3 . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 9 | . . 4 2 2 1 . . . . Heat Transferred 2852 | 125 37 629 518 592 851 . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 89 | 100 100 100 100 100 66 100 . . . Level 1 10 | . . . . . 33 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 327 | 5 50 65 50 177 327 120 . . . Initial 120 | . . 16 . 3 41 120 . . . Average 74 | . 2 12 9 103 148 98 . . . Influence Increases 1943 | 10 71 115 102 521 804 . 230 90 . Destroy 0b10 Robot/C 1300 | . 40 80 80 320 500 . 200 80 . Destroy 0b10 Robot/NC 75 | 10 . . . 20 45 . . . . Destroy Leader 306 | . 10 20 20 74 142 . 30 10 . Allied During Kill 88 | . . . . 88 . . . . . Successful Hack 50 | . 21 . 2 18 9 . . . . Disable Machine 30 | . . . . . 30 . . . . Destroy Structure 34 | . . . . 1 33 . . . . Lose Combat Pursuer 60 | . . 15 . . 45 . . . . Influence Decreases 1943 | 10 29 157 92 432 637 196 181 209 . Entered New Map 286 | . . 26 . 7 58 146 26 23 . Time Decay 1407 | 10 29 131 82 325 449 50 155 176 . Lost Part 160 | . . . 10 10 130 . . 10 . Lost Ally 90 | . . . . 90 . . . . . Squads Dispatched 11 | . 1 . . 4 6 . . . . Investigation 2 | . . . . 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Distress Signals 9 | . . 1 . 3 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 5 9 8 18 38 1 12 4 9 Peak Tracking Total 9 | . 3 5 6 7 9 1 4 4 6 Tactical Retreats 10 | . . 3 . 2 3 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Traps Triggered 10 | . 2 . 2 4 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Machines Disabled 3 | . . . . . 2 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Machines Accessed 18 | . 2 . 2 9 4 . 1 . . Terminals 14 | . 2 . 1 7 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 6 . 6 21 16 . 1 . . Successful 33 | . 3 . 5 16 8 . 1 . . Failed 17 | . 3 . 1 5 8 . . . . Catastrophic 3 | . 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . . . . . . 9 Terminals 37 | . 6 . 3 15 12 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units 6 | . . . . 2 4 . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 3 . 3 10 6 . 1 . . Record 15 | . 2 . 3 4 5 . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . 1 1 . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 2 7 3 . . . . Full Trace Events 3 | . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 52 | . . . . 52 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 176 | . . . . . 176 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Total Allies 14 | . . . . 10 . . . . 4 Largest Group 10 | . . . . 10 . . . . 4 Highest-Rated Group 153 | . . . . 88 . . . . 153 Highest-Rated Ally 40 | . . . . 16 . . . . 40 Total Orders 6 | . . . . 6 . . . . . FOLLOW 2 | . . . . 2 . . . . . GUARD 2 | . . . . 2 . . . . . EXPLORE 2 | . . . . 2 . . . . . Ally Attacks 74 | . . . . 74 . . . . . Total Damage 702 | . . . . 702 . . . . . Kills 17 | . . . . 17 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Active Infowar (turns) 10557 | 28 522 668 370 777 1189 103 1779 833 4288 Terrain 786 | 28 433 . 325 . . . . . . Structural 1338 | . 89 668 348 212 21 . . . . Traps 723 | . . . . . 723 . . . . Seismic 7691 | . . . . . 696 95 1779 833 4288 ECM 3429 | . . . 45 777 469 103 1779 256 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 1 Drone Launches 2 | . . . . 2 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Turns Passed 10763 | 186 522 668 370 777 1222 103 1779 833 4303 Spaces Moved 5251 | 116 292 367 208 569 564 65 1111 377 1582 Core 39 | 37 . . 1 . 1 . . . . Treads 4714 | 79 292 367 141 137 563 65 1111 377 1582 Legs . | . . . . . . . . . . Wheels 498 | . . . 66 432 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 95 145 153 153 158 170 Average Speed 179 | 124 160 160 141 111 151 156 155 202 244 Slowest Speed 650 | 160 160 160 450 240 650 237 237 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 51 59 15 73 47 2 89 58 89 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 2 4 1 Spaces Dug 5 | . . . . . 5 . . . . Terrain Destroyed 257 | . . . . . 40 . 125 74 18 Melee . | . . . . . . . . . . Projectile 10 | . . . . . 10 . . . . AOE 247 | . . . . . 30 . 125 74 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Total 6206 | 145 341 416 262 677 749 66 1130 422 1998 Wait 522 | 2 30 28 16 52 . . . . 394 Move 5242 | 115 291 366 207 568 563 64 1110 376 1582 Hop . | . . . . . . . . . . Pick Up 104 | 14 7 1 10 15 37 . 3 12 5 Fast Attach . | . . . . . . . . . . Attach 57 | 7 1 . 13 2 25 2 1 3 3 Detach . | . . . . . . . . . . Swap 35 | . 3 1 1 9 11 . 1 6 3 Drop 43 | . 5 . . 10 15 . . 9 4 Fire 194 | 7 4 16 15 20 94 . 15 16 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . 4 . 1 4 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met a group of wandering Federalists 333 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 677 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Entered Mines 769 | -10/Mines | Learned location of Zion (-7) 783 | -10/Mines | Discovered new exit (range 4) 1232 | -10/Mines | Assembled infested the area 1237 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1687 | -9/Materials | Lost 4 parts (2n2w) 1734 | -9/Materials | Discovered new exit (range 4) 1747 | -9/Materials | Entered Storage 1759 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1846 | -9/Storage | Lost 5 allies 1884 | -9/Storage | Repaired Ion Engine 1913 | -9/Storage | Repaired Lgt. Assault Rifle 2183 | -9/Storage | Garrison activated, responded to threat 2306 | -9/Storage | Lost 4 allies 2371 | -9/Storage | Identified exit to Recycling 2464 | -9/Storage | Discovered new exit (range 16) 2469 | -9/Storage | Build established: Scavenger-Gunner 2524 | -9/Storage | Entered Materials 2524 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2706 | -8/Materials | Lost 3 parts (1p2w) 2759 | -8/Materials | System corruption reached 10% 2991 | -8/Materials | Build established: Skirmisher 3039 | -8/Materials | Core integrity fell below 50% 3272 | -8/Materials | Garrison activated, responded to threat 3358 | -8/Materials | Lost 4 parts (1p2n1w) 3391 | -8/Materials | Core integrity fell below 20% 3720 | -8/Materials | Discovered new exit (range 9) 3746 | -8/Materials | Entered Factory 3746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -7/Factory | Discovered new exit (range 12) 3849 | -7/Factory | Entered Lower Caves 3947 | -7/Lower Caves | Build established: Tank 3952 | -7/Lower Caves | Learned location of 1 exit from Factory 5095 | -7/Lower Caves | Encountered a Warlord checkpoint 5342 | -7/Lower Caves | Build established: Scavenger-Tank 5622 | -7/Lower Caves | Discovered new exit (range 5) 5628 | -7/Lower Caves | Entered another Lower Caves area 5747 | -7/Lower Caves | Entered a destroyed Warlord outpost 5771 | -7/Lower Caves | Learned Factory terminal intel 5839 | -7/Lower Caves | Found DCF Scrap (14 items) 6018 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6301 | -7/Lower Caves | Build established: Derelict-Gunner 6394 | -7/Lower Caves | Discovered new exit (range 12) 6461 | -7/Lower Caves | Entered Zion 6998 | -7/Zion | Loaded intel: 4 derelict terminal locations 7152 | -7/Zion | Learned Factory stockpile data 7211 | -7/Zion | Found Prototype Device 7212 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7416 | -7/Zion | Met Imprinter 7470 | -7/Zion | Imprinted 7472 | -7/Zion | Declared Zion's savior 8912 | -7/Zion | Learned location of Armory (-3) 10727 | -7/Zion | Attacked by Zionites 10751 | -7/Zion | Core integrity fell below 50% 10759 | -7/Zion | Core integrity fell below 20% 10764 | -7/Zion | Destroyed by T0-ZNL(M) with Riot Gun Last Messages --------------- 3U-UA7(z) destroyed. Acquired Hvy. Rocket Launcher. FP-3TY(z) pulls a Unknown Slashing Weapon out of the Twisted Machinery. G7-PUB(M) destroyed. Destroyed Riot Gun. Destroyed Hvy. Riot Gun. Seismic Detector destroyed. Destroyed Seismic Detector. BR-I6H(z) bursts out of the Twisted Machinery. Hvy. Rocket Launcher destroyed. PY-941(M) system terminally corrupted. BR-I6H(z) pulls a Mak. Axe out of the Twisted Machinery. Chain reaction triggered in Mak. Power Source. BR-I6H(z) destroyed. FP-3TY(z) destroyed. Hcp. Matter Pod destroyed. Critical hit (Burn: +37). 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Assault Rifle | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Librarian Made in Tau Ceti IV Please Form A Line Remodeling Robot Respite System Compromised The More The Merrier The One Challenges ------------ None Game ------ Seed ScrapoidBoltAutohacker Manual? 0 Play Time 01:27:50 Cumulative 4.0 hours Start 2025.07.10 @ 13:15:11 End 2025.07.10 @ 14:45:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1c0d8978-32d5-4949-9dc1-8d1c66fb5f78