Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 12:04:54 Player: Kyzrati Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (493) 2465 Value Destroyed (25668) 25668 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (41066) 41066 TOTAL SCORE: 80919 Bonus ------- High Alert Combat Kills 5422 Follower Combat Kills 1537 Entered Garrisons 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2704 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -197 Cogmind --------- Core Integrity 1600/1600 Matter 266/300 Energy 530/530 System Corruption 15% Temperature Cool (0) Movement Treading (145) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads (fused) Advanced Heavy Siege Treads > --- UTILITY (11) ----- Coolant Network Large Storage Unit Experimental Optical Array Experimental Core Analyzer Precision Matter Filter Improved Weapon Cycler Layered Heavy Armor Plating Experimental Focal Shield Advanced Force Field > --- WEAPON (3) ------- Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (15) --- Matter Compressor (250) Advanced Transmission Jammer Antimissile System Graviton Cannon Micro-nuke Launcher Vortex Catalyst Activator Field Lobotomy Kit (1) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (9) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Optical Array Experimental Core Analyzer Precision Matter Filter Layered Heavy Armor Plating Advanced Force Field Antimissile System Advanced Hacking Suite > --- WEAPON ----------- Graviton Cannon Graviton Cannon Field Lobotomy Kit > --- INVENTORY -------- Matter Compressor Improved Weapon Cycler Advanced Transmission Jammer Experimental Focal Shield Nova Cannon Graviton Cannon Micro-nuke Launcher Vortex Catalyst Activator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 219] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Kinetic Spear Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . Utility 9 | . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 634 | 6 26 1 . . 33 10 23 81 8 1 1 13 19 32 34 27 16 32 16 75 11 5 31 1 13 26 31 35 5 22 Power 71 | 1 1 . . . 3 1 1 15 1 . . 1 . 8 5 2 4 4 1 6 . 2 2 . 3 1 . 9 . . Engine 26 | 1 1 . . . 3 1 1 7 1 . . . . 2 1 . 3 2 1 2 . . . . . . . . . . Core 25 | . . . . . . . . 7 . . . . . 5 3 1 1 2 . 4 . 2 . . . . . . . . Reactor 20 | . . . . . . . . 1 . . . 1 . 1 1 1 . . . . . . 2 . 3 1 . 9 . . Propulsion 116 | 2 10 . . . 10 1 1 14 1 . . 1 4 5 11 2 6 9 1 9 1 2 7 . 3 5 5 5 1 . Treads 34 | 2 8 . . . 5 . . . . . . . . 1 3 . . . . 3 1 . 1 . . . 4 5 1 . Leg 67 | . 2 . . . 3 . . 13 1 . . 1 4 4 6 2 6 9 1 . . 1 5 . 3 5 1 . . . Wheel 14 | . . . . . 2 1 1 1 . . . . . . 2 . . . . 5 . 1 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 253 | 1 5 1 . . 12 3 6 32 4 . . 3 11 12 13 9 6 7 12 42 6 1 6 1 6 5 15 19 2 13 Device 148 | . . . . . 3 2 1 14 3 . . 1 7 7 11 6 5 4 7 24 5 . 3 1 4 3 13 12 2 10 Storage 10 | 1 1 . . . . . . 2 . . . . . . . . . . . 3 . . 1 . 1 . . 1 . . Processor 19 | . . . . . 3 1 . 6 . . . . . 1 1 . . . . 2 . . . . 1 . 1 3 . . Hackware 10 | . . . . . . . 1 1 . . . . . . . . . . . 4 . . . . . . . 1 . 3 Protection 66 | . 4 1 . . 6 . 4 9 1 . . 2 4 4 1 3 1 3 5 9 1 1 2 . . 2 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 10 . . . 8 5 15 20 2 1 1 8 4 7 5 14 . 12 2 18 4 . 16 . 1 15 11 2 2 9 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . . 2 . 3 1 . . . . 2 . . 2 . . 4 . 2 2 3 Ballistic Gun 6 | 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 44 | . . . . . 1 . . 3 . . . 2 . . . . . 3 1 7 2 . 8 . 1 5 7 . . 4 Launcher 50 | . . . . . 1 2 6 7 1 . 1 3 1 2 . 8 . 3 1 4 2 . 1 . . 4 3 . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . 2 Impact Weapon 25 | . 6 . . . 6 3 4 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . . 5 6 . . . . . 1 3 6 . 6 . 1 . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . . . Unidentified Prototypes 29 | . . . . . . 1 . 4 . . . 2 2 1 . . . . . 1 . . 6 . 2 . 1 6 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 10 Parts Lost 92 | . . 2 . . 8 . 4 28 . . . 1 . 10 4 . 8 4 3 16 . . 1 . . 3 . . . . Power 18 | . . 1 . . . . 1 7 . . . . . 1 1 . 2 1 . 4 . . . . . . . . . . Propulsion 29 | . . . . . 5 . . 6 . . . 1 . 4 1 . 3 2 . 6 . . 1 . . . . . . . Utility 38 | . . 1 . . 3 . 3 12 . . . . . 4 1 . 3 1 1 6 . . . . . 3 . . . . Weapon 7 | . . . . . . . . 3 . . . . . 1 1 . . . 2 . . . . . . . . . . . Highest Loss Streak 9 | . . 2 . . 3 . 1 9 . . . 1 . 3 2 . 7 2 2 6 . . 1 . . 1 . . . . To Critical Strikes 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 85 85 85 77 71 76 90 99 100 100 97 99 99 94 93 95 99 97 88 93 93 92 94 94 94 82 75 75 75 Engine 3 | . 13 . . . 7 7 6 3 12 13 13 9 5 2 . . 3 10 11 4 . . . . . . . . . . Core 2 | . . . . . . . . 7 . . . . . 7 5 8 6 . . 4 10 9 5 . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 5 . 4 1 . . . . . . 3 5 8 9 9 12 12 12 Treads 6 | . 27 28 28 28 7 . . . . . . . . . 4 . . . . 8 14 13 9 5 . . 8 13 15 16 Leg 12 | . . . . . 1 . . 20 33 33 33 30 29 27 14 10 16 28 29 6 . 1 7 26 27 27 11 . . . Wheel 4 | . . . . . 12 15 15 5 . . . . . . 4 11 7 . . 7 5 9 8 . . . . . . . Device 13 | . . . . . 5 7 3 11 7 6 6 6 11 9 7 8 10 13 14 13 25 26 23 21 22 21 20 25 20 18 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 10 9 9 8 4 4 4 Processor 9 | . . . . . 7 9 15 13 13 13 13 13 11 13 14 17 17 12 11 8 5 5 5 5 4 4 4 5 8 8 Protection 7 | . 11 13 14 14 8 7 9 5 11 13 13 12 10 9 11 7 5 7 7 7 4 5 5 5 4 6 3 1 4 4 Energy Cannon 2 | . . . . . . . . . . . . 2 4 4 4 . . . . 2 5 5 7 10 9 4 2 3 3 3 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . 1 3 5 9 10 4 5 4 7 10 8 8 7 Impact Weapon 4 | . 20 28 28 28 17 14 9 . 6 5 5 1 . 2 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 5 6 6 6 6 . . 5 10 11 9 8 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 5 . . . . 10 6 5 5 5 5 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 10 36 36 33 33 55 62 59 66 65 65 65 79 82 88 96 83 76 80 75 85 91 88 126 126 142 142 129 151 147 152 Greatest Support 305 | 40 40 40 40 40 80 56 56 98 99 99 99 107 107 107 102 44 80 118 118 108 28 44 130 130 163 163 180 225 305 305 Greatest Overweight (x) 4 | . 2 . . . 1 1 1 1 . . . . . . 3 1 1 1 . 3 3 3 4 . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 12 14 13 13 14 14 12 13 14 15 15 14 14 14 14 14 14 14 14 14 13 14 14 15 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 14 13 15 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Assassin 6% | Scavenger-Skirmisher 4% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Skirmisher | -3/Garrison Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Matter Collected 12527 | 260 277 10 . . 328 157 531 1433 78 95 . 242 311 482 395 470 276 596 162 1640 249 535 368 29 282 1237 901 549 354 280 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19848 | . 651 125 . 133 1662 641 1085 2475 123 135 . 290 852 1405 1154 833 611 890 330 1831 169 439 461 45 321 823 1571 . 572 221 Parts 826 | . 29 8 . 1 46 21 50 120 7 4 . 14 29 74 44 44 26 39 11 96 7 7 21 2 11 34 49 . 22 10 Haulers Intercepted 13 | . 2 . . . 5 2 . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 17 | . . . . . 3 . . 2 . . . . . . 1 . 1 . . 3 . . . . 2 . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 5 2 . 14 . . . . . . . . 5 5 . 2 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Combat Hostiles Destroyed 368 | . 11 5 . . 24 5 30 36 4 2 . 12 10 26 9 39 8 21 8 26 8 2 21 1 5 26 18 . 10 1 Melee 125 | . 6 3 . . 12 1 7 19 3 2 . 1 10 18 9 9 8 10 3 4 . . . . . . . . . . Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 67 | . . . . . . . . 1 . . . 5 . . . . . . 1 14 2 2 4 1 5 14 7 . 10 1 AOE 143 | . . . . . . 3 16 15 . . . 6 . 7 . 30 . 11 4 7 6 . 17 . . 12 9 . . . Classes Destroyed 23 | . 8 . . 1 2 1 2 1 . . . . . 1 . . . 1 . . . 1 4 . . . 1 . . . Worker 36 | . 4 2 . . 10 3 . 5 . . . . 1 . 3 . 2 . 1 4 . . . . . . 1 . . . Builder 15 | . 1 . . . 3 4 . 2 . . . . . . . . . . 1 . . . . . . . 4 . . . Tunneler 6 | . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 13 | . 2 . . . 5 2 . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . Recycler 35 | . . . . 2 3 4 . 6 . . . . 3 . 4 . 1 . . 4 . . . . 1 . 5 . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 7 | . 1 . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 13 | . 2 . . . 3 . . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . 2 1 Swarmer 97 | . 3 3 . . 3 3 3 4 3 . . 6 5 9 2 23 1 8 . 4 4 . . . . 13 . . . . Saboteur 7 | . . . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . 1 . . . Grunt 119 | . 8 2 . . 13 . 14 16 . . . 5 . . 1 11 6 10 5 2 3 . 7 . . 6 9 . 1 . Brawler 12 | . . . . . . . 2 2 . . . . . . 1 . . 1 . 1 . . 2 . . 1 2 . . . Duelist 5 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Sentry 43 | . . . . . 7 1 6 4 . 1 . . . 10 1 2 . 1 1 5 . 1 . . 2 . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hunter 14 | . . . . . . . 2 2 . . . 1 1 6 . 1 . . . 1 . . . . . . . . . . Programmer 58 | . . . . . . 1 2 6 . 1 . . 4 . 4 . 1 . 1 13 . 1 3 1 3 3 5 . 8 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 4 3 . 1 12 5 9 6 3 1 . 4 3 4 7 10 4 5 7 5 4 1 12 1 2 5 9 . 3 1 Combat Bots Only 12 | . 3 3 . . 5 3 9 5 3 1 . 4 2 4 4 10 4 5 4 4 4 1 12 1 2 5 5 . 3 1 Max Kills in Single Turn 8 | . 1 1 . 1 1 2 3 3 1 1 . 2 1 4 1 8 1 5 4 4 4 1 5 1 1 3 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . 2 3 3 . . . 2 . 4 . 8 . 5 2 4 4 . 4 . . 3 2 . . . Melee 1 | . 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Damage Taken 22872 | . 292 316 . 32 2058 348 1322 3694 204 141 . 276 310 1831 605 986 1078 671 748 3067 341 130 515 . 384 1351 1248 191 527 206 Core 2446 | . 77 52 . . 303 53 105 453 16 18 . 33 27 173 34 184 106 176 47 266 27 . 52 . . 183 61 . . . Absorbed by Shields 6347 | . . . . . . 147 129 66 215 152 . 286 325 748 285 . . . . . . . 357 . 287 1291 1173 194 525 167 Reduced by Siege Mode 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . 84 . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . Regen/Repaired (Parts) 216 | . . . . . . . . . . . . . 156 . . . . . . . . . 60 . . . . . . . Core Remaining (%) 68 | 100 . . . 48 44 . 77 . . . . 38 . . . . . . 25 . . . . 70 . . 81 100 . 100 Volleys Fired 613 | . 8 . . . 5 2 21 22 . . . 16 . 60 3 13 . 17 5 74 12 21 29 2 34 84 77 7 72 29 Largest 3 | . 2 . . . 1 1 1 1 . . . 1 . 1 1 1 . 1 1 3 3 3 3 3 3 3 3 1 3 3 Hottest 260 | . 60 . . . 44 36 36 45 . . . 40 . 90 90 45 . 66 66 208 208 208 201 201 197 260 231 113 240 253 Shots Fired 993 | . 16 . . . 5 2 21 22 . . . 16 . 62 4 12 . 17 8 131 18 38 40 6 62 187 139 7 143 37 Gun 33 | . 16 . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Cannon 846 | . . . . . 3 . . 10 . . . 9 . 52 4 . . 12 6 112 15 38 32 6 62 175 127 7 143 33 Launcher 99 | . . . . . 2 2 21 12 . . . 7 . 10 . 12 . 5 2 2 3 . . . . 9 12 . . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 . . . 4 Kinetic 471 | . 11 . . . 3 . . 10 . . . 9 . . . . . 12 6 91 6 17 8 2 22 109 84 . 72 9 Thermal 389 | . 5 . . . . . . . . . . . . 52 4 . . . . 38 9 21 20 2 28 65 43 7 71 24 Explosive 99 | . . . . . . 2 21 12 . . . 7 . 1 . 12 . 5 2 2 3 . 8 . . 12 12 . . . Electromagnetic 11 | . . . . . 2 . . . . . . . . 9 . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 12 1 . . . . Robot Hit Streak 19 | . 4 . . . . . 6 7 . . . 5 . 2 . 4 . 1 5 12 4 3 5 3 7 11 14 . 19 13 Robot Miss Streak 9 | . 2 . . . 1 . . 2 . . . 2 . 1 2 6 . 6 9 4 4 2 4 1 4 6 2 . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1106 | . 33 18 . 2 109 26 43 96 6 13 . 16 33 73 39 30 24 48 31 106 10 17 26 4 31 93 86 . 80 13 Core Hits 769 | . 14 2 . 1 16 5 44 97 4 4 . 23 17 38 18 82 12 45 37 76 24 7 49 1 10 56 58 . 23 6 Critical Kills 8 | . 3 . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . Critical Parts Destroyed 42 | . 5 2 . 1 18 4 6 2 1 1 . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 135 | . 8 2 . 2 23 4 9 14 1 2 . 1 2 8 3 2 2 8 3 8 2 2 4 1 4 5 7 . 8 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Blast 28 | . . . . . . . . . . . . . . . . . . . . 5 2 1 1 1 1 3 6 . 8 . Smash 53 | . 8 2 . 2 23 4 6 3 1 1 . . . 3 . . . . . . . . . . . . . . . . Sever 28 | . . . . . . . 3 3 . 1 . 1 . 1 1 2 2 6 3 2 . . 2 . . 1 . . . . Impale 18 | . . . . . . . . 8 . . . . 2 4 2 . . 2 . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . . Melee Attacks 1000 | . 41 28 . 2 165 52 69 150 16 18 . 8 49 93 63 35 44 68 43 47 . . 8 . . . 1 . . . Impact 379 | . 41 28 . 2 165 52 35 12 15 11 . 1 5 12 . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . 34 69 1 7 . 7 . 6 42 29 41 56 42 47 . . . . . . . . . . Piercing 232 | . . . . . . . . 69 . . . . 44 75 21 6 3 12 1 . . . . . . . 1 . . . Sneak Attacks 114 | . 11 5 . 2 24 13 1 19 . 1 . . 5 . 11 . 4 . 2 8 . . 8 . . . . . . . Combat Hostiles 4 | . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 88 | . . 6 . . 8 4 4 9 . 4 . . 6 14 7 5 4 14 3 . . . . . . . . . . . Damage Inflicted 68122 | . 1585 868 . 163 5405 1953 3443 6350 260 524 . 1383 1548 3599 2081 4066 1176 3218 1907 5076 1211 596 5356 202 1674 5194 5515 . 3364 405 Guns 333 | . 96 . . . . . . . . . . . . . . . . . . 237 . . . . . . . . . . Cannons 16084 | . . . . . . . . 155 . . . 222 . 36 . . . . 99 2448 292 596 538 202 1363 3274 3107 . 3347 405 Explosions 21758 | . . . . . 28 168 1824 2554 . . . 895 . 414 . 2995 . 1298 758 927 919 . 4467 . 311 1795 2405 . . . Melee 29441 | . 1489 868 . 163 5377 1780 1619 3633 260 524 . 266 1548 3149 2081 1071 1176 1920 1050 1464 . . . . . . 3 . . . Ramming 30 | . . . . . . 5 . 8 . . . . . . . . . . . . . . . . . . . . 17 . Kinetic 9427 | . 51 . . . . . . 155 . . . 222 . . . . . . 99 1709 164 162 227 52 410 1956 1999 . 2063 158 Thermal 6147 | . 45 . . . . . . . . . . . . 96 . . . . . 976 128 434 172 78 325 1254 1108 . 1284 247 Explosive 21569 | . . . . . . 168 1824 2554 . . . 895 . 253 . 2995 . 1298 758 927 919 . 4467 . 311 1795 2405 . . . Electromagnetic 129 | . . . . . 28 . . . . . . . . 101 . . . . . . . . . . . . . . . . Impact 11559 | . 1489 868 . 163 5377 1780 686 349 220 233 . . 57 337 . . . . . . . . . . . . . . . . Slashing 11724 | . . . . . . . 933 1472 40 291 . 266 . 273 1646 949 1176 1688 1050 1464 . . 351 . . 125 . . . . Piercing 6634 | . . . . . . . . 1812 . . . . 1491 2539 435 122 . 232 . . . . . . . . 3 . . . Entropic 903 | . . . . . . . . . . . . . . . . . . . . . . . 139 72 628 64 . . . . Highest Corruption 29 | . . . . . . 3 8 11 11 12 12 12 6 6 13 13 13 14 16 29 22 23 25 3 2 3 6 . 4 15 Average Corruption 10 | . . . . . . 2 7 9 11 11 12 12 5 6 9 13 13 13 14 20 22 22 7 3 1 2 2 . 3 6 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 2 . . . Corruption Blocked 76 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . 29 . 17 Effects 786 | . . . . . . 16 44 89 21 24 4 11 9 57 31 57 46 61 31 94 54 29 7 4 3 33 20 . 17 24 Message Errors 191 | . . . . . . 4 11 21 3 2 1 3 4 18 8 14 13 19 6 19 11 7 2 1 . 7 6 . 4 7 Matter Fused 195 | . . . . . . 4 14 24 1 10 1 5 3 14 8 12 7 14 6 24 11 7 1 1 2 10 2 . 9 5 Heat Flow Errors 84 | . . . . . . 3 4 12 6 . . . . 7 4 9 8 4 2 9 5 2 . 1 . 4 2 . . 2 Energy Discharges 96 | . . . . . . 2 6 9 3 2 1 2 1 7 1 7 6 7 3 12 10 3 3 . 1 4 2 . 1 3 Parts Rejected 6 | . . . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . Parts Fused 12 | . . . . . . . 1 2 1 . . . . 2 . . . . 2 3 . . . . . . . . . 1 Data Loss (minor) 97 | . . . . . . 1 3 13 4 6 . . . 5 4 10 6 13 4 9 5 3 1 1 . 1 3 . 3 2 Data Loss (major) 44 | . . . . . . 2 4 4 . 4 1 1 1 1 2 3 3 3 3 5 4 1 . . . 1 1 . . . Misfires 21 | . . . . . . . . . . . . . . 2 1 . . . 3 6 1 4 . . . 1 1 . . 2 Alerts 19 | . . . . . . . 1 1 2 . . . . 1 2 . 1 . . 2 4 1 . . . 2 . . . 2 Misdirections 10 | . . . . . . . . 1 1 . . . . . . 1 2 1 1 2 1 . . . . . . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . 1 . . . 3 1 1 . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7258 | . 582 290 . 54 1887 1062 468 732 38 82 . 8 159 248 231 66 140 103 45 217 47 128 35 14 62 196 139 . 225 . Projectiles 760 | . . . . . . . . 13 . . . . . . . . . . . 92 35 128 . 14 26 126 101 . 225 . Explosions 431 | . . . . . . 65 6 42 . . . 8 . 46 . 46 . 27 . . 12 . 35 . 36 70 38 . . . Melee 6067 | . 582 290 . 54 1887 997 462 677 38 82 . . 159 202 231 20 140 76 45 125 . . . . . . . . . . Knockbacks 97 | . 4 2 . . 12 3 2 1 1 . . 1 . . . . . . 1 11 2 1 2 1 1 20 12 . 17 3 Impact 22 | . 4 2 . . 10 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 72 | . . . . . . . . 1 . . . 1 . . . . . . 1 11 2 1 2 1 1 20 12 . 16 3 Secondary 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 795 | . . . . . . 2 82 297 . . . 46 . 27 . 262 . . . . 18 . . . . 28 33 . . . Shots 26 | . . . . . . . 2 9 . . . 1 . 1 . 10 . . . . 1 . . . . 1 1 . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 40 . . . 12 276 150 272 258 . . 40 . 358 269 282 249 360 283 339 402 423 286 246 413 393 117 14 44 158 Average Temperature 108 | . 19 . . . 6 131 55 87 106 . . 16 . 125 102 95 94 109 75 119 126 129 113 107 152 130 43 8 16 20 Received Heat Transfer 4201 | . 135 60 . . 873 52 217 873 20 18 . 24 . 178 37 147 495 273 99 216 54 9 24 . 49 186 142 . 12 8 Effects 34 | . . . . . . . . . . . . . . 6 1 . 3 2 2 2 3 4 3 . 7 1 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . Energy Bleed 6 | . . . . . . . . . . . . . . 1 . . . . . 2 1 1 . . 1 . . . . . Interference 21 | . . . . . . . . . . . . . . 5 1 . 3 2 2 . 1 1 3 . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 1 Total Turns 207 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . 132 24 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 43 24 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 60 | . 7 4 . 1 26 14 4 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 151 | . 18 12 . 2 64 27 16 3 1 4 . . 1 3 . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Parts Melted 16 | . 1 . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 9 . . . Heat Transferred 6260 | . 100 . . . . . . . . . . . . 50 . . . . . 901 200 650 177 100 500 1288 999 . 1073 222 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Peak Influence 1794 | . 249 184 . 10 369 177 1344 1080 . . . . 275 1437 786 1794 957 1533 894 635 . . . . 205 1782 1593 863 292 178 Initial 996 | . . 22 . . 3 67 64 705 . . . . 170 114 753 427 941 404 804 413 . . . . . 153 996 845 196 112 Average 553 | . 106 90 . 2 185 70 698 767 . . . . 122 768 601 1189 683 957 792 436 . . . . 92 903 1313 547 152 103 Maximum Alert Level 5 | . 1 . . . 1 . 4 3 . . . . 1 4 3 5 3 4 3 2 . . . . 1 5 4 3 1 . Low Security (%) 31 | 100 96 100 . 100 61 100 11 . . . . . 91 5 . . . . . . . . . . 99 3 . . 87 100 Level 1 10 | . 3 . . . 38 . 6 . . . . . 8 15 . . . . . 25 . . . . . 14 . 23 12 . Level 2 26 | . . . . . . . 26 37 . . . . . 24 79 20 64 38 30 74 . . . . . 18 . 57 . . Level 3 19 | . . . . . . . 40 62 . . . . . 35 20 15 35 23 69 . . . . . . 24 23 19 . . Level 4 10 | . . . . . . . 15 . . . . . . 18 . 43 . 37 . . . . . . . 24 76 . . . Level 5 1 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . 14 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . . . 2 5 . 14 . . . . 6 . 3 . 4 . 5 13 . . . . 2 . 8 1 11 3 Investigation 11 | . 1 . . . . 1 . 3 . . . . . . . . 2 . 1 2 . . . . . . . . . 1 Extermination 26 | . . . . . . 1 . 4 . . . . 2 . 1 . 1 . 1 5 . . . . 2 . 3 . 4 2 Reinforcement 17 | . 1 . . . 2 3 . 3 . . . . 1 . 1 . . . 1 2 . . . . . . 1 1 1 . Assault 12 | . . . . . . . . 4 . . . . . . . . 1 . 2 1 . . . . . . 4 . . . Garrison 13 | . . . . . . . . . . . . . 3 . 1 . . . . 3 . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . . 2 . . 1 Construction Impeded 5 | . . . . . . 2 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Distress Signals 19 | . 1 . . . 6 . . 1 . . . . . . 1 . . . 1 . . . 1 1 . . . 5 2 . Communications Jammed 47 | . . . . . . . . 8 . . . . . . . . . . . . . . 29 . 7 . 3 . . . Distress Signals 47 | . . . . . . . . 8 . . . . . . . . . . . . . . 29 . 7 . 3 . . . Times Spotted 526 | . 17 9 . . 42 8 25 51 4 2 . 12 18 26 18 39 8 22 11 37 9 2 34 1 11 40 32 16 21 11 Peak Tracking Total 14 | . 3 3 . . 5 3 7 5 3 1 . 5 5 5 5 10 4 8 4 5 5 1 14 1 2 4 5 4 3 4 Tactical Retreats 25 | . 2 3 . . 3 . 3 1 . . . . 2 . . 2 . 1 . . 1 . . . 1 2 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Traps Triggered 53 | . 7 . . . 1 2 6 5 . . . . 1 4 3 11 3 1 1 3 1 . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . 2 . . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . 2 2 3 3 2 2 . . . . . Exploded 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Machines Disabled 70 | . . . . . . 1 11 2 . . . . . 12 2 6 . 7 . 5 . . 1 . 1 10 4 . 4 4 Max in Single Turn 2 | . . . . . . 1 2 1 . . . . . 2 1 1 . 1 . 2 . . 1 . 1 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 3 . . Garrison Relay 25 | . . . . . . . 4 . . . . . . 7 . 5 . 5 . . . . . . . 4 . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Machines Accessed 87 | . 3 . 2 . 8 10 1 7 . . 2 . 5 2 5 1 5 2 3 10 1 . 1 . 3 2 2 . 4 8 Terminals 65 | . 3 . . . 8 7 1 5 . . . . 4 2 3 1 3 2 2 6 . . . . 2 2 2 . 4 8 Fabricators 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . . . . 1 . 1 . 2 . 1 1 . . . . 1 . . . . . Total Hacks 188 | . 4 . 5 . 14 16 1 18 . . 16 . 15 3 8 3 15 5 4 25 1 . 1 . 5 3 4 . 5 17 Successful 71 | . 2 . 5 . 6 7 1 3 . . 16 . 7 . 4 . 4 1 1 4 1 . 1 . 1 1 1 . 1 4 Failed 117 | . 2 . . . 8 9 . 15 . . . . 8 3 4 3 11 4 3 21 . . . . 4 2 3 . 4 13 Catastrophic 40 | . . . . . 1 4 . 5 . . . . 2 2 2 1 2 2 2 8 . . . . . 1 . . 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 1 . 1 . 7 6 . 6 . . . . 4 . 2 . 11 . 1 8 . . 1 . 3 1 4 . 4 11 Terminals 135 | . 4 . . . 14 11 1 13 . . . . 13 3 4 3 11 5 2 19 . . . . 3 3 4 . 5 17 Fabricators 5 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 . 3 . . . . 2 . 1 . 4 . 2 1 . . . . 2 . . . . . Terminal Hacks 46 | . 2 . 5 . 3 2 1 1 . . 16 . 4 . 2 . 2 1 . 2 1 . 1 . . 1 . . . 2 Record 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . Unlock Access 5 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . 3 3 . 1 . . . . 2 . . . 1 . . 1 . . . . . . 1 . 1 2 Terminals 15 | . . . . . 3 3 . 1 . . . . 2 . . . 1 . . 1 . . . . . . 1 . 1 2 Assimilate 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Botnet 11 | . . . . . 2 2 . 1 . . . . 1 . . . 1 . . 1 . . . . . . 1 . 1 1 Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 2 . . . 6 8 1 7 . . . . 5 2 3 1 4 2 3 10 . . . . 3 2 2 . 4 7 Full Trace Events 11 | . . . . . . 1 . 3 . . . . . 1 . . 2 2 . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 106 | . . . . . . . 16 . . . . . . 27 4 18 . 20 . . . . . . . 16 . 5 . . Machine Destruction 102 | . . . . . . . 16 . . . . . . 27 . 18 . 20 . . . . . . . 16 . 5 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 3 . . . . . . 5 . 3 . . . . . . 5 . . 4 . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Total Allies 30 | . . 3 . . 1 . 3 2 . . . 1 . 5 . 3 . . . . . . 5 . . 4 . . . 3 Largest Group 5 | . . 3 3 3 1 . 3 2 . . . 1 . 3 . 3 . . . . . . 5 2 2 3 . . . 3 Highest-Rated Group 360 | . . 40 40 40 26 . 72 62 . . . 96 . 67 . 113 . . . . . . 284 114 114 245 . . . 360 Highest-Rated Ally 160 | . . 16 16 16 26 . 24 31 . . . 96 . 38 . 46 . . . . . . 65 65 65 148 . . . 160 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 68 | . . 2 . 2 4 . . 7 7 . . . 4 6 . . . . . . . . . 4 3 21 2 6 . . STAY 22 | . . 1 . 1 2 . . . 1 . . . 1 3 . . . . . . . . . 2 1 10 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 21 | . . 1 . 1 2 . . . . . . . . 3 . . . . . . . . . 2 1 11 . . . . EXPLORE 18 | . . . . . . . . 4 4 . . . 3 . . . . . . . . . . . . . 1 6 . . RETURN 6 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 207 | . . . . 1 . . 8 9 . . . 10 . 20 . 7 . . . . . . 22 . 4 108 . . . 18 Total Damage 5017 | . . . . 12 . . 241 165 . . . 227 . 410 . 179 . . . . . . 798 . 114 2716 . . . 155 Kills 29 | . . . . . . . 1 1 . . . . . 2 . 1 . . . . . . 8 . 1 13 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 2 . . . . . . . . . . 3 . . . . . . . . . Drone Launches 16 | . . . . . . . . 4 3 . . . 2 . . . . . . . . . . . . . 1 6 . . Drone Recoveries 11 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 1 6 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Turns Passed 35497 | 78 1272 576 446 126 2347 1292 1415 2967 573 652 96 298 1231 2071 993 1500 1128 1695 733 2392 1172 567 900 448 767 1471 1312 2088 1829 1062 Spaces Moved 21433 | 45 653 292 276 75 1384 887 933 1688 400 528 82 183 745 1058 557 1007 636 972 501 1556 717 410 630 369 488 882 736 1222 913 608 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4552 | 39 646 292 276 75 179 . . . . . . . . . . . . . . . . . . . . . 302 1222 913 608 Legs 8148 | . 7 . . . 60 . . 638 400 528 82 183 745 1058 218 . 276 972 501 247 . . 60 369 488 882 434 . . . Wheels 8727 | . . . . . 1145 887 933 1050 . . . . . . 339 1007 360 . . 1309 717 410 570 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 100 100 100 110 116 116 112 112 110 114 115 115 118 118 101 130 115 112 112 101 101 98 145 145 145 Average Speed 123 | 145 161 160 160 160 113 114 103 112 111 116 116 113 113 115 131 115 117 119 118 114 144 116 119 112 106 103 127 155 147 146 Slowest Speed 260 | 160 260 160 160 160 240 115 115 127 116 116 116 116 114 120 188 115 190 190 118 145 145 145 180 112 112 178 173 170 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 5 80 39 69 26 95 30 88 53 68 77 74 44 15 69 20 71 13 70 18 40 78 61 83 46 14 74 23 85 26 28 Regions Visited 30 Branch Regions 12 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . 1 1 1 1 . . . . 1 1 . Scrap Searched 18 | . . 2 . . . . . . 5 3 . 2 . . . . . . . . 2 3 . 1 . . . . . . Spaces Dug 365 | . 5 2 . . 28 15 4 34 1 . . . 3 9 13 40 11 32 12 25 3 . 1 . 6 50 19 7 30 15 Terrain Destroyed 1664 | . 5 2 . . 30 15 170 128 1 . . 73 3 136 15 129 11 73 40 131 64 29 75 3 29 248 173 7 55 19 Melee 144 | . 5 2 . . 27 15 4 33 1 . . . 3 2 12 2 11 5 12 10 . . . . . . . . . . Projectile 351 | . . . . . 3 . . 6 . . . 3 . 33 3 . . 9 4 58 7 29 10 3 20 42 40 7 55 19 AOE 1169 | . . . . . . . 166 89 . . . 70 . 101 . 127 . 59 24 63 57 . 65 . 9 206 133 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Res Acc Com Total 28372 | 56 797 360 282 78 1870 1078 1244 2473 512 550 82 241 1088 1745 726 1294 971 1449 608 1993 830 470 746 398 681 1283 992 1407 1317 751 Wait 4075 | . 26 46 1 1 254 128 140 482 79 9 . 19 275 453 66 119 271 354 41 158 81 28 13 27 130 249 118 110 323 74 Move 21402 | 44 652 291 275 74 1383 886 932 1687 399 527 81 182 744 1057 557 1006 635 971 500 1555 716 409 629 368 487 879 735 1221 912 608 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 6 23 . 3 . 21 3 9 32 2 . . . 3 6 2 2 6 5 4 15 5 1 9 . 3 2 1 3 . 3 Fast Attach 278 | 4 16 . . . 13 3 2 33 4 . . 4 9 11 18 7 6 9 3 38 2 4 13 . 11 8 19 27 5 9 Attach 95 | 2 3 1 . . 11 3 5 18 2 . . . 1 5 6 1 7 . 4 9 3 . 4 . 2 1 1 2 . 4 Detach 68 | . 5 . . . 5 2 1 8 2 . . 1 . . 7 1 2 1 2 11 2 . 3 . 3 . 4 4 . 4 Swap 261 | . 7 . . . 9 4 16 30 2 1 1 9 9 16 10 19 3 23 9 28 6 1 14 1 . 17 11 6 . 9 Drop 303 | . 21 . 3 1 23 7 2 31 6 . . 3 9 12 6 8 4 18 3 29 3 6 23 . 11 7 25 27 4 11 Fire 613 | . 8 . . . 5 2 21 22 . . . 16 . 60 3 13 . 17 5 74 12 21 29 2 34 84 77 7 72 29 Melee 830 | . 36 22 . 2 146 39 60 129 16 13 . 7 38 72 51 26 34 46 37 47 . . 8 . . . 1 . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 116 | . . . . . . . 31 . . . . . . 7 . 64 3 5 . . . . . . . 6 . . . . Rewire 130 | . . . . . . . 25 . . . . . . 46 . 28 . . . . . . 1 . . 30 . . . . Trap 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac / Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / [*Arm] / [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Discovered new exit (range 4) 1351 | -10/Materials | Entered Mines 1435 | -10/Mines | Discovered new exit (range 3) 1559 | -10/Mines | Core integrity fell below 50% 1661 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1690 | -10/Mines | Learned location of Storage (-9) 1927 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Accompanied by 3 allies 1972 | -10/Exiles | Met 8R-AWN 1999 | -10/Exiles | Met EX-HEX 2084 | -10/Exiles | Met EX-DEC 2111 | -10/Exiles | Learned location of Zion (-7) 2143 | -10/Exiles | Met EX-BIN 2166 | -10/Exiles | Aligned with FarCom system 2167 | -10/Exiles | Given EX-Vault access code 2206 | -10/Exiles | Opened EX-Vault 2217 | -10/Exiles | Found Field Lobotomy Kit 2254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2353 | -10/Exiles | Discovered new exit (range 12) 2373 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2373 | -10/Exiles | Entered Mines 2373 | -9/Mines | Accompanied by 3 allies 2374 | -9/Mines | Assembled infested the area 2379 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2453 | -9/Mines | Discovered new exit (range 6) 2499 | -9/Mines | Entered Materials 2499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3096 | -8/Materials | Lost 3 parts (3n) 3466 | -8/Materials | Discovered new exit (range 5) 3761 | -8/Materials | Discovered new exit (range 8) 4464 | -8/Materials | Discovered new exit (range 4) 4770 | -8/Materials | Crushed by falling debris 4770 | -8/Materials | Core integrity fell below 50% 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Utility x2 5191 | -7/Factory | Identified exit to DSF 5240 | -7/Factory | Identified exit to Garrison 5421 | -7/Factory | Discovered new exit (range 13) 5584 | -7/Factory | Discovered new exit (range 8) 5775 | -7/Factory | Found Prototype Launcher 5775 | -7/Factory | Identified Rocket Array 6138 | -7/Factory | Entered Garrison 6293 | -7/Garrison | Triggered checkpoint 6331 | -7/Garrison | Garrison Relay disabled 6424 | -7/Garrison | Triggered checkpoint 6436 | -7/Garrison | Destroyed 9 combat bots 6474 | -7/Garrison | Discovered new exit (range 13) 6628 | -7/Garrison | Discovered new exit (range 14) 6710 | -7/Garrison | Garrison Relay disabled 6763 | -7/Garrison | Triggered checkpoint 6822 | -7/Garrison | Discovered new exit (range 10) 6908 | -7/Garrison | Triggered checkpoint 6929 | -7/Garrison | Garrison Relay disabled 7038 | -7/Garrison | Triggered checkpoint 7094 | -7/Garrison | Discovered new exit (range 6) 7222 | -7/Garrison | Triggered checkpoint 7352 | -7/Garrison | Triggered checkpoint 7431 | -7/Garrison | Garrison Relay disabled 7553 | -7/Garrison | Entered Factory 7553 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7903 | -6/Factory | First assault squad dispatched 8174 | -6/Factory | Lost 9 parts (1p2n5u1w) 8270 | -6/Factory | Discovered new exit (range 14) 8584 | -6/Factory | System corruption reached 10% 9529 | -6/Factory | Allied Derelicts emerged from ambush trap array 9658 | -6/Factory | Lost 4 parts (2p2u) 9696 | -6/Factory | Discovered new exit (range 16) 9812 | -6/Factory | Identified exit to Lower Caves 10163 | -6/Factory | Core integrity fell below 50% 10196 | -6/Factory | Lost 3 parts (1n2u) 10438 | -6/Factory | Found Prototype Launcher 10438 | -6/Factory | Identified Scatter Rocket Array 10520 | -6/Factory | Entered Lower Caves 10532 | -6/Lower Caves | Met a Warlord Commander 10533 | -6/Lower Caves | Learned location of Warlord (-4) 10537 | -6/Lower Caves | Found Encrypted Comm Array 10866 | -6/Lower Caves | Learned Factory emergency access door positions 10882 | -6/Lower Caves | Ambushed by wild Derelicts 11056 | -6/Lower Caves | Discovered new exit (range 12) 11064 | -6/Lower Caves | Encountered a Warlord checkpoint 11093 | -6/Lower Caves | Entered another Lower Caves area 11134 | -6/Lower Caves | Discovered new exit (range 14) 11187 | -6/Lower Caves | Learned Factory stockpile data 11517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11584 | -6/Lower Caves | Learned location of 1 exit from Factory 11648 | -6/Lower Caves | Discovered new exit (range 7) 11745 | -6/Lower Caves | Entered Data Miner 11745 | -6/Data Miner | Discovered new exit (range 6) 11762 | -6/Data Miner | Met Data Miner 11812 | -6/Data Miner | Received God Mode back door access code from Data Miner 11841 | -6/Data Miner | Entered Proximity Caves 11899 | -5/Proximity Caves | Escorted by Enhanced Grunt 12084 | -5/Proximity Caves | Discovered new exit (range 18) 12103 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12139 | -5/Proximity Caves | Entered Factory 12139 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12140 | -5/Factory | Identified exit to Extension 12141 | -5/Factory | Identified exit to Factory 12200 | -5/Factory | Found Prototype Launcher 12228 | -5/Factory | Identified exit to Garrison 12308 | -5/Factory | Build established: Scavenger-Mutant 12327 | -5/Factory | Joined by Warlord Ghost squad 12575 | -5/Factory | Identified exit to Upper Caves 13105 | -5/Factory | Garrison activated, responded to threat 13171 | -5/Factory | Identified Tesla Bomb Launcher 13370 | -5/Factory | Entered Garrison 13423 | -5/Garrison | Garrison Relay disabled 13432 | -5/Garrison | Triggered checkpoint 13836 | -5/Garrison | Triggered checkpoint 14014 | -5/Garrison | Phase Generator disabled 14063 | -5/Garrison | Spotted B-75 Beast 14126 | -5/Garrison | Lost 3 parts (1n2u) 14420 | -5/Garrison | Discovered new exit (range 11) 14507 | -5/Garrison | Triggered checkpoint 14535 | -5/Garrison | Garrison Relay disabled 14619 | -5/Garrison | Lost 3 parts (2n1u) 14940 | -5/Garrison | Build established: Scavenger-Assassin 14977 | -5/Garrison | Garrison Relay disabled 15012 | -5/Garrison | Triggered checkpoint 15109 | -5/Garrison | Discovered new exit (range 11) 15144 | -5/Garrison | Triggered checkpoint 15172 | -5/Garrison | Discovered new exit (range 3) 15306 | -5/Garrison | Garrison Relay disabled 15309 | -5/Garrison | Garrison Relay disabled 15314 | -5/Garrison | Garrison Relay disabled 15321 | -5/Garrison | Garrison Relay disabled 15441 | -5/Garrison | Entered Factory 15674 | -5/Factory | Spotted B-75 Beast 15869 | -5/Factory | System corruption reached 10% 16056 | -5/Factory | Joined by Warlord Chimera squad 16372 | -5/Factory | Discovered exit to Upper Caves (range 17) 16404 | -5/Factory | Garrison activated, responded to threat 16434 | -5/Factory | Identified exit to Garrison 16434 | -5/Factory | Entered Garrison 16657 | -5/Garrison | Garrison Relay disabled 16746 | -5/Garrison | Triggered checkpoint 16746 | -5/Garrison | Triggered checkpoint 16826 | -5/Garrison | Triggered checkpoint 16870 | -5/Garrison | Destroyed 10 combat bots 16926 | -5/Garrison | Discovered new exit (range 11) 17002 | -5/Garrison | Triggered checkpoint 17072 | -5/Garrison | Garrison Relay disabled 17090 | -5/Garrison | Garrison Relay disabled 17096 | -5/Garrison | Destroyed 9 combat bots 17130 | -5/Garrison | Found Unknown Device 17130 | -5/Garrison | Identified Quantum Capacitor 17432 | -5/Garrison | Discovered new exit (range 13) 17634 | -5/Garrison | Discovered new exit (range 10) 17874 | -5/Garrison | Triggered checkpoint 17908 | -5/Garrison | Garrison Relay disabled 17934 | -5/Garrison | Entered Factory 18231 | -5/Factory | Incoming investigation squad redirected 18234 | -5/Factory | First assault squad dispatched 18263 | -5/Factory | Incoming assault squad redirected 18619 | -5/Factory | Lost 7 parts (2p3n2u) 18757 | -5/Factory | Discovered exit to Extension (range 11) 18771 | -5/Factory | Identified exit to Garrison 18997 | -5/Factory | Core integrity fell below 50% 19062 | -5/Factory | Entered Garrison 19208 | -5/Garrison | Triggered checkpoint 19481 | -5/Garrison | Spotted B-75 Beast 19603 | -5/Garrison | Destroyed B-75 Beast 19746 | -5/Garrison | Discovered new exit (range 21) 19774 | -5/Garrison | Discovered new exit (range 31) 19774 | -5/Garrison | Discovered new exit (range 90) 19774 | -5/Garrison | Discovered new exit (range 7) 19866 | -5/Garrison | Triggered checkpoint 19866 | -5/Garrison | Triggered checkpoint 19911 | -5/Garrison | Build established: Scavenger-Mutant 20112 | -5/Garrison | Triggered checkpoint 20116 | -5/Garrison | Garrison Relay disabled 20295 | -5/Garrison | Garrison Relay disabled 20396 | -5/Garrison | Garrison Relay disabled 20494 | -5/Garrison | Garrison Relay disabled 20659 | -5/Garrison | Garrison Relay disabled 20757 | -5/Garrison | Entered Factory 21057 | -5/Factory | First assault squad dispatched 21074 | -5/Factory | Build established: Scavenger-Assassin 21086 | -5/Factory | Incoming assault squad redirected 21089 | -5/Factory | Discovered exit to Extension (range 17) 21302 | -5/Factory | Incoming investigation squad redirected 21451 | -5/Factory | Discovered exit to Factory (range 10) 21490 | -5/Factory | Entered another Factory area 21490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22013 | -4/Factory | Crushed by falling debris 22013 | -4/Factory | System corruption reached 10% 22044 | -4/Factory | Lost 4 parts (1n3u) 22088 | -4/Factory | Garrison activated, responded to threat 22170 | -4/Factory | Lost 6 parts (2p3n1u) 22242 | -4/Factory | Incoming investigation squad redirected 22361 | -4/Factory | Found Prototype Launcher 22361 | -4/Factory | Identified Com. Tesla Bomb Launcher 22368 | -4/Factory | Found Com. Tesla Bomb Launcher 22423 | -4/Factory | Build established: Scavenger-Mutant 22601 | -4/Factory | Discovered new exit (range 16) 23007 | -4/Factory | Discovered new exit (range 16) 23055 | -4/Factory | Joined by Warlord Geek squad 23240 | -4/Factory | First assault squad dispatched 23467 | -4/Factory | Discovered new exit (range 15) 23536 | -4/Factory | Identified exit to Research 23882 | -4/Factory | Entered Upper Caves 23888 | -4/Upper Caves | Encountered a Warlord checkpoint 24178 | -4/Upper Caves | Build established: Scavenger-Gunner 24189 | -4/Upper Caves | Spotted B-86 Titan 24751 | -4/Upper Caves | Discovered new exit (range 15) 24770 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 24794 | -4/Upper Caves | Learned Research stockpile data 24947 | -4/Upper Caves | Learned location of 1 exit from Research 25054 | -4/Upper Caves | Entered another Upper Caves area 25515 | -4/Upper Caves | Encountered a Warlord checkpoint 25582 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25600 | -4/Upper Caves | Discovered new exit (range 10) 25621 | -4/Upper Caves | Entered Warlord 25664 | -4/Warlord | System corruption cleaned by Quarantine Array 25807 | -4/Warlord | Found Prototype Special Weapon 25808 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25815 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25817 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25820 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25822 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25824 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26005 | -4/Warlord | Warlord's base attacked by MAIN.C 26018 | -4/Warlord | Found Prototype Energy Cannon 26018 | -4/Warlord | Identified Vortex Cannon 26026 | -4/Warlord | Found Prototype Launcher 26237 | -4/Warlord | Met Warlord 26258 | -4/Warlord | Found Prototype Reactor 26258 | -4/Warlord | Identified Vortex Chain Reactor 26265 | -4/Warlord | Found Prototype Device 26265 | -4/Warlord | Identified Exp. Phase Shifter 26355 | -4/Warlord | Warlord forces counterattacked 26369 | -4/Warlord | P-70 Sage assimilated allied Assassin 7a 26384 | -4/Warlord | Spotted Executioner 26385 | -4/Warlord | Spotted Executioner 26417 | -4/Warlord | Destroyed 7 combat bots 26466 | -4/Warlord | Spotted Striker 26466 | -4/Warlord | Spotted Executioner 26473 | -4/Warlord | Destroyed Executioner 26476 | -4/Warlord | Destroyed Striker 26497 | -4/Warlord | Destroyed 12 combat bots 26501 | -4/Warlord | Discovered new exit (range 15) 26521 | -4/Warlord | Entered Proximity Caves 26521 | -3/Proximity Caves | Accompanied by 2 allies 26756 | -3/Proximity Caves | Build established: Scavenger-Tank 26969 | -3/Proximity Caves | Entered Research 26969 | -3/Research | Accompanied by 2 allies 26969 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26970 | -3/Research | Identified exit to Research 27035 | -3/Research | Discovered new exit (range 14) 27332 | -3/Research | Discovered new exit (range 16) 27457 | -3/Research | Found Enh. Force Lance 27730 | -3/Research | Identified exit to Garrison 27736 | -3/Research | Entered Garrison 27774 | -3/Garrison | Triggered checkpoint 27785 | -3/Garrison | Garrison Relay disabled 27907 | -3/Garrison | Spotted B-86 Titan 28061 | -3/Garrison | Discovered new exit (range 12) 28083 | -3/Garrison | Triggered checkpoint 28113 | -3/Garrison | Garrison Relay disabled 28136 | -3/Garrison | Spotted B-90 Cyclops 28174 | -3/Garrison | Allies destroyed B-90 Cyclops 28193 | -3/Garrison | Rewired B-90 Cyclops 28340 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28491 | -3/Garrison | Build established: Skirmisher 28584 | -3/Garrison | Triggered checkpoint 28608 | -3/Garrison | Triggered checkpoint 28638 | -3/Garrison | Destroyed B-86 Titan 28712 | -3/Garrison | Triggered checkpoint 28735 | -3/Garrison | Garrison Relay disabled 28772 | -3/Garrison | Discovered new exit (range 20) 28791 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28864 | -3/Garrison | Triggered checkpoint 29003 | -3/Garrison | Discovered new exit (range 22) 29016 | -3/Garrison | Triggered checkpoint 29077 | -3/Garrison | Garrison Relay disabled 29207 | -3/Garrison | Entered Research 29287 | -3/Research | Found Unknown Device 29287 | -3/Research | Identified Antimissile System 29457 | -3/Research | First assault squad dispatched 29518 | -3/Research | Incoming assault squad redirected 29842 | -3/Research | Spotted B-86 Titan 29955 | -3/Research | Destroyed B-86 Titan 30227 | -3/Research | Incoming assault squad redirected 30263 | -3/Research | Discovered new exit (range 8) 30333 | -3/Research | Spotted B-86 Titan 30508 | -3/Research | Discovered exit to Research (range 5) 30519 | -3/Research | Entered another Research area 30519 | -2/Research | Warlord forces began assault on 0b10 30519 | -2/Research | Evolved 2 slots: Utility x2 30544 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 30544 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 30629 | -2/Research | Research machine network offline 30901 | -2/Research | Spotted B-90 Cyclops 30976 | -2/Research | Build established: Mutant 31303 | -2/Research | Discovered new exit (range 32) 31336 | -2/Research | Discovered new exit (range 57) 31554 | -2/Research | Spotted Striker 31611 | -2/Research | Discovered new exit (range 107) 31618 | -2/Research | Found Prototype Processor 31618 | -2/Research | Identified Exp. Core Analyzer 31689 | -2/Research | Borebot progress halted 31725 | -2/Research | Discovered new exit (range 102) 31788 | -2/Research | Met up with Warlord 31789 | -2/Research | Warlord invited to help at Command 31851 | -2/Research | Borebot progress halted 31871 | -2/Research | Spotted Executioner 31871 | -2/Research | Spotted Executioner 31903 | -2/Research | Build established: Scavenger-Mutant 31914 | -2/Research | Borebot progress halted 32045 | -2/Research | Spotted Striker 32372 | -2/Research | Build established: Scavenger-Skirmisher 32523 | -2/Research | Spotted Executioner 32607 | -2/Research | Entered Access 32607 | -1/Access | Evolved 2 slots: Propulsion x2 32642 | -1/Access | Garrison activated, responded to threat 32680 | -1/Access | Garrison activated, responded to threat 32861 | -1/Access | Build established: Scavenger-Mutant 33925 | -1/Access | Build established: Scavenger-Skirmisher 34286 | -1/Access | Build established: Scavenger-Mutant 34426 | -1/Access | Discovered new exit (range 7) 34436 | -1/Access | Entered Command 34474 | -1/Command | Found Prototype Device 34474 | -1/Command | Identified Exp. Focal Shield 35097 | -1/Command | Incoming investigation squad redirected 35160 | -1/Command | Assimilated O-32 Director with FLK Orb 35202 | -1/Command | Disengaged cave seal 35202 | -1/Command | Derelicts emerged from the dark tunnel 35202 | -1/Command | Welcomed Warlord to Command 35248 | -1/Command | Spotted M Guard 35248 | -1/Command | Spotted M Guard 35248 | -1/Command | Spotted Combat Programmer 35249 | -1/Command | Spotted Combat Programmer 35255 | -1/Command | Warlord commented on Warlord statues 35261 | -1/Command | Assimilated Combat Programmer with FLK Orb 35264 | -1/Command | Assimilated Combat Programmer with FLK Orb 35304 | -1/Command | System corruption reached 10% 35450 | -1/Command | Met MAIN.C 35459 | -1/Command | 0b10 Conduit disabled 35465 | -1/Command | MAIN.C activated Command garrisons 35498 | *** | Establishing Free Derelict Territories! Last Messages --------------- 35487_ HV Slug penetrates 0b10 Conduit. 35490_ 6S-NS3(L) knocked back. 35490_ PF-Y77(h) system corrupted by crushing effect. 35490_ Combat Programmer resets 6H-FJ6(K), system corruption cleaned. 35491_ PF-Y77(h) system terminally corrupted. 35493_ Acquired 15 matter. 35494_ UZ-S2P(L) knocked back. 35495_ I9-ZE5(p) destroyed. 35496_ Combat Programmer resets 2T-W02(g), system corruption cleaned. 35497_ 6S-NS3(L) knocked back. 35498_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 35498_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######################?????????? | | ?????????????????#""""""" """ #?????????? | | ?????????????????#"" "" #?????????? | | ?????????????????#""""" "" ########### | | ?????????????????# """""""""" + | | ?????????????????#" " """ m + | | ?????????????????#"" """""" m + | | ?????????????????#"" """""" hW ########### | | ?????????????????# " """"" KKih M #?????????? | | ?????????????????# " "g=g g #?????????? | | ?????????????????# " i%"hh%!M M ""#?????????? | | ?????????????????#""""""h!iKiL """""""#?????????? | | ?????????????????#" %@hhgM"""""""""#?????????? | | ?????????????????# iipp"""""""""""#?????????? | | ?????????????????# ppii%"%" " " #?????????? | | ?????????????????# LLg" " " " #?????????? | | ??????????????? L " " """" " #?????????? | | ????????????? " "K" " """" #?????????? | | ??????????? " " " #?????????? | | ??????????######## """ """""" " ????????????? | | ?????????????????# " """ " """""""???????????? | | ?????????????????# """ " " " ????????????? | | ?????????????????###################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 80 Energy Generation 73 Energy Capacity 960 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 24 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallConcussiveAxe Manual? 0 Play Time 12:52:58 Cumulative 468.1 hours Start 2023.02.27 @ 08:02:14 End 2023.03.21 @ 12:04:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type 7 Total 32 Types 24/0/2/2/0/1/1/2/0 Lore% 45 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72d68772-6797-46fd-a615-c97c78ca64df