Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 22:33:55 Player: Rainy Days Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1291) 1291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3621 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Makeshift Power Source Aluminum Leg Aluminum Leg Large Storage Unit Huge Storage Unit Improved Targeting Computer Hacking Drone Bay (1/1) Heavy Riot Gun Gatling Laser High-powered Shotgun Bore Cannon Bore Cannon Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Large Storage Unit Huge Storage Unit Improved Terrain Scanner Targeting Computer Light Armor Plating Beam Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 6 6 6 14 1 7 4 Power 4 | 1 1 1 1 . . . Engine 3 | 1 1 . 1 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 5 . 2 . Treads 3 | 2 . 1 . . . . Leg 7 | . . . 5 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 4 2 4 1 1 . Device 6 | . 1 2 1 1 1 . Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 17 | 2 1 2 4 . 4 4 Energy Gun 6 | . . 2 2 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . 1 . 1 . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . Parts Lost 18 | . . 5 6 . . 7 Power 2 | . . 1 . . . 1 Propulsion 7 | . . 2 2 . . 3 Utility 3 | . . . 2 . . 1 Weapon 6 | . . 2 2 . . 2 Highest Loss Streak 7 | . . 3 2 . . 7 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 9 14 14 15 14 14 Power 1 | . 1 1 1 1 . 1 Propulsion 1 | 2 2 2 1 2 2 2 Utility 4 | . 1 4 5 5 4 4 Weapon 6 | . 4 6 6 7 7 7 Tool/Special . | . . . . . . . Unused Backups 27 | . 5 1 7 . 8 6 Power 7 | . 1 . 4 . 1 1 Propulsion 4 | . 4 . . . . . Utility 5 | . . 1 1 . 1 2 Weapon 11 | . . . 2 . 6 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 93 91 96 100 99 98 Engine 4 | . 14 9 7 . . . Core 6 | . . 4 3 11 11 10 Treads 6 | . 28 20 . . . . Leg 23 | . . . 31 33 33 32 Device 10 | . 7 14 8 11 11 11 Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 11 11 10 10 Energy Gun 6 | . . 12 11 . . 18 Ballistic Gun 9 | . 28 15 8 11 3 . Ballistic Cannon 4 | . . . 2 11 8 . Slashing Weapon 3 | . . . . . 9 2 Peak Build Rating 26 | 6 8 17 26 15 26 25 Average Rating 16 | 5 7 9 20 15 19 23 On Entrance 12 | . 6 8 17 15 15 25 Avg Prop Armor Cover (%) 10 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 89 | 10 89 30 40 33 36 37 Greatest Support 40 | 40 40 40 30 30 30 30 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 7 13 15 15 15 15 15 Average Carried 13 | 3 9 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 13 15 15 15 15 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1162 | 257 107 156 484 64 40 54 Remotely . | . . . . . . . Salvage Created 1889 | 50 141 215 1401 . . 82 Parts 109 | 1 8 13 85 . . 2 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 37 | . 4 5 23 1 . 4 Guns 32 | . 4 5 19 1 . 3 Cannons 2 | . . . 2 . . . AOE 3 | . . . 2 . . 1 Classes Destroyed 13 | 1 1 4 6 . . 1 Worker 3 | . . . 3 . . . Builder 2 | . . 1 1 . . . Tunneler 1 | . . 1 . . . . Hauler 4 | . . . 4 . . . Recycler 3 | 1 . 1 1 . . . Operator 2 | . . . 2 . . . Watcher 2 | . . . 2 . . . Swarmer 5 | . . . 4 1 . . Grunt 19 | . 4 2 13 . . . Sentry 6 | . . . 6 . . . Demolisher 2 | . . 2 . . . . Z-Light 1 | . . . . . . 1 Assembled 4 | . . 1 . . . 3 Best Kill Streak 6 | 1 2 3 6 1 . 1 Combat Bots Only 6 | . 2 2 6 1 . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 199 | . 22 21 121 1 . 34 Missed 39 | . 2 3 27 1 . 6 Hits 160 | . 20 18 94 . . 28 Melee 2 | . . 2 . . . . Projectile 158 | . 20 16 94 . . 28 AOE 8 | . . 8 . . . . Critical Strikes 4 | . . 1 3 . . . Damage Taken 2823 | . 237 519 1279 9 . 779 Core 572 | . 42 105 194 . . 231 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 41 . . . . Volleys Fired 154 | 2 25 21 92 1 . 13 Largest 2 | 2 2 2 2 2 . 2 Hottest 120 | 40 40 100 100 50 . 120 Shots Fired 298 | 4 50 42 181 2 . 19 Gun 258 | 4 50 42 149 1 . 12 Cannon 33 | . . . 32 1 . . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 211 | 4 50 27 128 2 . . Thermal 19 | . . 15 4 . . . Explosive 7 | . . . . . . 7 Electromagnetic 61 | . . . 49 . . 12 Robot Hit Streak 18 | 2 7 12 18 2 . 4 Robot Miss Streak 3 | 1 2 2 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 205 | 3 27 27 135 1 . 12 Core Hits 105 | 2 8 15 66 1 . 13 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks 9 | . . . . . 9 . Impact . | . . . . . . . Slashing 9 | . . . . . 9 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3070 | 24 287 317 1938 8 . 496 Guns 2200 | 24 287 317 1440 8 . 124 Cannons 377 | . . . 377 . . . Explosions 493 | . . . 121 . . 372 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1662 | 24 287 218 1125 8 . . Thermal 257 | . . 99 158 . . . Explosive 372 | . . . . . . 372 Electromagnetic 779 | . . . 655 . . 124 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 5 . . . Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee . | . . . . . . . Knockbacks 4 | . . . 4 . . . Impact . | . . . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . 50 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 198 | . 12 169 174 14 . 198 Average Temperature 42 | . 7 55 35 10 . 67 Received Heat Transfer 951 | . 120 90 492 . . 249 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 607 | . . 296 311 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 87 | 100 100 100 71 100 . . Level 1 12 | . . . 28 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | 5 50 32 265 109 . . Initial 99 | . . . . 99 . . Average 59 | . 9 3 116 84 . . Influence Increases 1026 | 5 123 115 753 30 . . Destroy 0b10 Robot/C 640 | . 80 80 460 20 . . Destroy 0b10 Robot/NC 85 | 5 . 15 65 . . . Destroy Leader 182 | . 20 20 132 10 . . Successful Hack 50 | . 22 . 28 . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 9 | . 1 . 8 . . . Lose Combat Pursuer 30 | . . . 30 . . . Influence Decreases 1026 | 5 123 115 497 237 49 . Entered New Map 206 | . . . . 157 49 . Time Decay 720 | 5 123 75 437 80 . . Lost Part 100 | . . 40 60 . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 8 5 29 3 . 6 Peak Tracking Total 6 | . 2 2 6 3 . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 11 | . 5 . 6 . . . Terminals 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 11 . 18 . . . Successful 16 | . 7 . 9 . . . Failed 12 | . 4 . 8 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 12 | . 2 . . . 10 . Terminals 23 | . 9 . 14 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 . 8 . . . Record 4 | . 1 . 3 . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . 5 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 4073 | . . 506 876 168 2076 447 Sensors 1028 | . . 152 876 . . . Terrain 2691 | . . . . 168 2076 447 Seismic 354 | . . 354 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5789 | 170 715 749 1464 168 2076 447 Spaces Moved 2895 | 95 381 341 602 94 1163 219 Core 2 | 2 . . . . . . Treads 819 | 93 381 341 4 . . . Legs 2074 | . . . 598 94 1163 219 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 175 105 175 Average Speed 174 | 157 160 196 174 175 174 175 Slowest Speed 320 | 160 320 240 240 175 175 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 8 61 87 55 26 90 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 6 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3346 | 109 442 381 853 95 1203 263 Wait 156 | . 11 6 108 . 4 27 Move 2889 | 94 380 340 601 93 1162 219 Hop . | . . . . . . . Pick Up 48 | 7 10 6 16 . 9 . Fast Attach 20 | 6 2 2 6 . 4 . Attach 14 | . . 3 9 . 1 1 Detach 6 | . 1 . 4 . 1 . Swap 16 | . 5 1 3 1 3 3 Drop 37 | . 8 2 14 . 13 . Fire 154 | 2 25 21 92 1 . 13 Melee 6 | . . . . . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 8) 760 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Entered Mines 918 | -10/Mines | Assembled infested the area 950 | -10/Mines | Learned Materials terminal intel 1253 | -10/Mines | Lost 3 parts (2n1w) 1376 | -10/Mines | Core integrity fell below 50% 1470 | -10/Mines | Learned location of Storage (-7) 1477 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1483 | -10/Mines | Found Prototype Device 1483 | -10/Mines | Identified Exp. Sensor Array 1522 | -10/Mines | Discovered new exit (range 11) 1611 | -10/Mines | Discovered new exit (range 10) 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Loaded intel: 12 terminal locations 1967 | -9/Materials | Central database locked down 2402 | -9/Materials | Identified exit to Materials 3017 | -9/Materials | Discovered new exit (range 5) 3099 | -9/Materials | Entered Mines 3120 | -9/Mines | Build established: Scavenger-Mutant 3145 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3191 | -9/Mines | Learned Materials stockpile data 3261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3267 | -9/Mines | Entered Zion 3664 | -7/Zion | Discovered new exit (range 12) 3668 | -7/Zion | Given A8's code to call for help 3935 | -7/Zion | Learned location of Recycling (-7) 4105 | -7/Zion | Given the Hacking Drone Bay 4113 | -7/Zion | Found Prototype Device 4128 | -7/Zion | Learned 4 Factory zone layouts 4134 | -7/Zion | Identified Hacking Drone Bay 4268 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4595 | -7/Zion | Received a hallucinogenic algorithm 4896 | -7/Zion | Learned location of Data Miner (-6) 5045 | -7/Zion | Met Imprinter 5303 | -7/Zion | Opened final containment barrier to the Deep Caves 5331 | -7/Zion | Discovered new exit (range 3) 5331 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5343 | -7/Zion | Entered Deep Caves 5771 | -7/Deep Caves | Attacked by Z-Imprinter 5775 | -7/Deep Caves | Core integrity fell below 50% 5788 | -7/Deep Caves | Core integrity fell below 20% 5790 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 05403_ as-10726 destroyed. 05407_ Acquired 20 matter. 05447_ as-14982 destroyed. 05451_ Acquired 20 matter. 05506_ as-49376 destroyed. 05514_ Acquired 14 matter. 05762_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05774_ Aluminum Leg+ destroyed. 05775_ F5-7JB(o) is busy at the terminal. 05777_ Lgt. Armor Plating destroyed. 05780_ Lgt. Nuclear Core destroyed. 05780_ Grenade Launcher destroyed. 05784_ Aluminum Leg+ destroyed. 05787_ F5-7JB(o) is busy at the terminal. 05788_ Hvy. Riot Gun destroyed. 05789_ AT-R1V(z) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????### ##????## | | ??????????????????????????????##### ?????# | | ????????????????????????????? ????## | | ????????????????????????????? ????# | | ???????????????????????????? #????# | | ???????????????????????????? #????# | | ??????????????????????????? ###??# | | ??????????????????????????? ###### | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????? | | ????????????????????? #### | | ?????????????????? ###?# | | ?????????????????" ##???# | | ??????????????"""" ##???# | | ????????????? " " ##?#?## | | ????????????""o o z #????### | | ????????????" % #?????#? | | ?????????????"o #??????? | | ?????????????? I ##????#?? | | ??????????????"" ##???#??? | | ????????????""""""o #?????## | | ????????????? #?##??## | | ??????????????""" ##????## | | ???????????????""" ##?????### | | ???????????????"""" @ ##???????# | | ???????????????"""" ##??????? | | ???????????????"""" ##???#?? | | ???????????????""" #??#???? | | ??????????????""" ##?#????? | | ????????????? #??#???#? | | ????????????""""""o ###?##??# | | ??????????????"" #??????? | | ?????????????? #?#????? | | ????????????? #?????? | | ???????????? #?????? | | ???????????? #????? | | ???????????? #???#? | | ?????????????? #????? | | ???????????????? ##### #????? | | ???????????????????###????### #### #????? | | ???????????????????????????######???## ##????? | | ???????????????????????#???#??????????# ###?????? | | ??????????????????????????????????????####???????? | | ????????????????????????????#????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Thermal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Greatsword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Power Sword | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed ReflectiveNullTerminator Manual? 0 Play Time 00:51:44 Cumulative 186.2 hours Start 2026.01.22 @ 21:20:00 End 2026.01.22 @ 22:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd191d42-3bc3-4123-8dbb-6d39c7680f03