Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:05:45 Player: SnowyImp Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3793) 3793 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 10603 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 628 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 29/100 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Machine Analyzer Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Gravmag System ECM Suite Phase Shifter Improved Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Gravmag System ECM Suite Phase Shifter System Shield Remote Datajack [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Machine Analyzer Device Advanced Heat Sink Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . Utility 4 | . . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 180 | 5 8 1 24 6 1 2 26 29 10 30 38 Power 15 | 1 . . 3 1 . . 1 3 1 . 5 Engine 6 | 1 . . 3 1 . . . . . . 1 Core 8 | . . . . . . . 1 3 1 . 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 76 | 2 . . 13 2 . 1 16 16 1 12 13 Treads 1 | . . . . . . . . . . 1 . Leg 24 | 2 . . . . . . . 2 . 8 12 Wheel . | . . . . . . . . . . . . Hover 13 | . . . 7 . . . 4 2 . . . Flight 38 | . . . 6 2 . 1 12 12 1 3 1 Utility 41 | . 4 1 2 3 1 . 5 6 4 7 8 Device 23 | . . . 1 3 . . 4 6 3 5 1 Storage . | . . . . . . . . . . . . Processor 6 | . 1 . . . 1 . 1 . . . 3 Hackware 7 | . . . . . . . . . 1 2 4 Protection 5 | . 3 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 4 . 6 . . 1 4 4 4 11 12 Energy Gun 22 | . 4 . 6 . . . 2 2 3 5 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 2 1 . 2 9 Piercing Weapon 5 | . . . . . . . . 1 1 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . 2 2 . 1 Parts Lost 56 | . . . 10 . . 1 11 10 . 9 15 Power 5 | . . . 2 . . . . 2 . . 1 Propulsion 34 | . . . 4 . . . 8 4 . 5 13 Utility 10 | . . . 1 . . . 2 2 . 4 1 Weapon 7 | . . . 3 . . 1 1 2 . . . Highest Loss Streak 7 | . . . 6 . . 1 4 4 . 4 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 79 100 100 88 90 54 84 96 94 Engine 3 | . 14 14 9 11 11 11 6 . . . . Core 3 | . . . . . . . 2 1 6 6 4 Leg 19 | . 28 28 7 . . . . . . 29 34 Hover 2 | . . . 17 . . . 7 . . . . Flight 11 | . . . 2 44 44 44 25 16 39 5 2 Device 6 | . . . 7 11 2 . 7 4 9 16 4 Processor 16 | . 12 14 11 11 19 22 26 23 19 13 15 Hackware 6 | . . . . . . . . . 1 6 16 Protection 1 | . 12 14 3 . . . . . . . . Energy Gun 8 | . 26 28 20 22 22 11 8 4 . 7 . Slashing Weapon 3 | . . . . . . . 5 . . 1 9 Piercing Weapon 1 | . . . . . . . . 2 5 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 9 18 18 18 17 17 14 17 11 20 23 20 Greatest Support 115 | 20 20 20 26 19 18 18 28 24 22 90 115 Greatest Overweight (x) 4 | 2 . . 2 . . . 2 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 19% | Mutant 15% | Scavenger-Gladiator 14% | Scout 7% | Sprinter 6% | Scavenger-Scout 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Matter Collected 1787 | 196 35 79 134 94 . 11 49 395 60 320 414 Remotely . | . . . . . . . . . . . . Salvage Created 4253 | . 101 127 642 94 . 46 480 464 113 1011 1175 Parts 201 | . 8 6 36 9 . 4 21 24 4 40 49 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 88 | . 3 3 20 4 . 3 10 13 . 17 15 Melee 32 | . . . . . . . 3 10 . 4 15 Guns 56 | . 3 3 20 4 . 3 7 3 . 13 . Classes Destroyed 12 | . 1 . 4 . . . 1 1 1 2 2 Worker 2 | . . . 1 . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 6 | . . . 1 . . . 2 1 . . 2 Watcher 1 | . . . . . . . . 1 . . . Swarmer 28 | . . . 10 3 . 3 5 7 . . . Cutter 2 | . . . . . . . 2 . . . . Grunt 41 | . 3 3 8 1 . . 1 6 . 12 7 Brawler 2 | . . . . . . . . . . 2 . Sentry 7 | . . . 2 . . . 2 . . 2 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . . 1 3 Programmer 3 | . . . . . . . . . . . 3 Best Kill Streak 6 | . 2 2 5 3 . 3 6 4 1 4 5 Combat Bots Only 6 | . 2 2 5 3 . 3 6 4 . 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Hostile Shots Fired 750 | . 11 23 123 20 . 7 154 73 4 135 200 Missed 252 | . 1 7 28 10 . 1 70 24 4 43 64 Damage Taken 7176 | . 111 233 1053 113 . 70 1218 779 . 1384 2215 Core 1916 | . 32 36 269 . . 19 430 263 . 274 593 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 72 . . . 28 21 62 . . . Volleys Fired 151 | . 7 11 50 5 . 5 24 11 . 30 8 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 Hottest 130 | . 130 130 130 121 . 121 100 126 . 130 5 Shots Fired 275 | . 14 22 84 10 . 6 47 22 . 62 8 Gun 267 | . 14 22 84 10 . 6 47 22 . 62 . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 8 | . . . . . . . . . . . 8 Kinetic 19 | . . . . . . . 19 . . . . Thermal 239 | . 14 22 84 10 . 6 19 22 . 62 . Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . 9 . . . . Robot Hit Streak 51 | . 14 15 48 51 . 2 20 11 . 12 4 Robot Miss Streak 4 | . . 2 3 2 . 4 2 2 . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . 2 3 2 . . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 . Shots Hit Robots 320 | . 14 14 67 6 . 2 54 38 7 60 58 Core Hits 145 | . 7 4 29 5 . 3 17 18 2 36 24 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 28 | . . . 5 1 . 1 8 2 . 2 9 Burn 14 | . . . 5 1 . 1 5 . . 2 . Sever 12 | . . . . . . . 3 . . . 9 Impale 2 | . . . . . . . . 2 . . . Melee Attacks 185 | . . . . . . . 25 30 7 53 70 Impact . | . . . . . . . . . . . . Slashing 98 | . . . . . . . 25 . . 3 70 Piercing 87 | . . . . . . . . 30 7 50 . Sneak Attacks 12 | . . . . . . . 2 5 1 . 4 Combat Hostiles 5 | . . . . . . . . 4 . . 1 Follow-up Attacks 13 | . . . . . . . 3 . . . 10 Damage Inflicted 8299 | . 236 242 1084 111 . 68 1101 1154 304 1630 2369 Guns 3696 | . 216 226 1065 111 . 68 508 270 . 1232 . Cannons . | . . . . . . . . . . . . Explosions 34 | . . . . . . . 34 . . . . Melee 4514 | . . . . . . . 559 884 304 398 2369 Ramming 55 | . 20 16 19 . . . . . . . . Kinetic 79 | . . . . . . . 79 . . . . Thermal 3523 | . 216 226 1065 111 . 68 335 270 . 1232 . Explosive . | . . . . . . . . . . . . Electromagnetic 128 | . . . . . . . 128 . . . . Impact . | . . . . . . . . . . . . Slashing 2928 | . . . . . . . 559 . . . 2369 Piercing 1586 | . . . . . . . . 884 304 398 . Highest Corruption 11 | . . . . . . . . 1 . 2 11 Average Corruption 3 | . . . . . . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . . . . . . . 3 . 11 50 Message Errors 16 | . . . . . . . . . . 2 14 Matter Fused 8 | . . . . . . . . . . 4 4 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 12 | . . . . . . . . 1 . . 11 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . . . . . . 1 8 Data Loss (major) 4 | . . . . . . . . 1 . . 3 Misfires 2 | . . . . . . . . . . 2 . Alerts 4 | . . . . . . . . 1 . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 293 | . . . . . . . 53 74 . . 166 Projectiles . | . . . . . . . . . . . . Explosions 9 | . . . . . . . 9 . . . . Melee 284 | . . . . . . . 44 74 . . 166 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 18 | . 5 2 11 . . . . . . . . Kicked 15 | . 5 2 8 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . 342 434 419 117 . 166 322 334 . 264 212 Average Temperature 130 | . 157 217 139 49 . 106 129 61 . 92 83 Received Heat Transfer 2223 | . 60 129 432 72 . 9 441 153 . 528 399 Effects 11 | . . 4 5 . . . 2 . . . . Shutdowns 3 | . . 2 1 . . . . . . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . Interference 5 | . . . 4 . . . 1 . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . 2 . 3 . . . 2 1 . 8 . Heat Transferred 8079 | . 518 518 2886 333 . 222 1086 592 . 1924 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Peak Influence 1237 | . 179 138 356 517 . 77 648 640 476 1237 663 Initial 648 | . . 5 . 138 . . 29 285 313 340 648 Average 409 | . 92 74 169 329 . 53 412 339 362 858 385 Maximum Alert Level 4 | . . . 1 2 . . 2 2 2 4 2 Low Security (%) 20 | 100 100 100 60 23 . 100 12 4 . . 1 Level 1 41 | . . . 39 39 . . 24 78 73 3 64 Level 2 27 | . . . . 36 . . 62 17 26 34 34 Level 3 5 | . . . . . . . . . . 32 . Level 4 5 | . . . . . . . . . . 30 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 1 . . 3 6 2 . 8 Investigation 14 | . 1 . 1 1 . . 2 5 . . 4 Extermination 4 | . . . . . . . . 1 . . 3 Reinforcement 4 | . . . 1 . . . 1 . 2 . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Distress Signals 14 | . . . 3 . . . 6 1 . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | . 10 7 34 20 . 3 60 27 6 24 50 Peak Tracking Total 18 | . 3 3 10 4 . 3 18 4 3 9 10 Tactical Retreats 35 | . . 1 2 4 . . 18 2 . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Traps Triggered 19 | . 2 . 1 . . . 1 1 2 5 7 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Disabled 11 | . . 1 . 1 . . . . . 9 . Max in Single Turn 1 | . . . . 1 . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Accessed 49 | . 5 1 6 2 . . 9 12 4 3 7 Terminals 34 | . 5 1 5 1 . . 8 7 2 3 2 Fabricators 6 | . . . . . . . . 3 . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 2 1 . 2 Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 134 | . 14 2 15 2 . . 24 34 12 5 26 Successful 67 | . 6 . 9 2 . . 6 17 6 3 18 Failed 67 | . 8 2 6 . . . 18 17 6 2 8 Catastrophic 12 | . 1 1 . . . . 6 3 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 77 | . 14 2 11 . 1 . 22 17 6 . 4 Terminals 87 | . 14 2 11 1 . . 22 22 6 5 4 Fabricators 23 | . . . . . . . . 8 . . 15 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 20 | . . . 4 . . . 2 4 3 . 7 Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 20 | . 1 . 4 2 . . 3 6 1 3 . Part Schematic 3 | . . . 2 . . . . 1 . . . Robot Schematic 3 | . . . . . . . . 3 . . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . . . 1 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . 2 . . . . Zone Layout 1 | . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . Fabricator Hacks 19 | . . . . . . . . 7 . . 12 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 9 | . . . . . . . . 3 . . 6 Build 9 | . . . . . . . . 4 . . 5 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . . . 2 . 2 . 5 Insert Component 6 | . . . 2 . . . 1 . 1 . 2 Analyze 7 | . . . 2 . . . 1 . 1 . 3 Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 14 | . 5 . 1 . . . 1 4 2 . 1 Terminals 14 | . 5 . 1 . . . 1 4 2 . 1 Assimilate 5 | . 3 . . . . . . 2 . . . Botnet 9 | . 2 . 1 . . . 1 2 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 5 1 5 . . . 9 10 4 3 7 Full Trace Events 13 | . 1 . . . . . 4 5 . . 3 Feedback Events 2 | . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built 18 | . . . . . . . . 9 . . 9 Authchips 3 | . . . . . . . . . . . 3 Time 406 | . . . . . . . . 232 . . 174 Total Robot Build Rating 54 | . . . . . . . . 27 . . 27 Part Schematics Acquired 9 | . . . 4 . . . 1 1 1 . 2 Parts Built 4 | . . . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . . . Time 108 | . . . . . . . . 20 . . 88 Total Part Build Rating 16 | . . . . . . . . 4 . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . 1 . 2 Part Schematics Acquired 6 | . . . 2 . . . 1 . 1 . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . . . . 4 find_garrison 1 | . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . . . 10 . Attached 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total Allies 31 | . . 1 . 5 . . . 13 . 2 10 Largest Group 9 | . . 1 1 4 3 2 . 9 8 2 9 Highest-Rated Group 189 | . . 31 31 71 55 24 . 189 173 67 144 Highest-Rated Ally 41 | . . 31 31 31 31 16 . 31 31 38 41 Total Orders 1 | . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . 1 . . . Ally Attacks 153 | . . 12 . 16 . 7 . 62 20 3 33 Total Damage 1992 | . . 167 . 152 . 28 . 833 258 143 411 Kills 21 | . . 1 . 3 . . . 7 5 1 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Turns Passed 8086 | 61 436 445 620 377 148 20 747 1150 298 1437 2347 Spaces Moved 7703 | 46 306 324 512 919 207 20 990 1644 557 900 1278 Core 818 | 17 . . 6 . . . 3 791 . . 1 Treads 9 | . . . . . . . . . . 9 . Legs 2887 | 29 306 324 85 . . . . 1 . 865 1277 Wheels . | . . . . . . . . . . . . Hover 542 | . . . 342 . . . 200 . . . . Flight 3447 | . . . 79 919 207 20 787 852 557 26 . Fastest Speed 20 | 50 120 120 27 27 28 28 26 20 23 20 120 Average Speed 67 | 113 120 120 62 27 28 28 33 41 25 119 120 Slowest Speed 250 | 150 120 120 150 28 28 28 180 120 26 240 250 Overloaded Moves 4 | . . . . . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 81 | . . . 4 17 . . 41 13 6 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 63 69 46 100 59 10 64 47 14 78 23 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 3 | . . . . . . . 1 2 . . . Terrain Destroyed 5 | . . . . . . . 3 2 . . . Melee 3 | . . . . . . . 1 2 . . . Projectile . | . . . . . . . . . . . . AOE 2 | . . . . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total 9936 | 52 358 358 719 1023 296 27 1277 2021 698 1114 1993 Wait 1605 | . 22 19 108 97 88 . 228 290 91 80 582 Move 7544 | 45 305 323 504 885 206 19 917 1618 545 899 1278 Hop 69 | . . . 3 16 . . 32 12 6 . . Pick Up 51 | 2 6 1 5 5 . . 5 7 4 7 9 Fast Attach 108 | 5 8 . 15 1 1 1 18 20 5 16 18 Attach 30 | . . . 6 . . . 4 7 2 5 6 Detach 15 | . . . 5 . . . 2 2 2 2 2 Swap 42 | . . 1 3 5 . 1 4 2 3 9 14 Drop 91 | . 5 1 9 9 1 1 21 7 7 13 17 Fire 151 | . 7 11 50 5 . 5 24 11 . 30 8 Melee 169 | . . . . . . . 22 30 7 53 57 Ram 3 | . . . 3 . . . . . . . . Kick 15 | . 5 2 8 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 15 26 . . Rewire 2 | . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Entered Mines 499 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 693 | -10/Mines | Received a Mining Laser from a helpful Derelict 844 | -10/Mines | Learned 2 Materials zone layouts 936 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Accompanied by 1 ally 943 | -9/Materials | Evolved 2 slots: Propulsion x2 1189 | -9/Materials | Lost 6 parts (1p2n1u2w) 1386 | -9/Materials | Identified exit to Mines 1423 | -9/Materials | Core integrity fell below 50% 1563 | -9/Materials | Entered Mines 1566 | -9/Mines | Learned Materials stockpile data 1580 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1588 | -9/Mines | Met a Derelict shopkeep closing up shop 1627 | -9/Mines | Discovered new exit (range 9) 1641 | -9/Mines | Discovered new exit (range 8) 1761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -9/Mines | Build established: Sprinter 1885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1885 | -9/Mines | Discovered new exit (range 5) 1940 | -9/Mines | Entered Exiles 1940 | -9/Exiles | Accompanied by 3 allies 1947 | -9/Exiles | Met 8R-AWN 1952 | -9/Exiles | Met EX-HEX 1960 | -9/Exiles | Met EX-BIN 1963 | -9/Exiles | Aligned with FarCom system 1963 | -9/Exiles | Given EX-Vault access code 1970 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1970 | -9/Exiles | Opened EX-Vault 1972 | -9/Exiles | Found Prototype Processor 1972 | -9/Exiles | Identified Modified TNC 1979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1988 | -9/Exiles | Met EX-DEC 1997 | -9/Exiles | Discovered new exit (range 14) 2088 | -9/Exiles | Left Exiles lab with Modified TNC 2088 | -9/Exiles | Entered Mines 2088 | -8/Mines | Accompanied by 2 allies 2104 | -8/Mines | Discovered new exit (range 14) 2108 | -8/Mines | Entered Materials 2108 | -8/Materials | Evolved 2 slots: Utility x2 2275 | -8/Materials | Lost 4 parts (2n1u1w) 2431 | -8/Materials | Build established: Scout 2786 | -8/Materials | Core integrity fell below 50% 2815 | -8/Materials | Lost 4 parts (3n1u) 2845 | -8/Materials | Discovered new exit (range 16) 2855 | -8/Materials | Entered Factory 2855 | -7/Factory | Evolved 2 slots: Propulsion x2 2884 | -7/Factory | Lost 3 parts (3n) 3022 | -7/Factory | Discovered new exit (range 6) 3224 | -7/Factory | Discovered new exit (range 9) 3453 | -7/Factory | Identified exit to Storage 3453 | -7/Factory | Identified exit to Lower Caves 3577 | -7/Factory | Fabricated G-47 Trooper? 3617 | -7/Factory | Lost 3 parts (1n2w) 3620 | -7/Factory | Lost 3 allies 3670 | -7/Factory | Fabricated G-47 Trooper? 3734 | -7/Factory | Fabricated G-47 Trooper (x3) 3734 | -7/Factory | Lost 4 parts (1p2n1u) 3927 | -7/Factory | Discovered new exit (range 14) 3975 | -7/Factory | Fabricated VTOL Module (x2) 4005 | -7/Factory | Entered another Factory area 4005 | -6/Factory | Accompanied by 8 allies 4005 | -6/Factory | Evolved 2 slots: Utility x2 4083 | -6/Factory | Lost 4 allies 4118 | -6/Factory | Discovered new exit (range 15) 4152 | -6/Factory | Discovered new exit (range 15) 4276 | -6/Factory | Build established: Scavenger-Scout 4303 | -6/Factory | Identified exit to Garrison 4303 | -6/Factory | Entered Garrison 4312 | -6/Garrison | Triggered checkpoint 4414 | -6/Garrison | Lost 4 parts (3n1u) 4690 | -6/Garrison | Build established: Scavenger-Mutant 4778 | -6/Garrison | Heavy support dispatched to Factory 4780 | -6/Garrison | Triggered checkpoint 4785 | -6/Garrison | Garrison Relay disabled 4820 | -6/Garrison | Triggered checkpoint 5100 | -6/Garrison | Garrison Relay disabled 5110 | -6/Garrison | Triggered checkpoint 5130 | -6/Garrison | Discovered new exit (range 3) 5187 | -6/Garrison | Rescued a captive Derelict 5189 | -6/Garrison | Rescued a captive Derelict 5364 | -6/Garrison | Discovered new exit (range 13) 5403 | -6/Garrison | Installed Relay Interface Framework 5740 | -6/Garrison | Entered Factory 5882 | -6/Factory | Fabricated G-47 Trooper (x3) 5944 | -6/Factory | Fabricated G-47 Trooper (x3) 6009 | -6/Factory | Discovered new exit (range 15) 6440 | -6/Factory | First assault squad dispatched 6450 | -6/Factory | Fabricated G-47 Trooper (x3) 6648 | -6/Factory | Lost 9 allies 6682 | -6/Factory | Lost 7 parts (6n1u) 6824 | -6/Factory | Core integrity fell below 50% 6906 | -6/Factory | Fabricated Phasing Sabre? 7066 | -6/Factory | Build established: Scavenger-Gladiator 7625 | -6/Factory | Lost 3 parts (3n) 7652 | -6/Factory | Spotted B-75 Beast 8012 | -6/Factory | System corruption reached 10% 8042 | -6/Factory | Fabricated Phasing Sabre? 8046 | -6/Factory | Core integrity fell below 20% 8087 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08072_ System corrupted (+1). 08072_ R-10 Processor collects Gatling Laser. 08074_ U-05 Engineer builds a Wall. 08075_ System corrupted: Energy discharge (-19). 08075_ Dropped Phasing Sabre. 08076_ U-05 Engineer lays Concrete. 08078_ U-05 Engineer builds a Wall. 08079_ U-05 Engineer lays Concrete. 08080_ Dropped Chainsword. 08081_ U-05 Engineer builds a Wall. 08081_ R-10 Processor collects Phasing Sabre. 08082_ U-05 Engineer lays Concrete. 08083_ Sneak attack on R-10 Processor. 08083_ Destroyed Com. Wheel. 08083_ Destroyed Hpw. Tractor Beam. 08083_ U-05 Engineer lays Concrete. 08083_ Flexi-carbon Leg destroyed. 08084_ U-05 Engineer lays Concrete. 08085_ R-10 Processor collects Chainsword. 08085_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | #???????????????# + """ #??# """ #?? | | ????????????????# # #??# #?? | | ????????????????# # """ #??# """"" #?? | | ????????????????####### """ * #??# """"" #?? | | ??????????????????????# """ #??# """ #?? | | ??????????????????????# #??# #?? | | ??????????????????????##########??# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ????????????????????????################+#######?? | | ????????????????????????# #?????# #???????? | | ????????????????????????# ##????# #???????? | | ????????????????????????# "#????# #???????? | | ???????????????????????## "###### #######?? | | ???????????????????????#" " +?? | | ???????????????????????#" " ############?? | | ?????????# ##+##########" " #????????????? | | ?????????# " w " #????????????? | | ?????????# u" % " #????????""""" | | ?????????# ###;;;;### #????????""""" | | ?????????# ut #????????""""" | | ?????????# ##???????""""" | | ?????????# """ """ "#???????????? | | ?????????+ """R""" "#???????""""" | | ?????????# ######### ""R""" """ "#???????""""" | | ???????????????????# """@ R T#???????""""" | | ???????????????????#^ "" """ "#???????""""" | | ???????????????????# ""F"gggg""" "#???????????? | | ??????????T????????# """"g """ "#???????????? | | ?????????""w???????+ """ ##???????????? | | ???????????????????# g ??T???????? | | ???????????????????# ?????????? | | ???????????????????# ## ##" ""##### ?"""?????? | | ???????????????????# ?# ##"R""#????? """?????? | | ???????????????????# ?# ##""" #??????"""?????? | | ???????????????????# ?# #######??????"""?????? | | ?????????????????? ?# #????????????????????? | | ?????????????????#####+##?#+#????????????"""?????? | | ??????????????????????????? #????????????"""?????? | | ????????????????????????????#????????????"""?????? | | ?????????????????????????????????"?""????"""?????? | | ?????????????????????????????????"R""????????????? | | ?????????????????????????????????"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""?????? | | ?????????????????????????????????????????"""?????? | | ?????????????????????????????????????????"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 32 Relay Coupler Types 1 Relay Coupler Value 19 Authchip Count 3 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Airjet | -6/Factory | Scanalyzed Phasing Sabre | -6/Factory | Scanalyzed Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory VTOL Module | x2 | -7/Factory G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip Phasing Sabre | x1 | -6/Factory Phasing Sabre | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults War Machine Challenges ------------ None Game ------ Seed BeamGatlingWings Manual? 0 Play Time 02:11:57 Cumulative 27.3 hours Start 2024.04.08 @ 13:32:49 End 2024.04.08 @ 16:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d1db838-8ee7-40eb-bc40-241cb0119c16