Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 13:29:27 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (361) 361 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2291 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 26 | 8 1 7 1 9 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 6 . 2 Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover 5 | . . 3 . 2 Flight 1 | . . 1 . . Utility 8 | 3 1 1 1 2 Device 4 | 2 . . 1 1 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . . 3 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . . 2 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Backups 6 | 4 7 7 7 6 Power 1 | . 1 1 1 2 Propulsion 1 | 1 2 1 2 . Utility 1 | . 2 2 1 . Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 5 | . 2 . . 3 Power 2 | . . . . 2 Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 97 98 81 Engine 10 | . 14 11 11 8 Treads 12 | . 28 24 . . Hover 20 | . . 8 33 38 Device 9 | . 14 11 11 3 Storage 10 | . 14 11 11 7 Processor 6 | . . 8 11 9 Energy Gun 18 | . 28 22 20 7 Ballistic Gun 2 | . . . . 6 Peak Build Rating 21 | 7 8 15 14 21 Average Rating 11 | 5 7 10 13 17 On Entrance 8 | . 7 8 14 13 Naked Turns . | . . . . . Heaviest Build 36 | 11 26 26 26 36 Greatest Support 60 | 40 40 60 21 35 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 13 Most Carried 12 | 7 8 12 8 7 Average Carried 6 | 4 7 7 7 6 Final Capacity 15 | 8 15 15 15 5 Final Carried 8 | 7 8 8 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 412 | 280 . 21 . 111 Remotely 72 | 72 . . . . Salvage Created 659 | 209 242 72 . 136 Parts 50 | 20 17 2 . 11 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 6 1 . 6 Guns 9 | . 6 1 . 2 AOE 4 | . . . . 4 Classes Destroyed 8 | 3 3 2 . . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 7 | . 3 . . 4 Grunt 3 | . 3 . . . Sentry 3 | . . 1 . 2 Best Kill Streak 5 | 4 5 1 . 4 Combat Bots Only 5 | . 5 1 . 4 Max Kills in Single Turn 3 | 1 2 1 . 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 183 | . 26 12 8 137 Missed 59 | . 7 4 1 47 Hits 124 | . 19 8 7 90 Projectile 124 | . 19 8 7 90 Critical Strikes 3 | . . . 1 2 Damage Taken 1527 | . 163 114 91 1159 Core 619 | . 37 14 . 568 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 85 . 96 . Volleys Fired 66 | 14 18 12 . 22 Largest 2 | 2 2 2 . 2 Hottest 80 | 80 80 80 . 60 Shots Fired 119 | 28 36 24 . 31 Gun 116 | 28 36 24 . 28 Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 19 | . . . . 19 Thermal 98 | 28 36 24 . 10 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 6 3 . 11 Robot Miss Streak 3 | 3 3 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 76 | 15 21 16 . 24 Core Hits 35 | 8 11 4 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1003 | 177 243 178 . 405 Guns 797 | 177 235 178 . 207 Cannons 23 | . . . . 23 Explosions 163 | . . . . 163 Melee . | . . . . . Ramming 20 | . 8 . . 12 Kinetic 139 | . . . . 139 Thermal 681 | 177 235 178 . 91 Explosive 163 | . . . . 163 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . . 65 Shots 2 | . . . . 2 Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | 90 126 99 10 85 Average Temperature 41 | 30 49 45 10 36 Received Heat Transfer 363 | . 24 36 69 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 1512 | 400 525 400 . 187 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | 10 125 30 . 159 Initial 9 | . . 9 . . Average 17 | 1 62 3 . 8 Influence Increases 463 | 35 162 37 . 229 Destroy 0b10 Robot/C 260 | . 120 20 . 120 Destroy 0b10 Robot/NC 45 | 35 5 5 . . Destroy Leader 54 | . 22 12 . 20 Destroy Structure 14 | . . . . 14 Lose Combat Pursuer 90 | . 15 . . 75 Influence Decreases 312 | 35 140 59 . 78 Entered New Map 13 | . . 13 . . Time Decay 259 | 35 140 46 . 38 Lost Part 40 | . . . . 40 Squads Dispatched 8 | . 2 . . 6 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 2 3 30 Peak Tracking Total 17 | . 5 1 3 17 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1067 | 86 331 278 189 183 Terrain 17 | . . . . 17 Seismic 1050 | 86 331 278 189 166 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1469 | 223 331 278 193 444 Spaces Moved 858 | 104 160 159 171 264 Core 71 | 3 . . . 68 Treads 358 | 101 160 97 . . Legs . | . . . . . Wheels . | . . . . . Hover 429 | . . 62 171 196 Flight . | . . . . . Fastest Speed 44 | 50 160 112 112 44 Average Speed 112 | 156 160 141 112 48 Slowest Speed 160 | 160 160 160 112 104 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 35 21 69 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1247 | 132 200 189 172 554 Wait 258 | . 15 1 1 241 Move 855 | 103 160 158 170 264 Hop . | . . . . . Pick Up 18 | 7 3 5 . 3 Fast Attach 11 | 7 . 2 . 2 Attach 15 | . . 5 1 9 Detach 2 | . . . . 2 Swap 5 | 1 1 1 . 2 Drop 13 | . 3 5 . 5 Fire 66 | 14 18 12 . 22 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Discovered new exit (range 8) 833 | -9/Materials | Entered Mines 834 | -9/Mines | Learned location of Storage (-7) 1016 | -9/Mines | Discovered new exit (range 10) 1026 | -9/Mines | Entered Materials 1026 | -8/Materials | Evolved 2 slots: Propulsion x2 1110 | -8/Materials | Garrison activated, responded to threat 1433 | -8/Materials | Core integrity fell below 50% 1451 | -8/Materials | Core integrity fell below 20% 1456 | -8/Materials | Lost 9 parts (2p5n1u1w) 1470 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01425_ Triggered Proton Bomb Trap. 01425_ A bubble of electromagnetic force engulfs the area. 01425_ Proton Bomb Trap short circuited. 01425_ A bubble of electromagnetic force engulfs the area. 01425_ Proton Bomb Trap short circuited. 01425_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 01425_ Garrison Access disabled. 01425_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01425_ Imp. Terrain Scanner destroyed. 01425_ A bubble of electromagnetic force engulfs the area. 01428_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01453_ Slammed into K-01 Serf. 01457_ S-10 Pest destroyed. 01459_ Grenade Launcher destroyed. 01462_ Destroyed Flight Unit. 01465_ C-30 ARC bursts open, deploying its payload. 01465_ G-50 Soldier unfolds itself. 01465_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ?? | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ??????????????######???????????????????? ? | | ??????????????? ??????????????????? ??? | | ????????????????? ??????????????##### ???? | | ?????????????????? rg"?????????????? ????? | | ???????????????????? g"?????????????# ?????? | | ??????????????????####g#####????????# ??????? | | ??????????????????# g #????????# ######### | | ??????????????????# g @ #????????# ## | | ??????????????????# s ######???# ## ] | | ??????????????????# s # #??## ##! | | ??????????????????# #### # ## | | ??????????????????# ss * # ## | | ??????????????????# =[ ## # ## | | ??????????????????# ###### ## #? | | ??????????????????# #####????# ## #??? | | ??????????????????##########????????# ## #???##+## | | ????????????????????????????????????#+## #???# | | ???????????????????????????????????????# ##### | | ???????????????????????????????????????+ | | ???????????????????????????????????????# ###### | | ???????????????????????????????????????#+## #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????+ ????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftRapidMultirail Manual? 0 Play Time 00:07:33 Cumulative 146.2 hours Start 2025.07.11 @ 13:22:01 End 2025.07.11 @ 13:29:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64566058-d1e1-4d95-984c-e2108d6d8a05