Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 01:36:59 Player: Cheeriohz Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (390) 1950 Value Destroyed (22184) 22184 Prototype IDs (64) 1280 Alien Tech Used (9) 1800 Bonus (20863) 20863 TOTAL SCORE: 58977 Bonus ------- High Alert Combat Kills 2509 Follower Combat Kills 1417 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Win 3000 Friendly Fire -1403 Cogmind --------- Core Integrity 1425/1600 Matter 300/300 Energy 1263/1280 System Corruption 0% Temperature Cool (8) Movement Walking (122) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY (20) --- Particle Reactor Myomer Leg Biometal Leg Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Advanced Matter Compressor (400) Advanced Sensor Array Surveybot 24 Scanner Advanced Phase Shifter Improved Focal Shield Thermal Shield Advanced Shield Generator Vortex Cannon (23) Vortex Cannon (22) Hypercooled Linear Accelerator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Signal Interpreter Centrium Light Armor Plating Phase Armor Advanced Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Advanced Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Hacking Drone Bay GOLEM Unit GOLEM Unit Subatomic Replicator Vortex Cannon Vortex Cannon Advanced Micro-nuke Launcher [Rating: 226] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Assembled Alloy Leg Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 10 | . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . . 2 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 552 | 1 9 4 19 2 . 2 32 27 9 44 3 2 8 50 3 25 7 13 . 33 15 12 3 12 1 10 18 37 46 31 39 35 Power 37 | . 1 . 3 . . . 1 3 . 1 . . . 3 . 2 . 1 . 1 4 . . . . . . 1 6 2 2 6 Engine 10 | . 1 . 3 . . . 1 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . 3 . 1 . 1 . 1 2 . . . . . . 1 6 2 2 6 Propulsion 82 | . 2 2 2 . . . 14 4 3 5 . . . 3 . 2 . 2 . 7 . 2 . . . . 5 3 10 5 4 7 Treads 30 | . 2 . 1 . . . 13 4 3 4 . . . . . . . 2 . 1 . . . . . . . . . . . . Leg 48 | . . . . . . . . . . 1 . . . 3 . 2 . . . 6 . 2 . . . . 5 3 10 5 4 7 Wheel 4 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 326 | 1 2 . 7 . . . 7 3 5 30 3 . 4 20 1 21 7 8 . 25 11 10 3 10 1 10 11 27 29 19 32 19 Device 215 | 1 . . 1 . . . 3 3 3 20 3 . 4 11 1 21 7 6 . 11 8 7 3 5 1 7 3 18 18 12 24 14 Storage 22 | . 2 . 1 . . . . . 1 . . . . 3 . . . . . . . . . 2 . 1 1 3 5 3 . . Processor 13 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 2 1 . 2 3 Hackware 5 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . Protection 70 | . . . 4 . . . 4 . . 7 . . . 6 . . . 2 . 13 3 3 . 1 . 2 6 4 5 3 5 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 107 | . 4 2 7 2 . 2 10 17 1 8 . 2 4 24 2 . . 2 . . . . . 2 . . 2 6 1 5 1 3 Energy Gun 11 | . . . 1 . . . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . . . . . . . . . 4 . 1 1 9 1 . . . . . . . . 2 . . 1 4 1 3 . 3 Ballistic Gun 31 | . 3 2 6 1 . 1 9 6 . . . . . 1 . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 21 | . 1 . . 1 . 1 1 3 . 2 . 1 . 6 1 . . . . . . . . . . . 1 2 . . 1 . Special Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . . . 2 . . . . . . 10 . 2 . 3 . 3 1 . . 5 . . 3 9 5 6 3 . Parts Lost 57 | . 2 . 3 . . . . 1 . 2 1 . . 8 . . . . . 9 2 . . . . 8 1 . . 3 9 8 Power 6 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Propulsion 8 | . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 2 Utility 29 | . . . 2 . . . . . . . 1 . . 3 . . . . . 3 . . . . . 6 1 . . 3 6 4 Weapon 14 | . . . 1 . . . . . . . . . . 5 . . . . . 5 1 . . . . 2 . . . . . . Highest Loss Streak 8 | . 2 . 3 . . . . 1 . 1 1 . . 8 . . . . . 4 1 . . . . 8 1 . . 2 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 100 100 98 100 100 100 99 99 100 91 84 84 83 84 100 92 93 87 79 83 93 93 94 93 94 88 88 86 83 86 89 85 Engine 2 | . 14 14 11 11 11 11 9 8 9 7 7 7 7 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 5 7 6 6 6 6 6 4 1 5 5 5 5 4 4 7 7 7 10 Treads 8 | . 18 26 . . . . 34 36 36 19 15 15 15 9 . . . 5 13 8 . . . . . . . . . . . . Leg 12 | . 9 . . . . . . . . 2 . . . 10 30 26 26 14 . 8 23 22 23 23 23 21 22 22 25 25 25 23 Device 15 | . 14 14 9 . . . . 5 10 13 23 23 22 15 15 19 20 19 13 14 15 13 17 18 11 23 23 22 18 19 19 17 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 11 15 13 13 10 12 13 11 11 11 13 17 12 9 9 9 9 8 8 Processor 2 | . . . 1 11 11 11 9 9 6 . . . . . . . . . . 2 5 5 5 5 11 5 3 4 4 4 6 7 Protection 7 | . . . 9 11 11 11 8 3 . 4 7 7 7 5 7 5 6 8 13 8 5 9 11 6 5 3 8 9 7 2 5 6 Energy Cannon 12 | . . . . . . . . . . 13 15 14 13 11 22 19 20 14 19 19 17 16 17 17 17 14 13 11 7 7 11 11 Ballistic Gun 3 | . 28 28 28 33 33 32 26 21 . . . . . . . . . 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 12 32 32 60 60 60 60 68 82 83 84 80 80 82 105 105 108 108 118 120 122 130 141 144 153 132 145 144 158 171 208 181 192 Greatest Support 200 | 20 40 40 24 24 24 24 82 92 92 140 140 140 140 140 112 112 104 160 160 160 120 120 120 120 120 140 158 158 180 200 200 174 Greatest Overweight (x) 39 | . . 1 3 2 2 2 1 . . . . . . 1 . 1 1 1 39 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 1 2 2 2 . . . . . . . . . . . . 26 . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 11 15 17 20 20 19 19 19 19 19 19 19 19 19 20 19 19 19 20 19 19 19 19 18 20 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 17 18 Class Distribution -------------------- 34% | Scavenger-Golem 20% | Golem 8% | Mutant 7% | Scavenger-Gunner 7% | Gunner 5% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Golem | -6/Factory Commander-Golem | -6/Extension Golem | -6/Cetus Scavenger-Golem | -6/Archives Scavenger-Golem | -6/Hub_04(d) Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -3/Research Golem | -3/Testing Scavenger-Golem | -2/Research Golem | -2/Quarantine Golem | -2/Section 7 Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Matter Collected 10887 | 242 218 194 768 . 50 81 1236 623 508 915 62 18 95 1066 52 251 80 110 44 360 161 116 134 142 10 130 675 479 514 422 981 150 Remotely 321 | . . . . . . . 172 50 57 42 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20293 | 17 269 176 675 12 . 58 1609 628 533 1285 72 40 . 1700 43 655 877 279 226 1797 605 189 203 49 117 576 330 1033 1383 1002 2464 1391 Parts 908 | 4 17 4 42 4 . 15 90 31 27 49 7 10 . 9 3 25 36 16 9 90 36 8 11 2 3 31 13 62 49 41 105 59 Haulers Intercepted 15 | . 1 . 5 . . . 5 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 5 6 . . 2 . . . . . . 7 11 . 17 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 380 | . 5 2 12 3 . 4 24 15 11 26 1 4 . 60 4 13 15 4 3 22 12 5 6 1 3 9 5 19 20 22 32 18 Guns 60 | . 5 2 12 . . . 24 12 . . . . . 5 . . . . . . . . . . . . . . . . . . Cannons 212 | . . . . . . . . . 11 18 1 . . 7 . 13 15 4 3 22 12 5 6 1 3 5 5 15 10 15 29 12 AOE 92 | . . . . 3 . 4 . 3 . 7 . 4 . 37 4 . . . . . . . . . . 4 . 4 8 6 3 5 Classes Destroyed 30 | 1 3 1 4 . . . 3 2 1 1 1 1 . 4 . . . . . 2 . 1 . . . . 1 . 2 . 2 . Worker 6 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Builder 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 1 Tunneler 4 | 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 1 . 5 . . . 5 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Recycler 8 | . . 1 . . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . 2 . . . Mechanic 5 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Operator 7 | . . . . . . . 1 . 2 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . Watcher 9 | . . . 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . 2 1 Swarmer 66 | . . . 4 3 . 4 4 3 . . . 4 . . 4 6 1 . . . 4 4 5 . 2 . 1 7 5 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 110 | . 5 2 4 . . . 11 4 7 22 . . . . . 3 9 . . 8 2 . . . . 5 . 4 2 5 8 9 Brawler 5 | . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 38 | . . . 3 . . . 7 1 3 1 . . . . . . 2 . 3 5 1 . 1 . . 1 1 . 1 2 5 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 24 | . . . . . . . 1 4 . . . . . . . . . . . 1 1 . . . 1 2 2 2 4 2 . 4 Programmer 33 | . . . . . . . . . . 3 1 . . . . 3 . . . 2 4 . . 1 . . . 5 1 3 7 3 Behemoth 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Lightning 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Z-Technician 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 45 | 1 2 1 5 3 . 4 5 5 3 8 1 4 . 45 4 4 4 4 3 5 4 4 6 1 2 5 2 7 7 4 5 8 Combat Bots Only 43 | . 2 1 4 3 . 4 4 4 3 6 1 4 . 43 4 4 4 3 3 4 4 4 6 1 2 5 2 4 7 4 5 7 Max Kills in Single Turn 17 | 1 1 1 2 2 . 2 2 2 2 3 1 3 . 17 3 1 2 2 1 2 1 1 1 1 1 4 1 3 5 2 3 4 Gunslinging 1 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 17 | . . . . 2 . 2 . 2 . 2 . 3 . 17 3 . . . . . . . . . . 4 . 2 4 2 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 2757 | . 38 23 55 4 . 8 88 91 44 93 4 7 . 124 91 60 97 6 8 312 153 39 37 . 12 170 47 123 95 237 402 289 Missed 906 | . 12 5 13 1 . 3 30 22 18 27 2 4 . 19 39 16 41 3 2 62 62 14 7 . 7 80 18 34 48 91 134 92 Damage Taken 32962 | . 340 307 470 44 . 80 817 798 482 1099 307 43 . 3023 736 602 526 137 120 4739 1686 322 205 . 111 1593 554 1184 988 3051 4850 3748 Core 2691 | . 51 50 96 10 . 39 112 45 125 92 128 . . 323 60 62 67 22 . 278 153 11 40 . . 109 40 179 134 47 243 175 Absorbed by Shields 3402 | . . . . . . . . . . 6 . . . . . . . . . . . 82 222 . 58 351 . 260 736 1544 143 . Reduced by Siege Mode 414 | . . . . . . . . . . 54 . . . 120 . . . . 5 235 . . . . . . . . . . . . Redirected to Shielding 178 | . . . . . . . . . . . . . . 178 . . . . . . . . . . . . . . . . . . Ignored by Resistances 5886 | . . . . . . . . . . 6 6 . . . . 130 111 28 25 1980 308 80 93 . . 208 116 785 28 322 1059 601 Regen/Repaired (Parts) 2579 | . . . . . . . 46 . . . . . 717 . . 258 . . . . 302 . . 113 . . . 22 . . 285 836 Core Remaining (%) 67 | 100 . 59 . . . 63 . . 48 . . . . . 13 . . . . 49 . . . . 79 90 . 83 . . 64 89 Volleys Fired 1226 | 8 26 26 46 2 . 5 72 31 29 72 20 17 2 118 12 35 26 7 7 115 35 37 30 28 36 14 23 73 46 70 97 61 Largest 3 | 2 2 2 3 1 . 3 3 3 3 2 2 2 1 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 2 3 3 3 Hottest 249 | 40 46 46 109 30 . 69 84 159 163 180 180 180 90 249 140 75 75 75 95 75 75 75 75 75 25 75 75 225 225 225 75 225 Shots Fired 2377 | 16 50 52 125 2 . 11 212 81 81 123 35 32 2 179 16 79 76 21 21 211 72 45 34 34 36 33 41 108 48 147 224 130 Gun 587 | 16 48 52 125 . . 9 210 74 . . . . . 47 . . . . 6 . . . . . . . . . . . . . Cannon 1747 | . . . . . . . . 3 81 118 35 29 2 112 14 79 76 21 15 211 72 45 34 34 36 33 41 108 48 147 223 130 Launcher 43 | . 2 . . 2 . 2 2 4 . 5 . 3 . 20 2 . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 686 | 16 48 52 108 . . 9 210 77 81 2 . . . 4 . . . . 6 . . . . . . . . . . 51 22 . Thermal 1574 | . . . 17 . . . . . . 116 35 29 2 87 14 79 76 21 15 211 72 45 34 34 36 33 40 108 48 91 201 130 Explosive 43 | . 2 . . 2 . 2 2 4 . 5 . 3 . 20 2 . . . . . . . . . . . . . . . 1 . Electromagnetic 55 | . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Phasic 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 5 14 9 10 6 . 7 17 21 16 24 5 5 . 15 5 10 13 15 14 53 16 9 8 11 5 13 18 11 5 19 32 17 Robot Miss Streak 7 | 3 2 2 7 . . 1 3 1 2 2 4 . . 5 . 2 2 1 1 3 1 3 1 . 1 2 3 2 3 4 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 1 . . . 7 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1418 | 10 39 37 68 2 . 5 143 65 56 75 8 3 . 119 1 40 47 17 19 145 43 11 13 7 5 23 27 39 21 98 153 79 Core Hits 732 | 2 13 7 26 3 . 10 63 35 14 36 4 6 . 146 4 15 17 10 8 52 13 6 7 2 3 13 10 28 30 45 71 33 Critical Kills 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . . . 2 . 7 . . . . 5 . . . . 1 . . . . . . . . . 1 6 2 1 Burn 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Destroy 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Blast 14 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 5 2 . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67491 | 105 489 458 1120 184 . 212 2410 1800 1806 3446 280 388 . 7218 296 1950 2764 950 711 6673 2151 577 584 282 228 1818 1298 3479 4777 6594 7469 4974 Guns 6590 | 105 467 458 1120 . . 73 2410 1131 . . . . . 701 . . . . 125 . . . . . . . . . . . . . Cannons 47734 | . . . . . . . . 58 1701 2380 280 34 . 2963 . 1950 2764 950 586 6648 2138 577 584 282 228 1233 1298 2458 2151 5300 7110 4061 Explosions 13090 | . 22 . . 184 . 139 . 611 105 1048 . 354 . 3554 296 . . . . . . . . . . 585 . 1005 2626 1294 354 913 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 77 | . . . . . . . . . . 18 . . . . . . . . . 25 13 . . . . . . 16 . . 5 . Kinetic 9873 | 105 467 458 928 . . 73 2410 1189 1701 52 . . . 22 . . . . 125 . . . . . . . . . . 1688 655 . Thermal 48834 | . . . 192 . . . . . 105 2328 280 34 . 2141 . 1950 2764 950 586 6648 2138 577 584 282 228 1818 1227 3463 4660 4631 6455 4793 Explosive 6804 | . 22 . . 184 . 139 . 611 . 1048 . 354 . 3498 296 . . . . . . . . . . . . . 117 . 354 181 Electromagnetic 1326 | . . . . . . . . . . . . . . 1326 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . 275 . . Phasic 231 | . . . . . . . . . . . . . . 231 . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 8 8 8 8 . . . 4 6 6 6 1 1 . . . . 44 5 5 5 5 . . . 3 . 8 . . Average Corruption 6 | . . . 8 8 8 8 . . . 2 5 6 6 1 1 . . . . 28 2 5 5 5 . . . 2 . 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . . 5 4 5 16 . . . 21 10 12 1 14 1 . . . . 55 1 25 15 4 . . . 25 . 21 . . Message Errors 41 | . . . . 1 . 2 . . . 6 2 2 . 2 . . . . . 8 . 2 3 . . . . 8 . 5 . . Matter Fused 72 | . . . 2 1 3 7 . . . 4 4 3 . 5 1 . . . . 12 1 9 4 3 . . . 6 . 7 . . Heat Flow Errors 33 | . . . . 1 1 5 . . . 4 . 1 . 2 . . . . . 5 . 3 2 1 . . . 4 . 4 . . Energy Discharges 23 | . . . 1 . 1 . . . . 3 1 2 . 1 . . . . . 4 . 6 3 . . . . . . 1 . . Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . 1 . 2 . . . 1 . 3 1 2 . . . . . 3 . 1 . . . . . 1 . . . . Data Loss (major) 11 | . . . 1 . . . . . . 2 . . . 1 . . . . . 3 . 1 2 . . . . 1 . . . . Misfires 12 | . . . . . . . . . . . 2 1 . 1 . . . . . 3 . 1 . . . . . 3 . 1 . . Alerts 5 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2854 | . . . . . . . . 3 172 144 58 3 . 172 . 128 72 48 . 261 184 10 16 3 26 45 32 369 425 162 220 301 Projectiles 2193 | . . . . . . . . . 107 144 58 . . 39 . 128 72 48 . 261 184 10 16 3 26 45 32 209 270 149 154 238 Explosions 661 | . . . . . . . . 3 65 . . 3 . 133 . . . . . . . . . . . . . 160 155 13 66 63 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 17 3 . . . . . . . . . 2 . . . . . . . . . . . . Impact 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 816 | . . . . 21 . 39 . 67 77 17 . . . . . . . . . 92 . . . . . . . 178 98 72 . 155 Shots 15 | . . . . 1 . 1 . 3 1 1 . . . . . . . . . 1 . . . . . . . 3 1 1 . 2 Rammed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . . . 4 . . . . . . . . . 4 1 . . . . . . 1 . . 1 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . 1 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | . 46 43 236 86 99 273 335 99 458 426 180 108 . 578 231 11 20 . 18 201 . 251 199 136 . 26 . 323 258 328 . 307 Average Temperature 87 | . 16 19 69 48 51 101 60 43 175 92 60 41 . 82 71 6 8 . 12 58 . 122 116 83 . 8 . 123 101 116 . 78 Received Heat Transfer 4853 | . 228 117 147 . . . 369 72 225 495 . . . 416 147 81 141 . 45 591 162 . 29 . 33 268 45 95 16 108 618 405 Effects 24 | . . . 3 . . . . . 10 6 . . . 1 1 . . . . . . . . . . . . . 3 . . . Shutdowns 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Interference 10 | . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . 7 1 . . 3 . . . . 3 6 . . . . . . . . . . . . Total Turns 383 | . . . . . . . . . . 116 2 . . 53 . . . . 15 197 . . . . . . . . . . . . Longest Duration 110 | . . . . . . . . . . 31 2 . . 40 . . . . 6 110 . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 2 1 . 1 Combat Hostiles 7 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 2 1 . 1 Parts Melted 50 | . . . 1 . . . . . . 7 1 . . 6 . 2 1 . 1 2 3 . . . 1 . 1 1 9 4 6 4 Heat Transferred 30964 | . . . 407 . . . . . 50 3023 374 37 . 1913 . 1000 1300 450 325 3034 1075 275 325 162 125 925 650 2245 3695 3095 3600 2879 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Peak Influence 1131 | 5 153 73 304 145 . 116 372 537 297 414 . . . . . 311 418 396 195 459 316 . . . . 546 247 444 727 1054 897 1131 Initial 463 | . 3 18 . 61 . . . 78 261 109 . . . . . 56 28 233 81 . 191 . . . . . 150 48 234 408 280 463 Average 218 | 2 67 39 156 142 . 11 112 385 159 278 . . . . . 159 169 251 9 187 190 . . . . 330 109 239 474 581 494 677 Maximum Alert Level 4 | . . . 1 . . . 1 2 1 2 . . . . . 1 2 1 . 2 1 . . . . 2 1 2 3 3 3 4 Low Security (%) 53 | 100 100 100 83 100 . 100 67 12 70 17 . . . . . 65 51 29 100 55 54 . . . . 21 77 45 . . . . Level 1 27 | . . . 16 . . . 32 20 29 77 . . . . . 34 47 70 . 36 45 . . . . 54 22 34 45 9 38 . Level 2 14 | . . . . . . . . 67 . 5 . . . . . . . . . 8 . . . . . 23 . 19 40 61 39 62 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 28 22 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . . 1 . . . 1 . 3 11 . . . . 1 5 3 . . 5 1 . . . . 3 4 4 2 6 9 8 Investigation 11 | . . . . . . . . . 2 5 . . . . . 1 . . . 1 . . . . . . 2 . . . . . Extermination 18 | . . . . . . . . . . 3 . . . . . 3 . . . 3 1 . . . . . . 3 . 1 3 1 Reinforcement 22 | . . . 1 . . . 1 . 1 3 . . . . . . 3 . . 1 . . . . . 3 2 . 2 2 2 1 Assault 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 4 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Distress Signals 31 | . . . 1 . . . 3 . 2 1 . . . . . . 2 2 . 4 1 . . 1 . . 3 . 5 . 4 2 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 55 . . . . Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 55 . . . . Times Spotted 636 | . 9 18 19 3 . 4 31 18 20 35 1 4 . 70 18 14 23 9 2 45 31 5 6 14 6 18 13 31 34 25 66 44 Peak Tracking Total 38 | . 2 18 6 3 . 4 5 5 3 7 1 4 . 38 13 4 4 5 1 8 9 4 6 13 4 8 4 5 7 7 11 7 Tactical Retreats 25 | . . . . . . . . 2 . 1 . . . 8 1 . 1 . . 1 4 . . . . . . 1 5 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 19 | . . . 2 . . . . 5 . 4 . . . . . . 2 . . . . . . . . 1 . 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 91 | . 1 . . . . . 1 . 3 1 . 1 . 5 . 3 1 . 1 12 1 1 . . . 19 . 11 1 15 9 5 Max in Single Turn 19 | . 1 . . . . . 1 . 1 1 . 1 . 1 . 1 1 . 1 8 1 1 . . . 19 . 2 1 2 1 1 Garrison Access 10 | . . . . . . . . . 1 2 . . . . . 3 . . . . . . . . . . . 1 2 . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 60 | . 5 . 2 . . . 8 3 7 11 . . . . . 5 . 2 . 3 1 2 1 4 . . . 3 1 1 1 . Terminals 30 | . 5 . 1 . . . 6 3 4 6 . . . . . . . 2 . 2 . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . Repair Stations 7 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 2 . . . . . 3 . . . 1 . . . . . . . . . 1 1 . Total Hacks 179 | . 14 . 2 . . . 27 6 24 37 . . . . . 8 . 5 . 6 11 8 1 13 . . . 12 1 1 3 . Successful 93 | . 7 . . . . . 16 . 13 17 . . . . . 4 . 2 . 1 6 8 1 13 . . . 5 . . . . Failed 86 | . 7 . 2 . . . 11 6 11 20 . . . . . 4 . 3 . 5 5 . . . . . . 7 1 1 3 . Catastrophic 14 | . . . 1 . . . 1 2 4 1 . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 11 . 1 . . . 13 . 11 17 . . 1 . . . . . . 4 2 . . . . . . 4 . . . . Terminals 107 | . 14 . 1 . . . 24 6 18 21 . . . . . . . 5 . 4 9 . 1 . . . . 4 . . . . Fabricators 10 | . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . 2 . . . . Repair Stations 14 | . . . 1 . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . 6 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 1 . 4 3 . . . . . 4 . . . 2 . . . . . . . . . 1 3 . Terminal Hacks 57 | . 4 . . . . . 11 . 8 4 . . . . . . . 2 . . 4 8 1 13 . . . 2 . . . . Record 22 | . . . . . . . . . . . . . . . . . . 2 . . . 7 1 12 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 10 | . . . . . . . 4 . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . 3 . . . . Scan Component 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Repair 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . . . 2 . 4 3 . . . . . . . . . 1 . . . . . . . . . . . . Terminals 10 | . 3 . . . . . 2 . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 2 . . . 8 3 5 9 . . . . . 3 . 1 . 3 1 . . . . . . 3 1 1 1 . Full Trace Events 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 2 . . 15 . . . . . . . . . . . . . . . . 2 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Time 221 | . . . . . . . 38 . . . . . . . . 50 . . . . 108 . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 2 1 . . 3 Machine Destruction 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 3 . . . . . . . . 6 . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Total Allies 43 | . . . . . . . . 3 . 2 . . 17 . . . 8 . . . . . . 5 . . . . . 1 7 . Largest Group 17 | . . . . . . . . 2 3 2 . . 17 17 1 . 8 5 2 1 . . . 5 5 4 . . . 1 2 . Highest-Rated Group 564 | . . . . . . . . 10 15 62 . . 564 564 26 . 235 146 56 34 . . . 312 312 244 . . . 45 234 . Highest-Rated Ally 234 | . . . . . . . . 5 5 31 . . 96 96 26 . 39 39 34 34 . . . 68 68 65 . . . 45 234 . Total Orders 57 | . . . . . . . . . . 1 . . . . . 5 3 5 2 9 8 . . . . 2 . 7 1 9 5 . STAY 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 51 | . . . . . . . . . . . . . . . . 5 3 2 . 9 8 . . . . 2 . 7 1 9 5 . Ally Attacks 428 | . . . . . . . . . 46 11 . . . 228 1 . 58 22 6 3 . . . 9 12 15 . . . . 17 . Total Damage 8192 | . . . . . . . . . 229 167 . . . 4216 26 . 998 267 162 34 . . . 607 525 315 . . . . 646 . Kills 55 | . . . . . . . . . 1 . . . . 25 . . 8 5 1 1 . . . 2 5 3 . . . . 4 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Melted 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 1 2 . 1 . . . . . . . 1 . 1 . . . . . . . Drone Launches 54 | . . . . . . . . . . 3 . . . . . 5 3 2 . 9 8 . . . . 2 . 7 1 9 5 . Drone Recoveries 52 | . . . . . . . . . . 1 . . . . . 5 3 2 . 9 8 . . . . 2 . 7 1 9 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Turns Passed 38606 | 34 537 424 615 79 245 615 1707 866 811 1858 464 451 1465 2477 397 1739 1056 685 6074 1943 1023 1246 750 1186 551 487 1186 1814 1902 1449 1615 855 Spaces Moved 16349 | 8 287 201 366 61 205 491 887 418 414 877 245 249 865 986 273 747 581 278 406 822 464 360 389 585 273 180 706 782 1332 642 636 333 Core 281 | . . . . . . . . . . . . . . . . . . . 281 . . . . . . . . . . . . . Treads 5781 | . 201 177 . . . . 855 418 414 877 245 249 865 655 . . . 170 125 530 . . . . . . . . . . . . Legs 9108 | 8 86 . . . . . . . . . . . . 331 273 747 581 108 . 292 464 360 389 585 273 180 706 782 1332 642 636 333 Wheels 1179 | . . 24 366 61 205 491 32 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 105 105 120 120 120 105 156 156 160 160 160 160 132 132 132 135 160 160 112 125 125 175 175 175 125 124 128 120 118 118 120 Average Speed 181 | 120 148 153 114 120 120 120 154 156 158 160 160 160 160 161 132 135 146 170 1433 149 148 149 175 175 175 151 139 149 125 147 141 179 Slowest Speed 2000 | 120 160 160 135 120 120 120 156 156 160 160 160 160 160 185 132 186 185 240 2000 240 175 175 175 175 175 175 187 182 182 181 190 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 21 Exploration Rate (%) 50 | 1 56 40 37 6 59 84 77 53 43 32 44 51 85 70 44 22 86 78 86 70 19 45 53 73 43 9 22 89 52 79 34 15 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . . 1 . . . . 1 1 1 . . 1 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . . 1 1 . . 1 1 1 . 1 . . . . . . Scrap Searched 14 | . . 1 . . . 1 . . . . . 1 4 . 1 . . . . . . 2 2 . 2 . . . . . . . Spaces Dug 323 | . 6 . . . . . 15 4 1 22 6 18 . . 11 10 2 . . 18 9 19 10 18 24 1 2 69 21 1 8 28 Terrain Destroyed 1495 | . 11 . . 17 . 16 15 4 69 67 26 76 . 19 39 32 17 3 3 206 25 33 21 21 31 82 12 177 151 161 67 94 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 577 | . . . . . . . . . 30 41 26 27 . 8 14 32 17 3 3 48 25 33 21 21 31 7 12 57 20 28 37 36 AOE 914 | . 11 . . 17 . 16 15 . 39 26 . 49 . 11 25 . . . . 158 . . . . . 75 . 120 131 133 30 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Total 23319 | 17 357 269 478 64 204 511 1111 558 507 1200 283 269 917 1706 293 1409 728 478 646 1350 734 1034 437 724 310 371 877 1326 1496 1015 1161 479 Wait 4300 | . 16 39 17 . . 8 72 14 47 169 16 2 6 475 6 568 64 156 230 333 205 610 12 14 1 141 103 391 17 216 333 19 Move 16313 | 7 286 200 365 60 204 490 887 416 413 876 243 248 864 985 272 746 580 277 405 821 464 359 388 584 272 179 705 782 1331 641 631 332 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 201 | 1 12 . 15 . . 3 16 15 2 15 . . 3 28 . 8 7 6 . 14 3 3 2 2 . 6 5 8 6 12 7 2 Fast Attach 205 | 1 2 . 7 . . . 7 8 2 5 . . 4 20 . 7 . 8 . 8 3 3 1 8 . 1 8 15 29 16 25 17 Attach 74 | . 2 . 4 . . . 2 1 . 9 1 . . 13 . 1 . . . 5 3 1 . . . 3 3 4 2 5 6 9 Detach 165 | . 2 . 2 . . . . 1 1 5 . . 1 7 . 12 1 8 1 9 9 7 . 5 . 8 11 17 6 18 17 17 Swap 283 | . 5 4 8 2 . 2 23 18 7 30 2 2 4 17 3 17 7 5 . 20 9 8 2 4 1 6 7 18 15 14 14 9 Drop 368 | . 6 . 14 . . 3 32 28 6 15 . . 6 43 . 15 7 11 3 21 3 6 2 6 . 8 12 18 44 23 23 13 Fire 1226 | 8 26 26 46 2 . 5 72 31 29 72 20 17 2 118 12 35 26 7 7 115 35 37 30 28 36 14 23 73 46 70 97 61 Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Crush 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 1 . . . . . 10 . . . . . . . . 5 . . . . 5 . Rewire 114 | . . . . . . . . 15 . . . . . . . . 26 . . . . . . 73 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . 4 . . . . 27 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / Upp x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 1) 35 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 6) 553 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Entered Mines 742 | -10/Mines | Identified exit to Subcaves 832 | -10/Mines | Discovered new exit (range 6) 958 | -10/Mines | Assembled infested the area 963 | -10/Mines | Assisted by a Guerilla fighting off Assembled 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 996 | -9/Materials | Discovered new exit (range 6) 1256 | -9/Materials | Discovered new exit (range 8) 1524 | -9/Materials | Lost 3 parts (2u1w) 1611 | -9/Materials | Entered Mines 1684 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1686 | -9/Mines | Discovered new exit (range 5) 1690 | -9/Mines | Entered Exiles 1690 | -9/Exiles | Found Exiles lab abandoned 1885 | -9/Exiles | Build established: Gunner 1921 | -9/Exiles | Discovered new exit (range 14) 1935 | -9/Exiles | Entered Mines 2104 | -8/Mines | Discovered new exit (range 10) 2550 | -8/Mines | Entered Materials 2550 | -8/Materials | Evolved 2 slots: Propulsion x2 2899 | -8/Materials | Discovered new exit (range 13) 3204 | -8/Materials | Repaired Adv. Treads 3587 | -8/Materials | Discovered new exit (range 3) 4257 | -8/Materials | Identified exit to Garrison 4257 | -8/Materials | Entered Garrison 4331 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Triggered checkpoint 4747 | -8/Garrison | Discovered new exit (range 12) 4764 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4766 | -8/Garrison | Build established: Scavenger-Gunner 4815 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Spotted B-75 Beast 4955 | -8/Garrison | Destroyed B-75 Beast 5091 | -8/Garrison | Triggered checkpoint 5098 | -8/Garrison | Discovered new exit (range 5) 5123 | -8/Garrison | Entered Materials 5123 | -8/Materials | Accompanied by 3 allies 5265 | -8/Materials | Discovered new exit (range 16) 5334 | -8/Materials | Lost 3 allies 5927 | -8/Materials | Discovered new exit (range 4) 5928 | -8/Materials | Core integrity fell below 50% 5934 | -8/Materials | Entered Factory 5934 | -7/Factory | Evolved 2 slots: Utility x2 5954 | -7/Factory | Identified exit to Lower Caves 6213 | -7/Factory | Build established: Scavenger-Mutant 6896 | -7/Factory | Discovered new exit (range 15) 7390 | -7/Factory | Fabricated Hvy. Treads (x2) 7473 | -7/Factory | Allied Derelicts emerged from ambush trap array 7792 | -7/Factory | Entered Lower Caves 7798 | -7/Lower Caves | Met a Warlord Commander 7799 | -7/Lower Caves | Learned location of Warlord (-5) 7800 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7860 | -7/Lower Caves | Crushed by falling debris 8168 | -7/Lower Caves | Build established: Mutant 8172 | -7/Lower Caves | Encountered a Warlord checkpoint 8184 | -7/Lower Caves | Discovered new exit (range 6) 8256 | -7/Lower Caves | Entered another Lower Caves area 8279 | -7/Lower Caves | Discovered new exit (range 2) 8560 | -7/Lower Caves | Learned Factory security intel 8641 | -7/Lower Caves | Discovered new exit (range 14) 8707 | -7/Lower Caves | Entered Zion 8757 | -7/Zion | System corruption cleaned by Quarantine Array 8797 | -7/Zion | Given the Hacking Drone Bay 8798 | -7/Zion | Found Prototype Device 8834 | -7/Zion | Discovered new exit (range 16) 9249 | -7/Zion | Found CR-A16's Pointy Stick 9344 | -7/Zion | Learned location of Armory (-3) 9460 | -7/Zion | Learned Factory emergency access door positions 9463 | -7/Zion | Given A8's code to call for help 9515 | -7/Zion | Gained Derelict followers 9612 | -7/Zion | Gained Derelict followers 9651 | -7/Zion | Gained Derelict followers 9766 | -7/Zion | Visited the Megawrench Repair Shop 9766 | -7/Zion | Megawrench repaired 11 parts 10093 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10094 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10156 | -7/Zion | Discovered new exit (range 5) 10158 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10172 | -7/Zion | Entered Deep Caves 10172 | -7/Deep Caves | Accompanied by 17 allies 10250 | -7/Deep Caves | Build established: Tank 10257 | -7/Deep Caves | Attacked by Z-Imprinter 10280 | -7/Deep Caves | Destroyed Z-Imprinter 10290 | -7/Deep Caves | Found Prototype Protection 10290 | -7/Deep Caves | Identified Zio. Weapon Casing 10314 | -7/Deep Caves | Lost 7 allies 10325 | -7/Deep Caves | Z-Facility disabled 10802 | -7/Deep Caves | Found Zio. Weapon Casing 11010 | -7/Deep Caves | Discovered new exit (range 15) 11171 | -7/Deep Caves | Spotted AG-20831 11203 | -7/Deep Caves | Destroyed AG-20831 11230 | -7/Deep Caves | Lost 4 allies 11276 | -7/Deep Caves | Spotted AG-46713 11279 | -7/Deep Caves | Exposed GOLEM chamber 11280 | -7/Deep Caves | Triggered Deep Caves wall 11281 | -7/Deep Caves | Spotted AS-46542 11315 | -7/Deep Caves | Core integrity fell below 50% 11328 | -7/Deep Caves | Spotted AS-53186 11335 | -7/Deep Caves | Destroyed AS-46542 11347 | -7/Deep Caves | Destroyed AS-53186 11366 | -7/Deep Caves | Destroyed AG-46713 11380 | -7/Deep Caves | Lost 8 parts (3u5w) 11400 | -7/Deep Caves | Found GOLEM Unit 11412 | -7/Deep Caves | Destroyed 43 combat bots 11420 | -7/Deep Caves | Found GOLEM Unit 11451 | -7/Deep Caves | Found GOLEM Unit 11526 | -7/Deep Caves | Found GOLEM Unit 11813 | -7/Deep Caves | Build established: Scavenger-Golem 12016 | -7/Deep Caves | Found GOLEM Unit 12058 | -7/Deep Caves | Found GOLEM Unit 12155 | -7/Deep Caves | Found GOLEM Unit 12216 | -7/Deep Caves | Found GOLEM Unit 12345 | -7/Deep Caves | Found Surveybot 24 Scanner 12348 | -7/Deep Caves | Found Surveybot 24 Chip 12481 | -7/Deep Caves | Build established: Scavenger-Gunner 12649 | -7/Deep Caves | Entered Proximity Caves 12649 | -6/Proximity Caves | Accompanied by 1 ally 12706 | -6/Proximity Caves | Identified exit to Factory 12761 | -6/Proximity Caves | Spotted B-75 Beast 12763 | -6/Proximity Caves | Core integrity fell below 20% 12943 | -6/Proximity Caves | Build established: Scavenger-Tank 12954 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13046 | -6/Proximity Caves | Entered Factory 13046 | -6/Factory | Evolved 2 slots: Utility x2 13117 | -6/Factory | Identified Hacking Drone Bay 13210 | -6/Factory | Discovered new exit (range 8) 13298 | -6/Factory | Discovered new exit (range 9) 13380 | -6/Factory | Build established: Golem 13410 | -6/Factory | Identified exit to Lower Caves 13410 | -6/Factory | Identified exit to Extension 13530 | -6/Factory | Repaired Lyr. Medium Armor Plating 13695 | -6/Factory | Identified exit to Factory 14785 | -6/Factory | Entered Extension 14903 | -6/Extension | Energy Cycler disabled 14903 | -6/Extension | Rescued a captive Derelict 14903 | -6/Extension | Rescued a captive Derelict 14903 | -6/Extension | Rescued a captive Derelict 14904 | -6/Extension | Rescued a captive Derelict 14905 | -6/Extension | Rescued a captive Derelict 14905 | -6/Extension | Rescued a captive Derelict 14994 | -6/Extension | Identified exit to Cetus 15419 | -6/Extension | Spotted B-75 Beast 15423 | -6/Extension | Build established: Commander-Golem 15434 | -6/Extension | Destroyed B-75 Beast 15446 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15824 | -6/Extension | Disrupted transfer network 15841 | -6/Extension | Entered Cetus 15841 | -6/Cetus | Accompanied by 5 allies 15935 | -6/Cetus | Build established: Golem 16004 | -6/Cetus | Spotted Cetus Guard 16005 | -6/Cetus | Spotted Cetus Guard 16009 | -6/Cetus | Destroyed Cetus Guard 16009 | -6/Cetus | Spotted Cetus Guard 16013 | -6/Cetus | Allies destroyed Cetus Guard 16014 | -6/Cetus | Spotted Cetus Guard 16015 | -6/Cetus | Allies destroyed Cetus Guard 16017 | -6/Cetus | Allies destroyed Cetus Guard 16140 | -6/Cetus | Discovered new exit (range 15) 16171 | -6/Cetus | Spotted Cetus Guard 16172 | -6/Cetus | Spotted Cetus Guard 16173 | -6/Cetus | Destroyed Cetus Guard 16174 | -6/Cetus | Spotted Cetus Guard 16176 | -6/Cetus | Destroyed Cetus Guard 16179 | -6/Cetus | Destroyed Cetus Guard 16180 | -6/Cetus | Spotted Cetus Guard 16193 | -6/Cetus | Allies destroyed Cetus Guard 16203 | -6/Cetus | Discovered exit to Factory (range 15) 16212 | -6/Cetus | Met Revision 17 16524 | -6/Cetus | Build established: Scavenger-Golem 16526 | -6/Cetus | Entered Archives 16526 | -6/Archives | Accompanied by 2 allies 17023 | -6/Archives | Discovered new exit (range 15) 17663 | -6/Archives | Discovered new exit (range 15) 22518 | -6/Archives | Unable to access archive contents 22524 | -6/Archives | Discovered exit to Factory (range 15) 22571 | -6/Archives | Unable to access archive contents 22600 | -6/Archives | Entered Hub_04(d) 22600 | -6/Hub_04(d) | Accompanied by 1 ally 22887 | -6/Hub_04(d) | Spotted B-75 Beast 23699 | -6/Hub_04(d) | Network Hub disabled 23738 | -6/Hub_04(d) | Spotted Lightning 23739 | -6/Hub_04(d) | Spotted Lightning 23742 | -6/Hub_04(d) | Spotted Lightning 23774 | -6/Hub_04(d) | System corruption reached 10% 23793 | -6/Hub_04(d) | Destroyed Lightning 23828 | -6/Hub_04(d) | Destroyed Lightning 23857 | -6/Hub_04(d) | Lost 4 parts (2u2w) 23864 | -6/Hub_04(d) | Destroyed Lightning 23877 | -6/Hub_04(d) | Found Prototype Processor 23877 | -6/Hub_04(d) | Identified Exp. Targeting Computer 23881 | -6/Hub_04(d) | Found Prototype Device 23881 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 24043 | -6/Hub_04(d) | Network Hub disabled 24160 | -6/Hub_04(d) | Spotted Lightning 24160 | -6/Hub_04(d) | Spotted Lightning 24160 | -6/Hub_04(d) | Spotted Lightning 24219 | -6/Hub_04(d) | System corruption reached 30% 24426 | -6/Hub_04(d) | Destroyed Lightning 24462 | -6/Hub_04(d) | Core integrity fell below 50% 24480 | -6/Hub_04(d) | Found Exp. EM Disruption Field 24543 | -6/Hub_04(d) | Entered Factory 24543 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24544 | -5/Factory | Identified exit to Upper Caves 25145 | -5/Factory | Identified exit to Factory 25472 | -5/Factory | Cargo convoy interrupted 25487 | -5/Factory | Repaired Centrium Medium Armor Plating? 25566 | -5/Factory | Entered Upper Caves 26178 | -5/Upper Caves | Learned 8 Factory zone layouts 26178 | -5/Upper Caves | Learned Armory trap positions 26178 | -5/Upper Caves | Learned Armory emergency access door positions 26178 | -5/Upper Caves | Learned Armory stockpile data 26178 | -5/Upper Caves | Learned Extension terminal intel 26316 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26718 | -5/Upper Caves | Discovered new exit (range 14) 26775 | -5/Upper Caves | Build established: Scavenger-Tank 26812 | -5/Upper Caves | Entered another Upper Caves area 26839 | -5/Upper Caves | Discovered exit to Factory (range 12) 27189 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27347 | -5/Upper Caves | Learned Factory stockpile data 27412 | -5/Upper Caves | Discovered new exit (range 5) 27562 | -5/Upper Caves | Entered Warlord 27611 | -5/Warlord | Discovered new exit (range 12) 27725 | -5/Warlord | System corruption cleaned by Quarantine Array 28171 | -5/Warlord | Met Warlord 28187 | -5/Warlord | Warlord's base attacked by MAIN.C 28215 | -5/Warlord | Found Prototype Reactor 28285 | -5/Warlord | Build established: Commander-Gunner 28389 | -5/Warlord | Found Prototype Energy Cannon 28389 | -5/Warlord | Identified Vortex Cannon 28393 | -5/Warlord | Found Vortex Cannon 28403 | -5/Warlord | Met EX-DEC 28537 | -5/Warlord | Warlord forces counterattacked 28678 | -5/Warlord | Found Prototype Processor 28678 | -5/Warlord | Identified Exp. Core Analyzer 28688 | -5/Warlord | Spotted Executioner 28688 | -5/Warlord | Spotted Striker 28700 | -5/Warlord | P-80 Master assimilated allied 2U-HF7(M) 28704 | -5/Warlord | Allies destroyed Striker 28744 | -5/Warlord | Lost 6 allies 28748 | -5/Warlord | Entered Proximity Caves 28748 | -4/Proximity Caves | Accompanied by 5 allies 29001 | -4/Proximity Caves | Learned location of Testing (-3) 29126 | -4/Proximity Caves | Spotted B-86 Titan 29206 | -4/Proximity Caves | Build established: Scavenger-Gunner 29271 | -4/Proximity Caves | Discovered exit to Factory (range 10) 29299 | -4/Proximity Caves | Entered Factory 29299 | -4/Factory | Accompanied by 4 allies 29299 | -4/Factory | Evolved 2 slots: Utility x2 29300 | -4/Factory | Identified exit to Upper Caves 29758 | -4/Factory | Discovered new exit (range 15) 29786 | -4/Factory | Entered Research 29786 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29795 | -3/Research | Lost 4 allies 29817 | -3/Research | Lost 8 parts (6u2w) 29941 | -3/Research | Discovered new exit (range 11) 29986 | -3/Research | Revision forces began assault on 0b10 30023 | -3/Research | Met up with Revision 17++ 30052 | -3/Research | Identified exit to Research 30072 | -3/Research | Build established: Golem 30486 | -3/Research | Research terminal network offline 30622 | -3/Research | Spotted Striker 30648 | -3/Research | Lost 3 allies 30755 | -3/Research | Found Prototype Launcher 30755 | -3/Research | Identified Adv. Micro-nuke Launcher 30781 | -3/Research | Discovered new exit (range 10) 30804 | -3/Research | Identified exit to Testing 30972 | -3/Research | Entered Testing 30986 | -3/Testing | Found Prototype Launcher 30986 | -3/Testing | Identified Z-bomb Delivery System 31809 | -3/Testing | Identified Vortex Chain Reactor 31818 | -3/Testing | Found Prototype Energy Cannon 31818 | -3/Testing | Identified Imp. Potential Cannon 31822 | -3/Testing | Found Prototype Energy Cannon 31822 | -3/Testing | Identified Potential Cannon 31941 | -3/Testing | Build established: Scavenger-Golem 31970 | -3/Testing | Found Prototype Processor 31970 | -3/Testing | Identified Exp. Melee Analysis Suite 32049 | -3/Testing | Found Prototype Processor 32049 | -3/Testing | Identified Exp. Terrain Scan Processor 32320 | -3/Testing | Build established: Golem 32375 | -3/Testing | Repaired Adv. Sensor Array 32435 | -3/Testing | Spotted PG-7BRSEPU7MU 32786 | -3/Testing | Entered Research 32786 | -2/Research | Warlord forces began assault on 0b10 32786 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 32896 | -2/Research | Research machine network offline 32972 | -2/Research | Destroyed R0-QNV(g) 33018 | -2/Research | Lost 3 allies 33041 | -2/Research | Found Prototype Device 33041 | -2/Research | Identified Thermal Barrier 33123 | -2/Research | Borebot progress halted 33191 | -2/Research | Borebot progress halted 33279 | -2/Research | Met up with Warlord 33291 | -2/Research | Build established: Scavenger-Golem 33308 | -2/Research | Found Prototype Processor 33308 | -2/Research | Identified Exp. Signal Interpreter 33375 | -2/Research | Found Prototype Device 33375 | -2/Research | Identified Adv. Kinecellerator 33623 | -2/Research | Borebot progress halted 33776 | -2/Research | Discovered new exit (range 11) 33787 | -2/Research | Identified exit to Access 33856 | -2/Research | Spotted Striker 33859 | -2/Research | Destroyed Striker 33860 | -2/Research | Spotted Executioner 33863 | -2/Research | Destroyed Executioner 33888 | -2/Research | Destroyed 7 combat bots 34071 | -2/Research | Spotted Striker 34080 | -2/Research | Destroyed Striker 34087 | -2/Research | Spotted Executioner 34090 | -2/Research | Destroyed Executioner 34334 | -2/Research | Warlord destroyed during the assault 34344 | -2/Research | Destroyed Executioner 34383 | -2/Research | Spotted Striker 34398 | -2/Research | Destroyed Striker 34423 | -2/Research | Spotted Striker 34428 | -2/Research | Spotted Executioner 34457 | -2/Research | Destroyed Striker 34583 | -2/Research | Discovered new exit (range 7) 34590 | -2/Research | Identified exit to Quarantine 34688 | -2/Research | Entered Quarantine 34792 | -2/Quarantine | Cryocooling Duct disabled 34793 | -2/Quarantine | Garrison activated, responded to threat 34807 | -2/Quarantine | Ambient heat levels rising (+20) 34807 | -2/Quarantine | Non-combat units ordered to evacuate 34872 | -2/Quarantine | Lost 7 allies 34923 | -2/Quarantine | Found Alien Artifact 34923 | -2/Quarantine | Identified Phase Armor 34983 | -2/Quarantine | Build established: Golem 34986 | -2/Quarantine | Cryocooling Duct disabled 35001 | -2/Quarantine | Ambient heat levels rising (+20) 35001 | -2/Quarantine | Combat units ordered to evacuate 35101 | -2/Quarantine | Quarantine Guard activated 35144 | -2/Quarantine | Found Alien Artifact 35144 | -2/Quarantine | Identified Subatomic Replicator 35170 | -2/Quarantine | Met incapacitated Sigix Warrior 35170 | -2/Quarantine | Lockdown squad dispatched 35201 | -2/Quarantine | Spotted Quarantine Guard 35213 | -2/Quarantine | Destroyed Quarantine Guard 35233 | -2/Quarantine | Spotted Lightning 35238 | -2/Quarantine | Spotted Lightning 35239 | -2/Quarantine | Spotted Lightning 35261 | -2/Quarantine | Destroyed Lightning 35265 | -2/Quarantine | Destroyed Lightning 35276 | -2/Quarantine | Spotted Quarantine Guard 35280 | -2/Quarantine | Destroyed Lightning 35306 | -2/Quarantine | Destroyed Quarantine Guard 35396 | -2/Quarantine | Spotted Quarantine Guard 35431 | -2/Quarantine | Destroyed Quarantine Guard 35553 | -2/Quarantine | Spotted Quarantine Guard 35570 | -2/Quarantine | Destroyed Quarantine Guard 35637 | -2/Quarantine | Spotted Quarantine Guard 35652 | -2/Quarantine | Destroyed Quarantine Guard 35672 | -2/Quarantine | Spotted Quarantine Guard 35690 | -2/Quarantine | Spotted Quarantine Guard 35697 | -2/Quarantine | Found Alien Artifact 35697 | -2/Quarantine | Identified Transdimensional Reconstructor 35697 | -2/Quarantine | Warped through subspace 35723 | -2/Quarantine | Spotted Quarantine Guard 35756 | -2/Quarantine | Destroyed Quarantine Guard 35805 | -2/Quarantine | Found Alien Artifact 35805 | -2/Quarantine | Identified Core Reset Matrix 35805 | -2/Quarantine | Used Core Reset Matrix 35809 | -2/Quarantine | Sensed 10 artifacts in vicinity 35845 | -2/Quarantine | Spotted Fortress 35929 | -2/Quarantine | Discovered new exit (range 6) 35929 | -2/Quarantine | Spotted Quarantine Guard 35959 | -2/Quarantine | Destroyed Quarantine Guard 35983 | -2/Quarantine | Identified exit to Section 7 36137 | -2/Quarantine | Entered Section 7 36138 | -2/Section 7 | Sensed 24 artifacts in vicinity 36334 | -2/Section 7 | Spotted S7 Guard 36376 | -2/Section 7 | Destroyed S7 Guard 36462 | -2/Section 7 | Found Core Membrane 36462 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36471 | -2/Section 7 | Used Subatomic Replicator to replicate GOLEM Unit 36686 | -2/Section 7 | Scanned by Researcher 37013 | -2/Section 7 | Found Prototype Device 37013 | -2/Section 7 | Identified Thermal Barrier 37127 | -2/Section 7 | Found Integrated Mediator 37127 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 37210 | -2/Section 7 | Found Integrated Reactor 37210 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37245 | -2/Section 7 | Spotted S7 Guard 37262 | -2/Section 7 | Destroyed S7 Guard 37282 | -2/Section 7 | Spotted B-90 Cyclops 37287 | -2/Section 7 | Destroyed B-90 Cyclops 37310 | -2/Section 7 | Found Prototype Protection 37310 | -2/Section 7 | Identified Hvy. Regenerative Plating 37337 | -2/Section 7 | Found Navigation Efficiency Matrix 37337 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 37424 | -2/Section 7 | Build established: Alien-Golem 37582 | -2/Section 7 | Found Integrated Dissipator 37582 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37660 | -2/Section 7 | Intercept squad dispatched 37660 | -2/Section 7 | Spotted Tracker 37662 | -2/Section 7 | Spotted Tracker 37664 | -2/Section 7 | Spotted Combat Programmer 37670 | -2/Section 7 | Spotted Combat Programmer 37679 | -2/Section 7 | Destroyed Combat Programmer 37685 | -2/Section 7 | First assault squad dispatched 37688 | -2/Section 7 | Destroyed Tracker 37732 | -2/Section 7 | Lost 5 allies 37752 | -2/Section 7 | Entered Access 37752 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37780 | -1/Access | Lost 4 parts (1p1n2u) 38002 | -1/Access | First assault squad dispatched 38013 | -1/Access | Spotted B-99 Colossus 38141 | -1/Access | Spotted B-99 Colossus 38272 | -1/Access | Garrison activated, responded to threat 38507 | -1/Access | Build established: Generator-Skirmisher 38524 | -1/Access | Destroyed 7 combat bots 38545 | -1/Access | Intercept squad dispatched 38565 | -1/Access | Spotted Tracker 38566 | -1/Access | Spotted Tracker 38576 | -1/Access | Discovered new exit (range 13) 38579 | -1/Access | Destroyed Tracker 38606 | -1/Access | Identified exit to Surface 38607 | *** | Heading to fleet! Last Messages --------------- 38588_ Hvy. Regenerative Plating destroyed. 38588_ U-05 Engineer lays Concrete. 38588_ K-01 Serf collects debris. 38589_ U-05 Engineer lays Concrete. 38590_ Navigation matrix triggers involuntary quantum shift. 38591_ U-05 Engineer lays Concrete. 38593_ Asb. Flux Generator destroyed. 38594_ K-01 Serf collects debris. 38594_ U-05 Engineer lays Concrete. 38597_ K-01 Serf collects debris. 38597_ U-05 Engineer lays Concrete. 38597_ U-05 Engineer destroyed. 38597_ K-01 Serf collects debris. 38598_ Adv. Reaction Control System destroyed. 38598_ K-01 Serf collects debris. 38603_ Biometal Leg destroyed. 38606_ K-01 Serf collects debris. 38606_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?? ???????????????????????????????????????????? | | ? ????????????????""#??????????????????? | | # ? ????????????? #??????????????????? | | # ??????"""""" #??????????????????? | | # #?#??" " #??????????????????? | | #################### ?" "" " #??????????????????? | | ### """""" ##### ?" "@ " #??????????????????? | | ### ""S""" ##### " #??????????????????? | | ### """ ##### "" #??????????????????? | | # A##### #??????????????????? | | # * # ### #??????????????????? | | # ##"""" ""??????????????????? | | # ####"" #??????????????????? | | # ####"" #??????????????????? | | # ] ###"" % #??????????????????? | | " # ###T ! s #??????????????????? | | [ ###"" s##?????????????????? | | % [%[ # # " s ss###????????????????? | | " ### k#""" k s########???????????? | | % * =k!% %! s ????? | | % % % *k]=! ????? | | +" = ! "#"###+##""" "";############### #?????? | | # ############??????????????? | | # ## ##############?????????????? | | # ################### ???????????? | | # """"" ################### ????????????? | | # """"" ###################?????????????? | | # """"" ################### ??????????? | | # """"" ################### ? ??????????? | | # """"" ################### ??????????? | | # ################### ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 95 Energy Capacity 2550 Matter Stores 584 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hdn. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive G-67 Veteran | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Phase Armor Subatomic Replicator Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrated Mediator Integrated Reactor Navigation Efficiency Matrix Integrated Dissipator Achievements -------------- Home At Last? Winner's Signature Challenges ------------ None Game ------ Seed SmallOmegaPod Manual? 0 Play Time 06:25:45 Cumulative 203.9 hours Start 2024.05.18 @ 18:11:00 End 2024.05.19 @ 01:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 60 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6edacd02-e9da-423a-a526-d9edc63aa680