Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 15:09:02 Player: Jimothy Jimone Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (624) 624 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 2642 Bonus ------- Follower Combat Kills 123 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 37/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Ion Engine Cooling System Signal Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Power Shielding > --- WEAPON ----------- Field Laser Scythe > --- INVENTORY -------- Light Ion Engine Cooling System Light Assault Rifle Scythe Signal Generator [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 33 | 5 2 9 8 9 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 2 1 2 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . 2 2 1 1 Utility 10 | 1 . 2 3 4 Device 5 | . . 1 2 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 9 | 1 . 3 3 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 4 1 11 Power 2 | . . 1 . 1 Propulsion 8 | . 1 2 1 4 Utility 5 | . . . . 5 Weapon 2 | . . 1 . 1 Highest Loss Streak 7 | . 1 4 1 7 To Critical Strikes . | . . . . . Average Backups 3 | . 3 4 3 3 Power 1 | . 1 . 1 1 Propulsion . | . . . 1 . Utility 1 | . 1 1 . 1 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 4 | . . 1 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 67 73 90 72 Engine 9 | . 14 10 11 3 Core 1 | . . . . 4 Treads 1 | . . . . 4 Wheel 3 | . 21 . . . Flight 14 | . 4 21 21 7 Device 17 | . . 12 20 27 Storage 1 | . 11 . . . Processor 2 | . . . . 8 Protection 9 | . . 13 15 3 Energy Gun 1 | . . . . 3 Ballistic Gun 10 | . 14 10 15 . Slashing Weapon 4 | . . . 4 9 Peak Build Rating 23 | 5 5 8 17 23 Average Rating 10 | 2 4 5 12 18 On Entrance 6 | . 5 4 7 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 11 11 8 14 19 Greatest Support 26 | 20 20 8 16 26 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 5 7 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 5 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 619 | 250 39 103 157 70 Remotely . | . . . . . Salvage Created 716 | . 68 51 268 329 Parts 38 | . 4 . 17 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 5 3 7 6 Melee 8 | . . . 2 6 Guns 13 | . 5 3 5 . Classes Destroyed 6 | . 1 1 4 . Watcher 1 | . . . 1 . Swarmer 7 | . 5 . 2 . Grunt 5 | . . . 3 2 Duelist 1 | . . . 1 . Sentry 5 | . . . 1 4 Assembled 3 | . . 3 . . Best Kill Streak 4 | . 3 2 3 4 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 220 | . 32 55 24 109 Missed 69 | . 9 23 7 30 Hits 151 | . 23 32 17 79 Projectile 151 | . 23 32 17 79 Critical Strikes 4 | . . . . 4 Damage Taken 1918 | . 189 374 176 1179 Core 850 | . 62 169 65 554 Absorbed by Shields 35 | . . . . 35 Redirected to Shielding 25 | . . 15 6 4 Core Remaining (%) 63 | 100 . 7 83 . Volleys Fired 65 | . 22 28 15 . Largest 2 | . 1 1 2 . Hottest 100 | . 20 100 43 . Shots Fired 80 | . 22 28 30 . Gun 74 | . 22 22 30 . Cannon . | . . . . . Launcher . | . . . . . Special 6 | . . 6 . . Kinetic 74 | . 22 22 30 . Thermal 6 | . . 6 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 4 6 . Robot Miss Streak 6 | . 2 6 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 13 10 24 16 Core Hits 35 | . 8 8 13 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 1 . 1 3 Destroy 1 | . 1 . . . Sever 4 | . . . 1 3 Melee Attacks 45 | . . . 17 28 Impact . | . . . . . Slashing 45 | . . . 17 28 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1087 | . 101 103 379 504 Guns 360 | . 101 103 156 . Cannons . | . . . . . Explosions . | . . . . . Melee 727 | . . . 223 504 Ramming . | . . . . . Kinetic 360 | . 101 103 156 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 727 | . . . 223 504 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . 24 . Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . . . 24 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 58 | . . 58 16 7 Average Temperature 15 | . . 22 5 4 Received Heat Transfer 584 | . . 15 69 500 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 90 | 100 100 100 75 93 Level 1 9 | . . . 24 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | . 85 46 250 203 Initial 101 | . . 25 . 101 Average 86 | . 36 11 126 150 Influence Increases 828 | . 135 36 440 217 Destroy 0b10 Robot/C 460 | . 100 . 240 120 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 132 | . 20 . 62 50 Allied During Kill 10 | . . . 10 . Successful Hack 27 | . . . 27 . Disable Machine 105 | . . . 60 45 Destroy Structure 14 | . . 6 6 2 Lose Combat Pursuer 75 | . 15 30 30 . Influence Decreases 760 | . 70 101 200 389 Entered New Map 179 | . . 40 . 139 Time Decay 400 | . 60 40 160 140 Lost Part 151 | . 10 21 10 110 Lost Ally 30 | . . . 30 . Squads Dispatched 5 | . . 1 2 2 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 8 8 20 12 Peak Tracking Total 6 | . 4 6 5 5 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . 4 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 . 5 2 Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 25 | . 1 . 16 8 Successful 15 | . 1 . 9 5 Failed 10 | . . . 7 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 10 | . 1 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers 11 | . . . 3 8 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Security Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 8 | . . . 3 5 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Retrieve Study 4 | . . . 1 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 1 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 212 | . . . 212 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 853 | . . 216 370 267 Terrain 249 | . . . . 249 Seismic 853 | . . 216 370 267 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1140 | 95 164 226 370 285 Spaces Moved 1357 | 142 164 303 529 219 Core 107 | 88 . 1 . 18 Treads 77 | . . . . 77 Legs . | . . . . . Wheels 163 | 54 109 . . . Hover . | . . . . . Flight 1010 | . 55 302 529 124 Fastest Speed 34 | 50 37 37 37 34 Average Speed 52 | 61 66 40 37 88 Slowest Speed 160 | 80 95 120 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . 1 11 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 33 36 42 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . 3 5 2 Terrain Destroyed 13 | . . 6 5 2 Melee 7 | . . . 5 2 Projectile 6 | . . 6 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1626 | 147 201 360 649 269 Wait 102 | . 5 21 68 8 Move 1329 | 141 161 284 524 219 Hop 10 | . 1 7 2 . Pick Up 15 | 1 5 5 4 . Fast Attach 23 | 5 . 5 7 6 Attach 11 | . 3 4 2 2 Detach 7 | . 3 2 1 1 Swap 3 | . . . 2 1 Drop 16 | . 1 4 7 4 Fire 65 | . 22 28 15 . Melee 45 | . . . 17 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered Mines 278 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 350 | -10/Mines | Core integrity fell below 50% 378 | -10/Mines | Core integrity fell below 20% 390 | -10/Mines | Lost 4 parts (1p2n1w) 440 | -10/Mines | Met a Derelict testing a Signal Generator 442 | -10/Mines | Discovered new exit (range 4) 460 | -10/Mines | Found Signal Generator 486 | -10/Mines | Entered Materials 486 | -9/Materials | Accompanied by 1 ally 486 | -9/Materials | Evolved 2 slots: Utility x2 840 | -9/Materials | Discovered new exit (range 10) 856 | -9/Materials | Entered another Materials area 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -8/Materials | Lost 4 parts (3n1u) 1130 | -8/Materials | Core integrity fell below 50% 1138 | -8/Materials | Core integrity fell below 20% 1141 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Treads destroyed. Seismic Detector destroyed. Slug penetrates Wall. U-05 Engineer suffers critical hit (Destroy). U-05 Engineer destroyed. Imp. Terrain Scanner destroyed. Shield Generator destroyed. U-05 Engineer builds a Door. Penetrated by Slug. U-05 Engineer destroyed. Critical hit (Burn: +37). Penetrated by Slug. Weight Redist. System destroyed. Scythe+ destroyed. Penetrated by Slug. 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Nuclear Core | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TargetingJammingChip Manual? 0 Play Time 00:37:54 Cumulative 27.1 hours Start 2026.04.21 @ 20:42:22 End 2026.05.15 @ 15:09:02 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8958cadd-4ed7-4cf1-8c08-73ae7016ef94