Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 18:18:33 Player: blelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (704) 704 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1974 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 130/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (28) --- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Faulty Experimental Sensor Array Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 3 15 7 2 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 . 2 Device 1 | . . . 1 Storage 5 | . 4 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 1 11 5 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 5 2 . Ballistic Cannon 2 | . 2 . . Launcher 6 | . 3 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 1 3 1 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 1 2 1 Average Slot Usage (%) 96 | . 98 98 83 Engine 13 | . 14 12 11 Treads 26 | . 28 27 17 Storage 27 | . 26 28 32 Energy Gun 2 | . 6 . . Ballistic Gun 22 | . 19 27 22 Naked Turns . | . . . . Heaviest Build 107 | 13 75 75 107 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 28 | 6 20 20 28 Average Capacity 18 | 6 14 20 27 Most Carried 19 | 6 16 19 17 Average Carried 13 | 3 8 17 16 Final Capacity 28 | 6 20 20 28 Final Carried 17 | 2 16 17 17 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 659 | 230 158 142 129 Remotely . | . . . . Salvage Created 618 | . 406 83 129 Parts 44 | . 26 12 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 16 7 3 Guns 10 | . 5 2 3 Cannons 3 | . 3 . . AOE 13 | . 8 5 . Classes Destroyed 5 | . 5 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 6 6 . Grunt 14 | . 10 1 3 Best Kill Streak 7 | . 7 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 995 | . 465 223 307 Core 114 | . 64 10 40 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 63 | . 39 9 15 Largest 2 | . 2 2 2 Hottest 60 | . 60 46 46 Shots Fired 113 | . 70 13 30 Gun 87 | . 47 10 30 Cannon 15 | . 15 . . Launcher 11 | . 8 3 . Special . | . . . . Kinetic 89 | . 49 10 30 Thermal . | . . . . Explosive 11 | . 8 3 . Electromagnetic 13 | . 13 . . Robot Hit Streak 13 | . 13 6 10 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 43 9 23 Core Hits 51 | . 33 10 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing 2 | . 2 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | . 1349 401 398 Guns 840 | . 364 137 339 Cannons 222 | . 222 . . Explosions 1011 | . 760 251 . Melee . | . . . . Ramming 75 | . 3 13 59 Kinetic 963 | . 487 137 339 Thermal 187 | . 187 . . Explosive 824 | . 573 251 . Electromagnetic 99 | . 99 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 105 | . 81 24 . Projectiles . | . . . . Explosions 105 | . 81 24 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 137 | . 48 89 . Shots 5 | . 2 3 . Rammed 14 | . 1 2 11 Targets Rammed 14 | . 1 2 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 21 18 Average Temperature 11 | . 12 9 8 Received Heat Transfer 369 | . 192 9 168 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 346 | . 346 159 87 Initial 99 | . . 99 27 Average 117 | . 169 73 59 Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 60 100 100 Level 1 18 | . 39 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 28 9 4 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 15 1 . Successful 8 | . 8 . . Failed 8 | . 7 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 11 | . 9 2 . Terminals 12 | . 11 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2310 | 21 1114 893 282 Spaces Moved 1106 | 10 539 468 89 Core . | . . . . Treads 1104 | 8 539 468 89 Legs 2 | 2 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 180 200 Average Speed 179 | 152 169 181 228 Slowest Speed 260 | 160 180 220 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 87 90 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 1 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . 1 . . Terrain Destroyed 72 | . 47 25 . Melee 1 | . 1 . . Projectile 1 | . 1 . . AOE 70 | . 45 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1305 | 16 659 500 130 Wait 67 | . 46 10 11 Move 1103 | 9 538 467 89 Hop . | . . . . Pick Up 20 | . 15 4 1 Fast Attach 1 | . 1 . . Attach 7 | . 1 4 2 Detach 2 | . . 1 1 Swap 19 | 3 13 3 . Drop 7 | 4 3 . . Fire 63 | . 39 9 15 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush 14 | . 1 2 11 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Discovered new exit (range 7) 569 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 8) 924 | -10/Materials | Build established: Hauler-Mutant 1136 | -10/Materials | Entered Mines 1148 | -10/Mines | Met a Derelict bent on vengeance 1357 | -10/Mines | Discovered new exit (range 6) 1384 | -10/Mines | Learned location of Zion (-7) 1479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1483 | -10/Mines | Found Prototype Device 1496 | -10/Mines | Discovered new exit (range 6) 1499 | -10/Mines | Learned location of Storage (-7) 2029 | -10/Mines | Entered Materials 2029 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -9/Materials | Identified Exp. Sensor Array 2311 | -9/Materials | Self-destructed Last Messages --------------- 02175_ Slammed into G-34 Mercenary. 02178_ K-01 Serf collects debris. 02179_ Slammed into G-34 Mercenary. 02182_ K-01 Serf collects debris. 02183_ Slammed into G-34 Mercenary. 02184_ Lgt. Treads destroyed. 02185_ K-01 Serf collects debris. 02185_ Slammed into G-34 Mercenary. 02191_ K-01 Serf collects debris. 02193_ Slammed into G-34 Mercenary. 02194_ K-01 Serf collects debris. 02196_ Acquired 35 matter. 02197_ K-01 Serf collects debris. 02198_ G-34 Mercenary destroyed. 02200_ K-01 Serf collects debris. 02201_ Acquired 50 matter. 02203_ K-01 Serf collects debris. 02206_ Acquired Ion Engine. 02206_ K-01 Serf collects debris. 02306_ K-01 Serf cleans the Integration Channel. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????#??????????????????? | | ????????? ??????????????????? | | ????????? ??????????????????? | | ????????? ??????????????????? | | ????????? #??????????????????? | | ######### #??????????????????? | | # ## #??????????????????? | | # ## #??????????????????? | | # k ## #??????????????????? | | # " ## #??????????????????? | | # "" ## ##?????????????????? | | # "" # #?????????????????? | | # """@ + #?????????????????? | | # "" # #????? #??????????? | | # """ # #????? #??????????? | | # """ # #????? #??????????? | | # """ # #???## #####??????? | | # " # #??? ??????? | | ? # #??# ??????? | | ######## #??" 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""" #??? | | ???????# #### """ #??? | | ???????# # | | ???????# | | ???????# ! * | | ???????# | | ???????####+### ######???? | | ?????????# # ##????????? | | ?????????# # #?????????? | | ?????????# # #?????????? | | ?????????# # #?????????? | | ########## # #?????????? | | # ## # #?????????? | | # ####### #?????????? | | # # ! #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledMappingWarhead Manual? 0 Play Time 00:18:53 Cumulative 11.5 hours Start 2020.10.23 @ 18:01:03 End 2020.10.23 @ 18:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05052d46-2128-4248-bad5-b1d720737d86