Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.21 @ 03:55:53 Player: Luigi Panache Result: Destroyed by EQ-035 with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (205) 1025 Value Destroyed (6989) 6989 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (16965) 16965 TOTAL SCORE: 36519 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 254 Follower Combat Kills 780 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 404 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -273 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 67/100 System Corruption 19% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- High-density Centrium Heavy Treads > --- UTILITY (11) ----- Experimental Coolant Injector Medium Storage Unit Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Ragnarok Missile Launcher > --- INVENTORY (8) ---- Experimental Energy Well (1000) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Precision Matter Filter Experimental Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Energy Well Heavy Hardcell Cannon Heavy Hardcell Cannon Ragnarok Missile Launcher [Rating: 211] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Thermal Shield Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Graviton Cannon Launcher Shock Bomb Launcher Slashing Weapon Vibroblade Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . 2 . Utility 9 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 349 | 7 2 . 36 . 1 . 32 43 4 2 . 6 31 3 . 7 3 27 6 . 18 2 2 9 1 2 7 98 Power 29 | 1 . . 5 . . . 1 3 . . . 1 1 . . 3 1 4 1 . 1 . . . . . . 7 Engine 13 | 1 . . 4 . . . 1 2 . . . 1 . . . . 1 2 . . . . . . . . . 1 Core 10 | . . . 1 . . . . 1 . . . . 1 . . 3 . 2 1 . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Propulsion 75 | 2 . . 11 . . . 9 14 . 1 . . 10 . . 1 . 4 1 . 2 . 1 . 1 . 2 16 Treads 50 | 2 . . 10 . . . 9 10 . 1 . . 2 . . . . . . . . . . . . . . 16 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Flight 17 | . . . . . . . . . . . . . 7 . . 1 . 4 . . 2 . 1 . 1 . 1 . Utility 124 | 2 . . 9 . 1 . 6 6 1 . . . 13 3 . 3 1 12 4 . 8 . 1 6 . 2 1 45 Device 41 | 1 . . . . . . 2 . . . . . 2 2 . 1 . 7 1 . 4 . . 3 . 1 . 17 Storage 24 | 1 . . 3 . 1 . . . . . . . 5 . . . . . 1 . . . 1 2 . . . 10 Processor 19 | . . . . . . . 3 . . . . . 2 . . . . 2 2 . 1 . . 1 . 1 . 7 Hackware 10 | . . . . . . . . 1 . . . . 2 . . . 1 1 . . 3 . . . . . 1 1 Protection 30 | . . . 6 . . . 1 5 1 . . . 2 1 . 2 . 2 . . . . . . . . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 2 . 11 . . . 16 20 3 1 . 5 7 . . . 1 7 . . 7 2 . 3 . . 4 30 Energy Gun 27 | 1 2 . 7 . . . 1 3 2 1 . . . . . . . 1 . . 2 . . 1 . . 1 5 Energy Cannon 16 | . . . 1 . . . 11 . . . . 1 . . . . . . . . 1 . . . . . . 2 Ballistic Gun 35 | 1 . . 2 . . . 1 12 . . . 2 5 . . . . 4 . . 3 . . 1 . . . 4 Ballistic Cannon 12 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 Launcher 19 | . . . 1 . . . 3 5 1 . . . 1 . . . 1 1 . . 1 . . 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 4 Piercing Weapon 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 5 . . . 3 3 . . . . 1 . . . . 3 . . 8 . . 6 . 1 1 17 Parts Lost 81 | . . 1 14 . . . 5 3 . . . 1 . . 2 . 6 9 1 . . 1 . . . 1 . 37 Power 10 | . . . 1 . . . . 1 . . . . . . . . 2 2 . . . . . . . . . 4 Propulsion 27 | . . 1 4 . . . 3 2 . . . . . . 1 . 2 1 . . . . . . . 1 . 12 Utility 26 | . . . 4 . . . 1 . . . . . . . 1 . 2 5 1 . . . . . . . . 12 Weapon 18 | . . . 5 . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . 9 Highest Loss Streak 14 | . . 1 5 . . . 3 1 . . . 1 . . 2 . 5 2 1 . . 1 . . . 1 . 14 Average Slot Usage (%) 87 | . 100 100 92 88 88 88 91 93 100 96 100 99 96 100 97 88 80 71 90 89 92 91 83 89 82 81 77 69 Engine 4 | . 14 14 8 . . . 8 6 7 7 7 7 4 . . . . 5 5 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 4 4 4 4 4 5 Treads 17 | . 28 28 28 33 33 33 26 16 30 26 30 30 13 . . . . . . . . . . . . . . 10 Flight 5 | . . . . . . . . . . . . . 7 26 24 23 20 17 21 21 22 31 26 28 26 24 23 6 Device 4 | . 14 14 3 . . . 3 . . . . . 6 12 12 5 5 4 10 5 5 10 9 9 8 8 8 7 Storage 12 | . 14 14 14 22 22 22 18 15 15 15 15 15 10 6 6 5 5 5 7 10 9 5 3 6 8 8 8 8 Processor 10 | . . . . . . . 11 15 15 15 15 15 19 20 20 17 10 10 19 21 14 10 9 13 13 13 9 7 Hackware 6 | . . . . . . . . 4 7 7 7 7 12 13 13 11 14 15 5 5 14 21 19 19 17 17 18 6 Protection 5 | . . . 13 11 11 11 6 10 7 7 7 7 1 . . 1 3 1 . . . . . . . . . 5 Energy Gun 3 | . 16 28 14 . . . . . 3 7 7 4 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 15 1 . . . 4 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 11 . 4 11 11 11 1 11 4 . . 4 12 . . . . 2 10 10 9 6 4 2 . . . 6 Launcher 2 | . . . 1 11 11 11 1 1 6 7 7 . . 6 6 3 . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 12 14 14 81 72 72 72 86 88 91 91 91 91 91 28 22 29 29 30 33 29 50 50 50 50 47 47 47 141 Greatest Support 340 | 40 40 40 63 63 63 63 65 88 88 90 90 90 90 28 28 30 30 32 32 32 50 50 50 50 52 52 67 340 Greatest Overweight (x) 8 | 2 . . 8 1 1 1 2 8 1 1 1 1 6 . . . . . 1 . . . . . . . 1 4 Average Overweight (x) . | . . . . 1 1 1 1 3 . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 6 20 20 20 20 20 20 20 20 20 20 20 6 6 6 6 6 6 6 6 6 6 6 6 6 6 12 Average Capacity 13 | 5 6 6 10 20 20 20 20 20 20 20 20 20 15 6 6 6 6 6 6 6 6 6 5 6 6 6 6 10 Most Carried 20 | 4 6 6 20 20 20 20 20 20 20 20 20 20 20 6 6 6 6 6 6 6 6 6 6 6 6 6 6 12 Average Carried 13 | 2 5 6 8 20 19 20 19 19 20 20 19 19 14 6 6 5 5 5 6 6 5 5 5 6 6 5 4 9 Final Capacity 20 | 6 6 6 20 20 20 20 20 20 20 20 20 20 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 12 Final Carried 20 | 4 6 6 20 20 20 20 19 20 20 20 20 19 6 6 6 6 6 6 6 6 6 5 6 6 6 6 5 12 Class Distribution -------------------- 40% | Hauler-Mutant 12% | Mutant 10% | Scavenger-Tank 10% | Hacker-Scout 4% | Hacker-Sprinter 4% | Hacker-Skirmisher 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 7215 | 275 249 . 497 15 40 . 269 1019 266 69 12 108 869 247 . . 95 327 151 50 113 52 . . . 185 50 2257 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11128 | 91 450 54 1840 43 . . 810 1430 778 110 . 111 515 334 . . 263 559 117 . 214 52 . . . . 118 3239 Parts 504 | 6 19 8 108 4 . . 43 75 30 4 . 4 27 10 . . 23 35 11 . 9 . . . . . 2 86 Haulers Intercepted 12 | . . . 5 . . . 3 1 . . . . 2 . . . . . . . . . . . . . 1 . Recyclers Shooed 13 | 1 1 . 4 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 16 5 . 11 . 2 . . . . 8 2 13 . . . . . . . Prevented 25 | . . . . . . . . . 10 1 . . . 6 . . . . . . 8 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 135 | . 10 3 30 3 . . 17 21 14 2 . 2 5 5 . . 2 9 2 . 4 . . . . . . 6 Melee 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Guns 51 | . 9 3 19 . . . . 8 1 . . 1 5 . . . . 2 2 . . . . . . . . 1 Cannons 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 2 AOE 57 | . 1 . 11 3 . . 10 11 10 2 . . . 4 . . . 3 . . 2 . . . . . . . Classes Destroyed 18 | 2 1 1 6 1 . . . 1 1 . . 1 . . . . . 1 . . 2 . . . . . . 1 Worker 13 | . . . 2 . . . 3 3 . . . . 1 . . . . 1 . . . . . . . . . 3 Builder 9 | . . . 3 . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . Tunneler 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 5 . . . 3 1 . . . . 2 . . . . . . . . . . . . . 1 . Recycler 16 | 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 11 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . . . 2 . . . 2 2 . . . . 1 . . . 2 . . . . . . . . . . 2 Swarmer 27 | . . 3 4 . . . 7 6 1 . . . 2 . . . . 4 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 67 | . 10 . 19 2 . . 8 10 7 2 . 1 2 4 . . . . . . 2 . . . . . . . Brawler 4 | . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 18 | . . . 7 . . . 2 3 2 . . . 1 . . . . 1 . . . . . . . . . 2 Programmer 6 | . . . . . . . . 2 . . . . . . . . . 1 2 . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 9 | 2 4 3 8 3 . . 8 5 9 2 . 1 6 5 . . 2 5 2 . 4 . . . . . 1 7 Combat Bots Only 9 | . 4 3 7 3 . . 4 3 9 2 . 1 4 5 . . 2 4 2 . 4 . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 3 2 . . 4 2 4 1 . 1 1 1 . . 1 4 1 . 2 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 . . 3 2 4 1 . . . 1 . . . 3 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Damage Taken 22485 | . 557 52 1952 173 . . 1153 1050 531 81 . 496 361 270 43 102 382 800 80 21 79 77 53 150 . 243 . 13779 Core 3123 | . 102 . 331 26 . . 188 62 32 . . 40 83 41 . 14 83 318 20 . 53 41 25 22 . 38 . 1604 Absorbed by Shields 1139 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . 1097 Reduced by Siege Mode 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 Core Remaining (%) 74 | 100 . 59 . . . 10 65 . . . . 80 . . 85 . 90 . . . . 62 . 96 . 97 . . Volleys Fired 463 | 9 36 3 111 4 . . 36 84 24 3 . 6 32 9 . . . 26 4 1 4 . . . . . . 71 Largest 4 | 2 2 2 2 1 . . 2 2 1 2 . 2 2 1 . . . 2 2 2 1 . . . . . . 4 Hottest 220 | 60 80 80 90 33 . . 126 56 55 91 . 56 56 36 . . . 56 56 56 40 . . . . . . 220 Shots Fired 850 | 17 70 6 192 4 . . 67 142 23 7 . 12 64 9 . . . 32 8 2 4 . . . . . . 191 Gun 621 | 17 70 6 188 . . . . 114 8 4 . 12 64 . . . . 31 8 2 1 . . . . . . 96 Cannon 151 | . . . 2 . . . 62 . . . . . . . . . . . . . . . . . . . . 87 Launcher 78 | . . . 2 4 . . 5 28 15 3 . . . 9 . . . 1 . . 3 . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 470 | 9 25 . 38 . . . . 114 5 . . 12 64 . . . . 31 8 2 . . . . . . . 162 Thermal 67 | 8 23 . 26 . . . . . . . . . . . . . . . . . . . . . . . . 10 Explosive 15 | . . . 2 4 . . 4 2 . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 291 | . 22 6 126 . . . 63 26 18 7 . . . 9 . . . 1 . . 3 . . . . . . 10 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Robot Hit Streak 41 | 7 8 3 16 3 . . 14 22 13 14 . 11 22 6 . . . 9 5 1 2 . . . . . . 41 Robot Miss Streak 8 | 3 2 1 3 1 . . 1 4 1 1 . 1 8 1 . . . 3 5 4 1 . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 742 | 10 52 3 146 3 . . 52 91 18 5 . 15 62 7 . 1 5 36 7 2 1 3 . . . . 3 220 Core Hits 414 | 4 20 4 78 6 . . 34 55 25 5 . 2 35 8 . . 3 31 11 2 5 1 . . . . 1 84 Critical Hits 29 | . . . 1 . . . . 4 . . . 1 2 . . . . . . . . . . . . . . 21 Critical Kills 8 | . . . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 115 | . . . . . . . . . . . . 5 1 . . 6 9 16 . . . 3 1 4 1 2 6 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . . . . . . . . . . 3 1 4 1 2 6 61 Piercing 37 | . . . . . . . . . . . . 5 1 . . 6 9 16 . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . . . . . 1 2 . . . 3 . . . . 1 14 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 32370 | 125 768 42 3171 312 . . 2952 2806 1328 289 . 351 1161 500 . 49 187 1157 204 24 574 539 . . . . 284 15547 Guns 8961 | 125 565 35 2289 . . . . 1519 157 61 . 260 1159 . . . . 521 204 24 . . . . . . . 2042 Cannons 4909 | . . . 20 . . . 1289 . . . . . . . . . . . . . . . . . . . . 3600 Explosions 7913 | . 203 . 831 312 . . 1622 1278 1171 228 . . . 500 . . . 318 . . 574 . . . . . . 876 Melee 10420 | . . . . . . . . . . . . 91 . . . 49 187 318 . . . 539 . . . . 284 8952 Ramming 167 | . . 7 31 . . . 41 9 . . . . 2 . . . . . . . . . . . . . . 77 Kinetic 9280 | 46 113 . 408 . . . . 1519 106 . . 260 1159 . . . . 521 204 24 . . . . . . . 4920 Thermal 3700 | 79 395 . 835 . . . 831 77 486 99 . . . 28 . . . 193 . . 332 . . . . . . 345 Explosive 2144 | . . . 227 312 . . 721 197 . . . . . . . . . . . . . . . . . . . 687 Electromagnetic 6341 | . 260 35 1670 . . . 1359 1004 736 190 . . . 472 . . . 125 . . 242 . . . . . . 248 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9775 | . . . . . . . . . . . . . . . . . . . . . . 539 . . . . 284 8952 Piercing 645 | . . . . . . . . . . . . 91 . . . 49 187 318 . . . . . . . . . . Entropic 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 Highest Corruption 19 | . . . 2 2 2 2 1 6 6 6 6 . 1 1 1 . . 5 4 . . . . . 1 1 . 19 Average Corruption 6 | . . . 2 2 2 2 1 4 6 6 6 . 1 1 1 . . 5 2 . . . . . 1 1 . 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Effects 273 | . . . 10 . 10 . 2 36 17 19 2 . 1 . . . . 15 3 . . . . . . . . 158 Message Errors 59 | . . . 1 . 4 . 1 7 5 5 1 . 1 . . . . 5 2 . . . . . . . . 27 Matter Fused 39 | . . . . . . . . 7 4 5 1 . . . . . . 2 . . . . . . . . . 20 Heat Flow Errors 32 | . . . 2 . 1 . . 5 3 4 . . . . . . . 2 . . . . . . . . . 15 Energy Discharges 22 | . . . . . 4 . . 4 1 1 . . . . . . . 1 . . . . . . . . . 11 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 21 | . . . 2 . 1 . . 1 1 . . . . . . . . 1 1 . . . . . . . . 14 Data Loss (major) 9 | . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . 5 Misfires 11 | . . . . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . 6 Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Targeting Errors 48 | . . . 5 . . . 1 8 1 . . . . . . . . 1 . . . . . . . . . 32 Weapon Failures 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3150 | . . . 24 . . . 219 43 22 . . . . 8 . . . 5 . . . 338 . . . . . 2491 Projectiles 73 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 67 Explosions 315 | . . . 24 . . . 213 43 22 . . . . 8 . . . 5 . . . . . . . . . . Melee 2762 | . . . . . . . . . . . . . . . . . . . . . . 338 . . . . . 2424 Knockbacks 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 13 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 750 | . 46 . 165 156 . . 295 1 62 . . . . 25 . . . . . . . . . . . . . . Shots 21 | . 2 . 7 4 . . 6 . 1 . . . . 1 . . . . . . . . . . . . . . Rammed 17 | . . 2 7 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . 2 Targets Rammed 21 | . . 2 8 . . . 5 2 . . . . 2 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 718 | 40 257 54 718 . 241 . 348 236 252 238 . 2 . 16 . . . 209 . . . . . . . . . 459 Average Temperature 97 | 18 90 29 139 . 121 . 86 63 64 91 . 2 . 6 . . . 116 . . . . . . . . . 74 Received Heat Transfer 3349 | . 279 12 690 12 . . 414 267 150 45 . 87 57 111 . 9 54 99 . . . 9 9 . . 54 . 991 Effects 30 | . . . 23 . . . . 1 . . . . . . . . . . . . . . . . . . . 6 Shutdowns 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Longest Duration 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Robots Corrupted 11 | . . . . . . . 2 2 3 . . . . 1 . . . . . . 2 . . . . . . 1 Combat Hostiles 10 | . . . . . . . 1 2 3 . . . . 1 . . . . . . 2 . . . . . . 1 Parts Fried 39 | . 1 . 7 . . . 10 10 2 . . . . 5 . . . . . . 1 . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 4561 | 175 700 . 1403 . . . 700 50 650 100 . . . 50 . . . 200 . . 200 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . 3 . 8 . . . 4 8 3 2 . . . 1 . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 1767 | 15 319 116 654 296 . . 429 461 . . . . 325 . . 187 152 490 . . . . 130 1767 1142 1656 1260 170 Initial 1100 | . 9 46 40 211 . . . 194 . . . . 50 . . 95 91 64 . . . . . 72 1100 474 1100 6 Average 221 | 7 125 99 370 289 . . 281 346 . . . . 121 . . 112 70 218 . . . . 18 1639 884 1589 518 35 Maximum Alert Level 5 | . 1 . 2 1 . . 2 2 . . . . 1 . . . . 2 . . . . . 5 4 5 4 . Low Security (%) 58 | 100 88 100 16 . . 100 16 5 . . . . 92 . . 100 100 58 . . . . 100 1 . . 27 100 Level 1 23 | . 11 . 29 100 . . 57 74 . . . . 7 . . . . 17 . . . . . . . . 35 . Level 2 12 | . . . 53 . . . 26 19 . . . . . . . . . 24 . . . . . . . 2 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 36 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . 98 . 97 . . Squads Dispatched 45 | . 5 . 7 . . . 2 9 . . . . 4 . . . 1 4 . . . . . . 1 . 1 11 Investigation 17 | . 3 . 3 . . . 1 2 . . . . 1 . . . . 3 . . . . . . 1 . . 3 Extermination 12 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 7 Reinforcement 14 | . 2 . 4 . . . 1 3 . . . . 1 . . . 1 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 22 | . 1 . 4 . . . 4 2 . . . . 2 . . . 2 2 . . . . 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 358 | . 13 6 46 3 . . 24 23 14 4 . 8 15 7 2 12 20 30 2 5 14 1 9 16 5 10 7 62 Peak Tracking Total 17 | . 3 3 5 3 . . 7 3 9 4 . 3 4 3 4 10 6 8 2 4 11 1 10 17 4 9 6 8 Tactical Retreats 22 | . 1 . 1 . . . 5 . 1 . . . 1 2 . 1 1 5 . . 1 . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 11 | . 2 . 2 . . . . 2 . . . . . . . 1 . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 20 | . . . 2 . . . 8 2 2 . . . . . . . . 2 . . 1 . . 3 . . . . Max in Single Turn 6 | . . . 2 . . . 6 1 2 . . . . . . . . 2 . . 1 . . 1 . . . . Garrison Access 7 | . . . . . . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 75 | . 1 . 3 . 2 . 2 7 . . 1 . 10 . . 2 6 9 2 . 4 . 4 . 2 . 9 11 Terminals 45 | . 1 . 2 . . . 1 3 . . . . 6 . . . 6 5 . . . . 2 . 2 . 9 8 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . . . . . Total Hacks 194 | . 3 . 6 . 2 . 16 13 . . 6 . 31 . . 3 14 27 2 . 9 . 8 . 5 . 24 25 Successful 123 | . . . 2 . 2 . 12 7 . . 6 . 20 . . 2 10 13 2 . 9 . 7 . 3 . 16 12 Failed 71 | . 3 . 4 . . . 4 6 . . . . 11 . . 1 4 14 . . . . 1 . 2 . 8 13 Catastrophic 14 | . 3 . 2 . . . 1 1 . . . . . . . . 1 1 . . . . . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 3 . 6 . 1 . 2 4 . . . . 19 . . 1 6 11 . . . . 1 . 5 . 18 9 Terminals 112 | . 3 . 5 . . . 2 6 . . . . 16 . . . 14 16 . . . . 3 . 5 . 24 18 Fabricators 22 | . . . . . . . . 4 . . . . 8 . . 2 . 8 . . . . . . . . . . Repair Stations 26 | . . . . . . . 14 . . . . . 3 . . . . 2 . . . . 4 . . . . 3 Recycling Units 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 3 . . . . 2 . . 1 . 1 . . . . 1 . . . . . Terminal Hacks 66 | . . . 1 . 2 . 1 1 . . 6 . 6 . . . 8 4 2 . 9 . 2 . 3 . 15 6 Record 9 | . . . . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . Part Schematic 7 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . . . . . . 4 . 2 . 1 . . . . . 3 1 Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 7 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . . . . 1 . . . . 3 . . 1 . 6 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Build 8 | . . . . . . . . 1 . . . . 2 . . 1 . 4 . . . . . . . . . . Repair Station Hacks 19 | . . . . . . . 11 . . . . . 2 . . . . 1 . . . . 4 . . . . 1 Scan Component 11 | . . . . . . . 6 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Repair 8 | . . . . . . . 5 . . . . . 1 . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . . . . . Seal Access 7 | . . . . . . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . . . . . Unauthorized Hacks 18 | . . . 1 . . . . 2 . . . . 6 . . . 2 1 . . . . . . . . 1 5 Terminals 11 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . 1 4 Assimilate 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Botnet 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 3 Operators 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . 2 . . . 2 4 . . . . 8 . . 1 4 8 . . . . 3 . 2 . 9 10 Full Trace Events 11 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 3 . . . . . . 1 . . 2 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . 2 . . . . 1 . . 1 . 3 . . . . . . . . . . Matter 1727 | . . . . . . . . 168 . . . . 426 . . 278 . 855 . . . . . . . . . . Time 533 | . . . . . . . . 84 . . . . 228 . . 69 . 152 . . . . . . . . . . Total Part Build Rating 37 | . . . . . . . . 8 . . . . 5 . . 9 . 15 . . . . . . . . . . Parts Repaired 8 | . . . . . . . 5 . . . . . 1 . . . . . . . . . 2 . . . . . Time 241 | . . . . . . . 166 . . . . . 22 . . . . . . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 18 | . . . . . . . . . 2 . 4 1 2 . . . 8 . . . . . . . . . . 1 Largest Group 6 | . . . . . . . . . 2 2 6 5 2 2 1 1 4 . . . . . . . . . . 1 Highest-Rated Group 249 | . . . . . . . . . 62 62 183 153 61 36 10 10 249 . . . . . . . . . . 44 Highest-Rated Ally 156 | . . . . . . . . . 32 32 32 32 32 26 10 10 156 . . . . . . . . . . 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . 3 . 54 9 . . . 26 . . . . . . . . . . . Total Damage 2691 | . . . . . . . . . . 122 . 1215 435 . . . 919 . . . . . . . . . . . Kills 19 | . . . . . . . . . . 2 . 6 4 . . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 1 2 1 . 1 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 16720 | 130 416 232 1312 43 635 27 1175 1655 563 676 1665 539 1070 244 94 133 222 654 157 118 298 68 146 75 188 40 549 3596 Spaces Moved 13282 | 59 179 136 547 20 350 16 408 876 293 352 919 281 809 307 228 241 279 1179 269 285 866 234 319 218 205 135 390 2882 Core 88 | 5 . . 8 . . . . . . . . . 2 . . . . . . . . . . . . . . 73 Treads 5100 | 54 179 136 444 20 350 16 408 151 293 352 919 281 284 . . . . . . . . . . . . . . 1213 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 856 | . . . 95 . . . . 725 . . . . 36 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 7237 | . . . . . . . . . . . . . 487 307 228 241 279 1179 268 285 866 234 319 218 205 135 390 1596 Fastest Speed 21 | 50 160 160 100 180 180 180 175 120 167 181 181 161 31 31 31 31 31 31 31 31 21 21 21 21 21 21 21 21 Average Speed 89 | 156 160 160 158 180 180 180 179 139 167 185 181 174 84 31 31 31 32 34 35 31 29 21 21 21 21 21 23 79 Slowest Speed 450 | 160 160 160 450 180 180 180 192 250 187 187 181 181 350 31 34 31 37 37 120 31 31 21 21 21 21 24 94 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . 3 . . . 3 10 1 . . . 4 5 . 1 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 35 28 57 10 70 10 41 31 51 57 84 55 21 61 34 8 49 34 47 47 89 57 16 44 8 22 14 55 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . . . . . . . 1 . . 1 1 1 1 1 . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . 1 . 1 1 1 . . 1 . 1 . . Scrap Searched 14 | . . . . . . . . . 2 6 1 1 . 1 . . . . 2 . . 1 . . . . . . Spaces Dug 22 | . . . . . . . . . . . . . 1 . . 2 . 6 . . . . 1 1 1 2 3 5 Terrain Destroyed 227 | . 10 . 41 9 . . 70 15 9 5 . . 1 7 . 2 . 42 . . . . 1 1 1 2 3 8 Melee 21 | . . . . . . . . . . . . . 1 . . 2 . 6 . . . . 1 1 1 2 3 4 Projectile 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 AOE 199 | . 10 . 41 9 . . 70 12 9 5 . . . 7 . . . 36 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 17104 | 78 246 143 792 23 357 15 781 1188 339 369 921 308 1140 444 249 288 395 1356 321 311 902 247 391 235 348 142 836 3939 Wait 2532 | . 22 3 56 . . . 274 122 13 11 1 5 199 126 22 32 103 96 40 26 . 9 69 2 141 1 426 733 Move 13196 | 58 178 135 546 19 349 15 407 875 292 351 918 280 802 306 227 240 272 1159 266 284 865 233 311 208 204 132 385 2879 Hop 27 | . . . . . . . . . . . . . 3 . . . 3 9 1 . . . 3 4 . 1 2 1 Pick Up 129 | 4 4 . 18 . 3 . 7 17 1 1 1 . 29 . . 1 2 2 . . 1 . 4 . . . 3 31 Fast Attach 195 | 7 1 . 20 . . . 14 13 . 1 . 1 14 . . 3 1 20 5 . 14 . 2 9 . 2 4 64 Attach 60 | . . . 4 . . . 6 4 . . . 1 6 . . 3 2 4 . . . 1 . . . . 3 26 Detach 27 | . . . . . . . 3 1 . . . . 2 . . 2 1 2 . . 1 . . . . 1 2 12 Swap 95 | . 1 . 12 . 1 . 12 26 4 1 . 4 11 3 . 1 . 4 1 . 4 1 . . 1 . . 8 Drop 218 | . 4 . 17 . 4 . 17 36 2 1 1 2 39 . . . 2 8 4 . 13 . 1 8 1 3 5 50 Fire 463 | 9 36 3 111 4 . . 36 84 24 3 . 6 32 9 . . . 26 4 1 4 . . . . . . 71 Melee 113 | . . . . . . . . . . . . 5 1 . . 6 9 16 . . . 3 1 4 1 2 6 59 Ram 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . 2 7 . . . 5 1 . . . . 2 . . . . . . . . . . . . . . 2 Escape Stasis 21 | . . . . . . . . 8 . . . . . . . . . 10 . . . . . . . . . 3 Rewire 7 | . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Entered Mines 753 | -10/Mines | Discovered new exit (range 9) 779 | -10/Mines | Entered Materials 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -9/Materials | Discovered new exit (range 5) 1576 | -9/Materials | Core integrity fell below 50% 1600 | -9/Materials | Lost 5 parts (3n2w) 1868 | -9/Materials | Core integrity fell below 20% 1934 | -9/Materials | Destroyed 7 combat bots 1992 | -9/Materials | Build established: Hauler-Mutant 2059 | -9/Materials | Discovered new exit (range 12) 2091 | -9/Materials | Entered Mines 2126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2126 | -9/Mines | Discovered new exit (range 5) 2134 | -9/Mines | Entered Exiles 2163 | -9/Exiles | Discovered new exit (range 15) 2179 | -9/Exiles | Met 8R-AWN 2208 | -9/Exiles | Met EX-HEX 2307 | -9/Exiles | Met EX-DEC 2347 | -9/Exiles | Learned location of Zion (-7) 2505 | -9/Exiles | Met EX-BIN 2530 | -9/Exiles | Aligned with FarCom system 2532 | -9/Exiles | Given EX-Vault access code 2575 | -9/Exiles | Opened EX-Vault 2592 | -9/Exiles | Found Modified TNC 2634 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2745 | -9/Exiles | Discovered new exit (range 14) 2769 | -9/Exiles | Left Exiles lab with Modified TNC 2769 | -9/Exiles | Entered Mines 2771 | -8/Mines | Discovered new exit (range 14) 2796 | -8/Mines | Entered Materials 2796 | -8/Materials | Evolved 2 slots: Utility x2 3298 | -8/Materials | Repaired Adv. Treads 3342 | -8/Materials | Repaired EM Pulse Cannon 3381 | -8/Materials | Repaired EM Pulse Cannon 3409 | -8/Materials | Repaired Lgt. Armor Plating 3436 | -8/Materials | Repaired Lgt. Treads 3568 | -8/Materials | Identified exit to Storage 3690 | -8/Materials | Build established: Hauler-Skirmisher 3741 | -8/Materials | Lost 3 parts (1n1u1w) 3889 | -8/Materials | Discovered new exit (range 10) 3971 | -8/Materials | Entered Factory 3971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4039 | -7/Factory | Fabricated Spear (x2) 4135 | -7/Factory | Garrison activated, responded to threat 4336 | -7/Factory | Garrison activated, responded to threat 4603 | -7/Factory | Identified exit to Factory 4628 | -7/Factory | Build established: Hauler-Mutant 5473 | -7/Factory | Discovered new exit (range 15) 5626 | -7/Factory | Entered Lower Caves 5628 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5723 | -7/Lower Caves | Encountered a Warlord checkpoint 5757 | -7/Lower Caves | Identified exit to Lower Caves 6126 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6156 | -7/Lower Caves | Destroyed 9 combat bots 6189 | -7/Lower Caves | Entered another Lower Caves area 6189 | -7/Lower Caves | Accompanied by 2 allies 6519 | -7/Lower Caves | Learned location of 1 exit from Factory 6585 | -7/Lower Caves | Encountered a Warlord checkpoint 6850 | -7/Lower Caves | Discovered new exit (range 8) 6865 | -7/Lower Caves | Entered Zion 6865 | -7/Zion | Accompanied by 2 allies 6911 | -7/Zion | Gained Derelict followers 6937 | -7/Zion | System corruption cleaned by Quarantine Array 7007 | -7/Zion | Discovered new exit (range 16) 7233 | -7/Zion | Learned Factory non-interactive machine intel 7311 | -7/Zion | Given the Hacking Drone Bay 7372 | -7/Zion | Received a hallucinogenic algorithm 7658 | -7/Zion | Learned Factory trap positions 7900 | -7/Zion | Found CR-A16's Pointy Stick 8053 | -7/Zion | Learned location of Quarantine (-2) 8530 | -7/Zion | Entered Proximity Caves 8530 | -6/Proximity Caves | Accompanied by 6 allies 8532 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8846 | -6/Proximity Caves | Spotted B-75 Beast 8865 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8868 | -6/Proximity Caves | Destroyed B-75 Beast 9040 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9068 | -6/Proximity Caves | Learned Factory emergency access door positions 9069 | -6/Proximity Caves | Entered Factory 9069 | -6/Factory | Accompanied by 2 allies 9069 | -6/Factory | Evolved 2 slots: Utility x2 9070 | -6/Factory | Identified exit to Lower Caves 9071 | -6/Factory | Loaded intel: 80 trap records 9073 | -6/Factory | Loaded intel: 201 non-interactive machine locations 9113 | -6/Factory | Repaired Imp. Medium Armor Plating 9380 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 9460 | -6/Factory | Build established: Hacker-Skirmisher 9500 | -6/Factory | Discovered new exit (range 22) 9781 | -6/Factory | Fabricated Biomechanical Wings (x1) 9909 | -6/Factory | Identified exit to Factory 10138 | -6/Factory | Build established: Hacker-Scout 10139 | -6/Factory | Entered Lower Caves 10139 | -6/Lower Caves | Accompanied by 2 allies 10313 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10347 | -6/Lower Caves | Learned 8 Factory zone layouts 10368 | -6/Lower Caves | Discovered new exit (range 10) 10378 | -6/Lower Caves | Identified exit to Lower Caves 10383 | -6/Lower Caves | Entered another Lower Caves area 10383 | -6/Lower Caves | Accompanied by 1 ally 10388 | -6/Lower Caves | Encountered a Warlord checkpoint 10400 | -6/Lower Caves | Discovered exit to Factory (range 8) 10454 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10477 | -6/Lower Caves | Entered Factory 10477 | -5/Factory | Accompanied by 1 ally 10477 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10478 | -5/Factory | Identified exit to Extension 10569 | -5/Factory | Fabricated Adv. Cloaking Device (x1) 10610 | -5/Factory | Entered Extension 10679 | -5/Extension | Rescued a captive Derelict 10703 | -5/Extension | Rescued a captive Derelict 10708 | -5/Extension | Rescued a captive Derelict 10736 | -5/Extension | Rescued A7 10745 | -5/Extension | Energy Cycler disabled 10745 | -5/Extension | Rescued a captive Derelict 10745 | -5/Extension | Rescued a captive Derelict 10745 | -5/Extension | Rescued a captive Derelict 10746 | -5/Extension | Rescued a captive Derelict 10747 | -5/Extension | Rescued a captive Derelict 10747 | -5/Extension | Rescued a captive Derelict 10749 | -5/Extension | Rescued a captive Derelict 10749 | -5/Extension | Rescued a captive Derelict 10783 | -5/Extension | Spotted B-75 Beast 10783 | -5/Extension | Spotted B-75 Beast 10784 | -5/Extension | Discovered new exit (range 15) 10793 | -5/Extension | Destroyed B-75 Beast 10800 | -5/Extension | Destroyed B-75 Beast 10823 | -5/Extension | Lost 5 parts (2p2n1u) 10827 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10832 | -5/Extension | Entered Factory 10832 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10922 | -4/Factory | Spotted B-86 Titan 10926 | -4/Factory | Destroyed B-86 Titan 10956 | -4/Factory | Fabricated Biomechanical Wings (x1) 10978 | -4/Factory | Found Quantum Capacitor 10997 | -4/Factory | Fabricated Biomechanical Wings? 11126 | -4/Factory | Fabricated Biomechanical Wings? 11147 | -4/Factory | Spotted B-86 Titan 11148 | -4/Factory | Destroyed B-86 Titan 11194 | -4/Factory | Identified exit to Upper Caves 11302 | -4/Factory | Discovered new exit (range 14) 11448 | -4/Factory | Found Prototype Slashing Weapon 11448 | -4/Factory | Identified Vibroblade 11471 | -4/Factory | Found Vibroblade 11486 | -4/Factory | Entered Upper Caves 11634 | -4/Upper Caves | Encountered a Warlord checkpoint 11640 | -4/Upper Caves | Discovered new exit (range 14) 11643 | -4/Upper Caves | Entered another Upper Caves area 11675 | -4/Upper Caves | Encountered a Warlord checkpoint 11756 | -4/Upper Caves | Discovered new exit (range 15) 11758 | -4/Upper Caves | Learned location of 1 exit from Research 11761 | -4/Upper Caves | Entered Warlord 11804 | -4/Warlord | Learned Factory repair station intel 11804 | -4/Warlord | Learned Factory garrison access intel 11804 | -4/Warlord | Learned Armory repair station intel 11804 | -4/Warlord | Learned Research terminal intel 11805 | -4/Warlord | Learned 4 Access zone layouts 11805 | -4/Warlord | Learned 4 Quarantine zone layouts 11805 | -4/Warlord | Learned Testing trap positions 11818 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11930 | -4/Warlord | Warlord's base attacked by MAIN.C 11962 | -4/Warlord | Found Prototype Energy Cannon 11962 | -4/Warlord | Identified Vortex Cannon 11964 | -4/Warlord | Found Prototype Energy Gun 11964 | -4/Warlord | Identified Vortex Rifle 11992 | -4/Warlord | Met Warlord 12011 | -4/Warlord | Found Prototype Processor 12011 | -4/Warlord | Identified Spectral Analyzer 12016 | -4/Warlord | Found Prototype Device 12016 | -4/Warlord | Identified Exp. Phase Shifter 12019 | -4/Warlord | Found Prototype Reactor 12019 | -4/Warlord | Identified Vortex Chain Reactor 12056 | -4/Warlord | Discovered new exit (range 14) 12059 | -4/Warlord | Entered Proximity Caves 12060 | -3/Proximity Caves | Identified exit to Research 12074 | -3/Proximity Caves | Spotted B-86 Titan 12127 | -3/Proximity Caves | Entered Research 12127 | -3/Research | Evolved 2 slots: Utility x2 12128 | -3/Research | Identified exit to Testing 12129 | -3/Research | Loaded intel: 15 terminal locations 12151 | -3/Research | Repaired Sml. Storage Unit 12195 | -3/Research | Repaired Biomechanical Wings 12273 | -3/Research | Entered Testing 12274 | -3/Testing | Maximum security lockdown engaged 12274 | -3/Testing | Loaded intel: 26 trap records 12276 | -3/Testing | Spotted PG-S36DHD8F7O 12297 | -3/Testing | Found Prototype Energy Gun 12297 | -3/Testing | Identified Hyp. EM Gauss Rifle 12327 | -3/Testing | Found Prototype Launcher 12327 | -3/Testing | Identified Z-bomb Delivery System 12335 | -3/Testing | Discovered new exit (range 23) 12348 | -3/Testing | Entered Research 12348 | -2/Research | Warlord forces began assault on 0b10 12348 | -2/Research | Evolved 2 slots: Weapon x2 12372 | -2/Research | Identified exit to Quarantine 12458 | -2/Research | Research machine network offline 12536 | -2/Research | Entered Quarantine 12537 | -2/Quarantine | Maximum security lockdown engaged 12540 | -2/Quarantine | Found Prototype Processor 12540 | -2/Quarantine | Identified Exp. Melee Analysis Suite 12573 | -2/Quarantine | Discovered new exit (range 10) 12576 | -2/Quarantine | Entered Access 12576 | -1/Access | Evolved 2 slots: Propulsion x2 12578 | -1/Access | Identified exit to Command 13066 | -1/Access | Build established: Hacker-Sprinter 13125 | -1/Access | Entered Command 13265 | -1/Command | Found Prototype Slashing Weapon 13265 | -1/Command | Identified Centrium Greatsword 13323 | -1/Command | Found Gamma Bomb Array 13327 | -1/Command | Identified exit to Surface 13341 | -1/Command | Disengaged cave seal 13341 | -1/Command | Derelicts emerged from the dark tunnel 13341 | -1/Command | Welcomed Warlord to Command 13610 | -1/Command | Build established: Wizard-Sprinter 13634 | -1/Command | Disengaged cave seal 13634 | -1/Command | Derelicts emerged from the dark tunnel 13919 | -1/Command | Spotted M Guard 13919 | -1/Command | Spotted M Guard 13931 | -1/Command | Warlord commented on Warlord statues 13932 | -1/Command | Spotted Combat Programmer 13932 | -1/Command | Spotted Combat Programmer 13944 | -1/Command | Combat Programmer assimilated allied L2-AEI(i) 13967 | -1/Command | Destroyed M Guard 13972 | -1/Command | System corruption reached 10% 13984 | -1/Command | All MAIN.C guards destroyed 13990 | -1/Command | Found Prototype Reactor 13990 | -1/Command | Identified Zero-point Reactor 13992 | -1/Command | Found Prototype Protection 13992 | -1/Command | Identified Hvy. Regenerative Plating 13998 | -1/Command | Found Prototype Launcher 13998 | -1/Command | Identified Ragnarok Missile Launcher 14015 | -1/Command | Lost 14 parts (1p5n5u3w) 14356 | -1/Command | Spotted Alpha 7 14358 | -1/Command | Spotted Executioner 14889 | -1/Command | Build established: Scavenger-Tank 15545 | -1/Command | Found Prototype Processor 15545 | -1/Command | Identified Exp. Terrain Scan Processor 15697 | -1/Command | Spotted B-99 Colossus 16279 | -1/Command | Met MAIN.C 16304 | -1/Command | 0b10 Conduit disabled 16385 | -1/Command | Destroyed MAIN.C Shell 16388 | -1/Command | MAIN.C activated Command garrisons 16388 | -1/Command | Surrendered to MAIN.C 16388 | -1/Command | Loaded intel: 60 machine locations 16388 | -1/Command | Loaded intel: 96 trap records 16388 | -1/Command | Discovered exit to Surface (range 80) 16388 | -1/Command | Discovered exit to Surface (range 45) 16393 | -1/Command | Released all parts (19) 16444 | -1/Command | Found Zero-point Reactor 16448 | -1/Command | Found Zero-point Reactor 16451 | -1/Command | Found Prototype Protection 16451 | -1/Command | Identified Centrium Heavy Armor Plating 16454 | -1/Command | Found Exp. Phase Shifter 16457 | -1/Command | Found Exp. Melee Analysis Suite 16460 | -1/Command | Found Prototype Processor 16460 | -1/Command | Identified Exp. Targeting Computer 16466 | -1/Command | Found Prototype Processor 16466 | -1/Command | Identified Exp. Armor Integrity Analyzer 16559 | -1/Command | MAIN.C activated Command garrisons 16599 | -1/Command | Unknown forces attacked Command 16599 | -1/Command | Spotted EQ-004 16599 | -1/Command | Spotted EQ-005 16599 | -1/Command | Spotted EQ-003 16599 | -1/Command | Spotted EQ-000 16599 | -1/Command | Spotted EQ-006 16599 | -1/Command | Spotted EQ-001 16599 | -1/Command | Spotted EQ-002 16660 | -1/Command | Spotted EQ-010 16665 | -1/Command | Core integrity fell below 50% 16673 | -1/Command | Lost 5 parts (2n2u1w) 16683 | -1/Command | Spotted EQ-033 16683 | -1/Command | Spotted EQ-019 16683 | -1/Command | Spotted EQ-020 16683 | -1/Command | Spotted EQ-021 16683 | -1/Command | Spotted EQ-018 16697 | -1/Command | Spotted EQ-013 16699 | -1/Command | Destroyed EQ-004 16706 | -1/Command | Core integrity fell below 20% 16716 | -1/Command | Spotted EQ-035 16717 | -1/Command | Spotted EQ-031 16721 | -1/Command | Destroyed by EQ-035 with Railgun Last Messages --------------- 16710_ EQ-033 knocked back. 16710_ Slug penetrates EQ-033. 16710_ Slug penetrates Reinforced Barrier. 16710_ EQ-019 destroyed. 16713_ Penetrated by Slug. 16713_ Exp. Biometal Heavy Treads destroyed. 16713_ Penetrated by Slug. 16713_ Slug penetrates 0b10 Conduit. 16715_ MAIN.C suffers critical hit. 16715_ MAIN.C knocked back. 16717_ Acquired 56 matter. 16718_ EQ-013 suffers critical hit. 16719_ MAIN.C knocked back. 16719_ EQ-020 knocked back. 16720_ Critical hit. 16720_ Exp. Biometal Heavy Treads destroyed. 16720_ Penetrated by Slug. 16720_ Slug penetrates Reinforced Barrier. 16721_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ^^^#???# #????????????????????????????????#? | | #???# #????????????????????????????????#? | | #???# #????????????????????????????????#? | | #???# #????????????????????????????????#? | | #???# #????????????????????????????????#? | | #???# #????????????????????????????????#? | | ##+##### #????????????????????????????????#? | | # #????????????????????????????????#? | | # #????????????????????????????????#? | | # #????????????????????????????????#? | | + #?###########################????#? | | ######## #?#?????????????????????????#????#? | | # #?#?#######################?#????#? | | + #?#?#"""""" "" ######### | | # " " #?#?#"" " #?????? | | # "T" #?#?#""""" " "######## | | # """ #?#?#"""" " M [ / | | #########?#?#" ] !/ | | #?#?# " *!/! | | ######### "" #?#?# =*!######### | | +##### # T #?#?# =*= #?#?????? | | ## # #?#?# " !* ######### | | ## # #?#?# Q ] #?#????#? | | ## ## ##?#?#" #?#????#? | | ## ## #?#?# *%= Q """""#?#????#? | | ## ## #?#?# = @ Q """"""#?#????#? | | ## ## #?#?# Q " #?#????#? | | ########+## ##### * " " #?#????#? | | Q """" " #?#????#? | | Q Q " " "" #?#????#? | | " " " #?#????#? | | ###+###### """ "" "" " #?#????#? | | # ## #?#?# " """ " """" """#?#????#? | | # ## #?#?# """ " " " #?#????#? | | # | ## #?#?#######################?#????#? | | # ""## #?#?????????????????????????#????#? | | # ""## #?###########################????#? | | # ""## #????????????????????????????????#? | | # T## #????????????????????????????????#? | | # ""######????????????????????????????????#? | | # ""#?????????????????????????????????????#? | | # ""##############????????????????????????#? | | #????????????????????????#? | | ! T#????????????????????????#? | | ######### ##????????????????????????#? | | ###########????#### ##????????????????????????#? | | #??????????????# =#????????????????????????#? | | #??????????????# =#????????????????????????#? | | #??????????????# =#????????????????????????#? | | #??????????????# #????????????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 120 Energy Generation 61 Energy Capacity 3170 Matter Stores 490 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 2400 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 69 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Biomechanical Wings | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Adv. Cloaking Device | x1 | -5/Factory | Preloaded Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club A Powerful Ally? Corridor Of Doom Denied? Dodgeball, But With Guns Giant Slayer Leap Before You Look Meet Your Maker Oh No You Don't! Party Time Please Form A Line Quantum Hacking Robot Respite Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed LinearIntegrationCasing Manual? 0 Play Time 03:10:54 Cumulative 10.5 hours Start 2021.08.17 @ 22:49:11 End 2021.08.21 @ 03:55:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 06355be0-226d-4f78-b9d6-1d0be64441d1