Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 11:16:32 Player: Lazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3162) 3162 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 7911 Bonus ------- High Alert Combat Kills 40 Entered DSFs 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 140/140 System Corruption 19% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Hacking Suite Improved System Restoration Module Improved Recalibrator > --- WEAPON (3) ------- Hypervelocity Railgun > --- INVENTORY (15) --- Advanced Heat Sink Experimental Targeting Computer Experimental Targeting Computer Improved Medium Armor Plating Medium Reactive Plating EM Shield Advanced Assault Cannon Rocket Launcher Missile Launcher Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power III Fission Core > --- PROPULSION ------- Wheel Backup Propulsion III Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Shock Maul > --- INVENTORY -------- Advanced Heat Sink Experimental Targeting Computer Experimental Targeting Computer Improved Medium Armor Plating Medium Reactive Plating EM Shield Advanced Hacking Suite Gauss Rifle Hypervelocity Railgun Advanced Assault Cannon Rocket Launcher Missile Launcher Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . . . 1 2 . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 90 | 8 5 9 1 18 3 1 30 . 15 Power 10 | 1 1 1 . 2 . . 3 . 2 Engine 8 | 1 1 1 . 1 . . 3 . 1 Core 2 | . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 3 . 8 1 . 7 . 3 Treads 8 | . . . . 6 1 . 1 . . Leg 13 | 2 3 3 . 2 . . 3 . . Wheel 3 | . . . . . . . 3 . . Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 Utility 29 | 3 1 1 . 5 2 . 11 . 6 Device 14 | 2 . 1 . 3 1 . 3 . 4 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . . . . 3 . 1 Hackware 3 | . . . . . . . 2 . 1 Protection 6 | . . . . 2 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 4 1 3 . 1 9 . 4 Energy Gun 3 | . . 1 . 1 . . 1 . . Energy Cannon 4 | . . 3 . 1 . . . . . Ballistic Gun 7 | 2 . . . . . 1 2 . 2 Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 5 | . . . 1 1 . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 . . Corrupted Parts 2 | . . . . . . . 1 . 1 System Corruption 8 | . . . . . . . 6 . 2 Parts Lost 45 | . . 1 . 3 . . 28 . 13 Power 6 | . . 1 . . . . 4 . 1 Propulsion 14 | . . . . . . . 10 . 4 Utility 14 | . . . . 1 . . 8 . 5 Weapon 11 | . . . . 2 . . 6 . 3 Highest Loss Streak 10 | . . 1 . 1 . . 6 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 4 11 15 14 14 14 13 13 14 Power . | . . 1 1 1 1 1 . . . Propulsion . | . 1 1 . . . . . . . Utility 5 | . 2 3 4 5 4 5 4 6 6 Weapon 6 | . 1 5 7 6 7 7 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . 1 2 1 . . 1 1 9 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 10 | . . . . 1 . . 1 1 7 Weapon 4 | . . 1 2 . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 97 100 95 99 100 74 86 74 Engine 7 | . 14 10 11 5 7 7 7 13 5 Core 1 | . . . . 3 . . . . 4 Treads 5 | . . . . 8 30 30 9 . . Leg 12 | . 28 32 33 24 . . 4 . . Wheel 2 | . . . . . . . 3 6 4 Hover 2 | . . . . . . . . 6 8 Device 11 | . 14 11 11 13 14 15 13 6 6 Storage 7 | . 14 11 11 9 7 7 6 6 6 Processor 4 | . . . . . . . 4 13 13 Hackware 2 | . . . . . . . 3 13 4 Protection 2 | . . . . 3 15 15 4 . . Energy Gun 1 | . . 5 . . 7 4 . . . Energy Cannon 8 | . . 14 29 24 15 15 3 . . Ballistic Gun 4 | . 28 12 . . . 2 2 13 2 Launcher 1 | . . . 3 2 . . 2 . . Impact Weapon 3 | . . . . . . . 1 6 13 Peak Build Rating 58 | 9 7 20 22 34 37 38 50 50 58 Average Rating 32 | 6 7 15 20 29 36 37 38 49 44 On Entrance 26 | . 7 7 20 22 31 37 38 49 50 Avg Prop Armor Cover (%) 9 | . . . . . . . 12 3 7 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 12 29 46 47 68 57 58 73 36 45 Greatest Support 97 | 20 20 33 33 92 97 97 97 10 10 Greatest Overweight (x) 12 | 1 1 1 1 1 . . 7 3 12 Average Overweight (x) 1 | . . . 1 . . . 1 3 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 3 7 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 11 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 15 15 15 15 15 13 15 12 Class Distribution -------------------- 26% | Mutant 17% | Gunner 14% | Tank 12% | Gladiator 8% | Scavenger-Gunner 8% | Hacker-Mutant 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Matter Collected 1988 | 332 122 100 53 234 . 135 682 145 185 Remotely . | . . . . . . . . . . Salvage Created 3540 | 154 178 216 23 998 . 172 1360 . 439 Parts 186 | 9 9 17 9 67 . 14 52 . 9 Haulers Intercepted 4 | . . . . 3 . . 1 . . Recyclers Shooed 6 | . 1 . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 Broken 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 59 | . 4 4 4 16 . 3 21 . 7 Melee 6 | . . . . . . . 4 . 2 Guns 8 | . 4 2 . . . . 2 . . Cannons 26 | . . 2 . 15 . 1 8 . . AOE 12 | . . . 4 1 . 2 5 . . Classes Destroyed 17 | 2 1 2 1 6 . 1 4 . . Worker 9 | . . . . 2 . . 6 . 1 Builder 5 | . . . . 3 . . 2 . . Tunneler 4 | 3 . . . . . . . . 1 Hauler 4 | . . . . 3 . . 1 . . Recycler 3 | 1 . . . . . . 2 . . Mechanic 2 | . . . . . . . 1 . 1 Operator 1 | . . . . 1 . . . . . Watcher 3 | . . 1 . 1 . . . . 1 Swarmer 6 | . . . 4 1 . . . . 1 Grunt 28 | . 4 2 . 7 . . 11 . 4 Brawler 2 | . . . . . . . 1 . 1 Duelist 2 | . . . . . . . 1 . 1 Sentry 11 | . . 2 . 6 . . 3 . . Specialist 3 | . . . . . . 3 . . . Hunter 3 | . . . . 1 . . 2 . . Programmer 3 | . . . . . . . 3 . . Heavy 1 | . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 10 | 3 3 1 4 5 . 3 10 . 5 Combat Bots Only 5 | . 3 1 4 3 . 3 5 . 5 Max Kills in Single Turn 4 | 1 1 1 4 3 . 3 4 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 1 . 2 2 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Hostile Shots Fired 673 | . 25 25 4 84 . 17 452 . 66 Missed 194 | . 2 6 2 22 . 2 146 . 14 Hits 479 | . 23 19 2 62 . 15 306 . 52 Melee 18 | . . . . . . . 8 . 10 Projectile 461 | . 23 19 2 62 . 15 298 . 42 AOE 1 | . . . . . . . 1 . . Critical Strikes 18 | . . . . 2 . 1 10 . 5 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7174 | . 254 231 67 960 . 456 4235 . 971 Core 1138 | . 79 22 18 136 . 33 641 . 209 Absorbed by Shields 276 | . . . . . . . 276 . . Ignored by Resistances 629 | . . . . 166 . 27 436 . . Core Remaining (%) 85 | 100 68 . 90 75 . 95 . . . Volleys Fired 148 | 13 18 12 1 46 . 2 51 . 5 Largest 3 | 2 2 3 1 3 . 3 3 . 1 Hottest 180 | 40 40 180 39 180 . 170 128 . 40 Shots Fired 366 | 26 36 36 1 134 . 6 122 . 5 Gun 114 | 26 36 15 . . . 2 30 . 5 Cannon 227 | . . 21 . 123 . 4 79 . . Launcher 25 | . . . 1 11 . . 13 . . Special . | . . . . . . . . . . Kinetic 151 | 26 36 10 . . . . 74 . 5 Thermal 182 | . . 21 . 123 . 4 34 . . Explosive 25 | . . . 1 11 . . 13 . . Electromagnetic 8 | . . 5 . . . 2 1 . . Robot Hit Streak 17 | 8 8 8 5 17 . 4 10 . 4 Robot Miss Streak 5 | 1 2 3 . 3 . 1 5 . 1 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 262 | 20 24 21 1 81 . 4 87 . 24 Core Hits 141 | 8 8 6 3 40 . 6 65 . 5 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 9 | . . . . . . . 6 . 3 Critical Strikes 14 | . . . . . . . 9 . 5 Blast 1 | . . . . . . . 1 . . Smash 13 | . . . . . . . 8 . 5 Melee Attacks 72 | . . . . . . . 37 . 35 Impact 72 | . . . . . . . 37 . 35 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 6 Damage Inflicted 9114 | 213 241 378 249 2375 . 282 4292 . 1084 Guns 1112 | 213 241 101 . . . 14 440 . 103 Cannons 3218 | . . 277 . 1835 . 93 1013 . . Explosions 2412 | . . . 249 540 . 164 1459 . . Melee 2359 | . . . . . . . 1378 . 981 Ramming 13 | . . . . . . 11 2 . . Kinetic 1614 | 213 241 55 . . . . 1002 . 103 Thermal 2804 | . . 277 . 1835 . 257 435 . . Explosive 2175 | . . . 249 540 . . 1386 . . Electromagnetic 149 | . . 46 . . . 14 89 . . Impact 2359 | . . . . . . . 1378 . 981 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . . 14 14 22 Average Corruption 14 | . . . . . . . 10 14 15 Corruption Purged 13 | . . . . . . . . . 13 Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . . 13 5 42 Message Errors 18 | . . . . . . . 3 1 14 Matter Fused 12 | . . . . . . . 2 . 10 Heat Flow Errors 8 | . . . . . . . 1 1 6 Energy Discharges 12 | . . . . . . . 3 3 6 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . 1 . 5 Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 905 | . . 18 38 35 . . 524 . 290 Projectiles 40 | . . 18 . 22 . . . . . Explosions 98 | . . . 38 13 . . 47 . . Melee 767 | . . . . . . . 477 . 290 Knockbacks 16 | . . . . . . . 13 . 3 Impact 8 | . . . . . . . 5 . 3 Kinetic 8 | . . . . . . . 8 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . 55 167 . . Shots 6 | . . . . . . 1 5 . . Rammed 3 | . . . . . . 2 1 . . Targets Rammed 3 | . . . . . . 2 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 315 | . 12 315 . 198 . 11 232 239 168 Average Temperature 98 | . 6 129 . 100 . 9 96 123 81 Received Heat Transfer 2109 | . 138 105 . 306 . 90 1362 . 108 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 5 . 7 Combat Hostiles 7 | . . . . . . . 2 . 5 Parts Fried 12 | . . . . . . . 7 . 5 Impact Corruptions 29 | . . . . . . . 17 . 12 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 . 3 . . 1 . 1 Heat Transferred 4331 | . . 444 . 2886 . 298 703 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . 2 . . Low Security (%) 72 | 100 100 100 100 68 100 100 19 100 100 Level 1 21 | . . . . 31 . . 58 . . Level 2 6 | . . . . . . . 22 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 455 | 15 65 53 105 387 164 192 455 144 74 Initial 164 | . 3 10 4 21 164 86 100 144 65 Average 126 | 2 28 14 27 147 145 126 305 120 8 Influence Increases 2471 | 20 105 164 105 676 . 106 1090 . 205 Destroy 0b10 Robot/C 1180 | . 80 80 80 320 . 60 420 . 140 Destroy 0b10 Robot/NC 155 | 20 . 5 . 50 . . 60 . 20 Destroy Leader 304 | . 10 32 10 108 . 10 122 . 12 Successful Hack 15 | . . . . . . . 5 . 10 Disable Machine 180 | . . 15 . 75 . . 90 . . Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 157 | . . 2 15 78 . 6 48 . 8 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 315 | . 15 30 . 45 . 30 195 . . Influence Decreases 2471 | 15 85 177 62 368 239 38 870 318 299 Entered New Map 685 | . 2 15 8 34 199 38 92 268 29 Time Decay 1386 | 15 83 162 54 304 40 . 498 50 180 Lost Part 400 | . . . . 30 . . 280 . 90 Squads Dispatched 28 | . 1 1 . 6 . 1 17 . 2 Investigation 7 | . 1 1 . . . . 4 . 1 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 12 | . . . . 3 . 1 8 . . Assault 2 | . . . . . . . 2 . . Garrison 4 | . . . . 3 . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Distress Signals 6 | . . . . 4 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 5 9 5 31 . 10 43 . 11 Peak Tracking Total 7 | . 4 2 4 7 1 5 7 . 4 Tactical Retreats 15 | . 1 2 . 1 . 2 9 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Traps Triggered 5 | . . 1 1 . . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Machines Disabled 13 | . . 1 . 5 . . 7 . . Max in Single Turn 2 | . . 1 . 2 . . 2 . . Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Machines Accessed 12 | . 1 . 1 . 1 . 7 . 2 Terminals 6 | . 1 . . . 1 . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 28 | . 2 . 1 . 2 . 19 . 4 Successful 6 | . . . 1 . 1 . 3 . 1 Failed 22 | . 2 . . . 1 . 16 . 3 Catastrophic 6 | . . . . . . . 4 . 2 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . . 3 . 1 Terminals 13 | . 2 . . . 2 . 8 . 1 Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . . . . . 7 . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . Terminal Hacks 3 | . . . 1 . 1 . 1 . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . 1 Scan Component 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 . 6 . 2 Full Trace Events 6 | . 1 . . . . . 4 . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Active Infowar (turns) 3148 | 65 256 407 . . 92 162 1323 113 730 Optics 1688 | . . . . . . . 845 113 730 Terrain 4 | 4 . . . . . . . . . Seismic 2876 | 61 256 407 . . 92 162 1311 113 474 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Turns Passed 4668 | 114 256 558 260 714 93 162 1323 113 1075 Spaces Moved 2000 | 55 103 254 133 267 56 86 642 85 319 Core 16 | 7 . . . . . . 7 . 2 Treads 347 | . . . . 58 56 86 147 . . Legs 907 | 48 103 254 133 209 . . 160 . . Wheels 657 | . . . . . . . 307 85 265 Hover 23 | . . . . . . . 21 . 2 Flight 50 | . . . . . . . . . 50 Fastest Speed 50 | 50 120 120 190 160 160 160 110 125 125 Average Speed 164 | 113 177 155 190 183 160 160 150 125 191 Slowest Speed 650 | 120 190 190 190 240 160 160 405 125 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 22 25 34 37 2 72 27 78 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 12 | . . . . . . . 4 . 8 Terrain Destroyed 191 | . . 2 16 111 . 6 48 . 8 Melee 9 | . . . . . . . 1 . 8 Projectile 16 | . . 2 . 10 . . 4 . . AOE 166 | . . . 16 101 . 6 43 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Total 2931 | 79 143 393 141 386 59 105 818 92 715 Wait 526 | . 16 97 . 30 . 12 31 . 340 Move 1993 | 54 102 253 132 266 55 86 642 84 319 Hop . | . . . . . . . . . . Pick Up 44 | 3 1 12 3 6 1 1 13 3 1 Fast Attach 52 | 8 . 6 . 10 . 1 16 . 11 Attach 23 | . . 1 . 4 2 . 13 . 3 Detach 1 | . . . . 1 . . . . . Swap 28 | . 5 3 2 9 1 . 7 . 1 Drop 44 | 1 1 9 3 14 . 2 7 1 6 Fire 148 | 13 18 12 1 46 . 2 51 . 5 Melee 66 | . . . . . . . 37 . 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 701 | -9/Materials | Build established: Gunner 900 | -9/Materials | Discovered new exit (range 16) 929 | -9/Materials | Entered Mines 1002 | -9/Mines | Discovered new exit (range 7) 1063 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1100 | -9/Mines | Build established: Scavenger-Gunner 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -8/Materials | Build established: Gunner 1659 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Discovered new exit (range 15) 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Utility x2 1925 | -7/Factory | Build established: Tank 1994 | -7/Factory | Identified exit to DSF 1996 | -7/Factory | Entered DSF 2054 | -7/DSF | Additional patrols routed to DSF 2126 | -7/DSF | Discovered new exit (range 13) 2158 | -7/DSF | Entered Factory 2158 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2453 | -6/Factory | Build established: Scavenger-Tank 2565 | -6/Factory | Lost 6 parts (1p2n3u) 2791 | -6/Factory | Lost 4 parts (1p3w) 2915 | -6/Factory | Lost 4 parts (1n2u1w) 3051 | -6/Factory | Lost 5 parts (1p2n1u1w) 3054 | -6/Factory | Core integrity fell below 50% 3237 | -6/Factory | Found Prototype Processor 3237 | -6/Factory | Identified Exp. Targeting Computer 3238 | -6/Factory | System corruption reached 10% 3244 | -6/Factory | Found Exp. Targeting Computer 3256 | -6/Factory | Found Faulty Exp. Targeting Computer 3260 | -6/Factory | Found Exp. Targeting Computer 3390 | -6/Factory | Lost 4 parts (1p3n) 3445 | -6/Factory | Discovered new exit (range 10) 3481 | -6/Factory | Sucked down chute 3481 | -6/Factory | Entered Waste 3481 | -6/Waste | The area was eerily silent 3580 | -6/Waste | Discovered new exit (range 11) 3594 | -6/Waste | Entered Factory 4039 | -6/Factory | Build established: Gladiator 4300 | -6/Factory | Core integrity fell below 20% 4377 | -6/Factory | Lost 10 parts (1p2n5u2w) 4638 | -6/Factory | Build established: Mutant 4669 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04638_ Imp. System Restoration Module purges 1% system corruption (20%). 04639_ System corrupted: Matter fused (-8). 04644_ K-01 Serf collects debris. 04652_ ALERT: Security rotation in progress. 04653_ Connecting with Terminal... 04656_ K-01 Serf collects debris. 04657_ VTOL Module destroyed. 04657_ Xenon Bombardment Thruster destroyed. 04660_ Imp. System Restoration Module purges 1% system corruption (20%). 04662_ System corrupted: Matter fused (-8). 04662_ P-60 Hacker knocked back. 04662_ K-01 Serf collects debris. 04663_ Great Maul destroyed. 04666_ HV Slug penetrates P-60 Hacker. 04668_ Imp. System Restoration Module purges 1% system corruption (19%). 04668_ HV Slug penetrates P-60 Hacker. 04668_ Destroyed Shock Rifle. 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