Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 23:50:31 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (140) 700 Value Destroyed (4079) 4079 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 7561 Bonus ------- High Alert Combat Kills 2 Friendly Fire -20 Cogmind --------- Core Integrity 361/700 Matter 269/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Titanium Leg Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Long-range Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Neutrino Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Advanced Visual Processing Unit Improved Terrain Scanner Improved Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced System Restoration Module Light EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Plasma Cannon Heavy Ion Cannon Assault Cannon Plasma Cutter Great Maul Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Long-range Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Improved Particle Charger Improved Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced System Restoration Module Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Plasma Cannon Assault Cannon Missile Launcher Plasma Cutter Great Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 101 | 7 9 41 19 2 19 4 Power 10 | 1 1 2 2 1 3 . Engine 6 | 1 1 2 . 1 1 . Core 4 | . . . 2 . 2 . Reactor . | . . . . . . . Propulsion 36 | 2 5 14 6 1 7 1 Treads 31 | 1 5 14 6 1 3 1 Leg 2 | . . . . . 2 . Wheel 3 | 1 . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 2 16 8 . 5 1 Device 11 | 1 1 4 3 . 2 . Storage 5 | 1 1 2 1 . . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 15 | . . 9 3 . 2 1 Artifact . | . . . . . . . Weapon 21 | 2 1 9 3 . 4 2 Energy Gun . | . . . . . . . Energy Cannon 5 | . . 1 . . 2 2 Ballistic Gun 11 | 2 1 5 2 . 1 . Ballistic Cannon 2 | . . 2 . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . Parts Lost 25 | . . 3 2 2 15 3 Power 4 | . . . . 1 3 . Propulsion 9 | . . . . 1 7 1 Utility 5 | . . 2 1 . 2 . Weapon 7 | . . 1 1 . 3 2 Highest Loss Streak 5 | . . 2 2 1 5 3 To Critical Strikes . | . . . . . . . Average Backups 15 | 5 12 14 14 15 19 22 Power . | . . . 1 . . . Propulsion 2 | 3 5 2 2 . . . Utility 6 | . 4 5 3 5 9 11 Weapon 6 | . 2 5 6 8 9 9 Tool/Special . | . . . . . . . Unused Backups 42 | 2 8 7 3 . 4 18 Power 3 | 1 . 1 . . . 1 Propulsion 9 | 1 5 2 . . . 1 Utility 17 | . 2 3 . . 2 10 Weapon 12 | . 1 1 3 . 2 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 100 98 99 99 79 87 Engine 7 | . 14 11 5 6 1 . Core 2 | . . . 3 6 5 7 Treads 21 | . 25 22 27 30 13 14 Wheel 1 | . 2 . . . 4 7 Device 12 | . 14 13 11 11 11 12 Storage 9 | . 14 11 9 7 6 7 Processor 8 | . . . 17 15 15 15 Protection 7 | . . 17 6 3 2 1 Energy Cannon 4 | . . 4 7 . 9 7 Ballistic Gun 11 | . 28 12 5 15 . . Ballistic Cannon 2 | . . 5 4 . . . Peak Build Rating 48 | 8 8 24 32 40 48 43 Average Rating 23 | 5 7 15 29 38 36 40 On Entrance 21 | . 8 8 24 32 37 39 Naked Turns . | . . . . . . . Heaviest Build 113 | 15 30 43 40 108 113 97 Greatest Support 80 | 10 40 40 60 80 80 16 Greatest Overweight (x) 7 | 1 1 1 . 1 7 6 Average Overweight (x) 1 | . . . . 1 3 5 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 17 | 7 13 15 15 24 23 25 Most Carried 25 | 8 15 15 15 22 25 25 Average Carried 16 | 5 12 14 14 15 20 24 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 8 15 15 15 22 24 25 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3516 | 328 503 1107 714 214 610 40 Remotely . | . . . . . . . Salvage Created 5754 | 113 539 1967 1460 261 1208 206 Parts 315 | 13 43 117 72 13 51 6 Haulers Intercepted 14 | . 2 6 5 . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 46 | . . . . . 46 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 105 | . 14 37 21 7 24 2 Guns 47 | . 14 16 7 7 3 . Cannons 37 | . . 18 13 . 6 . AOE 18 | . . 3 . . 14 1 Classes Destroyed 15 | 2 4 2 1 1 4 1 Worker 4 | . . 4 . . . . Tunneler 3 | 3 . . . . . . Hauler 14 | . 2 6 5 . 1 . Recycler 6 | 1 . 4 1 . . . Minesweeper 1 | . . . . . 1 . Watcher 7 | . 3 3 1 . . . Swarmer 29 | . 8 11 . 4 5 1 Grunt 52 | . 6 16 15 1 14 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . . . 2 . Sentry 18 | . . 10 5 1 2 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . 1 . . Behemoth 1 | . . . . . 1 . Samaritan 5 | . . . . . 2 3 Best Kill Streak 6 | 4 3 6 4 5 6 1 Combat Bots Only 6 | . 3 6 3 5 6 1 Max Kills in Single Turn 4 | 1 2 2 1 1 4 1 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 2 . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 631 | . 69 192 107 91 141 31 Missed 188 | . 22 57 29 29 43 8 Hits 443 | . 47 135 78 62 98 23 Melee 9 | . . . . . 9 . Projectile 434 | . 47 135 78 62 89 23 Critical Strikes 20 | . . 6 5 2 4 3 Damage Taken 6517 | . 438 1627 1224 741 2011 476 Core 723 | . 75 208 101 52 174 113 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 70 48 81 . . . Volleys Fired 419 | 11 61 157 90 29 64 7 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 40 101 101 50 136 112 Shots Fired 813 | 22 122 312 180 58 110 9 Gun 517 | 22 122 209 85 58 21 . Cannon 281 | . . 101 95 . 78 7 Launcher 15 | . . 2 . . 11 2 Special . | . . . . . . . Kinetic 594 | 22 122 260 111 58 21 . Thermal 197 | . . 50 69 . 78 . Explosive 13 | . . . . . 11 2 Electromagnetic 9 | . . 2 . . . 7 Robot Hit Streak 28 | 3 14 22 13 13 28 8 Robot Miss Streak 6 | 4 5 6 4 4 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 566 | 12 75 216 125 39 88 11 Core Hits 252 | 5 29 89 51 14 56 8 Critical Kills 4 | . . . 2 . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 4 . 1 1 Meltdown 3 | . . . 2 . 1 . Blast 3 | . . 1 2 . . . Smash 1 | . . . . . . 1 Melee Attacks 7 | . . . 2 . 2 3 Impact 7 | . . . 2 . 2 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11002 | 145 939 3001 2391 672 3255 599 Guns 4469 | 145 931 1410 1028 672 283 . Cannons 4307 | . . 1468 1363 . 1337 139 Explosions 1786 | . . 123 . . 1430 233 Melee 432 | . . . . . 205 227 Ramming 8 | . 8 . . . . . Kinetic 5518 | 145 931 2183 1304 672 283 . Thermal 3119 | . . 695 1087 . 1337 . Explosive 1663 | . . . . . 1430 233 Electromagnetic 262 | . . 123 . . . 139 Impact 432 | . . . . . 205 227 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 289 | . . 12 10 . 187 80 Projectiles 31 | . . 11 10 . 10 . Explosions 22 | . . 1 . . 7 14 Melee 236 | . . . . . 170 66 Knockbacks 7 | . . 1 4 . 2 . Impact 2 | . . . . . 2 . Kinetic 4 | . . 1 3 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 136 | . . . . . 28 108 Shots 3 | . . . . . 1 2 Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 190 | 6 2 27 166 9 190 . Average Temperature 32 | 6 2 7 30 7 47 . Received Heat Transfer 2343 | . 117 675 702 240 573 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 2 2 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions 14 | . . . . . 6 8 Robots Melted 3 | . . . 2 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 4 | . . . 3 . 1 . Heat Transferred 5587 | . . 1258 1961 . 2368 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 77 | 100 100 61 70 100 . . Level 1 19 | . . 31 29 . . . Level 2 2 | . . 6 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 420 | 5 90 420 333 137 . . Initial 176 | . . 29 176 137 . . Average 107 | . 31 154 141 47 . . Influence Increases 3140 | 20 464 1118 649 223 616 50 Destroy 0b10 Robot/C 2100 | . 280 740 420 140 480 40 Destroy 0b10 Robot/NC 180 | 20 25 85 35 . 15 . Destroy Leader 490 | . 80 208 122 30 40 10 Allied During Kill 6 | . . . . . 6 . Successful Hack 49 | . 3 21 18 7 . . Select Force Hacks 30 | . 30 . . . . . Destroy Structure 15 | . 1 4 9 1 . . Lose Combat Pursuer 270 | . 45 60 45 45 75 . Influence Decreases 3120 | 20 393 771 765 510 620 41 Entered New Map 458 | . . 42 242 165 6 3 Time Decay 2209 | 20 393 549 429 325 455 38 Lost Part 209 | . . 30 20 20 139 . Lost Ally 20 | . . . . . 20 . Purge Threat 224 | . . 150 74 . . . Squads Dispatched 20 | . 4 5 5 6 . . Investigation 4 | . 2 2 . . . . Extermination 1 | . . . . 1 . . Reinforcement 7 | . 2 3 2 . . . Assault 2 | . . . . 2 . . Garrison 6 | . . . 3 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 11 | . 2 5 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 164 | . 25 55 37 14 27 6 Peak Tracking Total 8 | . 4 5 8 4 5 5 Tactical Retreats 18 | . 3 4 3 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . . . 4 . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 22 | . 7 7 3 2 1 2 Terminals 16 | . 6 6 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 48 | . 14 16 11 4 1 2 Successful 30 | . 7 12 7 1 1 2 Failed 18 | . 7 4 4 3 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 24 | . 8 9 7 . . . Terminals 40 | . 13 14 11 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 18 | . 3 7 4 1 1 2 Open Door 3 | . . . . . 1 2 Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 3 | . . 1 2 . . . Locate Traps 2 | . 1 1 . . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 4 3 . . . Terminals 10 | . 3 4 3 . . . Track 6 | . 3 2 1 . . . Botnet 4 | . . 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 6 2 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 16 | . . . . . 16 . Highest-Rated Ally 16 | . . . . . 16 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 66 | . . . . . 66 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 4624 | 54 1633 647 462 512 958 358 Terrain 2930 | . . 640 462 512 958 358 Structural 143 | . . 143 . . . . Seismic 2330 | 54 1633 643 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 9926 | 125 1633 3164 1485 954 2081 484 Spaces Moved 4352 | 78 838 1311 671 338 866 250 Core 33 | 1 . . . . 32 . Treads 3251 | . 657 1311 671 338 274 . Legs 54 | . . . . . 54 . Wheels 1014 | 77 181 . . . 506 250 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 160 163 245 50 175 Average Speed 180 | 90 145 182 165 245 204 178 Slowest Speed 570 | 95 160 250 170 245 570 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 95 90 44 9 75 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug 15 | . . . 2 . 13 . Terrain Destroyed 82 | . . 1 2 . 69 10 Melee 2 | . . . 2 . . . Projectile 3 | . . 1 . . 2 . AOE 77 | . . . . . 67 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 5715 | 107 1133 1818 900 428 1057 272 Wait 567 | . 188 232 78 42 27 . Move 4346 | 77 837 1310 670 337 865 250 Hop . | . . . . . . . Pick Up 110 | 10 18 21 14 10 34 3 Fast Attach 32 | 7 . 9 1 . 14 1 Attach 33 | . 3 9 7 4 9 1 Detach 5 | . . . . 1 3 1 Swap 82 | . 6 36 19 5 12 4 Drop 93 | 2 17 44 19 . 9 2 Fire 419 | 11 61 157 90 29 64 7 Melee 7 | . . . 2 . 2 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire 14 | . . . . . 14 . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 7) 1113 | -10/Materials | Discovered new exit (range 10) 1199 | -10/Materials | Discovered new exit (range 9) 1347 | -10/Materials | Discovered new exit (range 12) 1759 | -10/Materials | Entered another Materials area 1759 | -9/Materials | Evolved 2 slots: Utility x2 2261 | -9/Materials | Discovered new exit (range 5) 2883 | -9/Materials | Discovered new exit (range 13) 2927 | -9/Materials | Build established: Scavenger-Mutant 3223 | -9/Materials | Identified exit to Materials 3891 | -9/Materials | Build established: Mutant 4061 | -9/Materials | Core integrity fell below 50% 4923 | -9/Materials | Entered another Materials area 4923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5235 | -8/Materials | Discovered new exit (range 19) 5957 | -8/Materials | Garrison activated, responded to threat 6408 | -8/Materials | Entered Factory 6408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6584 | -7/Factory | Identified exit to Storage 6584 | -7/Factory | Identified exit to Lower Caves 6703 | -7/Factory | Build established: Scavenger-Mutant 6812 | -7/Factory | Garrison activated, responded to threat 7119 | -7/Factory | Build established: Mutant 7287 | -7/Factory | Cargo convoy interrupted 7362 | -7/Factory | Entered Lower Caves 7364 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7442 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7447 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7528 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7679 | -7/Lower Caves | Learned location of Zion (-7) 8015 | -7/Lower Caves | Encountered a Warlord checkpoint 8351 | -7/Lower Caves | Spotted B-75 Beast 8388 | -7/Lower Caves | Destroyed B-75 Beast 9020 | -7/Lower Caves | Discovered new exit (range 5) 9443 | -7/Lower Caves | Entered another Lower Caves area 9465 | -7/Lower Caves | Discovered new exit (range 15) 9466 | -7/Lower Caves | Learned Factory stockpile data 9836 | -7/Lower Caves | Build established: Scavenger-Mutant 9927 | -7/Lower Caves | Self-destructed Last Messages --------------- 09799_ Dropped Hrd. Light Armor Plating. 09799_ Acquired Lyr. Medium Armor Plating. 09919_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 09920_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 09920_ Penetrated by Slug. 09922_ Slug penetrates Wall. 09923_ Med. Treads destroyed. 09923_ WAR.Sys disabled. 09925_ Missile Launcher destroyed. 09925_ Destroyed Missile Launcher. 09925_ Lgt. EM Pulse Cannon destroyed. 09925_ Destroyed Lgt. EM Pulse Cannon. 09925_ S-27 Virus destroyed. 09925_ Destroyed Carbon-fiber Leg. 09925_ Machine disabled. 09925_ Critical hit (Burn: +37). 09925_ Penetrated by Slug. 09926_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 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