Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 22:25:40 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (2742) 2742 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2747) 2747 TOTAL SCORE: 13814 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1450/1450 Matter 200/300 Energy 306/306 System Corruption 0% Temperature Cool (0) Movement Walking (102) Location -2/Research Parts ------- > --- POWER (2) -------- Neutrino-Quantum Reactor > --- PROPULSION (5) --- Armored Leg Potential Leg Potential Leg Myomer Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Focal Shield Relay Coupler [NC] (1) > --- WEAPON (5) ------- Nova Cannon Hypervelocity KE Coil Construct/G Thermal Dispersion Construct/G Ballistic Linear Construct/C High-powered Thermic Quantum Construct/G > --- INVENTORY (15) --- Mini Fusion Reactor Improved Weapon Cycler Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Proton Missile Launcher Gamma Bomb Array Heavy Missile Launcher Advanced Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Neutrino-Quantum Reactor > --- PROPULSION ------- Armored Leg Potential Leg Potential Leg Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Focal Shield Relay Coupler [NC] > --- WEAPON ----------- Hypervelocity KE Coil Construct/G Thermal Dispersion Construct/G Ballistic Linear Construct/C High-powered Thermic Quantum Construct/G Great Axe > --- INVENTORY -------- Neutrino Core Improved Weapon Cycler Nova Cannon Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Proton Missile Launcher Gamma Bomb Array Heavy Missile Launcher Advanced Remote Datajack [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Neutrino-Quantum Reactor Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon High-powered Thermic Quantum Construct/G Energy Gun High-powered Thermic Quantum Construct/G Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Ballistic Linear Construct/C Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 . . . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . 1 Utility 9 | . . . . . 2 . . . 2 2 . 1 . . 1 1 Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . Parts Attached 146 | 7 1 13 2 2 14 8 14 14 11 3 11 10 6 7 16 7 Power 15 | 1 . . . . 1 . 1 . 2 . 2 1 . 3 2 2 Engine 4 | 1 . . . . . . 1 . . . 1 1 . . . . Core 8 | . . . . . 1 . . . 2 . 1 . . 3 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 26 | 2 . 7 2 . 3 2 1 3 2 . 3 1 . . . . Treads 9 | . . 3 1 . 3 1 . 1 . . . . . . . . Leg 11 | . . . 1 . . 1 1 2 2 . 3 1 . . . . Wheel 6 | 2 . 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 2 . 6 . 2 3 2 6 2 5 2 3 7 4 3 6 1 Device 35 | 1 . 3 . 2 . 1 3 2 4 2 3 3 3 3 4 1 Storage 3 | 1 . . . . . . 1 . . . . . . . 1 . Processor 9 | . . . . . 1 1 2 . 1 . . 3 . . 1 . Hackware 3 | . . . . . 1 . . . . . . 1 1 . . . Protection 4 | . . 3 . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 . . . 7 4 6 9 2 1 3 1 2 1 8 4 Energy Gun 11 | . 1 . . . 4 1 . 2 . 1 . . 1 . . 1 Energy Cannon 7 | . . . . . . . . . . . . . 1 . 5 1 Ballistic Gun 13 | 2 . . . . 1 1 2 2 1 . 3 . . . 1 . Ballistic Cannon 5 | . . . . . . . 3 2 . . . . . . . . Launcher 4 | . . . . . . 1 . 2 . . . . . 1 . . Special Weapon 3 | . . . . . 1 . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 1 1 1 1 . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 2 . 1 . 1 . . . 1 . 2 2 Parts Lost 11 | . . . . . . . . 1 . . 4 1 . 5 . . Power 2 | . . . . . . . . . . . 2 . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . Utility 4 | . . . . . . . . . . . . . . 4 . . Weapon 4 | . . . . . . . . 1 . . 1 1 . 1 . . Highest Loss Streak 3 | . . . . . . . . 1 . . 2 1 . 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 98 100 100 99 84 93 88 88 83 80 93 86 Engine 5 | . 14 14 14 14 8 . . 9 6 . 2 5 5 . . . Core 3 | . . . . . . 9 8 . . 6 3 . . 7 8 2 Treads 5 | . . 8 5 14 18 18 14 9 1 6 . . . . . . Leg 13 | . . . 5 14 9 9 12 17 15 13 18 17 15 15 18 17 Wheel 3 | . 28 19 17 . . . . . . . . . . . . . Device 16 | . 14 8 14 14 9 9 9 9 15 26 26 18 14 21 26 30 Storage 7 | . 14 14 14 14 9 9 9 9 7 6 6 5 5 5 4 4 Processor 10 | . . . . . 8 11 18 18 15 13 13 15 14 5 4 4 Hackware 2 | . . . . . 6 6 . . . . . 5 5 5 4 4 Energy Gun 8 | . 7 14 14 14 13 12 17 15 7 12 3 . . 2 5 5 Energy Cannon 1 | . . . . . . . . . 3 . . . . 1 2 . Ballistic Gun 8 | . 21 14 14 14 4 7 6 5 1 . 8 10 15 12 10 6 Ballistic Cannon 1 | . . . . . . . 1 2 . . 3 1 . . 1 4 Slashing Weapon 2 | . . . . . 4 4 1 2 7 6 . 4 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 15 15 17 15 15 21 22 44 40 44 42 50 52 58 80 92 86 Greatest Support 98 | 20 20 20 30 30 30 30 47 45 48 48 64 64 76 76 98 97 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 8 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 13 Average Carried 11 | 3 7 7 7 8 7 8 10 14 14 14 13 13 14 13 12 11 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 8 8 8 8 8 15 15 15 15 15 14 14 15 12 12 Class Distribution -------------------- 33% | Mutant 19% | Assassin 14% | Skirmisher 13% | Infiltrator-Mutant 12% | Infiltrator-Assassin 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Infiltrator-Assassin | -6/Factory Scavenger-Mutant | -6/DSF Infiltrator-Assassin | -5/Factory Assassin | -4/Factory Skirmisher | -4/DSF Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Matter Collected 2725 | 256 21 227 . . 17 200 90 431 155 . 528 . . 360 440 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3082 | 19 21 139 . . 17 200 142 448 104 . 513 . . 868 611 . Parts 144 | 5 3 3 . . 1 11 13 25 2 . 20 . . 39 22 . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | 1 . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 49 | . . 7 . . . 8 2 13 . . 8 . . 8 3 . Guns 31 | . . 7 . . . 5 2 8 . . 6 . . 1 2 . Cannons 4 | . . . . . . . . . . . 2 . . 1 1 . AOE 11 | . . . . . . 3 . 5 . . . . . 3 . . Classes Destroyed 16 | 1 1 3 . . 1 2 . 1 2 . 2 . . . 3 . Worker 1 | . . . . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . 3 . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . 1 . . . . . . . Swarmer 11 | . . 3 . . . 4 . 4 . . . . . . . . Grunt 13 | . . 1 . . . 2 . 8 . . 2 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Sentry 6 | . . . . . . 1 2 . . . 2 . . 1 . . Specialist 5 | . . . . . . . . . . . 3 . . 2 . . Hunter 5 | . . . . . . 1 . . . . . . . 4 . . Programmer 3 | . . . . . . . . . . . . . . . 3 . Heavy 2 | . . . . . . . . . . . 1 . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 1 3 . . 1 6 1 6 1 . 4 . . 7 3 . Combat Bots Only 7 | . . 3 . . . 6 1 6 . . 4 . . 7 3 . Max Kills in Single Turn 4 | 1 1 1 . . 1 3 1 4 1 . 1 . . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 4 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Damage Taken 4452 | . . 160 . 10 . 185 115 768 . . 1494 . . 1220 380 120 Core 487 | . . 51 . . . 34 34 126 . . 137 . . 39 66 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 79 . . . 64 100 . 83 100 . 96 94 . Volleys Fired 154 | 2 2 19 . 1 4 11 7 26 3 . 30 2 . 14 28 5 Largest 5 | 2 2 2 . 2 2 3 3 3 2 . 3 1 . 4 5 1 Hottest 294 | 40 40 70 . 70 120 144 164 164 83 . 160 29 . 189 294 113 Shots Fired 369 | 4 4 38 . 2 6 30 18 68 4 . 91 2 . 27 70 5 Gun 284 | 4 4 38 . 2 4 27 11 53 2 . 78 2 . 15 44 . Cannon 63 | . . . . . . . 7 13 2 . 13 . . 3 23 2 Launcher 14 | . . . . . . 3 . 2 . . . . . 9 . . Special 8 | . . . . . 2 . . . . . . . . . 3 3 Kinetic 214 | 4 4 19 . 1 . 11 10 23 3 . 83 2 . 13 41 . Thermal 135 | . . 19 . 1 6 16 8 43 1 . 8 . . 5 26 2 Explosive 5 | . . . . . . 3 . 2 . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 9 . . Robot Hit Streak 12 | 2 1 3 . 1 2 6 8 10 2 . 12 . . 11 11 1 Robot Miss Streak 5 | 1 3 3 . 1 1 2 2 3 1 . 4 . . 5 2 2 Penetration Max 1 | . . . . . . . . 1 . . 1 . . 1 1 . Secondary Targets 5 | . . . . . . . . 2 . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . . . . . Shots Hit Robots 236 | 2 1 20 . 1 2 16 7 48 9 . 61 2 . 24 42 1 Core Hits 139 | 2 1 12 . . 1 12 5 23 3 . 18 . . 49 13 . Critical Kills 2 | . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . 2 . Critical Strikes 15 | . . 1 . . . 1 . 6 2 . 2 . . . 3 . Burn 5 | . . 1 . . . 1 . 3 . . . . . . . . Destroy 5 | . . . . . . . . . . . 2 . . . 3 . Blast 3 | . . . . . . . . 3 . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks 55 | . . . . . 1 10 2 3 17 2 . 12 . . 5 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . 1 10 2 3 17 2 . 12 . . 5 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 2 . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7483 | 25 15 253 . 26 36 623 141 1321 341 . 1496 139 . 1611 1456 . Guns 4221 | 25 15 253 . 13 36 273 141 871 36 . 1283 . . 380 895 . Cannons 706 | . . . . . . . . 169 28 . 213 . . 100 196 . Explosions 1762 | . . . . . . 350 . 281 . . . . . 1131 . . Melee 636 | . . . . . . . . . 277 . . 139 . . 220 . Ramming 158 | . . . . 13 . . . . . . . . . . 145 . Kinetic 3268 | 25 15 124 . 13 . 45 61 394 46 . 1356 . . 327 862 . Thermal 1715 | . . 129 . . 36 228 80 646 18 . 140 . . 209 229 . Explosive 631 | . . . . . . 350 . 281 . . . . . . . . Electromagnetic 1075 | . . . . . . . . . . . . . . 1075 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 636 | . . . . . . . . . 277 . . 139 . . 220 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . . . . . . 6 7 . 2 1 . Average Corruption 2 | . 1 1 1 1 . . . . . . 4 6 . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . 1 1 1 . . . . . . . 8 9 . 2 3 . Message Errors 7 | . . . . . . . . . . . 1 5 . 1 . . Matter Fused 10 | . 1 1 . . . . . . . . 4 1 . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . 41 . 15 36 . . 49 . . 111 . Projectiles 40 | . . . . . . . . 15 . . . . . . 25 . Explosions 41 | . . . . . . 41 . . . . . . . . . . Melee 171 | . . . . . . . . . 36 . . 49 . . 86 . Knockbacks 9 | . . . . . . . . . . . 3 . . . 6 . Impact 2 | . . . . . . . . . . . . . . . 2 . Kinetic 5 | . . . . . . . . . . . 3 . . . 2 . Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 148 | . . . . . . . . 97 . . . . . 51 . . Shots 6 | . . . . . . . . 2 . . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 1 . . . . . . . . . . 7 . Kicked 8 | . . . . 1 . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 351 | . . 166 . 9 103 63 144 327 4 . 1 228 . 71 351 94 Average Temperature 83 | . . 47 . 6 40 22 55 143 2 . 1 119 . 31 111 53 Received Heat Transfer 784 | . . 49 . 6 . 27 63 432 . . 177 . . . 21 9 Effects 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . Parts Fried 15 | . . . . . . . . . . . . . . 15 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . 2 . . . . . 1 . . Heat Transferred 3432 | . . 444 . . 74 481 148 1443 37 . 285 . . 224 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Peak Influence 492 | 5 30 152 . 15 59 219 241 492 310 97 247 176 61 198 244 210 Initial 258 | . 3 11 . . 5 38 106 48 258 95 67 129 40 42 111 93 Average 144 | 1 26 90 . 5 38 123 173 283 236 96 172 116 50 123 117 144 Maximum Alert Level 2 | . . . . . . 1 1 2 1 . 1 . . . 1 1 Low Security (%) 79 | 100 100 100 . 100 100 75 93 38 40 100 57 100 100 100 96 68 Level 1 18 | . . . . . . 24 6 31 59 . 42 . . . 3 31 Level 2 2 | . . . . . . . . 29 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . 1 . . Squads Dispatched 13 | . 1 . . . 1 . 1 . 3 . 2 1 . 2 1 1 Investigation 1 | . . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . 1 . Reinforcement 9 | . 1 . . . 1 . . . 1 . 2 1 . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Distress Signals . | . . . . . . . . . . . . . . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . 7 4 Distress Signals 11 | . . . . . . . . . . . . . . . 7 4 Times Spotted 92 | . 2 9 . 2 1 4 8 13 6 . 10 6 . 9 15 7 Peak Tracking Total 8 | . 1 3 . 2 1 2 6 6 2 . 5 5 . 4 8 2 Tactical Retreats 9 | . . . . 1 . . 1 1 . . 1 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Traps Triggered 8 | . 1 . . . . . . 1 . . 1 3 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Machines Disabled 7 | . . 1 . . . . . 3 1 . 1 1 . . . . Max in Single Turn 1 | . . 1 . . . . . 1 1 . 1 1 . . . . Garrison Access 5 | . . . . . . . . . 1 . . 1 . . 2 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Machines Accessed 31 | . 2 . 1 . 4 1 4 . 7 1 . 3 2 . 4 2 Terminals 19 | . 2 . . . 3 1 3 . 3 1 . 2 2 . 1 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . . 1 . . 2 1 Total Hacks 60 | . 5 . 1 . 8 2 8 . 19 1 . 5 4 . 4 3 Successful 32 | . 2 . 1 . 4 . 5 . 12 1 . 2 2 . 2 1 Failed 28 | . 3 . . . 4 2 3 . 7 . . 3 2 . 2 2 Catastrophic 5 | . . . . . . . . . 1 . . 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 2 . 1 . 7 . 6 . 12 . . 3 . . 1 . Terminals 42 | . 5 . . . 7 2 7 . 9 1 . 4 4 . 1 2 Fabricators 8 | . . . . . . . . . 8 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . . 1 . . 2 1 Terminal Hacks 12 | . 2 . 1 . 1 . 2 . 3 1 . . 2 . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . 1 . . 2 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . 1 . . 2 1 Unauthorized Hacks 11 | . . . . . 2 . 2 . 6 . . 1 . . . . Terminals 7 | . . . . . 2 . 2 . 2 . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 6 | . . . . . 2 . 2 . 1 . . 1 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . Fabnet 2 | . . . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 4 1 3 . 6 1 . 2 1 . 2 1 Full Trace Events 3 | . 1 . . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . 1 1 Combat 1 | . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 1 map_route 2 | . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . . . Machine Destruction 6 | . . . . . . . . 6 . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 2 . . . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Total Allies 4 | . . 2 . . . . . . 1 . 1 . . . . . Largest Group 2 | . . 2 2 . . . . . 1 1 2 . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . 10 10 29 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 10 10 20 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 18 | . . 14 . . . . . . . . 4 . . . . . Total Damage 283 | . . 129 . . . . . . . . 154 . . . . . Kills 5 | . . 3 . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Turns Passed 5062 | 53 120 391 249 55 234 333 420 379 668 105 317 543 117 211 577 290 Spaces Moved 4129 | 45 130 351 294 53 207 273 274 237 552 91 161 513 115 137 438 258 Core 13 | 13 . . . . . . . . . . . . . . . . Treads 110 | . . . . . . . 110 . . . . . . . . . Legs 3294 | . . . 95 53 207 273 164 237 552 91 161 513 115 137 438 258 Wheels 712 | 32 130 351 199 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 80 90 45 90 73 105 105 105 105 45 90 100 96 102 Average Speed 99 | 71 80 87 83 90 89 90 130 105 105 105 109 93 91 117 105 102 Slowest Speed 176 | 80 80 95 90 90 90 90 170 105 110 105 111 111 100 176 174 102 Overloaded Moves 16 | . . . . . 3 . 9 . . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 57 68 16 23 37 27 37 28 3 86 24 4 80 28 14 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 56 | . . . . . 3 6 6 1 10 2 . 11 . . 13 4 Terrain Destroyed 75 | . . . . . 3 6 8 9 10 2 . 11 . 3 19 4 Melee 34 | . . . . . 1 6 2 1 10 2 . 10 . . . 2 Projectile 30 | . . . . . 2 . 6 . . . . 1 . . 19 2 AOE 11 | . . . . . . . . 8 . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac DSF Fac Fac DSF Res Res Total 4726 | 58 144 392 298 58 247 318 315 304 608 97 240 555 126 173 513 280 Wait 67 | . 1 7 . . . 12 2 15 3 . 16 3 . 4 4 . Move 4111 | 44 129 350 293 52 206 271 273 235 551 90 160 512 114 136 437 258 Hop . | . . . . . . . . . . . . . . . . . Pick Up 71 | 5 7 1 1 . 10 2 11 3 8 1 8 7 3 2 2 . Fast Attach 33 | 7 . . 1 2 4 1 . . 2 1 2 3 1 4 3 2 Attach 34 | . . . 1 . 5 . 2 1 3 2 6 3 2 2 4 3 Detach 28 | . . . . . . 1 1 . 4 1 6 2 1 4 3 5 Swap 79 | . 1 13 . . 5 7 12 13 6 . 3 4 3 1 9 2 Drop 73 | . 4 2 2 2 12 3 5 3 11 . 9 7 2 3 6 2 Fire 154 | 2 2 19 . 1 4 11 7 26 3 . 30 2 . 14 28 5 Melee 55 | . . . . . 1 10 2 3 17 2 . 12 . . 5 3 Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . . . . 1 . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 5 . . . . . 3 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / [Arm] / *Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 174 | -10/Materials | Entered Mines 200 | -10/Mines | Assembled infested the area 296 | -10/Mines | Learned Materials terminal intel 326 | -10/Mines | Build established: Mutant 514 | -10/Mines | Discovered new exit (range 7) 522 | -10/Mines | Discovered new exit (range 10) 525 | -10/Mines | Learned Materials trap positions 533 | -10/Mines | Discovered new exit (range 7) 546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 565 | -10/Mines | Entered Exiles 565 | -10/Exiles | Accompanied by 2 allies 578 | -10/Exiles | Discovered new exit (range 15) 587 | -10/Exiles | Met 8R-AWN 595 | -10/Exiles | Led the pair of lost Derelicts to a safe place 598 | -10/Exiles | Met EX-HEX 631 | -10/Exiles | Met EX-DEC 690 | -10/Exiles | Met EX-BIN 701 | -10/Exiles | Aligned with FarCom system 702 | -10/Exiles | Given EX-Vault access code 720 | -10/Exiles | Opened EX-Vault 725 | -10/Exiles | Found Potential Leg 729 | -10/Exiles | Found Potential Leg 748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 804 | -10/Exiles | Discovered new exit (range 14) 814 | -10/Exiles | Left Exiles lab with Potential Leg 814 | -10/Exiles | Entered Mines 846 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 848 | -9/Mines | Found Prototype Device 848 | -9/Mines | Identified Exp. Sensor Array 859 | -9/Mines | Discovered new exit (range 13) 869 | -9/Mines | Entered Materials 869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 870 | -8/Materials | Loaded intel: 13 trap records 871 | -8/Materials | Loaded intel: 12 terminal locations 1073 | -8/Materials | Discovered new exit (range 7) 1102 | -8/Materials | Identified exit to Garrison 1103 | -8/Materials | Entered Garrison 1180 | -8/Garrison | Triggered checkpoint 1225 | -8/Garrison | Installed Relay Interface Framework 1249 | -8/Garrison | Triggered checkpoint 1262 | -8/Garrison | Triggered checkpoint 1363 | -8/Garrison | Discovered new exit (range 16) 1436 | -8/Garrison | Entered Materials 1771 | -8/Materials | Build established: Skirmisher 1854 | -8/Materials | Identified exit to Garrison 1856 | -8/Materials | Entered Garrison 1980 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2003 | -8/Garrison | Garrison Relay disabled 2048 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Triggered checkpoint 2114 | -8/Garrison | Triggered checkpoint 2159 | -8/Garrison | Garrison Relay disabled 2220 | -8/Garrison | Discovered new exit (range 11) 2235 | -8/Garrison | Entered Factory 2235 | -7/Factory | Evolved 2 slots: Utility x2 2238 | -7/Factory | Found Scrap Engine 2477 | -7/Factory | Fabricated Med. Treads? 2740 | -7/Factory | Build established: Assassin 2844 | -7/Factory | Discovered new exit (range 12) 2903 | -7/Factory | Entered another Factory area 2903 | -6/Factory | Accompanied by 1 ally 2903 | -6/Factory | Evolved 2 slots: Utility x2 3008 | -6/Factory | Identified exit to DSF 3008 | -6/Factory | Entered DSF 3008 | -6/DSF | Accompanied by 1 ally 3043 | -6/DSF | Additional patrols routed to DSF 3184 | -6/DSF | Sterilization system engaged 3204 | -6/DSF | Ambient heat levels rising (+10) 3219 | -6/DSF | Ambient heat levels rising (+10) 3234 | -6/DSF | Ambient heat levels rising (+10) 3249 | -6/DSF | Ambient heat levels rising (+10) 3264 | -6/DSF | Ambient heat levels rising (+10) 3279 | -6/DSF | Ambient heat levels rising (+10) 3294 | -6/DSF | Ambient heat levels rising (+10) 3301 | -6/DSF | Discovered new exit (range 18) 3309 | -6/DSF | Ambient heat levels rising (+10) 3324 | -6/DSF | Ambient heat levels rising (+10) 3325 | -6/DSF | Entered Factory 3325 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3620 | -5/Factory | Build established: Infiltrator-Assassin 3688 | -5/Factory | Discovered new exit (range 18) 3788 | -5/Factory | Spotted B-75 Beast 3868 | -5/Factory | Entered another Factory area 3868 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3872 | -4/Factory | Identified exit to DSF 3985 | -4/Factory | Entered DSF 4019 | -4/DSF | Additional patrols routed to DSF 4043 | -4/DSF | Found Gamma Bomb Array 4127 | -4/DSF | Destroyed 7 combat bots 4127 | -4/DSF | Lost 3 parts (2u1w) 4139 | -4/DSF | Discovered new exit (range 14) 4157 | -4/DSF | Sterilization system engaged 4177 | -4/DSF | Ambient heat levels rising (+10) 4192 | -4/DSF | Ambient heat levels rising (+10) 4196 | -4/DSF | Entered Research 4196 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4387 | -3/Research | Discovered new exit (range 11) 4399 | -3/Research | Identified exit to Testing 4654 | -3/Research | Discovered new exit (range 38) 4682 | -3/Research | Discovered new exit (range 40) 4773 | -3/Research | Entered another Research area 4773 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4970 | -2/Research | Build established: Infiltrator-Mutant 5063 | -2/Research | Self-destructed Last Messages --------------- 04990_ Acquired Prototype Energy Gun. 04990_ Identified Cld. Plasma Rifle. 04992_ Dropped Cld. Plasma Rifle. 04999_ Arm. Scrap Engine consumes Hvy. Gauss Cannon. 04999_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05000_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 05001_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05002_ R-10 Processor collects Cld. Plasma Rifle. 05003_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 05005_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05006_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 05007_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05013_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 05015_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05015_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 05016_ >> Watcher Feeds: Feed link from W-44 Eye lost. 05033_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05053_ ALERT: All DSF locations entering lockdown mode. 05057_ >> Watcher Feeds: Feed link from W-44 Eye lost. Map ----- +----------------------------------------------------+ | # # | | + # | | # """ # | | #####+############# ###+#### """ # | | # # # # ## """ # | | # # # # ## """ # | | # # + # ## """ # | | # """ # # # ## # | | / """ # # # ## # | | # """ # # # ############ | | # # ] # # ##?????????? | | # # # # ##?????????? | | ########### """ # # ##?????????? | | # """ # # ##?????????? | | ????????? # """ # # ##?????????? | | ????????? ######### # ##?????????? | | ????????? ## """" # "###########?????? | | ???????????#?"""""# ############?????? | | ???????????#?"F ""# ; ##?????? | | ?????????###""" # # ##?????? | | ?????????? # ##?????? | | ??????????! # ##?????? | | ????????? # ##?????? | | ??????????""" """ # ##?????? | | ???????????"" """ ## ##?????? | | ???????????"" """ ## @ ##?????? | | ???????????"" """ ####+########?????? | | ????????????" """ #####?????? | | ?????????g b #?????????? | | ?????????? gg #?????????? | | ?????????? #?????????? | | ?????????###+#############+##+##????????? | | ?????????? ?? #### #????????? | | ?????????? ??????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????###########????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 40 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoSigixNanosword Manual? 0 Play Time 02:12:58 Cumulative 762.9 hours Start 2022.09.03 @ 20:05:02 End 2022.09.03 @ 22:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 274 Adventurer 125 Explorer 2 Win Type - Total 90 Types 75/7/4/1/1/0/0/1/1 Lore% 82 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba012071-6a03-4cc3-86bc-e3084462ce76